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Request support for hardware decoding to improve performance, thank you very much~ :)
The problem is for hardware decoding to be efficient we need native vk handles, which might be hard to obtain in godot currently. We can have hardware decoding with a GPU->CPU->GPU copy but not sure if that would be fast enough
When playing 4K (4096x2160) mp4 videos on Quest3, ( Pack apk to Android )
there are often freezes and choppy playback. How can I solve this problem?
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