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Clicking an ASET radial-out button actually points radial-in and vice versa.
This is an unfortunate consequence of the stock game getting this wrong. I fixed this in RPM by doing the swap internally, so that all the content actually made sense: FirstPersonKSP/RasterPropMonitor@618fc31
The text was updated successfully, but these errors were encountered:
Clicking an ASET radial-out button actually points radial-in and vice versa.
This is an unfortunate consequence of the stock game getting this wrong. I fixed this in RPM by doing the swap internally, so that all the content actually made sense: FirstPersonKSP/RasterPropMonitor@618fc31
The text was updated successfully, but these errors were encountered: