From 6d8411c0534d94399304bcf56ce739220861ed05 Mon Sep 17 00:00:00 2001 From: ienaga Date: Fri, 29 Sep 2023 09:49:30 +0900 Subject: [PATCH 1/5] =?UTF-8?q?Flowchart=E5=9B=B3=E3=82=92=E6=9B=B4?= =?UTF-8?q?=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- drawing_flow_chart.svg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drawing_flow_chart.svg b/drawing_flow_chart.svg index 39d1a88e..4f7b92b1 100644 --- a/drawing_flow_chart.svg +++ b/drawing_flow_chart.svg @@ -1,4 +1,4 @@ -
YES
YES
filter or blend
filter or blend
Shape
(Bitmap or Vector)
Shape...
TextField
(canvas2d)
TextField...
Video
(Video Element)
Video...
NO
NO
NO
NO
YES
YES
Is there a cache?
Is there a cache?
Instanced Arrays
matrix
matrix
colorTransform
colorTransform
Coordinates
Coordinates
matrix
matrix
colorTransform
colorTransform
Coordinates
Coordinates
matrix
matrix
colorTransform
colorTransform
Coordinates
Coordinates
framebuffer
(offscreen rendering)
framebuffer...
60fps
60fps
rendering
rendering
drawArraysInstanced
drawArraysInstanced
main framebuffer
main framebuffer
drawing flow chart
drawing flow chart
filter or blend or mask
filter or blend or mask
Shape
(Bitmap or Vector)
Shape...
TextField
(canvas2d)
TextField...
Video
(Video Element)
Video...
NO
NO
YES
YES
Is there a cache?
Is there a cache?
Array of rendering information
Array of rendering information
Instanced Arrays
matrix
matrix
colorTransform
colorTransform
Coordinates
Coordinates
matrix
matrix
colorTransform
colorTransform
Coordinates
Coordinates
matrix
matrix
colorTransform
colorTransform
Coordinates
Coordinates
framebuffer
(offscreen rendering)
framebuffer...
drawArrays
drawArrays
texture
cache
texture...
filter or blend
filter or blend
rendering
rendering
drawArraysInstanced
drawArraysInstanced
NO
NO
Is there a cache?
Is there a cache?
Texture Atlas
(Drawing with binary trees)
Texture Atlas...
container
container
container
container
Coordinates
{x, y, w, h}
Coordinates...
Array of rendering information
Array of rendering information
NO
NO
YES
YES
Filter or Blend
Filter or Blend
YES
YES
NO
NO
Is there a cache?
Is there a cache?
cache
cache
rendering
rendering
YES
YES
drawArrays
drawArrays
NO
NO
mask rendering
mask rendering
Text is not SVG - cannot display
\ No newline at end of file +
YES
YES
filter or blend
filter or blend
Shape
(Bitmap or Vector)
Shape...
TextField
(canvas2d)
TextField...
Video
(Video Element)
Video...
NO
NO
NO
NO
YES
YES
Is there a cache?
Is there a cache?
Instanced Arrays
matrix
matrix
colorTransform
colorTransform
Coordinates
Coordinates
matrix
matrix
colorTransform
colorTransform
Coordinates
Coordinates
matrix
matrix
colorTransform
colorTransform
Coordinates
Coordinates
framebuffer
(offscreen rendering)
framebuffer...
60fps
60fps
rendering
rendering
drawArraysInstanced
drawArraysInstanced
main framebuffer
main framebuffer
drawing flow chart
drawing flow chart
filter or blend or mask
filter or blend or mask
Shape
(Bitmap or Vector)
Shape...
TextField
(canvas2d)
TextField...
Video
(Video Element)
Video...
NO
NO
YES
YES
Is there a cache?
Is there a cache?
Array of rendering information
Array of rendering information
Instanced Arrays
matrix
matrix
colorTransform
colorTransform
Coordinates
Coordinates
matrix
matrix
colorTransform
colorTransform
Coordinates
Coordinates
matrix
matrix
colorTransform
colorTransform
Coordinates
Coordinates
framebuffer
(offscreen rendering)
framebuffer...
drawArrays
drawArrays
texture
cache
texture...
filter or blend
filter or blend
rendering
rendering
drawArraysInstanced
drawArraysInstanced
NO
NO
Is there a cache?
Is there a cache?
Texture Atlas
(Drawing with binary trees)
Texture Atlas...
container
container
container
container
Coordinates
{x, y, w, h}
Coordinates...
Array of rendering information
Array of rendering information
NO
NO
YES
YES
Filter or Blend
Filter or Blend
YES
YES
NO
NO
Is there a cache?
Is there a cache?
cache
cache
rendering
rendering
YES
YES
drawArrays
drawArrays
NO
NO
mask rendering
mask rendering
Text is not SVG - cannot display
\ No newline at end of file From 178e760d9bd1dd6ab1285393b83c40c6260788c1 Mon Sep 17 00:00:00 2001 From: ienaga Date: Fri, 29 Sep 2023 09:50:49 +0900 Subject: [PATCH 2/5] =?UTF-8?q?#150=20=E5=9E=8B=E3=82=92=E8=BF=BD=E5=8A=A0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- packages/display/src/Graphics.ts | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/packages/display/src/Graphics.ts b/packages/display/src/Graphics.ts index c5407ace..58e69c3d 100644 --- a/packages/display/src/Graphics.ts +++ b/packages/display/src/Graphics.ts @@ -2888,7 +2888,8 @@ export class Graphics color_transform: Float32Array | null = null, is_clip: boolean = false, options: PlayerHitObjectImpl | null = null - ) { + ): boolean { + // fixed logic if (this._$doLine) { this.endLine(); @@ -2904,8 +2905,8 @@ export class Graphics } const recode: any[] = this._$recode; - const length = recode.length; - for (let idx = 0; idx < length; ) { + const length: number = recode.length; + for (let idx: number = 0; idx < length; ) { switch (recode[idx++]) { case Graphics.BEGIN_PATH: From 17d1e4f7d827cefbdeacd46737363460a20df407 Mon Sep 17 00:00:00 2001 From: ienaga Date: Fri, 29 Sep 2023 09:51:25 +0900 Subject: [PATCH 3/5] =?UTF-8?q?#150=20=E5=9E=8B=E3=82=92=E8=BF=BD=E5=8A=A0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- packages/share/src/RenderUtil.ts | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/packages/share/src/RenderUtil.ts b/packages/share/src/RenderUtil.ts index a600e0e4..ef3c71a8 100644 --- a/packages/share/src/RenderUtil.ts +++ b/packages/share/src/RenderUtil.ts @@ -187,21 +187,21 @@ export const $MATRIX_ARRAY_IDENTITY: Float32Array = new $Float32Array([1, 0, 0, * @const * @static */ -export const $COLOR_ARRAY_IDENTITY = new $Float32Array([1, 1, 1, 1, 0, 0, 0, 0]); +export const $COLOR_ARRAY_IDENTITY: Float32Array = new $Float32Array([1, 1, 1, 1, 0, 0, 0, 0]); /** * @type {number} * @const * @static */ -export const $SHORT_INT_MIN = 0 - 32768; +export const $SHORT_INT_MIN: number = -32768; /** * @type {number} * @const * @static */ -export const $SHORT_INT_MAX = 32767; +export const $SHORT_INT_MAX: number = 32767; /** * @shortcut @@ -209,7 +209,7 @@ export const $SHORT_INT_MAX = 32767; * @const * @static */ -export const $Deg2Rad = $Math.PI / 180; +export const $Deg2Rad: number = $Math.PI / 180; /** * @shortcut @@ -217,7 +217,7 @@ export const $Deg2Rad = $Math.PI / 180; * @const * @static */ -export const $Rad2Deg = 180 / $Math.PI; +export const $Rad2Deg: number = 180 / $Math.PI; /** * @type {array} From d8facd9e48390dccd0da94fca95a4ef007837fe3 Mon Sep 17 00:00:00 2001 From: ienaga Date: Fri, 29 Sep 2023 09:51:58 +0900 Subject: [PATCH 4/5] #150 update package.json --- package.json | 2 +- src/index.ts | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/package.json b/package.json index 8391a7fb..ff7cf995 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "@next2d/player", - "version": "1.18.5", + "version": "1.18.6", "description": "Experience the fast and beautiful anti-aliased rendering of WebGL. You can create rich, interactive graphics, cross-platform applications and games without worrying about browser or device compatibility.", "author": "Toshiyuki Ienaga (https://github.com/ienaga/)", "license": "MIT", diff --git a/src/index.ts b/src/index.ts index efde5014..03a7abe0 100644 --- a/src/index.ts +++ b/src/index.ts @@ -8,7 +8,7 @@ import { Next2D } from "@next2d/core"; if (!("next2d" in window)) { - console.log("%c Next2D Player %c 1.18.5 %c https://next2d.app", + console.log("%c Next2D Player %c 1.18.6 %c https://next2d.app", "color: #fff; background: #5f5f5f", "color: #fff; background: #4bc729", ""); From 0914930b97a57f5e3aab77762663c2949ed92699 Mon Sep 17 00:00:00 2001 From: ienaga Date: Fri, 29 Sep 2023 09:53:00 +0900 Subject: [PATCH 5/5] =?UTF-8?q?#150=20createGradientBox=E3=82=92=E6=94=B9?= =?UTF-8?q?=E4=BF=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- next2d.js | 2 +- packages/geom/src/Matrix.ts | 20 +++++++++++++++++++- 2 files changed, 20 insertions(+), 2 deletions(-) diff --git a/next2d.js b/next2d.js index 0fd95b4d..053f8067 100644 --- a/next2d.js +++ b/next2d.js @@ -1 +1 @@ -(()=>{"use strict";let t=0;const e=()=>t++;let i=0,s=null;const r=(t=null)=>{s=t};let n="";const a=()=>n,h=t=>{n=t};let o=null;const l=()=>o,c=(t=null)=>{o=t};let _=1;const $=()=>_,u=window,d=u.document;class g{constructor(t="",e=""){this._$name=`${t}`,this._$value=`${e}`}static toString(){return"[class URLRequestHeader]"}static get namespace(){return"next2d.net.URLRequestHeader"}toString(){return"[object URLRequestHeader]"}get namespace(){return"next2d.net.URLRequestHeader"}get name(){return this._$name}get value(){return this._$value}}let f=1,p=0,m=!1;const x=(t=!0)=>{m=t},b=1/0,v=Math,T=Array,y=Map,E=Number,A=Float32Array,M=Int32Array,w=Int16Array,S=OffscreenCanvas,C=isNaN,I=requestAnimationFrame,F=cancelAnimationFrame,R=performance,B=setTimeout,L=clearTimeout,P=new A([1,0,0,1,0,0]),k=new 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Ot{constructor(t=1,e=1,i=1,s=1,r=0,n=0,a=0,h=0){this._$colorTransform=rt(),this.redMultiplier=t,this.greenMultiplier=e,this.blueMultiplier=i,this.alphaMultiplier=s,this.redOffset=r,this.greenOffset=n,this.blueOffset=a,this.alphaOffset=h}static toString(){return"[class ColorTransform]"}static get namespace(){return"next2d.geom.ColorTransform"}toString(){return"(redMultiplier="+this._$colorTransform[0]+", greenMultiplier="+this._$colorTransform[1]+", blueMultiplier="+this._$colorTransform[2]+", alphaMultiplier="+this._$colorTransform[3]+", redOffset="+this._$colorTransform[4]+", greenOffset="+this._$colorTransform[5]+", blueOffset="+this._$colorTransform[6]+", alphaOffset="+this._$colorTransform[7]+")"}get namespace(){return"next2d.geom.ColorTransform"}get alphaMultiplier(){return this._$colorTransform[3]}set alphaMultiplier(t){this._$colorTransform[3]=dt(+t,0,1,0)}get alphaOffset(){return this._$colorTransform[7]}set alphaOffset(t){this._$colorTransform[7]=dt(0|t,-255,255,0)}get blueMultiplier(){return this._$colorTransform[2]}set blueMultiplier(t){this._$colorTransform[2]=dt(+t,0,1,0)}get blueOffset(){return this._$colorTransform[6]}set blueOffset(t){this._$colorTransform[6]=dt(0|t,-255,255,0)}get greenMultiplier(){return this._$colorTransform[1]}set greenMultiplier(t){this._$colorTransform[1]=dt(+t,0,1,0)}get greenOffset(){return this._$colorTransform[5]}set greenOffset(t){this._$colorTransform[5]=dt(0|t,-255,255,0)}get redMultiplier(){return this._$colorTransform[0]}set redMultiplier(t){this._$colorTransform[0]=dt(+t,0,1,0)}get redOffset(){return this._$colorTransform[4]}set redOffset(t){this._$colorTransform[4]=dt(0|t,-255,255,0)}concat(t){const e=ft(this._$colorTransform,t._$colorTransform);this.redMultiplier=e[0],this.greenMultiplier=e[1],this.blueMultiplier=e[2],this.alphaMultiplier=e[3],this.redOffset=e[4],this.greenOffset=e[5],this.blueOffset=e[6],this.alphaOffset=e[7],nt(e)}_$clone(){return dr(this._$colorTransform[0],this._$colorTransform[1],this._$colorTransform[2],this._$colorTransform[3],this._$colorTransform[4],this._$colorTransform[5],this._$colorTransform[6],this._$colorTransform[7])}}class Dt{constructor(t=0,e=0){this._$x=0,this._$y=0,this.x=t,this.y=e}static toString(){return"[class Point]"}static get namespace(){return"next2d.geom.Point"}toString(){return`(x=${this.x}, y=${this.y})`}get namespace(){return"next2d.geom.Point"}get length(){return v.sqrt(v.pow(this.x,2)+v.pow(this.y,2))}get x(){return this._$x}set x(t){this._$x=dt(+t,N,O,0)}get