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model_account_holder_status.go
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/
model_account_holder_status.go
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/*
* Adyen for Platforms: Notifications
*
* The Notification API sends notifications to the endpoints specified in a given subscription. Subscriptions are managed through the Notification Configuration API. The API specifications listed here detail the format of each notification. For more information, refer to our [documentation](https://docs.adyen.com/platforms/notifications).
*
* API version: 6
* Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package platformsnotificationevents
import (
"encoding/json"
)
// AccountHolderStatus struct for AccountHolderStatus
type AccountHolderStatus struct {
// A list of events scheduled for the account holder.
Events *[]AccountEvent `json:"events,omitempty"`
PayoutState *AccountPayoutState `json:"payoutState,omitempty"`
ProcessingState *AccountProcessingState `json:"processingState,omitempty"`
// The status of the account holder. >Permitted values: `Active`, `Inactive`, `Suspended`, `Closed`.
Status string `json:"status"`
// The reason why the status was assigned to the account holder.
StatusReason *string `json:"statusReason,omitempty"`
}
// NewAccountHolderStatus instantiates a new AccountHolderStatus object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAccountHolderStatus(status string) *AccountHolderStatus {
this := AccountHolderStatus{}
this.Status = status
return &this
}
// NewAccountHolderStatusWithDefaults instantiates a new AccountHolderStatus object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAccountHolderStatusWithDefaults() *AccountHolderStatus {
this := AccountHolderStatus{}
return &this
}
// GetEvents returns the Events field value if set, zero value otherwise.
func (o *AccountHolderStatus) GetEvents() []AccountEvent {
if o == nil || o.Events == nil {
var ret []AccountEvent
return ret
}
return *o.Events
}
// GetEventsOk returns a tuple with the Events field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AccountHolderStatus) GetEventsOk() (*[]AccountEvent, bool) {
if o == nil || o.Events == nil {
return nil, false
}
return o.Events, true
}
// HasEvents returns a boolean if a field has been set.
func (o *AccountHolderStatus) HasEvents() bool {
if o != nil && o.Events != nil {
return true
}
return false
}
// SetEvents gets a reference to the given []AccountEvent and assigns it to the Events field.
func (o *AccountHolderStatus) SetEvents(v []AccountEvent) {
o.Events = &v
}
// GetPayoutState returns the PayoutState field value if set, zero value otherwise.
func (o *AccountHolderStatus) GetPayoutState() AccountPayoutState {
if o == nil || o.PayoutState == nil {
var ret AccountPayoutState
return ret
}
return *o.PayoutState
}
// GetPayoutStateOk returns a tuple with the PayoutState field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AccountHolderStatus) GetPayoutStateOk() (*AccountPayoutState, bool) {
if o == nil || o.PayoutState == nil {
return nil, false
}
return o.PayoutState, true
}
// HasPayoutState returns a boolean if a field has been set.
func (o *AccountHolderStatus) HasPayoutState() bool {
if o != nil && o.PayoutState != nil {
return true
}
return false
}
// SetPayoutState gets a reference to the given AccountPayoutState and assigns it to the PayoutState field.
func (o *AccountHolderStatus) SetPayoutState(v AccountPayoutState) {
o.PayoutState = &v
}
// GetProcessingState returns the ProcessingState field value if set, zero value otherwise.
func (o *AccountHolderStatus) GetProcessingState() AccountProcessingState {
if o == nil || o.ProcessingState == nil {
var ret AccountProcessingState
return ret
}
return *o.ProcessingState
}
// GetProcessingStateOk returns a tuple with the ProcessingState field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AccountHolderStatus) GetProcessingStateOk() (*AccountProcessingState, bool) {
if o == nil || o.ProcessingState == nil {
return nil, false
}
return o.ProcessingState, true
}
// HasProcessingState returns a boolean if a field has been set.
func (o *AccountHolderStatus) HasProcessingState() bool {
if o != nil && o.ProcessingState != nil {
return true
}
return false
}
// SetProcessingState gets a reference to the given AccountProcessingState and assigns it to the ProcessingState field.
func (o *AccountHolderStatus) SetProcessingState(v AccountProcessingState) {
o.ProcessingState = &v
}
// GetStatus returns the Status field value
func (o *AccountHolderStatus) GetStatus() string {
if o == nil {
var ret string
return ret
}
return o.Status
}
// GetStatusOk returns a tuple with the Status field value
// and a boolean to check if the value has been set.
func (o *AccountHolderStatus) GetStatusOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Status, true
}
// SetStatus sets field value
func (o *AccountHolderStatus) SetStatus(v string) {
o.Status = v
}
// GetStatusReason returns the StatusReason field value if set, zero value otherwise.
func (o *AccountHolderStatus) GetStatusReason() string {
if o == nil || o.StatusReason == nil {
var ret string
return ret
}
return *o.StatusReason
}
// GetStatusReasonOk returns a tuple with the StatusReason field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AccountHolderStatus) GetStatusReasonOk() (*string, bool) {
if o == nil || o.StatusReason == nil {
return nil, false
}
return o.StatusReason, true
}
// HasStatusReason returns a boolean if a field has been set.
func (o *AccountHolderStatus) HasStatusReason() bool {
if o != nil && o.StatusReason != nil {
return true
}
return false
}
// SetStatusReason gets a reference to the given string and assigns it to the StatusReason field.
func (o *AccountHolderStatus) SetStatusReason(v string) {
o.StatusReason = &v
}
func (o AccountHolderStatus) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Events != nil {
toSerialize["events"] = o.Events
}
if o.PayoutState != nil {
toSerialize["payoutState"] = o.PayoutState
}
if o.ProcessingState != nil {
toSerialize["processingState"] = o.ProcessingState
}
if true {
toSerialize["status"] = o.Status
}
if o.StatusReason != nil {
toSerialize["statusReason"] = o.StatusReason
}
return json.Marshal(toSerialize)
}
type NullableAccountHolderStatus struct {
value *AccountHolderStatus
isSet bool
}
func (v NullableAccountHolderStatus) Get() *AccountHolderStatus {
return v.value
}
func (v *NullableAccountHolderStatus) Set(val *AccountHolderStatus) {
v.value = val
v.isSet = true
}
func (v NullableAccountHolderStatus) IsSet() bool {
return v.isSet
}
func (v *NullableAccountHolderStatus) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAccountHolderStatus(val *AccountHolderStatus) *NullableAccountHolderStatus {
return &NullableAccountHolderStatus{value: val, isSet: true}
}
func (v NullableAccountHolderStatus) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAccountHolderStatus) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}