forked from rm-code/bresenham
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Bresenham.lua
93 lines (85 loc) · 4.09 KB
/
Bresenham.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
--==================================================================================
-- Copyright (C) 2015 - 2017 by Robert Machmer =
-- =
-- Permission is hereby granted, free of charge, to any person obtaining a copy =
-- of this software and associated documentation files (the "Software"), to deal =
-- in the Software without restriction, including without limitation the rights =
-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell =
-- copies of the Software, and to permit persons to whom the Software is =
-- furnished to do so, subject to the following conditions: =
-- =
-- The above copyright notice and this permission notice shall be included in =
-- all copies or substantial portions of the Software. =
-- =
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR =
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, =
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE =
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER =
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, =
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN =
-- THE SOFTWARE. =
--==================================================================================
local Bresenham = {
_VERSION = "2.1.0",
_DESCRIPTION = "Bresenham's line algorithm written in Lua." ,
_URL = 'https://github.com/rm-code/bresenham/',
}
---
-- Maps a line from point (ox, oy) to point (ex, ey) onto a two dimensional
-- tile grid.
--
-- The callback function will be called for each tile the line passes on its
-- way from the origin to the target tile. The line algorithm can be stopped
-- early by making the callback return false.
--
-- The callback will receive parameters in the following order:
-- callback( ox, oy, counter, ... )
--
-- With ox and oy being the coordinates of the pixel the algorithm is currently
-- passing through, counter being the amount of passed pixels and ...
-- representing variable arguments passed through.
--
-- @tparam number ox The origin's x-coordinates.
-- @tparam number oy The origin's y-coordinates.
-- @tparam number ex The target's x-coordinates.
-- @tparam number ey The target's y-coordinates.
-- @tparam[opt] function callback
-- A callback function being called for every tile the line passes.
-- The line algorithm will stop if the callback returns false.
-- @tparam[opt] vararg ...
-- Additional parameters which will be forwarded to the callback.
-- @treturn boolean True if the target was reached, otherwise false.
-- @treturn number The counter variable containing the number of passed pixels.
--
function Bresenham.line( ox, oy, ex, ey, callback, ... )
local dx = math.abs( ex - ox )
local dy = math.abs( ey - oy ) * -1
local sx = ox < ex and 1 or -1
local sy = oy < ey and 1 or -1
local err = dx + dy
local counter = 0
while true do
-- If a callback has been provided, it controls wether the line
-- algorithm should proceed or not.
if callback then
local continue = callback( ox, oy, counter, ... )
if not continue then
return false, counter
end
end
counter = counter + 1
if ox == ex and oy == ey then
return true, counter
end
local tmpErr = 2 * err
if tmpErr > dy then
err = err + dy
ox = ox + sx
end
if tmpErr < dx then
err = err + dx
oy = oy + sy
end
end
end
return Bresenham