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Rework gui control app #23
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I really couldn't say what's wrong in your VM, but opengl is pretty standard for any device which has gpu support (amd/nvidia/intel all support it as usual). I'd check that your gpu support/drivers are properly functioning and set up for opengl in the vm. (This is a windows/gpu/gpu driver/windows software issue) If you figure out the fix for your issue, let me know, I might be able to add it to a FAQ |
Oh sorry. I just remembered about Hyper-V GPU-P not working fine with OpenGL. It's been created to work good with directx. They've mentioned it in their notes:
GPU-P is a way to partition your graphic card into smaller parts using hyper-v technology. So this bug is not related to your app directly. probably egui guys can fix it not using opengl in windows but that's something they have to decide. Thanks for your fast response <3 |
I see! As a side note to this, I'd prefer my control app not to require opengl in the first place, though that'd require finding a better solution for a gui library |
Due to the state of ui libraries, I don't see any real option for the soon forseeable future. I'll keep this on my mind for now, but it may be a very long time - if I ever rewrite it due to this How does a cli sound though? |
Yeah I have the same issue. I had to install the monitor through hyper-v
directly and then couldn't touch the app again when connecting through
parsec. So a CLI option would be great.
…On Sat, Oct 21, 2023 at 7:46 PM Cherry ***@***.***> wrote:
Due to the state of ui libraries, I don't see any real option for the
quick forseeable future. I'll keep this on my mind for now, but it may be a
very long time - if I ever rewrite it.
How does a cli sound though?
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For those of you with this error, can you do something for me? In your vm or whatever that doesn't support opengl, how does this website look and perform to you? |
Looks fine to me: https://imgur.com/a/r2B1BEU This is from a hyper-v VM connected via parsec |
Thank you! Looking forward to this!
…On Thu, Nov 9, 2023, 7:04 PM Cherry ***@***.***> wrote:
Windows native app is in the works, which will solve all these problems,
plus look much better.
[image: image]
<https://user-images.githubusercontent.com/13651622/281914418-9c9f60d8-b780-47b8-80d3-1a0ec17f43f5.png>
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I have no set dates right now. IPC itself works under the hood, and I just finished the settings page and making theming and materials work properly. The rest to do is implement the actual monitor interface. A ton of changes went into the driver under the hood to make it better as far as ipc, and to support functioning well with a gui (which now the underlying gui will no longer accidentally get out of sync with the driver). It has taken some time to work through so many changes. Then the build system has to be re-adjusted, installer changed, and I might have to re-issue a new certificate. The app should no longer require admin access either (which is a plus) |
Good work @MolotovCherry <3 |
@the-epoch This is a fault of the graphics driver on the system, or something to do with Windows. If your system is headless, that may be why. Opengl is pretty standard for any system which supports graphics. I am making a different gui app for this which does not require opengl, but for now, there is no way to solve that unless you can solve the underlying issue in your drivers/os. As for the path, that is unrelated. That just says what file in the build is raising the error, so it can be looked up in the source files for debugging. The problem is what I said above ^ |
Closing in favor of #101 |
I'm getting this error on a windows 11 VM installed in hyper-v on windows 11.
trying to use this virual display to increase the resolution of this VM created via easy-gpu-pv script.
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