y(){return this._$y}set y(t){this._$y=dt(+t,N,O,0)}add(t){return new Dt(this.x+t.x,this.y+t.y)}clone(){return new Dt(this.x,this.y)}copyFrom(t){this._$x=t._$x,this._$y=t._$y}static distance(t,e){return v.sqrt(v.pow(t._$x-e._$x,2)+v.pow(t._$y-e._$y,2))}equals(t){return this._$x===t._$x&&this._$y===t._$y}static interpolate(t,e,i){return new Dt(t.x+(e.x-t.x)*(1-i),t.y+(e.y-t.y)*(1-i))}normalize(t){const e=this.length;this.x=this.x*t/e,this.y=this.y*t/e}offset(t,e){this.x+=t,this.y+=e}static polar(t,e){return new Dt(t*v.cos(e),t*v.sin(e))}setTo(t,e){this.x=t,this.y=e}subtract(t){return new Dt(this.x-t.x,this.y-t.y)}}class Ut{constructor(t=1,e=0,i=0,s=1,r=0,n=0){this._$matrix=it(1,0,0,1,0,0),this.a=t,this.b=e,this.c=i,this.d=s,this.tx=r,this.ty=n}static toString(){return"[class Matrix]"}static get namespace(){return"next2d.geom.Matrix"}toString(){return`(a=${this.a}, b=${this.b}, c=${this.c}, d=${this.d}, tx=${this.tx}, ty=${this.ty})`}get namespace(){return"next2d.geom.Matrix"}get a(){return this._$matrix[0]}set a(t){this._$matrix[0]=dt(+t,N,O,0)}get b(){return this._$matrix[1]}set b(t){this._$matrix[1]=dt(+t,N,O,0)}get c(){return this._$matrix[2]}set c(t){this._$matrix[2]=dt(+t,N,O,0)}get d(){return this._$matrix[3]}set d(t){this._$matrix[3]=dt(+t,N,O,0)}get tx(){return this._$matrix[4]}set tx(t){this._$matrix[4]=dt(+t,N,O,0)}get ty(){return this._$matrix[5]}set ty(t){this._$matrix[5]=dt(+t,N,O,0)}_$clone(){return this.clone()}clone(){return $r(this._$matrix[0],this._$matrix[1],this._$matrix[2],this._$matrix[3],this._$matrix[4],this._$matrix[5])}concat(t){const e=this._$matrix,i=t._$matrix;let s=e[0]*i[0],r=0,n=0,a=e[3]*i[3],h=e[4]*i[0]+i[4],o=e[5]*i[3]+i[5];(e[1]||e[2]||i[1]||i[2])&&(s+=e[1]*i[2],a+=e[2]*i[1],r+=e[0]*i[1]+e[1]*i[3],n+=e[2]*i[0]+e[3]*i[2],h+=e[5]*i[2],o+=e[4]*i[1]),this.a=s,this.b=r,this.c=n,this.d=a,this.tx=h,this.ty=o}copyFrom(t){this.a=t.a,this.b=t.b,this.c=t.c,this.d=t.d,this.tx=t.tx,this.ty=t.ty}createBox(t,e,i=0,s=0,r=0){this.identity(),this.rotate(i),this.scale(t,e),this.translate(s,r)}createGradientBox(t,e,i=0,s=0,r=0){this.createBox(t/1638.4,e/1638.4,i,s+t/2,r+e/2)}deltaTransformPoint(t){return new Dt(t.x*this._$matrix[0]+t.y*this._$matrix[2],t.x*this._$matrix[1]+t.y*this._$matrix[3])}identity(){this._$matrix[0]=1,this._$matrix[1]=0,this._$matrix[2]=0,this._$matrix[3]=1,this._$matrix[4]=0,this._$matrix[5]=0}invert(){const t=this._$matrix[0],e=this._$matrix[1],i=this._$matrix[2],s=this._$matrix[3],r=this._$matrix[4],n=this._$matrix[5];if(0===e&&0===i)this.a=1/t,this.b=0,this.c=0,this.d=1/s,this.tx=-this.a*r,this.ty=-this.d*n;else{const a=t*s-e*i;if(a){const h=1/a;this.a=s*h,this.b=-e*h,this.c=-i*h,this.d=t*h,this.tx=-(this.a*r+this.c*n),this.ty=-(this.b*r+this.d*n)}}}rotate(t){const e=this._$matrix[0],i=this._$matrix[1],s=this._$matrix[2],r=this._$matrix[3],n=this._$matrix[4],a=this._$matrix[5];this.a=e*v.cos(t)-i*v.sin(t),this.b=e*v.sin(t)+i*v.cos(t),this.c=s*v.cos(t)-r*v.sin(t),this.d=s*v.sin(t)+r*v.cos(t),this.tx=n*v.cos(t)-a*v.sin(t),this.ty=n*v.sin(t)+a*v.cos(t)}scale(t,e){this.a*=t,this.c*=t,this.tx*=t,this.b*=e,this.d*=e,this.ty*=e}setTo(t,e,i,s,r,n){this.a=t,this.b=e,this.c=i,this.d=s,this.tx=r,this.ty=n}transformPoint(t){return new Dt(t.x*this._$matrix[0]+t.y*this._$matrix[2]+this._$matrix[4],t.x*this._$matrix[1]+t.y*this._$matrix[3]+this._$matrix[5])}translate(t,e){this.tx+=t,this.ty+=e}}class Vt{constructor(t=0,e=0,i=0,s=0){this._$x=0,this._$y=0,this._$width=0,this._$height=0,this.setTo(t,e,i,s)}static toString(){return"[class Rectangle]"}static get namespace(){return"next2d.geom.Rectangle"}toString(){return`(x=${this.x}, y=${this.y}, w=${this.width}, h=${this.height})`}get namespace(){return"next2d.geom.Rectangle"}get bottom(){return this.y+this.height}set bottom(t){this.height=+t-this.y}get bottomRight(){return new Dt(this.right,this.bottom)}set bottomRight(t){this.right=t.x,this.bottom=t.y}get height(){return this._$height}set height(t){this._$height=dt(+t,N,O,0)}get left(){return this.x}set left(t){this.width=this.right-+t,this.x=t}get right(){return this.x+this.width}set right(t){this.width=+t-this.x}get size(){return new Dt(this.width,this.height)}set size(t){this.width=t.x,this.height=t.y}get top(){return this.y}set top(t){this.height=+(this.bottom-+t),this.y=t}get topLeft(){return new Dt(this.x,this.y)}set topLeft(t){this.left=t.x,this.top=t.y}get width(){return this._$width}set width(t){this._$width=dt(+t,N,O,0)}get x(){return this._$x}set x(t){this._$x=dt(+t,N,O,0)}get y(){return this._$y}set y(t){this._$y=dt(+t,N,O,0)}clone(){return new Vt(this.x,this.y,this.width,this.height)}contains(t,e){return this.x<=t&&this.y<=e&&this.right>t&&this.bottom>e}containsPoint(t){return this.x<=t.x&&this.y<=t.y&&this.right>t.x&&this.bottom>t.y}containsRect(t){return this.x<=t.x&&this.y<=t.y&&this.right>=t.right&&this.bottom>=t.bottom}copyFrom(t){this.x=t.x,this.y=t.y,this.width=t.width,this.height=t.height}equals(t){return this.x===t.x&&this.y===t.y&&this.width===t.width&&this.height===t.height}inflate(t,e){this.x=this.x-+t,this.width=this.width+2*+t,this.y=this.y-+e,this.height=this.height+2*+e}inflatePoint(t){this.x=this.x-t.x,this.width=this.width+2*t.x,this.y=this.y-t.y,this.height=this.height+2*t.y}intersection(t){const e=v.max(this.x,t.x),i=v.max(this.y,t.y),s=v.min(this.right,t.right)-e,r=v.min(this.bottom,t.bottom)-i;return s>0&&r>0?new Vt(e,i,s,r):new Vt(0,0,0,0)}intersects(t){const e=v.max(this.x,t.x),i=v.max(this.y,t.y),s=v.min(this.right,t.right),r=v.min(this.bottom,t.bottom);return s-e>0&&r-i>0}isEmpty(){return this.width<=0||this.height<=0}offset(t,e){this.x+=t,this.y+=e}offsetPoint(t){this.x+=t.x,this.y+=t.y}setEmpty(){this._$x=0,this._$y=0,this._$width=0,this._$height=0}setTo(t,e,i,s){this.x=t,this.y=e,this.width=i,this.height=s}union(t){return this.isEmpty()?t.clone():t.isEmpty()?this.clone():new Vt(v.min(this.x,t.x),v.min(this.y,t.y),v.max(this.right-t.left,t.right-this.left),v.max(this.bottom-t.top,t.bottom-this.top))}}class Gt{constructor(){this._$updated=!0}static toString(){return"[class BitmapFilter]"}static get namespace(){return"next2d.filters.BitmapFilter"}toString(){return"[object BitmapFilter]"}get namespace(){return"next2d.filters.BitmapFilter"}_$isUpdated(){return this._$updated}_$doChanged(){this._$updated=!0,x()}}class zt extends Gt{constructor(t=4,e=4,i=1){super(),this._$blurX=4,this._$blurY=4,this._$quality=1,this.blurX=t,this.blurY=e,this.quality=i}static toString(){return"[class BlurFilter]"}static get namespace(){return"next2d.filters.BlurFilter"}toString(){return"[object BlurFilter]"}get namespace(){return"next2d.filters.BlurFilter"}static get STEP(){return[.5,1.05,1.4,1.55,1.75,1.9,2,2.15,2.2,2.3,2.5,3,3,3.5,3.5]}get blurX(){return this._$blurX}set blurX(t){(t=dt(+t,0,255,0))!==this._$blurX&&(this._$blurX=t,this._$doChanged())}get blurY(){return this._$blurY}set blurY(t){(t=dt(+t,0,255,0))!==this._$blurY&&(this._$blurY=t,this._$doChanged())}get quality(){return this._$quality}set quality(t){(t=dt(0|t,0,15,1))!==this._$quality&&(this._$quality=t,this._$doChanged())}clone(){return new zt(this._$blurX,this._$blurY,this._$quality)}_$toArray(){return ht(1,this._$blurX,this._$blurY,this._$quality)}_$generateFilterRect(t,e=0,i=0){const s=Q(t.xMin,t.xMax,t.yMin,t.yMax);if(!this._$quality)return s;const r=zt.STEP[this._$quality-1];let n=0>=this._$blurX?1:this._$blurX*r,a=0>=this._$blurY?1:this._$blurY*r;return e?n*=e:n=v.round(n),i?a*=i:a=v.round(a),s.xMin-=n,s.xMax+=2*n,s.yMin-=a,s.yMax+=2*a,s}_$canApply(){return 0!==this._$blurX&&0!==this._$blurY}_$applyFilter(t,e,i=!0){this._$updated=!1;const s=t.frameBuffer,r=s.currentAttachment,n=s.getTextureFromCurrentAttachment();if(!this._$canApply())return i?n:s.createTextureFromCurrentAttachment();let a=v.sqrt(e[0]*e[0]+e[1]*e[1]),h=v.sqrt(e[2]*e[2]+e[3]*e[3]);a/=f,h/=f,a*=2,h*=2;const o=Q(0,n.width,0,n.height),l=this._$generateFilterRect(o,a,h);J(o);const c=0|v.ceil(l.xMax),_=0|v.ceil(l.yMax),$=v.ceil(v.abs(l.xMin)+.5*v.abs(c-l.xMax)),u=v.ceil(v.abs(l.yMin)+.5*v.abs(_-l.yMax));t._$offsetX=$+t._$offsetX,t._$offsetY=u+t._$offsetY;const d=this._$blurX*a,g=this._$blurY*h;let p=1,m=1;d>128?p=.0625:d>64?p=.125:d>32?p=.25:d>16&&(p=.5),g>128?m=.0625:g>64?m=.125:g>32?m=.25:g>16&&(m=.5);const x=d*p,b=g*m,T=v.ceil(c*p),y=v.ceil(_*m),E=s.createTextureAttachment(T,y),A=[E,s.createTextureAttachment(T,y)];let M=0;t._$bind(E),t.reset(),t.setTransform(p,0,0,m,0,0),t.drawImage(n,$,u,n.width,n.height),t.blend.toOneZero();let w=s.getTextureFromCurrentAttachment();for(let e=0;e0){M=(M+1)%2;const e=A[M];t._$bind(e),t._$applyBlurFilter(w,!0,x),w=s.getTextureFromCurrentAttachment()}if(this._$blurY>0){M=(M+1)%2;const e=A[M];t._$bind(e),t._$applyBlurFilter(w,!1,b),w=s.getTextureFromCurrentAttachment()}}if(t.blend.reset(),1!==p||1!==m){const e=s.createTextureAttachment(c,_);t._$bind(e),t.reset(),t.imageSmoothingEnabled=!0,t.setTransform(1/p,0,0,1/m,0,0),t.drawImage(w,0,0,T,y),w=s.getTextureFromCurrentAttachment(),t.reset(),t.setTransform(1,0,0,1,0,0),s.releaseAttachment(A[0],!0),s.releaseAttachment(A[1],!0),i?s.releaseAttachment(r,!0):s.releaseAttachment(e,!1)}else s.releaseAttachment(A[(M+1)%2],!0),i?s.releaseAttachment(r,!0):s.releaseAttachment(A[M],!1);return w}}class Xt extends Gt{constructor(t=4,e=45,i=16777215,s=1,r=0,n=1,a=4,h=4,o=1,l=1,c="inner",_=!1){super(),this._$blurFilter=new zt(a,h,l),this._$distance=4,this._$angle=45,this._$highlightColor=16777215,this._$highlightAlpha=1,this._$shadowColor=0,this._$shadowAlpha=1,this._$strength=1,this._$type="inner",this._$knockout=!1,this.distance=t,this.angle=e,this.highlightColor=i,this.highlightAlpha=s,this.shadowColor=r,this.shadowAlpha=n,this.strength=o,this.type=c,this.knockout=_}static toString(){return"[class BevelFilter]"}static get namespace(){return"next2d.filters.BevelFilter"}toString(){return"[object BevelFilter]"}get namespace(){return"next2d.filters.BevelFilter"}get angle(){return this._$angle}set angle(t){(t%=360)!==this._$angle&&(this._$angle=dt(t,-360,360,45),this._$doChanged())}get blurX(){return this._$blurFilter.blurX}set blurX(t){this._$blurFilter.blurX=t}get blurY(){return this._$blurFilter.blurY}set blurY(t){this._$blurFilter.blurY=t}get distance(){return this._$distance}set distance(t){(t=dt(+t,-255,255,4))!==this._$distance&&(this._$distance=t,this._$doChanged())}get highlightAlpha(){return this._$highlightAlpha}set highlightAlpha(t){(t=dt(+t,0,1,0))!==this._$highlightAlpha&&(this._$highlightAlpha=t,this._$doChanged())}get highlightColor(){return this._$highlightColor}set highlightColor(t){(t=dt(xt(t),0,16777215,16777215))!==this._$highlightColor&&(this._$highlightColor=t,this._$doChanged())}get knockout(){return this._$knockout}set knockout(t){t!==this._$knockout&&(this._$knockout=!!t,this._$doChanged())}get quality(){return this._$blurFilter.quality}set quality(t){this._$blurFilter.quality=t}get shadowAlpha(){return this._$shadowAlpha}set shadowAlpha(t){(t=dt(+t,0,1,0))!==this._$shadowAlpha&&(this._$shadowAlpha=t,this._$doChanged())}get shadowColor(){return this._$shadowColor}set shadowColor(t){(t=dt(xt(t),0,16777215,0))!==this._$shadowColor&&(this._$shadowColor=t,this._$doChanged())}get strength(){return this._$strength}set strength(t){(t=dt(0|t,0,255,0))!==this._$strength&&(this._$strength=t,this._$doChanged())}get type(){return this._$type}set type(t){(t=`${t}`)!