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.minus() dont work #35
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I have tested as well, minus appears to not work when it hits this example: Actual
Expected
and looks to be related to the normalize function:
From my understanding in this case the mantissa should just equal 9. It definitely isn't right but I changed to this:
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Ah looks like the real solution is here: #32 we should close this issue and link to that. |
I don't use Godot 4 myself, so I rely on pull request to keep that version updated for now. In any case I did just commit the suggested solution to this problem - untested, so let me know if it works. |
on godot 4.2.2 .minus() do not work
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