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The issue seems to be derived from resetting the mouse position to the middle of the screen every frame. When doing this I think it sets values such as 2.8 = 0 but we only read the 2 from the value. Meaning we lose part of the value at high framerates.
This issue was somewhat fixed along with the activation of V-sync as the framerate is locked much lower than when the issue becomes a visible disturbance.
The camera moves faster the lower the framerate is.
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