==this._$type&&(this._$type=t,this._$doChanged())}clone(){return new Xt(this._$distance,this._$angle,this._$highlightColor,this._$highlightAlpha,this._$shadowColor,this._$shadowAlpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$type,this._$knockout)}_$toArray(){return ht(0,this._$distance,this._$angle,this._$highlightColor,this._$highlightAlpha,this._$shadowColor,this._$shadowAlpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$type,this._$knockout)}_$isUpdated(){return this._$updated||this._$blurFilter._$isUpdated()}_$generateFilterRect(t,e=0,i=0){let s=Q(t.xMin,t.xMax,t.yMin,t.yMax);if(!this._$canApply())return s;s=this._$blurFilter._$generateFilterRect(s,e,i);const r=this._$angle*D;let n=v.abs(v.cos(r)*this._$distance),a=v.abs(v.sin(r)*this._$distance);return e&&(n*=e),i&&(a*=i),s.xMin=v.min(s.xMin,n),n>0&&(s.xMax+=n),s.yMin=v.min(s.yMin,a),a>0&&(s.yMax+=a),s}_$canApply(){return this._$strength>0&&0!==this._$distance&&this._$blurFilter._$canApply()}_$applyFilter(t,e){this._$updated=!1;const i=t.frameBuffer,s=i.currentAttachment;if(!s)throw new Error("the current attachment is null.");t.setTransform(1,0,0,1,0,0);const r=i.getTextureFromCurrentAttachment();if(!this._$canApply())return r;const n=s.width,a=s.height,h=t._$offsetX,o=t._$offsetY;let l=v.sqrt(e[0]*e[0]+e[1]*e[1]),c=v.sqrt(e[2]*e[2]+e[3]*e[3]);l/=f,c/=f,l*=2,c*=2;const _=this._$angle*D,$=v.cos(_)*this._$distance*l,u=v.sin(_)*this._$distance*c,d=i.createTextureAttachment(n,a);t._$bind(d),t.reset(),t.drawImage(r,0,0,n,a),t.globalCompositeOperation="erase",t.drawImage(r,2*$,2*u,n,a);const g=this._$blurFilter._$applyFilter(t,e,!1),p=g.width,m=g.height,x=v.ceil(p+2*v.abs($)),b=v.ceil(m+2*v.abs(u)),T="inner"===this._$type,y=T?n:x,E=T?a:b,A=v.abs($),M=v.abs(u),w=(p-n)/2,S=(m-a)/2,C=T?0:A+w,I=T?0:M+S,F=T?-w-$:A-$,R=T?-S-u:M-u;return t._$bind(s),i.releaseAttachment(d,!0),t._$applyBitmapFilter(g,y,E,n,a,C,I,p,m,F,R,!1,this._$type,this._$knockout,this._$strength,null,null,null,vt(this._$highlightColor,this._$highlightAlpha,!0),Tt(this._$highlightColor,this._$highlightAlpha,!0),yt(this._$highlightColor,this._$highlightAlpha,!0),this._$highlightAlpha,vt(this._$shadowColor,this._$shadowAlpha,!0),Tt(this._$shadowColor,this._$shadowAlpha,!0),yt(this._$shadowColor,this._$shadowAlpha,!0),this._$shadowAlpha),t._$offsetX=h+C,t._$offsetY=o+I,i.releaseTexture(g),i.getTextureFromCurrentAttachment()}}class qt extends Gt{constructor(t=null){super(),this._$matrix=[1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0],this.matrix=t}static toString(){return"[class ColorMatrixFilter]"}static get namespace(){return"next2d.filters.ColorMatrixFilter"}toString(){return"[object ColorMatrixFilter]"}get namespace(){return"next2d.filters.ColorMatrixFilter"}get matrix(){return this._$matrix}set matrix(t){if(t&&T.isArray(t)&&20===t.length){for(let e=0;e<20;++e)if(t[e]!==this._$matrix[e]){this._$doChanged();break}this._$matrix=t}}clone(){return new qt(this._$matrix)}_$toArray(){return ht(2,this._$matrix)}_$generateFilterRect(t){return t}_$canApply(){return!0}_$applyFilter(t){this._$updated=!1;const e=t.frameBuffer,i=e.currentAttachment;t.setTransform(1,0,0,1,0,0);const s=e.getTextureFromCurrentAttachment(),r=s.width,n=s.height,a=e.createTextureAttachment(r,n);return t._$bind(a),t.reset(),t._$applyColorMatrixFilter(s,this._$matrix),e.releaseAttachment(i,!0),e.getTextureFromCurrentAttachment()}}class Yt extends Gt{constructor(t=0,e=0,i=null,s=1,r=0,n=!0,a=!0,h=0,o=0){super(),this._$matrixX=0,this._$matrixY=0,this._$matrix=null,this._$divisor=1,this._$bias=0,this._$preserveAlpha=!0,this._$clamp=!0,this._$color=0,this._$alpha=0,this.matrixX=t,this.matrixY=e,this.matrix=i,this.divisor=s,this.bias=r,this.preserveAlpha=n,this.clamp=a,this.color=h,this.alpha=o}static toString(){return"[class ConvolutionFilter]"}static get namespace(){return"next2d.filters.ConvolutionFilter"}toString(){return"[object ConvolutionFilter]"}get namespace(){return"next2d.filters.ConvolutionFilter"}get alpha(){return this._$alpha}set alpha(t){(t=dt(+t,0,1,0))!==this._$alpha&&(this._$alpha=t,this._$doChanged())}get bias(){return this._$bias}set bias(t){t!==this._$bias&&(this._$bias=0|t,this._$doChanged())}get clamp(){return this._$clamp}set clamp(t){t!==this._$clamp&&(this._$clamp=!!t,this._$doChanged())}get color(){return this._$color}set color(t){(t=dt(xt(t),0,16777215,0))!==this._$color&&(this._$color=t,this._$doChanged())}get divisor(){return this._$divisor}set divisor(t){t!==this._$divisor&&(this._$divisor=0|t,this._$doChanged())}get matrix(){return this._$matrix}set matrix(t){T.isArray(this._$matrix)&&ot(this._$matrix),this._$matrix=T.isArray(t)?t:null,this._$doChanged()}get matrixX(){return this._$matrixX}set matrixX(t){(t=0|dt(0|t,0,15,0))!==this._$matrixX&&(this._$matrixX=t,this._$doChanged())}get matrixY(){return this._$matrixY}set matrixY(t){(t=0|dt(0|t,0,15,0))!==this._$matrixY&&(this._$matrixY=t,this._$doChanged())}get preserveAlpha(){return this._$preserveAlpha}set preserveAlpha(t){t!==this._$preserveAlpha&&(this._$preserveAlpha=!!t,this._$doChanged())}clone(){return new Yt(this._$matrixX,this._$matrixY,this._$matrix?this._$matrix.slice():null,this._$divisor,this._$bias,this._$preserveAlpha,this._$clamp,this._$color,this._$alpha)}_$toArray(){return ht(3,this._$matrixX,this._$matrixY,this._$matrix,this._$divisor,this._$bias,this._$preserveAlpha,this._$clamp,this._$color,this._$alpha)}_$generateFilterRect(t){return t}_$canApply(){return null!==this._$matrix&&this._$matrixX*this._$matrixY===this._$matrix.length}_$applyFilter(t){this._$updated=!1;const e=t.frameBuffer,i=e.currentAttachment;t.setTransform(1,0,0,1,0,0);const s=e.getTextureFromCurrentAttachment();return this._$canApply()&&this._$matrix?(t._$applyConvolutionFilter(s,this._$matrixX,this._$matrixY,this._$matrix,this._$divisor,this._$bias,this._$preserveAlpha,this._$clamp,vt(this._$color,this._$alpha,!1),Tt(this._$color,this._$alpha,!1),yt(this._$color,this._$alpha,!1),this._$alpha),e.releaseAttachment(i,!0),e.getTextureFromCurrentAttachment()):s}}class Ht extends Gt{constructor(t=null,e=null,i=0,s=0,r=0,n=0,a="wrap",h=0,o=0){super(),this._$mapBitmap=null,this._$mapPoint=null,this._$componentX=0,this._$componentY=0,this._$scaleX=0,this._$scaleY=0,this._$mode="wrap",this._$color=0,this._$alpha=0,this.mapBitmap=t,this.mapPoint=e,this.componentX=i,this.componentY=s,this.scaleX=r,this.scaleY=n,this.mode=a,this.color=h,this.alpha=o}static toString(){return"[class DisplacementMapFilter]"}static get namespace(){return"next2d.filters.DisplacementMapFilter"}toString(){return"[object DisplacementMapFilter]"}get namespace(){return"next2d.filters.DisplacementMapFilter"}get alpha(){return this._$alpha}set alpha(t){(t=dt(+t,0,1,0))!==this._$alpha&&(this._$alpha=t,this._$doChanged())}get color(){return this._$color}set color(t){(t=dt(xt(t),0,16777215,0))!==this._$color&&(this._$color=t,this._$doChanged())}get componentX(){return this._$componentX}set componentX(t){t!==this._$componentX&&(this._$componentX=t,this._$doChanged())}get componentY(){return this._$componentY}set componentY(t){t!==this._$componentY&&(this._$componentY=t,this._$doChanged())}get mapBitmap(){return this._$mapBitmap}set mapBitmap(t){t!==this._$mapBitmap&&(this._$mapBitmap=t,this._$doChanged())}get mapPoint(){return this._$mapPoint}set mapPoint(t){t!==this._$mapPoint&&(this._$mapPoint=t,this._$doChanged())}get mode(){return this._$mode}set mode(t){t!==this._$mode&&(this._$mode=t,this._$doChanged())}get scaleX(){return this._$scaleX}set scaleX(t){(t=dt(+t,-65535,65535,0))!==this._$scaleX&&(this._$scaleX=t,this._$doChanged())}get scaleY(){return this._$scaleY}set scaleY(t){(t=dt(+t,-65535,65535,0))!==this._$scaleY&&(this._$scaleY=t,this._$doChanged())}clone(){return new Ht(this._$mapBitmap,this._$mapPoint,this._$componentX,this._$componentY,this._$scaleX,this._$scaleY,this._$mode,this._$color,this._$alpha)}_$toArray(){return ht(4,this._$mapBitmap,this._$mapPoint,this._$componentX,this._$componentY,this._$scaleX,this._$scaleY,this._$mode,this._$color,this._$alpha)}_$generateFilterRect(t){return t}_$canApply(){return null!==this._$mapBitmap&&this._$componentX>0&&this._$componentY>0&&0!==this._$scaleX&&0!==this._$scaleY}_$applyFilter(t,e){this._$updated=!1;const i=t.frameBuffer,s=i.currentAttachment;t.setTransform(1,0,0,1,0,0);const r=i.getTextureFromCurrentAttachment();if(!this._$canApply()||!s||!this._$mapBitmap)return r;const n=v.sqrt(e[0]*e[0]+e[1]*e[1]),a=v.sqrt(e[2]*e[2]+e[3]*e[3]);return t._$applyDisplacementMapFilter(r,this._$mapBitmap,r.width/n,r.height/a,this._$mapPoint,this._$componentX,this._$componentY,this._$scaleX,this._$scaleY,this._$mode,vt(this._$color,this._$alpha,!0),Tt(this._$color,this._$alpha,!0),yt(this._$color,this._$alpha,!0),this._$alpha),i.releaseAttachment(s,!0),i.getTextureFromCurrentAttachment()}}class jt extends Gt{constructor(t=4,e=45,i=0,s=1,r=4,n=4,a=1,h=1,o=!1,l=!1,c=!1){super(),this._$blurFilter=new zt(r,n,h),this._$distance=4,this._$angle=45,this._$color=0,this._$alpha=1,this._$strength=1,this._$inner=!1,this._$knockout=!1,this._$hideObject=!1,this.distance=t,this.angle=e,this.color=i,this.alpha=s,this.strength=a,this.inner=o,this.knockout=l,this.hideObject=c}static toString(){return"[class DropShadowFilter]"}static get namespace(){return"next2d.filters.DropShadowFilter"}toString(){return"[object DropShadowFilter]"}get namespace(){return"next2d.filters.DropShadowFilter"}get alpha(){return this._$alpha}set alpha(t){(t=dt(+t,0,1,0))!==this._$alpha&&(this._$alpha=t,this._$doChanged())}get angle(){return this._$angle}set angle(t){(t%=360)!==this._$angle&&(this._$angle=dt(t,-360,360,45),this._$doChanged())}get blurX(){return this._$blurFilter.blurX}set blurX(t){this._$blurFilter.blurX=t}get blurY(){return this._$blurFilter.blurY}set blurY(t){this._$blurFilter.blurY=t}get color(){return this._$color}set color(t){(t=dt(xt(t),0,16777215,0))!==this._$color&&(this._$color=t,this._$doChanged())}get distance(){return this._$distance}set distance(t){(t=dt(+t,-255,255,4))!==this._$distance&&(this._$distance=t,this._$doChanged())}get hideObject(){return this._$hideObject}set hideObject(t){t!==this._$hideObject&&(this._$hideObject=!!t,this._$doChanged())}get inner(){return this._$inner}set inner(t){t!==this._$inner&&(this._$inner=!!t,this._$doChanged())}get knockout(){return this._$knockout}set knockout(t){t!==this._$knockout&&(this._$knockout=!!t,this._$doChanged())}get quality(){return this._$blurFilter.quality}set quality(t){this._$blurFilter.quality=t}get strength(){return this._$strength}set strength(t){(t=dt(0|t,0,255,0))!==this._$strength&&(this._$strength=t,this._$doChanged())}clone(){return new jt(this._$distance,this._$angle,this._$color,this._$alpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$inner,this._$knockout,this._$hideObject)}_$toArray(){return ht(5,this._$distance,this._$angle,this._$color,this._$alpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$inner,this._$knockout,this._$hideObject)}_$isUpdated(){return this._$updated||this._$blurFilter._$isUpdated()}_$generateFilterRect(t,e=0,i=0){let s=Q(t.xMin,t.xMax,t.yMin,t.yMax);if(!this._$canApply())return s;s=this._$blurFilter._$generateFilterRect(s,e,i);const r=this._$angle*D;let n=v.cos(r)*this._$distance,a=v.sin(r)*this._$distance;return e&&(n*=e),i&&(a*=i),s.xMin=v.min(s.xMin,n),n>0&&(s.xMax+=n),s.yMin=v.min(s.yMin,a),a>0&&(s.yMax+=a),s}_$canApply(){return this._$alpha>0&&this._$strength>0&&this._$blurFilter._$canApply()}_$applyFilter(t,e){const i=t.frameBuffer,s=i.currentAttachment;if(!s)throw new Error("the current attachment is null.");if(t.setTransform(1,0,0,1,0,0),!this._$canApply())return i.getTextureFromCurrentAttachment();const r=s.width,n=s.height,a=t._$offsetX,h=t._$offsetY,o=this._$blurFilter._$applyFilter(t,e,!1),l=o.width,c=o.height,_=t._$offsetX,$=t._$offsetY,u=_-a,d=$-h;let g=v.sqrt(e[0]*e[0]+e[1]*e[1]),p=v.sqrt(e[2]*e[2]+e[3]*e[3]);g/=f,p/=f,g*=2,p*=2;const m=this._$angle*D,x=v.cos(m)*this._$distance*g,b=v.sin(m)*this._$distance*p,T=this._$inner?r:l+v.max(0,v.abs(x)-u),y=this._$inner?n:c+v.max(0,v.abs(b)-d),E=v.ceil(T),A=v.ceil(y),M=(E-T)/2,w=(A-y)/2,S=this._$inner?0:v.max(0,u-x)+M,C=this._$inner?0:v.max(0,d-b)+w,I=this._$inner?x-_:(x>0?v.max(0,x-u):0)+M,F=this._$inner?b-$:(b>0?v.max(0,b-d):0)+w;let R,B;return this._$inner?(R="inner",B=this._$knockout||this._$hideObject):!this._$knockout&&this._$hideObject?(R="full",B=!0):(R="outer",B=this._$knockout),t._$bind(s),t._$applyBitmapFilter(o,E,A,r,n,S,C,l,c,I,F,!0,R,B,this._$strength,null,null,null,vt(this._$color,this._$alpha,!0),Tt(this._$color,this._$alpha,!0),yt(this._$color,this._$alpha,!0),this._$alpha,0,0,0,0),t._$offsetX=a+S,t._$offsetY=h+C,i.releaseTexture(o),i.getTextureFromCurrentAttachment()}}class Wt extends Gt{constructor(t=0,e=1,i=4,s=4,r=1,n=1,a=!1,h=!1){super(),this._$blurFilter=new zt(i,s,n),this._$color=0,this._$alpha=1,this._$strength=1,this._$inner=!1,this._$knockout=!1,this.color=t,this.alpha=e,this.strength=r,this.inner=a,this.knockout=h}static toString(){return"[class GlowFilter]"}static get namespace(){return"next2d.filters.GlowFilter"}toString(){return"[object GlowFilter]"}get namespace(){return"next2d.filters.GlowFilter"}get alpha(){return this._$alpha}set alpha(t){(t=dt(+t,0,1,0))!==this._$alpha&&(this._$alpha=t,this._$doChanged())}get blurX(){return this._$blurFilter.blurX}set blurX(t){this._$blurFilter.blurX=t}get blurY(){return this._$blurFilter.blurY}set blurY(t){this._$blurFilter.blurY=t}get color(){return this._$color}set color(t){(t=dt(xt(t),0,16777215,4))!==this._$color&&(this._$color=t,this._$doChanged())}get inner(){return this._$inner}set inner(t){t!==this._$inner&&(this._$inner=!!t,this._$doChanged())}get knockout(){return this._$knockout}set knockout(t){t!==this._$knockout&&(this._$knockout=!!t,this._$doChanged())}get quality(){return this._$blurFilter.quality}set quality(t){this._$blurFilter.quality=t}get strength(){return this._$strength}set strength(t){(t=dt(0|t,0,255,0))!==this._$strength&&(this._$strength=t,this._$doChanged())}clone(){return new Wt(this._$color,this._$alpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$inner,this._$knockout)}_$toArray(){return ht(6,this._$color,this._$alpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$inner,this._$knockout)}_$isUpdated(){return this._$updated||this._$blurFilter._$isUpdated()}_$generateFilterRect(t,e=0,i=0){const s=Q(t.xMin,t.xMax,t.yMin,t.yMax);return this._$canApply()?this._$blurFilter._$generateFilterRect(s,e,i):s}_$canApply(){return this._$alpha>0&&this._$strength>0&&this._$blurFilter._$canApply()}_$applyFilter(t,e){const i=t.frameBuffer,s=i.currentAttachment;if(!s)throw new Error("the current attachment is null.");if(this._$updated=!1,t.setTransform(1,0,0,1,0,0),!this._$canApply())return i.getTextureFromCurrentAttachment();const r=s.width,n=s.height,a=t._$offsetX,h=t._$offsetY,o=this._$blurFilter._$applyFilter(t,e,!1),l=o.width,c=o.height,_=t._$offsetX,$=t._$offsetY,u=this._$inner?r:l,d=this._$inner?n:c,g=this._$inner?0:_-a,f=this._$inner?0:$-h,p=this._$inner?-_:0,m=this._$inner?-$:0,x=this._$inner?"inner":"outer";return t._$bind(s),t._$applyBitmapFilter(o,u,d,r,n,g,f,l,c,p,m,!0,x,this._$knockout,this._$strength,null,null,null,vt(this._$color,this._$alpha,!0),Tt(this._$color,this._$alpha,!0),yt(this._$color,this._$alpha,!0),this._$alpha,0,0,0,0),t._$offsetX=a+g,t._$offsetY=h+f,i.releaseTexture(o),i.getTextureFromCurrentAttachment()}}class Kt extends Gt{constructor(t=4,e=45,i=null,s=null,r=null,n=4,a=4,h=1,o=1,l="inner",c=!1){super(),this._$blurFilter=new zt(n,a,o),this._$distance=4,this._$angle=45,this._$colors=null,this._$alphas=null,this._$ratios=null,this._$strength=1,this._$type="inner",this._$knockout=!1,this.distance=t,this.angle=e,this.colors=i,this.alphas=s,this.ratios=r,this.strength=h,this.type=l,this.knockout=c}static toString(){return"[class GradientBevelFilter]"}static get namespace(){return"next2d.filters.GradientBevelFilter"}toString(){return"[object GradientBevelFilter]"}get namespace(){return"next2d.filters.GradientBevelFilter"}get alphas(){return this._$alphas}set alphas(t){if(t!==this._$alphas){if(this._$alphas=t,T.isArray(t)){for(let e=0;e0&&(s.xMax+=n),s.yMin=v.min(s.yMin,a),a>0&&(s.yMax+=a),s}_$canApply(){return this._$strength>0&&this._$distance>0&&null!==this._$alphas&&null!==this._$ratios&&null!==this._$colors&&this._$blurFilter._$canApply()}_$applyFilter(t,e){this._$updated=!1;const i=t.frameBuffer,s=i.currentAttachment;t.setTransform(1,0,0,1,0,0);const r=i.getTextureFromCurrentAttachment();if(!this._$canApply()||!s)return r;const n=s.width,a=s.height,h=t._$offsetX,o=t._$offsetY;let l=v.sqrt(e[0]*e[0]+e[1]*e[1]),c=v.sqrt(e[2]*e[2]+e[3]*e[3]);l/=f,c/=f,l*=2,c*=2;const _=+this._$angle*D,$=+v.cos(_)*this._$distance*l,u=+v.sin(_)*this._$distance*c,d=i.createTextureAttachment(n,a);t._$bind(d),t.reset(),t.drawImage(r,0,0,n,a),t.globalCompositeOperation="erase",t.drawImage(r,2*$,2*u,n,a);const g=this._$blurFilter._$applyFilter(t,e,!1),p=g.width,m=g.height,x=v.ceil(p+2*v.abs($)),b=v.ceil(m+2*v.abs(u)),T="inner"===this._$type,y=T?n:x,E=T?a:b,A=v.abs($),M=v.abs(u),w=(p-n)/2,S=(m-a)/2,C=T?0:A+w,I=T?0:M+S,F=T?-w-$:A-$,R=T?-S-u:M-u;return t._$bind(s),t._$applyBitmapFilter(g,y,E,n,a,C,I,p,m,F,R,!1,this._$type,this._$knockout,this._$strength,this._$ratios,this._$colors,this._$alphas,0,0,0,0,0,0,0,0),t._$offsetX=h+C,t._$offsetY=o+I,i.releaseAttachment(d,!0),i.getTextureFromCurrentAttachment()}}class Qt extends Gt{constructor(t=4,e=45,i=null,s=null,r=null,n=4,a=4,h=1,o=1,l="inner",c=!1){super(),this._$blurFilter=new zt(n,a,o),this._$distance=4,this._$angle=45,this._$colors=null,this._$alphas=null,this._$ratios=null,this._$strength=1,this._$type="inner",this._$knockout=!1,this.distance=t,this.angle=e,this.colors=i,this.alphas=s,this.ratios=r,this.strength=h,this.type=l,this.knockout=c}static toString(){return"[class GradientGlowFilter]"}static get namespace(){return"next2d.filters.GradientGlowFilter"}toString(){return"[object GradientGlowFilter]"}get namespace(){return"next2d.filters.GradientGlowFilter"}get alphas(){return this._$alphas}set alphas(t){if(t!==this._$alphas){if(this._$alphas=t,T.isArray(t)){for(let e=0;e0&&(s.xMax+=n),s.yMin=v.min(s.yMin,a),a>0&&(s.yMax+=a),s}_$canApply(){return this._$strength>0&&this._$distance>0&&null!==this._$alphas&&null!==this._$ratios&&null!==this._$colors&&this._$blurFilter._$canApply()}_$applyFilter(t,e){this._$updated=!1;const i=t.frameBuffer,s=i.currentAttachment;if(t.setTransform(1,0,0,1,0,0),!this._$canApply()||!s)return i.getTextureFromCurrentAttachment();const r=s.width,n=s.height,a=t._$offsetX,h=t._$offsetY,o=this._$blurFilter._$applyFilter(t,e,!1),l=o.width,c=o.height,_=t._$offsetX,$=t._$offsetY,u=_-a,d=$-h;let g=v.sqrt(e[0]*e[0]+e[1]*e[1]),p=v.sqrt(e[2]*e[2]+e[3]*e[3]);g/=f,p/=f,g*=2,p*=2;const m=+this._$angle*D,x=+v.cos(m)*this._$distance*g,b=+v.sin(m)*this._$distance*p,T="inner"===this.type,y=T?r:l+v.max(0,v.abs(x)-u),E=T?n:c+v.max(0,v.abs(b)-d),A=v.ceil(y),M=v.ceil(E),w=(A-y)/2,S=(M-E)/2,C=T?0:v.max(0,u-x)+w,I=T?0:v.max(0,d-b)+S,F=T?x-_:(x>0?v.max(0,x-u):0)+w,R=T?b-$:(b>0?v.max(0,b-d):0)+S;return t._$bind(s),t._$applyBitmapFilter(o,A,M,r,n,C,I,l,c,F,R,!0,this._$type,this._$knockout,this._$strength,this._$ratios,this._$colors,this._$alphas,0,0,0,0,0,0,0,0),t._$offsetX=a+C,t._$offsetY=h+I,i.releaseTexture(o),i.getTextureFromCurrentAttachment()}}class Jt{constructor(t){this._$displayObject=t,this._$matrix=null,this._$colorTransform=null,this._$blendMode=null,this._$filters=null}static toString(){return"[class Transform]"}static get namespace(){return"next2d.geom.Transform"}toString(){return"[object Transform]"}get namespace(){return"next2d.geom.Transform"}get colorTransform(){if(this._$colorTransform)return this._$colorTransform._$clone();const t=this._$displayObject,e=t._$placeObject||t._$getPlaceObject();if(e&&e.colorTransform){const t=e.colorTransform;return dr(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7])}return this._$transform(),this._$colorTransform||(this._$colorTransform=dr()),this._$colorTransform._$clone()}set colorTransform(t){this._$transform(null,t._$colorTransform)}get concatenatedColorTransform(){let t=this._$rawColorTransform(),e=this._$displayObject._$parent;for(;e;)t=ft(e._$transform._$rawColorTransform(),t),e=e._$parent;return dr(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7])}get matrix(){if(this._$matrix)return this._$matrix._$clone();const t=this._$displayObject,e=t._$placeObject||t._$getPlaceObject();if(e&&e.matrix){const t=e.matrix;return $r(t[0],t[1],t[2],t[3],t[4],t[5])}return this._$transform(),this._$matrix||(this._$matrix=$r()),this._$matrix._$clone()}set matrix(t){this._$transform(t._$matrix,null)}get concatenatedMatrix(){let t=this._$rawMatrix(),e=this._$displayObject._$parent;for(;e;)t=gt(e._$transform._$rawMatrix(),t),e=e._$parent;return $r(t[0],t[1],t[2],t[3],t[4],t[5])}pixelBounds(){if(!this._$displayObject)return new Vt(0,0,0,0);const t=this._$displayObject._$getBounds(null),e=new Vt(t.xMin,t.yMin,+v.abs(t.xMax-t.xMin),+v.abs(t.yMax-t.yMin));return J(t),e}_$rawMatrix(){if(null!==this._$matrix)return this._$matrix._$matrix;const t=this._$displayObject,e=t._$placeObject||t._$getPlaceObject();if(e&&e.matrix){if(T.isArray(e.matrix)){const t=e.matrix;e.matrix=it(t[0],t[1],t[2],t[3],t[4],t[5]),ot(t)}return e.matrix}return P}_$rawColorTransform(){if(null!==this._$colorTransform)return this._$colorTransform._$colorTransform;const t=this._$displayObject,e=t._$placeObject||t._$getPlaceObject();if(e&&e.colorTransform){if(T.isArray(e.colorTransform)){const t=e.colorTransform;e.colorTransform=rt(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7]),ot(t)}return e.colorTransform}return k}_$transform(t=null,e=null,i=null,s=""){const r=this._$displayObject,n=r._$placeObject||r._$getPlaceObject();this._$setMatrix(t,n),this._$setColorTransform(e,n),this._$setFilters(i,n),this._$setBlendMode(s,n)}_$setMatrix(t=null,e=null){if((t||e)&&(this._$displayObject._$doChanged(),x()),this._$matrix||(this._$matrix=$r(1,0,0,1,0,0),!t&&e&&e.matrix&&(t=e.matrix)),t){const e=this._$matrix._$matrix;e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5]}}_$setColorTransform(t=null,e=null){if((t||e)&&(this._$displayObject._$doChanged(),x()),this._$colorTransform||(this._$colorTransform=dr(1,1,1,1,0,0,0,0),!t&&e&&e.colorTransform&&(t=e.colorTransform)),t){const e=this._$colorTransform._$colorTransform;e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],e[6]=t[6],e[7]=t[7]}}_$setFilters(t=null,e=null){if(T.isArray(t))return this._$filters&&ot(this._$filters),this._$filters=t.slice(0),this._$displayObject._$doChanged(),void x();if(!this._$filters)if(e){if(e.filters){this._$filters=e.filters.slice(0);for(let t=0;t-1){const e="_$getBounds"in this&&"function"==typeof this._$getBounds?this._$getBounds():Q(),i=this.rotation,s=i?pt(e,this._$transform._$rawMatrix()):e;i&&J(e);const r=v.abs(s.yMax-s.yMin);switch(J(s),r){case 0:case b:case-1/0:this.scaleY=0;break;default:this.scaleY=t/r}}}get loaderInfo(){return this._$loaderInfo}get mask(){return this._$mask}set mask(t){t!==this._$mask&&(this._$mask&&(Mr&&this._$mask.stage&&this._$mask._$removeWorkerInstance(),this._$mask._$isMask=!1,this._$mask=null),t&&(Mr&&"_$createWorkerInstance"in t&&"function"==typeof t._$createWorkerInstance&&t._$createWorkerInstance(),t._$isMask=!0,this._$mask=t),this._$doChanged())}get mouseX(){return l()?this.globalToLocal(_r()).x:0}get mouseY(){return l()?this.globalToLocal(_r()).y:0}get name(){return this._$name?this._$name:`instance${this._$instanceId}`}set name(t){this._$name=`${t}`;const e=this._$parent;if(e&&e._$names){e._$names.clear();const t=e._$getChildren();for(let i=0;it[0]?-1*e:e}set scaleX(t){if(t=dt(+t,N,O),!E.isInteger(t)){const e=t.toString(),i=e.indexOf("e");-1!==i&&(t=+e.slice(0,i)),t=+t.toFixed(4)}if(this._$scaleX===t)return;const e=this._$transform,i=null!==e._$matrix,s=i?e._$matrix:e.matrix;if(0===s.b||C(s.b))s.a=t;else{let e=v.atan2(s.b,s.a);e===-v.PI&&(e=0),s.b=t*v.sin(e),s.a=t*v.cos(e)}i?(this._$doChanged(),x()):(e.matrix=s,ur(s)),this._$scaleX=t}get scaleY(){if(null!==this._$scaleY)return this._$scaleY;const t=this._$transform._$rawMatrix();let e=v.sqrt(t[2]*t[2]+t[3]*t[3]);if(!E.isInteger(e)){const t=e.toString(),i=t.indexOf("e");-1!==i&&(e=+t.slice(0,i)),e=+e.toFixed(4)}return 0>t[3]?-1*e:e}set scaleY(t){if(t=dt(+t,N,O),!E.isInteger(t)){const e=t.toString(),i=e.indexOf("e");-1!==i&&(t=+e.slice(0,i)),t=+t.toFixed(4)}if(this._$scaleY===t)return;const e=this._$transform,i=null!==e._$matrix,s=i?e._$matrix:e.matrix;if(0===s.c||C(s.c))s.d=t;else{let e=v.atan2(-s.c,s.d);e===-v.PI&&(e=0),s.c=-t*v.sin(e),s.d=t*v.cos(e)}i?(this._$doChanged(),x()):(e.matrix=s,ur(s)),this._$scaleY=t}get stage(){if(this._$stage)return this._$stage;const t=this._$parent;return t?t._$stage:null}get transform(){return this._$transform}set transform(t){this._$transform=t}get visible(){return this._$visible}set visible(t){this._$visible!==t&&(this._$visible=!!t,this._$doChanged(),x())}get width(){const t="_$getBounds"in this&&"function"==typeof this._$getBounds?this._$getBounds():Q(),e=pt(t,this._$transform._$rawMatrix());J(t);const i=v.abs(e.xMax-e.xMin);switch(J(e),!0){case 0===i:case i===b:case i===-1/0:return 0;default:return+i.toFixed(2)}}set width(t){if(!C(t=+t)&&t>-1){const e="_$getBounds"in this&&"function"==typeof this._$getBounds?this._$getBounds():Q(),i=this.rotation,s=i?pt(e,this._$transform._$rawMatrix()):e;i&&J(e);const r=v.abs(s.xMax-s.xMin);switch(J(s),!0){case 0===r:case r===b:case r===-1/0:this.scaleX=0;break;default:this.scaleX=t/r}}}get x(){return this._$transform._$rawMatrix()[4]}set x(t){const e=this._$transform;if(e._$matrix)e._$matrix.tx=t,this._$doChanged(),x();else{const i=e.matrix;i.tx=t,e.matrix=i,ur(i)}}get y(){return this._$transform._$rawMatrix()[5]}set y(t){const e=this._$transform;if(e._$matrix)e._$matrix.ty=t,this._$doChanged(),x();else{const i=e.matrix;i.ty=t,e.matrix=i,ur(i)}}getBounds(t=null){const e="_$getBounds"in this&&"function"==typeof this._$getBounds?this._$getBounds():Q(),i=this._$transform.concatenatedMatrix,s=pt(e,i._$matrix);ur(i),J(e);const r=Q(s.xMin,s.xMax,s.yMin,s.yMax);J(s),t||(t=this);const n=t._$transform.concatenatedMatrix;n.invert();const a=pt(r,n._$matrix);J(r),ur(n);const h=a.xMin,o=a.yMin,l=a.xMax,c=a.yMax;return J(a),new Vt(h,o,v.abs(l-h),v.abs(c-o))}globalToLocal(t){const e=this._$transform.concatenatedMatrix;e.invert();const i=new Dt(t.x*e.a+t.y*e.c+e.tx,t.x*e.b+t.y*e.d+e.ty);return ur(e),i}hitTestObject(t){const e="_$getBounds"in this&&"function"==typeof this._$getBounds?this._$getBounds():Q(),i=this._$transform.concatenatedMatrix,s=pt(e,i._$matrix);ur(i),J(e);const r=t._$getBounds(null),n=t._$transform.concatenatedMatrix,a=pt(r,n._$matrix);ur(n),J(r);const h=v.max(s.xMin,a.xMin),o=v.max(s.yMin,a.yMin),l=v.min(s.xMax,a.xMax),c=v.min(s.yMax,a.yMax);return J(s),J(a),l-h>=0&&c-o>=0}hitTestPoint(t,e,i=!1){if(i){let i=P,s=this._$parent;for(;s;)i=gt(s._$transform._$rawMatrix(),i),s=s._$parent;rr.setTransform(1,0,0,1,0,0),rr.beginPath();let r=!1;return"_$hit"in this&&"function"==typeof this._$hit&&(r=this._$hit(rr,i,{x:t,y:e},!0)),i!==P&&st(i),r}const s="_$getBounds"in this&&"function"==typeof this._$getBounds?this._$getBounds():Q(),r=pt(s,this._$transform._$rawMatrix());J(s);const n=new Vt(r.xMin,r.yMin,r.xMax-r.xMin,r.yMax-r.yMin);J(r);const a=this._$parent?this._$parent.globalToLocal(new Dt(t,e)):new Dt(t,e);return n.containsPoint(a)}localToGlobal(t){const e=this._$transform.concatenatedMatrix,i=new Dt(t.x*e.a+t.y*e.c+e.tx,t.x*e.b+t.y*e.d+e.ty);return ur(e),i}getLocalVariable(t){return this._$variables?this._$variables.has(t)?this._$variables.get(t):void 0:null}setLocalVariable(t,e){this._$variables||(this._$variables=ct()),this._$variables.set(t,e)}hasLocalVariable(t){return!!this._$variables&&this._$variables.has(t)}deleteLocalVariable(t){this._$variables&&this._$variables.has(t)&&(this._$variables.delete(t),this._$variables.size||(lt(this._$variables),this._$variables=null))}getGlobalVariable(t){return Os.has(t)?Os.get(t):null}setGlobalVariable(t,e){Os.set(t,e)}hasGlobalVariable(t){return Os.has(t)}deleteGlobalVariable(t){Os.has(t)&&Os.delete(t)}clearGlobalVariable(){return Os.clear()}_$getPlaceObject(){if(!this._$placeObject){const t=this._$placeId;if(-1===t)return null;const e=this._$parent;if(!e||!e._$placeObjects)return null;const i=e._$placeMap;if(!i||!i.length)return null;const s=i["currentFrame"in e?e.currentFrame:1];if(!s)return null;const r=0|s[t],n=e._$placeObjects[r];return n?(this._$changePlace=r!==this._$currentPlaceId,this._$currentPlaceId=r,this._$placeObject=n,n):null}return this._$placeObject}_$baseBuild(t,e){const i=e._$loaderInfo;if(!i||!i._$data)throw new Error("the loaderInfo or data is nul.");return this._$parent=e,this._$root=e._$root,this._$stage=e._$stage,this._$loaderInfo=i,this._$characterId=0|t.characterId,this._$clipDepth=0|t.clipDepth,this._$startFrame=0|t.startFrame,this._$endFrame=0|t.endFrame,this._$name=t.name||"",i._$data.characters[t.characterId]}_$isUpdated(){return this._$updated}_$updateState(){this._$isNext=!0;const t=this._$parent;t&&t._$updateState()}_$doChanged(){this._$posted=!1,this._$isNext=!0,this._$updated=!0;const t=this._$parent;t&&(t._$updated||t._$doChanged())}_$drawFilter(t,e,i,s,r,n=null){const a=ht(this._$instanceId,"f");let h=wt.get(a);const o=this._$isFilterUpdated(e,i,!0);if(h&&!o)return t.cachePosition=h,h;h&&wt.set(a,null);const l=t.frameBuffer,c=n||t.getTextureFromRect(t.cachePosition),_=this._$applyFilter(t,i,c,e,s,r);l.textureManager.release(c);const $=this._$getLayerBounds(e);return h=l.createCachePosition(v.ceil(v.abs($.xMax-$.xMin)),v.ceil(v.abs($.yMax-$.yMin))),J($),h.filterState=!0,h.matrix=`${e[0]}_${e[1]}_${e[2]}_${e[3]}_0_0`,h.offsetX=_.offsetX,h.offsetY=_.offsetY,t.drawTextureFromRect(_,h),wt.set(a,h),ot(a),h}_$getLayerBounds(t){const e="_$getBounds"in this&&"function"==typeof this._$getBounds?this._$getBounds():Q(),i=pt(e,t);J(e);const s=this._$filters||this.filters;if(!s.length)return i;let r=Q(0,v.abs(i.xMax-i.xMin),0,v.abs(i.yMax-i.yMin));J(i);let n=+v.sqrt(t[0]*t[0]+t[1]*t[1]),a=+v.sqrt(t[2]*t[2]+t[3]*t[3]);n/=f,a/=f,n*=2,a*=2;for(let t=0;t-1&&(t.depth=this._$placeId),this._$clipDepth&&(t.clipDepth=this._$clipDepth),this._$isMask&&(t.isMask=this._$isMask);const e=this._$mask;if(e){t.maskId=e._$instanceId;let i=P,s=e._$parent;for(;s;)i=gt(s._$transform._$rawMatrix(),i),s=s._$parent;t.maskMatrix=i}if(this._$visible){const e=this._$transform,i=e._$rawMatrix();1!==i[0]&&(t.a=i[0]),0!==i[1]&&(t.b=i[1]),0!==i[2]&&(t.c=i[2]),1!==i[3]&&(t.d=i[3]),0!==i[4]&&(t.tx=i[4]),0!==i[5]&&(t.ty=i[5]);const s=e._$rawColorTransform();1!==s[0]&&(t.f0=s[0]),1!==s[1]&&(t.f1=s[1]),1!==s[2]&&(t.f2=s[2]),1!==s[3]&&(t.f3=s[3]),0!==s[4]&&(t.f4=s[4]),0!==s[5]&&(t.f5=s[5]),0!==s[6]&&(t.f6=s[6]),0!==s[7]&&(t.f7=s[7]);const r=this._$filters||this.filters;if(r&&r.length){const e=ht();for(let t=0;tt._$names.size&&t._$names.has(e)?t._$names.get(e):t[e]})}get mouseChildren(){return this._$mouseChildren}set mouseChildren(t){this._$mouseChildren=!!t}get numChildren(){return this._$needsChildren?this._$getChildren().length:this._$children.length}addChild(t){return t._$parent&&t._$parent._$remove(t,!(t._$parent._$instanceId===this._$instanceId)),this._$getChildren().push(t),t._$name&&this._$names.set(t._$name,t),this._$addChild(t)}addChildAt(t,e){t._$parent&&t._$parent._$remove(t,!(t._$parent._$instanceId===this._$instanceId));const i=this._$getChildren(),s=i.length;if(0>e||e>s)throw new RangeError(`RangeError: addChildAt: index error: ${e}`);if(s&&s>e){i.splice(e,0,t);for(let t=0;tt||t>e.length)throw new RangeError(`RangeError: getChildAt: index error: ${t}`);return t in e?e[t]:null}getChildByName(t){if(!t)return null;const e=this._$getChildren();for(let i=0;it;--s)this._$remove(i[s])}}setChildIndex(t,e){const i=this.getChildIndex(t);if(i===e)return;const s=this._$getChildren();s.splice(i,1),s.splice(e,0,t),Mr&&this._$postChildrenIds(),this._$doChanged()}swapChildren(t,e){const i=this._$getChildren(),s=this.getChildIndex(t),r=this.getChildIndex(e);i[s]=e,i[r]=t,Mr&&this._$postChildrenIds(),this._$doChanged()}swapChildrenAt(t,e){this.swapChildren(this.getChildAt(t),this.getChildAt(e))}_$getBounds(t=null){let e=P;if(t){e=t;const i=this._$transform._$rawMatrix();1===i[0]&&0===i[1]&&0===i[2]&&1===i[3]&&0===i[4]&&0===i[5]||(e=gt(t,i))}const i=this._$needsChildren?this._$getChildren():this._$children;if(!i.length){const i=Q(e[4],-e[4],e[5],-e[5]);return t&&e!==t&&st(e),i}const s=E.MAX_VALUE;let r=s,n=-s,a=s,h=-s;for(let t=0;te){if(l._$isNext=!0,l._$placeObject=null,l._$filters=null,l._$blendMode=null,-1===l._$id){h.push(l),l._$name&&this._$names.set(l._$name,l);continue}const t=i[a];if(l._$id===t){l._$placeId=a,h.push(l),l._$name&&this._$names.set(l._$name,l),n.has(t)&&n.delete(t),r.set(t,!0),a++,s&&l._$postProperty();continue}n.set(l._$id,l)}else s&&l._$removeWorkerInstance(),wt.setRemoveTimer(_),l._$loaderInfo&&l._$characterId&&wt.setRemoveTimer(`${l._$loaderInfo._$id}@${l._$characterId}`),l._$graphics&&wt.setRemoveTimer(l._$graphics._$uniqueKey),l.willTrigger(It.REMOVED)&&l.dispatchEvent(new It(It.REMOVED,!0)),l.willTrigger(It.REMOVED_FROM_STAGE)&&l.dispatchEvent(new It(It.REMOVED_FROM_STAGE,!0)),l._$added=!1,l._$addedStage=!1,l._$active=!1,l._$updated=!0,l._$filters=null,l._$blendMode=null,l._$isNext=!0,l._$placeObject=null,l._$created=!1,l._$posted=!1,l instanceof ee&&(l._$executeRemovedFromStage(),l._$removeParentAndStage())}if(i)for(let t=0;t-1;--e)t[e]._$prepareActions();this._$executeAddedEvent()}_$nextFrame(){let t=!1;const e=this._$getChildren();for(let i=e.length-1;i>-1;--i){const s=e[i];s._$isNext&&(t?s._$nextFrame():t=s._$nextFrame())}return this._$executeAddedEvent(),this._$isNext=t,!this._$posted&&Mr&&this._$postProperty(),this._$isNext}_$clip(t,e){let i=e;const s=this._$transform._$rawMatrix();1===s[0]&&0===s[1]&&0===s[2]&&1===s[3]&&0===s[4]&&0===s[5]||(i=gt(e,s));const r=this._$getChildren();for(let e=0;e0||"normal"!==a){const s=this._$getBounds(null),h=pt(s,i);J(s);const o=+h.xMax,l=+h.xMin,c=+h.yMax,_=+h.yMin;J(h);const $=v.ceil(v.abs(o-l)),u=v.ceil(v.abs(c-_));if(0>=$||0>=u)return Mt(r),i!==e&&st(i),null;let d=+v.sqrt(i[0]*i[0]+i[1]*i[1]);if(!E.isInteger(d)){const t=d.toString(),e=t.indexOf("e");-1!==e&&(d=+t.slice(0,e)),d=+d.toFixed(4)}let g=+v.sqrt(i[2]*i[2]+i[3]*i[3]);if(!E.isInteger(g)){const t=g.toString(),e=t.indexOf("e");-1!==e&&(g=+t.slice(0,e)),g=+g.toFixed(4)}r.canApply=this._$canApply(n);let f=Q(0,$,0,u);if(r.canApply&&n)for(let t=0;tp.width||_-f.yMin>p.height)return J(f),Mt(r),i!==e&&st(i),null;if(0>l+f.xMax||0>_+f.yMax)return J(f),Mt(r),i!