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just curious about how to do this? I think I have a couple of tricks that should speed things up, but I want to be sure and not just be guessing.
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Hi, sorry for the late reply
For tracy you need to build the engine with this tracy module and use the tracy_enabled compile option. https://github.com/EIRTeam/godot/blob/swansong/modules/tracy
fwiw i plan to add support for YUV textures in the future, not sure how i'll do it yet though
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thanks! I'm trying to add transparent video support, and we're extremely hardware limited in our application so tracy should help a lot
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just curious about how to do this? I think I have a couple of tricks that should speed things up, but I want to be sure and not just be guessing.
The text was updated successfully, but these errors were encountered: