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Deconstructing the floor #10398

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3 tasks done
AVeryCoolSpider-PL opened this issue Jan 4, 2025 · 2 comments
Open
3 tasks done

Deconstructing the floor #10398

AVeryCoolSpider-PL opened this issue Jan 4, 2025 · 2 comments
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@AVeryCoolSpider-PL
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AVeryCoolSpider-PL commented Jan 4, 2025

Platforms

Android

Build

b146, mobile, modded

Issue

I know it's a modded version of the game, but i don't think it is mods' fault. After deconstructing some buildings, some tiles were still pretending that there is something deconstructible on them.

Steps to reproduce

Build anything, then deconstruct... i don't know what else. Changing sectors in the middle of the process might be the case.

Mods used

  • Asthosus
  • Scheme Size Lite

Save file

Screenshot_20250104_222013_Mindustry
Unfortunately i don't have a way to upload the campaign save - even the compressed version is too big for github (83 MB)

(Crash) logs

No response

Submission

  • I have updated to the latest release (https://github.com/Anuken/Mindustry/releases) to make sure my issue has not been fixed.
  • I have searched the closed and open issues to make sure that this problem has not already been reported.
  • I am not using Foo's Client, and have made sure the bug is not caused by mods I have installed.
@JasonP01
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JasonP01 commented Jan 5, 2025

This is a vanilla issue, happens when you select something for deconstruction but dont confirm it (or try do it yet) and said blocks get deleted

Pretty common in multiplayer since other players can delete the blocks you set to deconstruct

@mahdoosh1
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A fix for this minor visual bug would be to update selection (and its visuals) after a deletion event was sent to the client

Unfortunatly i dont understand Java neither how Mindustry works in depth

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