==e&&st(i),null;let m=i[4]-l,x=i[5]-_;t._$startLayer(Q(l,o,_,c));const b=this._$isFilterUpdated(i,n,r.canApply),T=this._$getLayerBounds(i),y=v.ceil(v.abs(T.xMax-T.xMin)),A=v.ceil(v.abs(T.yMax-T.yMin));J(T);const M=y-f.xMax+f.xMin,w=A-f.yMax+f.yMin;m+=M,x+=w,r.sw=M,r.sh=w,b&&t._$saveAttachment(v.ceil($+M),v.ceil(u+w),!0),r.isLayer=!0,r.isUpdated=b,r.filters=n,r.blendMode=a,r.color=rt(),r.matrix=it(i[0],i[1],i[2],i[3],m,x),i!==e&&st(i),J(f)}return r}_$postDraw(t,e,i,s){t.drawInstacedArray();const r=ht(this._$instanceId,"f"),n=t.frameBuffer,a=s.matrix;let h=0,o=0,l=wt.get(r);if(!l||s.isUpdated){l&&wt.set(r,null),l=n.getTextureFromCurrentAttachment();const i=s.filters;let c=!1;if(i&&i.length){for(let s=0;s_||i._$clipDepth>0)&&(t.restore(),c&&t._$leaveClip(),_=0,c=!0),!c)continue;if(i._$clipDepth>0){_=i._$clipDepth,c=i._$shouldClip(o),c&&(t.save(),c=i._$startClip(t,o));continue}const r=i._$mask;if(r){let e;if(r._$updated=!1,this===r._$parent)e=o;else{e=P;let i=r._$parent;for(;i;)e=gt(i._$transform._$rawMatrix(),e),i=i._$parent;const s=$.scaleX,n=it(s,0,0,s,0,0);if(e=gt(n,e),st(n),t.isLayer){const i=t.getCurrentPosition();e[4]-=i.xMin,e[5]-=i.yMin}}if(!r._$shouldClip(e))continue;const i=r._$startClip(t,e);if(t.save(),!i){t.restore();continue}}i._$draw(t,o,l),i._$updated=!1,r&&(t.restore(),t._$leaveClip())}if(_&&(t.restore(),c&&t._$leaveClip()),h.isLayer)return this._$postDraw(t,e,s,h);h.matrix!==e&&st(h.matrix),s!==i&&nt(s),Mt(h)}_$mouseHit(t,e,i,s=!0){let r=e;const n=this._$transform._$rawMatrix();n!==P&&(r=gt(e,n));const a=this._$getChildren(),h=ht(),o=ht(),l=ct();let c=0,_=0;for(let t=0;tc&&(_=0,c=0),_&&l.set(e._$instanceId,_),o.push(e)))}const $=this._$mouseChildren&&s;let u=!1;const d=this._$root===this;for(;o.length;){const e=o.pop();if(e._$isMask)continue;if(d&&!(e instanceof te))continue;if(l.has(e._$instanceId)){const s=l.get(e._$instanceId);if(!s)continue;if(!h[s]._$hit(t,r,i,!0))continue}const s=e._$mask;if(s)if(this===s._$parent){if(!s._$hit(t,r,i,!0))continue}else{let e=P,r=s._$parent;for(;r;)e=gt(r._$transform._$rawMatrix(),e),r=r._$parent;if(!s._$hit(t,e,i,!0))continue}if(e._$mouseHit(t,r,i,$)||e._$hitArea&&e._$hitArea._$mouseHit(t,r,i,$)){if(e._$root===e)return!0;if(!$)return!0;if(u=!0,e instanceof te){if(!e.mouseEnabled&&!e._$hitObject)continue;return Zs||i.pointer||("_$text"in e&&"type"in e&&"input"===e.type&&(i.pointer="text"),"buttonMode"in e&&"useHandCursor"in e&&e.buttonMode&&e.useHandCursor&&(i.pointer="pointer")),i.hit||(i.hit=!e.mouseEnabled&&e._$hitObject?e._$hitObject:e),!0}}}return ot(h),ot(o),lt(l),r!==e&&st(r),u}_$hit(t,e,i,s=!1){let r=e;const n=this._$transform._$rawMatrix();n!==P&&(r=gt(e,n));const a=this._$getChildren();for(let e=a.length;e>-1;--e){const n=a[e];if(!n._$isMask&&n._$hit(t,r,i,s))return!0}return r!==e&&st(r),!1}_$createInstance(t){if(!this._$dictionary)throw new Error("the dictionary is null.");const e=this._$dictionary[t],i=this._$loaderInfo;if(!i||!i._$data)throw new Error("the loaderInfo or data is null.");const s=i._$data.characters[e.characterId],r=Ar(s.extends);return r._$build(e,this),r._$id=t,r}_$outCheck(t,e){let i=P,s=this._$parent;for(;s;)i=gt(s._$transform._$rawMatrix(),i),s=s._$parent;rr.setTransform(1,0,0,1,0,0),rr.beginPath();const r={x:t,y:e,pointer:"",hit:null};return this._$mouseHit(rr,i,r)}_$createWorkerInstance(){if(this._$created||!Mr)return;this._$created=!0,this._$posted=!0,this._$updated=!1;let t=0;const e=hr();e[t++]=this._$instanceId,e[t++]=this._$parent?this._$parent._$instanceId:-1,this._$registerProperty(e,2);const i=or();i.command="createDisplayObjectContainer",i.buffer=e;const s=ht(e.buffer);Mr.postMessage(i,s),lr(i),ot(s),this._$postChildrenIds()}_$postProperty(){if(!Mr)return;this._$postChildrenIds();const t=ht(),e=this._$createMessage();Mr.postMessage(e,t),ot(t),this._$posted=!0,this._$updated=!1}_$postChildrenIds(t=null){if(!Mr||!this._$created)return;let e=!1;if(!t){const i=this._$getChildren();t=ht();for(let e=0;eo||a>l)&&(h._$width=n,h._$height=a,h._$resizeCanvas(n,a,h.scaleX));const c=i?i._$colorTransform:k;let _=e?e._$matrix:P;if(e){const e=t._$transform.matrix;e.invert(),_=gt(_,e._$matrix),ur(e)}if(s||(s=wt.getCanvas()),Mr){t._$stage||(t instanceof ee?Sr&&Sr(t):(t._$createWorkerInstance(),t._$postProperty())),s.width=n,s.height=a;const e=s.getContext("2d");if(!e)throw new Error("the context is null.");e.setTransform(1,0,0,1,0,0),e.clearRect(0,0,n,a);const i=t._$instanceId;Hs.set(i,{source:t,context:e,callback:r});const h=ht(),o={command:"bitmapDraw",sourceId:i,width:n,height:a};1===_[0]&&0===_[1]&&0===_[2]&&1===_[3]&&0===_[4]&&0===_[5]||(o.matrix=_.slice(),h.push(o.matrix.buffer)),1===c[0]&&1===c[1]&&1===c[2]&&1===c[3]&&0===c[4]&&0===c[5]&&0===c[6]&&0===c[7]||(o.colorTransform=c.slice(),h.push(o.colorTransform.buffer)),Mr.postMessage(o,h),ot(h)}else{const e=h.context;if(!e)throw new Error("the context is null.");e.reset(),e.setTransform(1,0,0,1,0,0),e.clearRect(0,0,h._$width,h._$height),e.beginPath(),t._$draw(e,_,c),e.drawInstacedArray(),e.frameBuffer.transferToMainTexture(),s.width=n,s.height=a;const i=s.getContext("2d");if(!i)return;i.setTransform(1,0,0,1,0,0),i.clearRect(0,0,n,a),i.drawImage(h.canvas,0,0),r&&r(s)}e&&ur(e),i&&gr(i)}}class se extends Ft{constructor(t,e){super(),this._$name=`${t}`,this._$frame=0|e}static toString(){return"[class FrameLabel]"}static get namespace(){return"next2d.display.FrameLabel"}toString(){return"[object FrameLabel]"}get namespace(){return"next2d.display.FrameLabel"}get frame(){return this._$frame}get name(){return this._$name}}class re{constructor(t,e=null,i=!0,s=!1){this._$bitmapData=t,this._$matrix=e,this._$repeat=i,this._$smooth=s}clone(){return new re(this._$bitmapData.clone(),this._$matrix?this._$matrix.clone():null,this._$repeat,this._$smooth)}toArray(){return ht(this._$bitmapData,this._$matrix,this._$repeat,this._$smooth)}}class ne{constructor(t,e,i,s,r=null,n="pad",a="rgb",h=0){this._$type=t,this._$colors=e,this._$alphas=i,this._$ratios=s,this._$matrix=r,this._$spreadMethod=n,this._$interpolationMethod=a,this._$focalPointRatio=h,this._$colorStops=ht()}get colorStops(){if(!this._$colorStops.length){const t=v.min(v.min(this._$alphas.length,this._$colors.length),this._$ratios.length);for(let e=0;e7)switch(this._$recode||(this._$recode=ht()),this._$fills[2]===this._$fills[this._$fills.length-2]&&this._$fills[3]===this._$fills[this._$fills.length-1]||this._$fills.push(ae.LINE_TO,this._$fills[2],this._$fills[3]),this._$recode.push(...this._$fills),this._$fillType){case ae.FILL_STYLE:this._$recode.push(this._$fillType,this._$fillStyleR,this._$fillStyleG,this._$fillStyleB,this._$fillStyleA,ae.END_FILL);break;case ae.GRADIENT_FILL:this._$fillGradient&&this._$recode.push(this._$fillType,...this._$fillGradient.toArray());break;case ae.BITMAP_FILL:this._$fillBitmap&&this._$recode.push(this._$fillType,...this._$fillBitmap.toArray())}return this._$fills&&(ot(this._$fills),this._$fills=null),this._$fillType=0,this._$fillGradient=null,this._$fillBitmap=null,this._$fillStyleR=0,this._$fillStyleG=0,this._$fillStyleB=0,this._$fillStyleA=0,this._$doFill=!1,this._$restart(),this}endLine(){if(this._$doLine&&this._$lines)switch(this._$recode||(this._$recode=ht()),this._$recode.push(...this._$lines),ot(this._$lines),this._$lines=null,this._$lineType){case ae.STROKE_STYLE:this._$recode.push(this._$lineType,this._$lineWidth,this._$caps,this._$joints,this._$miterLimit,this._$lineStyleR,this._$lineStyleG,this._$lineStyleB,this._$lineStyleA,ae.END_STROKE);break;case ae.GRADIENT_STROKE:this._$lineGradient&&this._$recode.push(this._$lineType,this._$lineWidth,this._$caps,this._$joints,this._$miterLimit,...this._$lineGradient.toArray());break;case ae.BITMAP_STROKE:this._$fillBitmap&&this._$recode.push(this._$lineType,this._$lineWidth,this._$caps,this._$joints,this._$miterLimit,...this._$fillBitmap.toArray())}return this._$lineType=0,this._$lineWidth=0,this._$lineGradient=null,this._$lineStyleR=0,this._$lineStyleG=0,this._$lineStyleB=0,this._$lineStyleA=0,this._$caps="none",this._$joints="round",this._$miterLimit=0,this._$doLine=!1,this._$restart(),this}lineBitmapStyle(t,e=null,i=!0,s=!1){return this._$doLine&&this.endLine(),this._$lines||(this._$lines=ht()),this._$maxAlpha=1,this._$doLine=!0,this._$canDraw=!0,this._$lines.push(ae.BEGIN_PATH),this._$lineType=ae.BITMAP_STROKE,this._$fillBitmap=new re(t,e,i,s),this}lineGradientStyle(t,e,i,s,r=null,n="pad",a="rgb",h=0){if(!this._$doLine)return this;this._$lines||(this._$lines=ht());for(let t=0;t0&&a._$canApply(r);let T=Q(0,g,0,f);if(x&&r)for(let t=0;tA.width||d-T.yMin>A.height)return void J(T);if(0>$+T.xMax||0>d+T.yMax)return void J(T);J(T),""===this._$uniqueKey&&(!h&&a._$loaderInfo&&a._$characterId?this._$uniqueKey=`${a._$loaderInfo._$id}@${this._$bitmapId||a._$characterId}`:this._$uniqueKey=this._$createCacheKey());const M=cr();if("bitmap"===this._$mode)this._$cacheKeys.length||(this._$cacheKeys=wt.generateKeys(this._$uniqueKey));else if(!this._$cacheKeys.length||this._$cacheParams[0]!==p||this._$cacheParams[1]!==m||this._$cacheParams[2]!==i[7]){const t=ht();t[0]=p,t[1]=m,this._$cacheKeys=wt.generateKeys(this._$uniqueKey,t,i),ot(t),this._$cacheParams[0]=p,this._$cacheParams[1]=m,this._$cacheParams[2]=i[7]}if(t.cachePosition=wt.get(this._$cacheKeys),!t.cachePosition){const s=y.currentAttachment;s&&s.mask&&t.stopStencil();let r=0,n=0;if("shape"===this._$mode){r=v.ceil(v.abs(l.xMax-l.xMin)*p),n=v.ceil(v.abs(l.yMax-l.yMin)*m);const e=t._$getTextureScale(r,n);e<1&&(r*=e,n*=e)}else r=v.ceil(v.abs(l.xMax-l.xMin)),n=v.ceil(v.abs(l.yMax-l.yMin));if(t.cachePosition=y.createCachePosition(r,n),t.bindRenderBuffer(t.cachePosition),t.reset(),"shape"===this._$mode?t.setTransform(p,0,0,m,-l.xMin*p,-l.yMin*m):t.setTransform(1,0,0,1,-l.xMin,-l.yMin),h){const i=M.scaleX,s=it(i,0,0,i,0,0),r=gt(s,o);st(s);const n=a._$parent._$transform.concatenatedMatrix._$matrix,h=it(n[0],n[1],n[2],n[3],n[4]*i-$,n[5]*i-d);st(n);const c=gt(h,r),_=c[4]-(e[4]-$),u=c[5]-(e[5]-d);st(c);const g=pt(l,r),f=+g.xMax,p=+g.xMin,m=+g.yMax,x=+g.yMin,b=v.ceil(v.abs(f-p)),T=v.ceil(v.abs(m-x));J(g);const y=a._$scale9Grid,E={x:y.x,y:y.y,w:y.width,h:y.height};t.grid.enable(p,x,b,T,l,E,i,r[0],r[1],r[2],r[3],r[4],r[5],h[0],h[1],h[2],h[3],h[4]-_,h[5]-u),st(r),st(h)}this._$doDraw(t,i,!1),h&&t.grid.disable(),y.transferTexture(t.cachePosition),wt.set(this._$cacheKeys,t.cachePosition),t._$bind(s)}let w=0,S=0;if(x){const i=this._$createBitmapTexture(t,t.cachePosition,p,m,g,f),s=a._$drawFilter(t,e,r,g,f,i);s.offsetX&&(w=s.offsetX),s.offsetY&&(S=s.offsetY),t.cachePosition=s}if(x||"bitmap"!==this._$mode){const i=v.atan2(e[1],e[0]),s=v.atan2(-e[2],e[3]);if(x||!i&&!s)t.setTransform(1,0,0,1,$-w,d-S);else{const r=l.xMin*p,n=l.yMin*m,a=v.cos(i),h=v.sin(i),o=v.cos(s),c=v.sin(s);t.setTransform(a,h,-c,o,r*a-n*c+e[4],r*h+n*o+e[5])}}else t.setTransform(e[0],e[1],e[2],e[3],l.xMin*e[0]+l.yMin*e[2]+e[4],l.xMin*e[1]+l.yMin*e[3]+e[5]);t.cachePosition&&(t.globalAlpha=n,t.imageSmoothingEnabled="shape"===this._$mode,t.globalCompositeOperation=s,t.drawInstance($-w,d-S,_,u,i),t.cachePosition=null),J(l)}_$createBitmapTexture(t,e,i,s,r,n){if("bitmap"!