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eltern_raum.tscn
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eltern_raum.tscn
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[gd_scene load_steps=13 format=2]
[ext_resource path="res://concept-art/eltern_raum.obj" type="ArrayMesh" id=1]
[ext_resource path="res://concept-art/bed.obj" type="ArrayMesh" id=2]
[ext_resource path="res://concept-art/bed1.png" type="Texture" id=3]
[ext_resource path="res://concept-art/4x4shelf.obj" type="ArrayMesh" id=4]
[ext_resource path="res://concept-art/4x4shelf.png" type="Texture" id=5]
[ext_resource path="res://scenes/PuzzleTrigger.tscn" type="PackedScene" id=6]
[sub_resource type="SpatialMaterial" id=1]
albedo_texture = ExtResource( 3 )
[sub_resource type="BoxShape" id=2]
extents = Vector3( 1, 1.37746, 2.00393 )
[sub_resource type="BoxShape" id=3]
extents = Vector3( 1, 1.37746, 2.00393 )
[sub_resource type="BoxShape" id=4]
extents = Vector3( 3.5366, 1.37746, 0.735022 )
[sub_resource type="BoxShape" id=5]
extents = Vector3( 1.04447, 0.371061, 0.855888 )
[sub_resource type="SpatialMaterial" id=6]
albedo_texture = ExtResource( 5 )
[node name="eltern_raum" type="Spatial"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.83361, 2.5, -3.45394 )
[node name="eltern_raum" type="MeshInstance" parent="."]
mesh = ExtResource( 1 )
material/0 = null
material/1 = null
material/2 = null
[node name="bed" type="MeshInstance" parent="."]
transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -0.465335, 0, 0.495562 )
mesh = ExtResource( 2 )
material/0 = SubResource( 1 )
[node name="colliders" type="Spatial" parent="."]
[node name="StaticBody" type="StaticBody" parent="colliders"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2.56666, 1.25503, 0 )
[node name="CollisionShape" type="CollisionShape" parent="colliders/StaticBody"]
shape = SubResource( 2 )
[node name="StaticBody3" type="StaticBody" parent="colliders"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2.56666, 1.25503, 0 )
[node name="CollisionShape" type="CollisionShape" parent="colliders/StaticBody3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 6.55242, 0, 0 )
shape = SubResource( 3 )
[node name="StaticBody2" type="StaticBody" parent="colliders"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2.56666, 1.25503, 0 )
[node name="CollisionShape" type="CollisionShape" parent="colliders/StaticBody2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 3.24193, 0, -1.73281 )
shape = SubResource( 4 )
[node name="StaticBody4" type="StaticBody" parent="colliders"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2.56666, 1.25503, 0 )
[node name="CollisionShape" type="CollisionShape" parent="colliders/StaticBody4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.09696, -0.884882, 0.488366 )
shape = SubResource( 5 )
[node name="4x4shelf" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.83093, -2.38419e-07, -0.69874 )
mesh = ExtResource( 4 )
material/0 = SubResource( 6 )
[node name="PuzzleTrigger" parent="." instance=ExtResource( 6 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.80537, 0.203612, -0.333601 )
puzzleScreenPath = "/root/Spatial/MarginContainer/PuzzleLayer/PuzzleScreen/4x4shelf"