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Cargo.toml
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Cargo.toml
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[package]
name = "bevy_turn-based_combat"
version = "0.6.1"
authors = ["Olf EPAIN <[email protected]>", "Morgan Van Amerongen <[email protected]>"]
repository = "https://github.com/Fabinistere/bevy_turn-based_combat"
license = "MIT OR Apache-2.0"
keywords = ["bevy", "turn-based", "combat", "game"]
exclude = ["assets"]
edition = "2021"
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
# default-features = false, features = ["bevy_asset", "bevy_scene", "bevy_winit", "render", "x11", "png", "wayland", "dynamic"]
bevy = { version = "0.11", features = ["dynamic_linking"] }
bevy_ecs = "0.11"
[target.'cfg(target_arch = "wasm32")'.dependencies]
bevy = "0.11"
bevy_ecs = "0.11"
wasm-bindgen = "0.2"
[dependencies]
bevy_tweening = "0.8"
bevy_reflect = "0.11"
image = "0.23"
rand = "0.8.5"
# Iterate thought Enum
strum = { version = "0.24", features = ["derive"] }
# ----------- Debug -----------
# until a clear release, we're tracking `main`
bevy-inspector-egui = { version = "0.18", git = "https://github.com/jakobhellermann/bevy-inspector-egui", rev = "a181bdf5c5c621d524d63ee89e22570e01e1b162" }
log = "0.4.17"
# Enable high optimizations for dependencies (incl. Bevy), but not for our code:
[profile.dev.package."*"]
opt-level = 3
# Enable only a small amount of optimization in debug mode
[profile.dev]
opt-level = 1