==this._$mode)return null;t.drawInstacedArray();const a=t.frameBuffer,h=a.currentAttachment,o=a.createCacheAttachment(r,n);t._$bind(o),t.reset();const l=it(i,0,0,s,r/2,n/2),c=t.getTextureFromRect(e),_=it(1,0,0,1,-c.width/2,-c.height/2),$=gt(l,_);st(l),st(_),t.setTransform($[0],$[1],$[2],$[3],$[4],$[5]),t.drawImage(c,0,0,c.width,c.height);const u=a.getTextureFromCurrentAttachment();return t._$bind(h),a.releaseAttachment(o),a.textureManager.release(c),u}_$doDraw(t,e=null,i=!1){t.reset(),t.beginPath(),this._$runCommand(t,e,i)}_$hit(t,e,i,s=!1){return t.beginPath(),t.setTransform(e[0],e[1],e[2],e[3],e[4],e[5]),this._$runCommand(t,null,s,i)}_$getBounds(){const t=this._$displayObject;return t&&t._$bounds?Q(t._$bounds.xMin,t._$bounds.xMax,t._$bounds.yMin,t._$bounds.yMax):Q(this._$xMin,this._$xMax,this._$yMin,this._$yMax)}_$restart(){this._$displayObject&&(this._$displayObject._$posted=!1,this._$displayObject._$isUpdated()||(this._$displayObject._$doChanged(),x(),wt.removeCache(this._$displayObject._$instanceId),this._$displayObject._$characterId&&wt.removeCache(this._$displayObject._$characterId)))}_$setBounds(t=0,e=0){this._$setFillBounds(t,e),this._$doLine&&this._$setLineBounds(t,e)}_$setFillBounds(t=0,e=0){this._$xMin=v.min(this._$xMin,t),this._$xMax=v.max(this._$xMax,t),this._$yMin=v.min(this._$yMin,e),this._$yMax=v.max(this._$yMax,e)}_$setLineBounds(t=0,e=0){this._$xMin=v.min(this._$xMin,v.min(t,this._$pointerX)),this._$xMax=v.max(this._$xMax,v.max(t,this._$pointerX)),this._$yMin=v.min(this._$yMin,v.min(e,this._$pointerY)),this._$yMax=v.max(this._$yMax,v.max(e,this._$pointerY));const i=this._$lineWidth/2,s=.5*v.PI,r=v.atan2(e-this._$pointerY,t-this._$pointerX),n=v.atan2(this._$pointerY-e,this._$pointerX-t),a=r+s,h=r-s,o=n+s,l=n-s;let c=t+i,_=-i+t,$=this._$pointerX+i,u=-i+this._$pointerX,d=e+i,g=-i+e,f=this._$pointerY+i,p=-i+this._$pointerY;switch(this._$xMin=v.min(this._$xMin,v.min(c,v.min(_,v.min($,u)))),this._$xMax=v.max(this._$xMax,v.max(c,v.max(_,v.max($,u)))),this._$yMin=v.min(this._$yMin,v.min(d,v.min(g,v.min(f,p)))),this._$yMax=v.max(this._$yMax,v.max(d,v.max(g,v.max(f,p)))),v.abs(a)%s!=0&&(c=t+v.cos(a)*i),v.abs(h)%s!=0&&(_=t+v.cos(h)*i),v.abs(o)%s!=0&&($=this._$pointerX+v.cos(o)*i),v.abs(l)%s!=0&&(u=this._$pointerX+v.cos(l)*i),a&&v.abs(a)%v.PI!=0&&(d=e+v.sin(a)*i),h&&v.abs(h)%v.PI!=0&&(g=e+v.sin(h)*i),o&&v.abs(o)%v.PI!=0&&(f=this._$pointerY+v.sin(o)*i),l&&v.abs(l)%v.PI!=0&&(p=this._$pointerY+v.sin(l)*i),this._$xMin=v.min(this._$xMin,v.min(c,v.min(_,v.min($,u)))),this._$xMax=v.max(this._$xMax,v.max(c,v.max(_,v.max($,u)))),this._$yMin=v.min(this._$yMin,v.min(d,v.min(g,v.min(f,p)))),this._$yMax=v.max(this._$yMax,v.max(d,v.max(g,v.max(f,p)))),this._$caps){case"round":if(v.abs(r)%s!=0){const e=t+v.cos(r)*i;this._$xMin=v.min(this._$xMin,e),this._$xMax=v.max(this._$xMax,e)}if(r&&v.abs(r)%v.PI!=0){const t=e+v.sin(r)*i;this._$yMin=v.min(this._$yMin,t),this._$yMax=v.max(this._$yMax,t)}if(v.abs(n)%s!=0){const t=this._$pointerX+v.cos(n)*i;this._$xMin=v.min(this._$xMin,t),this._$xMax=v.max(this._$xMax,t)}if(n&&v.abs(n)%v.PI!=0){const t=this._$pointerY+v.sin(n)*i;this._$yMin=v.min(this._$yMin,t),this._$yMax=v.max(this._$yMax,t)}break;case"square":if(v.abs(r)%s!=0){const t=v.cos(r)*i,e=c+t,s=_+t;this._$xMin=v.min(this._$xMin,v.min(e,s)),this._$xMax=v.max(this._$xMax,v.max(e,s))}if(v.abs(n)%s!=0){const t=v.cos(n)*i,e=$+t,s=u+t;this._$xMin=v.min(this._$xMin,v.min(e,s)),this._$xMax=v.max(this._$xMax,v.max(e,s))}if(r&&v.abs(r)%v.PI!=0){const t=v.sin(r)*i,e=d+t,s=g+t;this._$yMin=v.min(this._$yMin,v.min(e,s)),this._$yMax=v.max(this._$yMax,v.max(e,s))}if(n&&v.abs(n)%v.PI!=0){const t=v.sin(n)*i,e=f+t,s=p+t;this._$yMin=v.min(this._$yMin,v.min(e,s)),this._$yMax=v.max(this._$yMax,v.max(e,s))}}}_$margePath(t){this._$doFill&&this._$fills&&this._$fills.push(...t),this._$doLine&&this._$lines&&this._$lines.push(...t),ot(t)}_$createCacheKey(){if(this._$doLine&&this.endLine(),this._$doFill&&this.endFill(),!this._$recode)return"";const t=this._$getRecodes();let e=0;for(let i=0;i{_=t})(dt(t,0,1,1));const e=$(),i=cr(),s=i._$sources;for(let t=0;t{this._$loadStart(t)},progress:t=>{this._$progress(t)},loadend:t=>{this._$loadEnd(t)}}})}_$loadStart(t){this._$bytesLoaded=t.loaded,this._$bytesTotal=t.total,this.willTrigger(It.OPEN)&&this.dispatchEvent(new It(It.OPEN)),this.willTrigger(kt.PROGRESS)&&this.dispatchEvent(new kt(kt.PROGRESS,!1,!1,t.loaded,t.total))}_$progress(t){this._$bytesLoaded=t.loaded,this._$bytesTotal=t.total,this.willTrigger(kt.PROGRESS)&&this.dispatchEvent(new kt(kt.PROGRESS,!1,!1,t.loaded,t.total))}_$loadEnd(t){this._$bytesLoaded=t.loaded,this._$bytesTotal=t.total,this.willTrigger(kt.PROGRESS)&&this.dispatchEvent(new kt(kt.PROGRESS,!1,!1,t.loaded,t.total));const e=t.target;if(!e)throw new Error("the Sound target is null.");199e.status?(this._$arrayBuffer=e.response,Ns?pr(this).then((t=>{(t.hasEventListener(It.INIT)||t.hasEventListener(It.COMPLETE))&&cr()._$loaders.push(t)})):Xs.push(this)):this.willTrigger(Lt.IO_ERROR)&&this.dispatchEvent(new Lt(Lt.IO_ERROR,!1,!1,e.statusText))}play(t=0){const e=this._$character?this._$character.audioBuffer:this._$audioBuffer;if(Ns&&e)this._$createBufferSource(t);else{const e=R.now(),i=()=>{if(null===(this._$character?this._$character.audioBuffer:this._$audioBuffer)||null===Ns)I(i);else{const i=(R.now()-e)/1e3;this._$createBufferSource(t,i)}};I(i)}}stop(){this._$stopFlag=!0;const t=this._$sources.length;if(t){const e=cr();if(Ns)for(let e=0;e{(t.hasEventListener(It.INIT)||t.hasEventListener(It.COMPLETE))&&cr()._$loaders.push(t)})):Xs.push(this)),this._$loopCount=0|t.loopCount,this._$volume=v.min(oe.volume,t.volume)}_$createBufferSource(t=0,e=0){if(!Ns)throw new Error("the Audio Context is null.");const i=Ns.createBufferSource();i.onended=t=>this._$endEventHandler(t),i.buffer=this._$character?this._$character.audioBuffer:this._$audioBuffer,i._$gainNode=Ns.createGain(),i._$gainNode.connect(Ns.destination);const s=v.min(oe.volume,this._$volume);i._$gainNode.gain.value=s,i._$volume=s,i.connect(i._$gainNode),i.start(0|t,e);const r=cr();-1===r._$sources.indexOf(this)&&r._$sources.push(this),this._$sources.push(i),this._$stopFlag=!1}_$endEventHandler(t){const e=t.target;if(this._$sources.splice(this._$sources.indexOf(e),1),!this._$stopFlag&&this._$loopCount>this._$currentCount)this._$createBufferSource(),this._$currentCount++;else{if(this._$currentCount=0,Ns&&(e._$gainNode&&(e._$gainNode.gain.value=0,e._$gainNode.disconnect(),e._$gainNode=null),e.onended=null,e.disconnect()),!this._$sources.length){const t=cr();t._$sources.splice(t._$sources.indexOf(this),1)}this.willTrigger(It.SOUND_COMPLETE)&&this.dispatchEvent(new It(It.SOUND_COMPLETE))}}}class ce{constructor(t=1,e=!1){this._$volume=1,this._$loop=!1,this.volume=t,this.loop=e}static toString(){return"[class SoundTransform]"}static get namespace(){return"next2d.media.SoundTransform"}toString(){return"[object SoundTransform]"}get namespace(){return"next2d.media.SoundTransform"}get loop(){return this._$loop}set loop(t){this._$loop=t}get volume(){return this._$volume}set volume(t){this._$volume=dt(+t,0,1,0)}}class _e extends Zt{constructor(t=0,e=0){super(),this._$smoothing=!0,this._$loop=!1,this._$autoPlay=!0,this._$bounds=Q(0,t,0,e),this._$bytesLoaded=0,this._$bytesTotal=0,this._$timerId=-1,this._$video=null,this._$stop=!0,this._$ready=!1,this._$volume=1,this._$context=null,this._$cacheKeys=ht(),this._$cacheParams=ht(0,0,0)}static toString(){return"[class Video]"}static get namespace(){return"next2d.media.Video"}toString(){return"[object Video]"}get namespace(){return"next2d.media.Video"}get bytesLoaded(){return this._$bytesLoaded}get bytesTotal(){return this._$bytesTotal}get currentTime(){return this._$video?this._$video.currentTime:0}get duration(){return this._$video?this._$video.duration:0}get loop(){return this._$loop}set loop(t){this._$loop=!!t}get autoPlay(){return this._$autoPlay}set autoPlay(t){this._$autoPlay=!!t}get smoothing(){return this._$smoothing}set smoothing(t){this._$smoothing=!!t}get src(){return this._$video?this._$video.src:""}set src(t){this._$video||(this._$video=this._$initializeVideo()),this._$video.src=t,this._$video.load()}get videoHeight(){return this._$video?this._$video.videoHeight:this._$bounds.yMax}get videoWidth(){return this._$video?this._$video.videoWidth:this._$bounds.xMax}get volume(){return this._$volume}set volume(t){this._$volume=dt(v.min(oe.volume,t),0,1,1),this._$video&&(this._$video.volume=this._$volume)}clear(){this._$video&&this._$video.pause(),this._$video=null,this._$bounds.xMax=0,this._$bounds.yMax=0,this._$doChanged()}pause(){if(this._$video&&!this._$stop){this._$stop=!0,this._$video.pause(),F(this._$timerId),this._$timerId=-1,this.hasEventListener(Nt.PAUSE)&&this.dispatchEvent(new Nt(Nt.PAUSE,!1,!1,this._$bytesLoaded,this._$bytesTotal));const t=cr();t._$videos.splice(t._$videos.indexOf(this),1)}}play(){this._$video&&this._$stop&&(this._$stop=!1,this._$video.volume=v.min(this._$volume,oe.volume),this._$video.play().then((()=>{this._$timerId=I((()=>{this._$update()})),this.hasEventListener(Nt.PLAY)&&this.dispatchEvent(new Nt(Nt.PLAY,!1,!1,this._$bytesLoaded,this._$bytesTotal));const t=cr();-1===t._$videos.indexOf(this)&&t._$videos.push(this),this._$ready=!0})))}seek(t){this._$video&&(this._$video.currentTime=t,this.hasEventListener(Nt.SEEK)&&this.dispatchEvent(new Nt(Nt.SEEK,!1,!1,this._$bytesLoaded,this._$bytesTotal)))}_$update(){const t=cr();if(!this.stage||!this._$video)return this._$video&&this._$video.pause(),F(this._$timerId),this._$timerId=-1,void t._$videos.splice(t._$videos.indexOf(this),1);Mr&&this._$postProperty(),this._$bytesLoaded=this._$video.currentTime,this._$video.currentTime&&(this.hasEventListener(Nt.PROGRESS)&&this.dispatchEvent(new Nt(Nt.PROGRESS,!1,!1,this._$bytesLoaded,this._$bytesTotal)),this._$doChanged()),this._$timerId=I((()=>{this._$update()}))}_$start(){if(!this._$video)return;this._$bounds.xMax=this._$video.videoWidth,this._$bounds.yMax=this._$video.videoHeight,this._$bytesTotal=this._$video.duration;const t=cr();this._$autoPlay&&(this._$stop=!1,this._$video.play().then((()=>{-1===t._$videos.indexOf(this)&&t._$videos.push(this),this.hasEventListener(Nt.PLAY_START)&&this.dispatchEvent(new Nt(Nt.PLAY_START,!1,!1,this._$bytesLoaded,this._$bytesTotal)),this._$timerId=I((()=>{this._$update()})),this._$ready=!0,this._$doChanged()}))),this._$createContext()}_$initializeVideo(){this._$cacheKeys.length=0;const t=d.createElement("video");return t.autoplay=!1,t.crossOrigin="anonymous",Ns||(t.muted=!0),Zs&&t.setAttribute("playsinline",""),t.addEventListener("canplaythrough",(()=>{this._$start()})),t.addEventListener("ended",(()=>{this._$loop?t.currentTime=0:(this.hasEventListener(Nt.PLAY_END)&&this.dispatchEvent(new Nt(Nt.PLAY_END,!1,!1,this._$bytesLoaded,this._$bytesTotal)),F(this._$timerId),this._$timerId=-1)})),t}_$createContext(){if(Mr){const t=new S(this._$bounds.xMax,this._$bounds.yMax);this._$context=t.getContext("2d")}}_$buildCharacter(t){t.buffer&&!t._$buffer&&(t._$buffer=new Uint8Array(t.buffer),t.buffer=null),this._$loop=t.loop,this._$autoPlay=t.autoPlay,this._$bounds.xMin=t.bounds.xMin,this._$bounds.yMin=t.bounds.yMin,this._$bounds.xMax=t.bounds.xMax,this._$bounds.yMax=t.bounds.yMax,this._$video||(this._$video=this._$initializeVideo()),this._$video.src=URL.createObjectURL(new Blob([t._$buffer],{type:"video/mp4"})),this._$video.volume=v.min(t.volume,oe.volume),this._$video.load(),Mr&&this._$stage&&this._$createWorkerInstance()}_$sync(t){this._$buildCharacter(t)}_$build(t,e){const i=this._$baseBuild(t,e);return this._$buildCharacter(i),i}_$clip(t,e){const i=this._$bounds.xMax,s=this._$bounds.yMax;if(!i||!s)return;let r=e;const n=this._$transform._$rawMatrix();1===n[0]&&0===n[1]&&0===n[2]&&1===n[3]&&0===n[4]&&0===n[5]||(r=gt(e,n)),t.reset(),t.setTransform(r[0],r[1],r[2],r[3],r[4],r[5]),t.beginPath(),t.moveTo(0,0),t.lineTo(i,0),t.lineTo(i,s),t.lineTo(0,s),t.lineTo(0,0),t.clip(),r!==e&&st(r)}_$draw(t,e,i){if(!this._$visible||!this._$video||!this._$ready)return;let s=i;const r=this._$transform._$rawColorTransform();1===r[0]&&1===r[1]&&1===r[2]&&1===r[3]&&0===r[4]&&0===r[5]&&0===r[6]&&0===r[7]||(s=ft(i,r));const n=dt(s[3]+s[7]/255,0,1,0);if(!n)return void(s!