Releases: Draylar/identity
Releases · Draylar/identity
Config option fixes & help screen updates - 1.11.2 for 1.16.4
- Translation values for 2 primary keys
- New category in options screen for Identity keys
- Help screen now has a credits page for contributors & translators
1.11.1 tweaks
- Adds in a "forceful morph on kill" config option
- Fixes the outer layer on Drowned while crouching
1.11.0: full 1.16.4, menu changes, abilities, and mob fixes
- Full update to 1.16.4
- Added a try/catch block to attempt to fix sorting issue on Macs
- Blaze ability now plays sound
- Shadow sizes underneath entities has been fixed
- Revamped abilities! Press the "R" key to use an ability.
- Iron Golems now sink and water (but do not drown)
- Dolphin breathing is better
- Added a help screen with information on the mod & did some refactoring/cleanup to the main Identity screen
1.10.2 beta fixes
- Foxes no longer run from players with Fox identity
- Toggle for rendering nametags on players with identities (server is authority)
1.10.1 fixes
- Stops crash on dedicated server
- Health and max health now properly sync after dying with an Identity equipped
- Mob identities no longer burn in the daylight while it is raining
- Config options for ability cooldowns thanks to lawleagle
1.10.0 tweaks, fixes, and refactoring
1.10 is here with a lot of new content and changes!
- Fixes Berry Bush collision for Foxes and Bees
- Several entities can now ride and control Ravagers
- Respiration now works for Aquatic creatures breathing air
- new vanilla-based menu with improved selection boxes and rendering
- new favorite system to keep track of your best identities (right-click to favorite an identity)
- toggleable ambient sounds
- fixes to dimension swapping when changing between identities
- Dragons, Withers, and Vex' can now fly
- Dragon now has an ability that can be used with Firecharges
- Fixed Piglin + Hoglin aggro on players with the same Identity
- Striders can now walk on lava
- Better sitting animations for Tameable entities
- Item use animations (like bows) now display on Identities
- Biped models (skeletons, zombies) can now visually sneak and punch
1.9.2
New config options for toggling identity menu / swap permissions and a bug fix with foxes and berry bushes.
1.9.1 for 1.16.2
Thanks to Pyro for the large CCA update! This version supports 1.16.2 and 1.16.3.
1.8.0-beta-1.16.1
Guardians are now treated as water creatures for swimming, CCA dep has been properly included, proper fall damage handling, and abilities for Snow Golems / Withers.
1.7.0, health scaling and fixes
Introduces health scaling, which is toggleable through the config. Also introduces a few new tweaks/fixes for specific mobs.