==i&&nt(s));let a=e;const h=this._$transform._$rawMatrix();1===h[0]&&0===h[1]&&0===h[2]&&1===h[3]&&0===h[4]&&0===h[5]||(a=gt(e,h));const o=pt(this._$bounds,a),l=+o.xMax,c=+o.xMin,_=+o.yMax,$=+o.yMin;J(o);const u=v.ceil(v.abs(l-c)),d=v.ceil(v.abs(_-$));switch(!0){case 0===u:case 0===d:case u===-1/0:case d===-1/0:case u===b:case d===b:return}let g=+v.sqrt(a[0]*a[0]+a[1]*a[1]);if(!E.isInteger(g)){const t=g.toString(),e=t.indexOf("e");-1!==e&&(g=+t.slice(0,e)),g=+g.toFixed(4)}let f=+v.sqrt(a[2]*a[2]+a[3]*a[3]);if(!E.isInteger(f)){const t=f.toString(),e=t.indexOf("e");-1!==e&&(f=+t.slice(0,e)),f=+f.toFixed(4)}const p=this._$filters||this.filters,m=p&&p.length>0&&this._$canApply(p);let x=Q(0,u,0,d);if(m)for(let t=0;ty.width||$-x.yMin>y.height)return void J(x);if(0>c+x.xMax||0>$+x.yMax)return void J(x);if(J(x),!this._$cacheKeys.length||this._$cacheParams[0]!==g||this._$cacheParams[1]!==f||this._$cacheParams[2]!==i[7]){const t=ht();t[0]=g,t[1]=f,this._$cacheKeys=wt.generateKeys(this._$instanceId,t,i),ot(t),this._$cacheParams[0]=g,this._$cacheParams[1]=f,this._$cacheParams[2]=i[7]}const A=this._$blendMode||this.blendMode;if(t.cachePosition=wt.get(this._$cacheKeys),!t.cachePosition){const e=v.ceil(v.abs(this._$bounds.xMax-this._$bounds.xMin)),i=v.ceil(v.abs(this._$bounds.yMax-this._$bounds.yMin)),s=T.createCachePosition(e,i);t.cachePosition=s,wt.set(this._$cacheKeys,s)}const M=T.createTextureFromVideo(this._$video,this._$smoothing);let w=0,S=0;if(m){const e=T.currentAttachment,i=T.createCacheAttachment(u,d);t._$bind(i),t.reset();const s=it(g,0,0,f,u/2,d/2),r=it(1,0,0,1,-M.width/2,-M.height/2),n=gt(s,r);st(s),st(r),t.setTransform(n[0],n[1],n[2],n[3],n[4],n[5]),t.drawImage(M,0,0,M.width,M.height);const h=T.getTextureFromCurrentAttachment();t._$bind(e),T.releaseAttachment(i),t.drawTextureFromRect(M,t.cachePosition);const o=this._$drawFilter(t,a,p,u,d,h);o.offsetX&&(w=o.offsetX),o.offsetY&&(S=o.offsetY),t.cachePosition=o,t.setTransform(1,0,0,1,c-w,$-S)}else t.drawTextureFromRect(M,t.cachePosition),t.setTransform(a[0],a[1],a[2],a[3],a[4],a[5]);t.cachePosition&&(t.globalAlpha=n,t.imageSmoothingEnabled=!0,t.globalCompositeOperation=A,t.drawInstance(c-w,$-S,l,_,i),t.cachePosition=null),a!==e&&st(a),s!==i&&nt(s)}_$mouseHit(t,e,i){return!!this._$visible&&this._$hit(t,e,i)}_$hit(t,e,i){let s=e;const r=this._$transform._$rawMatrix();r!==P&&(s=gt(e,r));const n=this._$getBounds(null),a=pt(n,s),h=+a.xMax,o=+a.xMin,l=+a.yMax,c=+a.yMin;J(a),J(n);const _=v.ceil(v.abs(h-o)),$=v.ceil(v.abs(l-c));return t.setTransform(1,0,0,1,o,c),t.beginPath(),t.moveTo(0,0),t.lineTo(_,0),t.lineTo(_,$),t.lineTo(0,$),t.lineTo(0,0),s!==e&&st(s),t.isPointInPath(i.x,i.y)}_$getBounds(t=null){if(t){let e=t;const i=this._$transform._$rawMatrix();1===i[0]&&0===i[1]&&0===i[2]&&1===i[3]&&0===i[4]&&0===i[5]||(e=gt(t,i));const s=pt(this._$bounds,e);return e!==t&&st(e),s}return Q(this._$bounds.xMin,this._$bounds.xMax,this._$bounds.yMin,this._$bounds.yMax)}_$createWorkerInstance(){if(!Mr||this._$created)return;this._$created=!0;const t={command:"createVideo",buffer:new Float32Array,instanceId:this._$instanceId,parentId:this._$parent?this._$parent._$instanceId:-1,smoothing:this._$smoothing,xMin:this._$bounds.xMin,yMin:this._$bounds.yMin,xMax:this._$bounds.xMax,yMax:this._$bounds.yMax};this._$characterId>-1&&(t.characterId=this._$characterId),this._$loaderInfo&&(t.loaderInfoId=this._$loaderInfo._$id),this._$scale9Grid&&(t.grid={x:this._$scale9Grid.x,y:this._$scale9Grid.y,w:this._$scale9Grid.width,h:this._$scale9Grid.height}),Mr.postMessage(t)}_$postProperty(){if(!Mr)return;const t=this._$createMessage();t.smoothing=this._$smoothing;const e=ht(),i=this._$context;if(i&&this._$video){t.xMin=this._$bounds.xMin,t.yMin=this._$bounds.yMin,t.xMax=this._$bounds.xMax,t.yMax=this._$bounds.yMax,i.drawImage(this._$video,0,0);const s=i.canvas.transferToImageBitmap();t.imageBitmap=s,e.push(s)}Mr.postMessage(t,e),ot(e),this._$posted=!0,this._$updated=!1}}class $e extends ee{constructor(){super(),this._$buttonMode=!1,this._$hitArea=null,this._$soundTransform=null,this._$useHandCursor=!0}static toString(){return"[class Sprite]"}static get namespace(){return"next2d.display.Sprite"}toString(){return"[object Sprite]"}get namespace(){return"next2d.display.Sprite"}get buttonMode(){return this._$buttonMode}set buttonMode(t){this._$buttonMode=!!t}get dropTarget(){return Ds}get hitArea(){return this._$hitArea}set hitArea(t){this._$hitArea&&(this._$hitArea._$hitObject=null),this._$hitArea=t,t&&(t._$hitObject=this)}get soundTransform(){return this._$soundTransform||(this._$soundTransform=new ce),this._$soundTransform}set soundTransform(t){this._$soundTransform=t}get useHandCursor(){return this._$useHandCursor}set useHandCursor(t){this._$useHandCursor=t}startDrag(t=!1,e=null){let i=0,s=0;if(!t){const t=this._$dragMousePoint();i=this.x-t.x,s=this.y-t.y}Us(this),Vs.lock=t,Vs.position.x=i,Vs.position.y=s,Vs.bounds=e}stopDrag(){Us(null),Vs.lock=!1,Vs.position.x=0,Vs.position.y=0,Vs.bounds=null}_$sync(t){Mr&&this._$stage&&this._$createWorkerInstance(),this._$controller=t.controller,this._$dictionary=t.dictionary,this._$placeMap=t.placeMap,this._$placeObjects=t.placeObjects}_$build(t,e){const i=this._$baseBuild(t,e);return Mr&&this._$stage&&this._$createWorkerInstance(),this._$controller=i.controller,this._$dictionary=i.dictionary,this._$placeMap=i.placeMap,this._$placeObjects=i.placeObjects,i}_$dragMousePoint(){return this._$parent?this._$parent.globalToLocal(_r()):this.globalToLocal(_r())}}class ue extends $e{constructor(){super(),this._$stopFlag=!1,this._$canAction=!0,this._$childRemove=!1,this._$canSound=!0,this._$actionProcess=!1,this._$actions=ct(),this._$frameCache=ct(),this._$labels=null,this._$sounds=ct(),this._$actionOffset=0,this._$actionLimit=0,this._$currentFrame=1,this._$totalFrames=1,this._$isPlaying=!1,this._$loopConfig=null,this._$tweenFrame=0}static toString(){return"[class MovieClip]"}static get namespace(){return"next2d.display.MovieClip"}toString(){return"[object MovieClip]"}get namespace(){return"next2d.display.MovieClip"}get currentFrame(){return this._$currentFrame}get currentFrameLabel(){if(!this._$labels)return null;const t=this._$currentFrame;return this._$labels.has(t)&&this._$labels.get(t)||null}get currentLabels(){return this._$labels&&this._$labels.size?T.from(this._$labels.values()):null}get isPlaying(){return this._$isPlaying}get totalFrames(){return this._$totalFrames}get loopConfig(){if(this._$loopConfig)return this._$loopConfig;const t=this._$placeObject||this._$getPlaceObject();return t&&t.loop?(this._$tweenFrame&&(this._$changePlace=this._$tweenFrame!==this._$parent._$currentFrame,this._$tweenFrame=0),t.loop.tweenFrame&&(this._$tweenFrame=t.loop.tweenFrame),t.loop):null}set loopConfig(t){this._$loopConfig=t,t&&(t.frame=this._$startFrame,this._$loopConfig=t,this._$currentFrame=this._$getLoopFrame(t))}gotoAndPlay(t){this.play(),this._$goToFrame(t)}gotoAndStop(t){this.stop(),this._$goToFrame(t)}nextFrame(){this.stop(),this._$totalFrames>this._$currentFrame&&this._$goToFrame(this._$currentFrame+1)}play(){this._$stopFlag=!1,this._$isPlaying=!0,this._$updateState()}prevFrame(){const t=this._$currentFrame-1;t&&(this.stop(),this._$goToFrame(t))}stop(){this._$stopFlag=!0,this._$isPlaying=!1}addFrameLabel(t){this._$labels||(this._$labels=ct()),this._$labels.set(t.frame,t)}addFrameScript(...t){for(let e=0;e=s&&this._$addAction(s,r),s===this._$currentFrame){const t=cr();if(t._$actionOffset=t._$actions.length,this._$canAction=!0,this._$setAction(),t._$actionOffset!==t._$actions.length){const e=t._$actions.splice(0,t._$actionOffset);t._$actions.push(...t._$actions,...e),t._$actionOffset=0}}}}_$getFrameForLabel(t){if(!this._$labels)return 0;for(const[e,i]of this._$labels)if(i.name===t)return e;return 0}_$addAction(t,e){if(t){this._$actions.has(t)||this._$actions.set(t,ht());const i=this._$actions.get(t);i&&i.push(e)}}_$setAction(){if(this._$executeAddedEvent(),this._$canAction){const t=this._$currentFrame;if(this._$labels&&this._$labels.has(t)){const e=this._$labels.get(t);e&&e.willTrigger(It.FRAME_LABEL)&&e.dispatchEvent(new It(It.FRAME_LABEL))}if(this._$actions.size&&this._$actions.has(t)){const t=cr();-1===t._$actions.indexOf(this)&&t._$actions.push(this)}}}_$goToFrame(t){let e=+t;if(C(e)&&(e=this._$getFrameForLabel(`${t}`)),e<1&&(e=1),e>this._$totalFrames)return this._$currentFrame=this._$totalFrames,this._$clearChildren(),this._$canAction=!1,void(this._$wait=!1);const i=cr();switch(!0){case e!==this._$currentFrame:{this._$wait=!1;const t=this._$currentFrame;this._$actionProcess&&(this._$frameCache.set("nextFrame",e),this._$frameCache.set("stopFlag",this._$stopFlag),this._$frameCache.set("isPlaying",this._$isPlaying)),this._$currentFrame=e,this._$clearChildren(),i._$actionOffset=i._$actions.length;const s=i._$actionOffset?i._$actions.indexOf(this):-1;if(this._$canAction=!0,this._$prepareActions(),i._$actionOffset&&i._$actionOffset!==i._$actions.length){const t=i._$actions.splice(0,i._$actionOffset);i._$actions.push(...i._$actions,...t),i._$actionOffset=0}if(!this._$actionProcess&&(s>-1||!i._$actionOffset))for(;i._$actions.length&&i._$actions.length!==s;){const t=i._$actions.pop();if(!t)continue;t._$canAction=!1,t._$actionOffset=0,t._$actionLimit=0,t._$actionProcess&&t._$frameCache.size&&(t._$currentFrame=t._$frameCache.get("nextFrame"),t._$clearChildren(),t._$stopFlag=t._$frameCache.get("stopFlag"),t._$isPlaying=t._$frameCache.get("isPlaying"),t._$frameCache.clear());const e=t._$currentFrame;if(!t._$actions.has(e))continue;const s=t._$actions.get(e);if(s)for(let e=0;e-1:{if(!this._$actionLimit)break;this._$wait=!1;const t=i._$actions.splice(this._$actionOffset,this._$actionLimit);for(;t.length;){const e=t.pop();if(!e)continue;e._$canAction=!1,e._$actionOffset=0,e._$actionLimit=0;const i=e._$currentFrame;if(!e._$actions.has(i))continue;const s=e._$actions.get(i);if(s)for(let t=0;t-1;--e)t[e]._$prepareActions();this._$setAction()}_$nextFrame(){let t=this._$needsChildren;switch(!0){case this._$wait:t=!0,this._$wait=!1;break;case this._$stopFlag:case 1===this._$totalFrames:break;default:{t=!0,this._$canAction=!0,this._$canSound=!0;const e=this.loopConfig;if(e){const i=e.end?e.end:this._$totalFrames;switch(e.type){case 0:this._$changePlace?this._$currentFrame=e.start:(++this._$currentFrame,this._$currentFrame>i&&(this._$currentFrame=e.start));break;case 1:this._$changePlace?this._$currentFrame=e.start:(++this._$currentFrame,this._$currentFrame>i&&(this._$currentFrame=i,t=!1,this._$canAction=!1,this._$canSound=!1));break;case 2:this._$changePlace?this._$currentFrame=e.start:(t=!1,this._$canAction=!1,this._$canSound=!1);break;case 3:this._$changePlace?this._$currentFrame=i:(--this._$currentFrame,e.start>this._$currentFrame&&(this._$currentFrame=e.start,t=!1,this._$canAction=!1,this._$canSound=!1));break;case 4:this._$changePlace?this._$currentFrame=i:(--this._$currentFrame,e.start>this._$currentFrame&&(this._$currentFrame=i))}}else++this._$currentFrame,this._$currentFrame>this._$totalFrames&&(this._$currentFrame=1);if(t&&this._$clearChildren(),this._$canSound&&this._$sounds.size&&this._$sounds.has(this._$currentFrame)){const t=cr();t._$sounds.has(this._$instanceId)||t._$sounds.set(this._$instanceId,this)}}}const e=this._$needsChildren?this._$getChildren():this._$children;for(let i=e.length-1;i>-1;--i){const s=e[i];s._$isNext&&(t?s._$nextFrame():t=s._$nextFrame())}return this._$setAction(),this._$isNext=t,!this._$posted&&Mr&&this._$postProperty(),this._$isNext}_$getLoopFrame(t){const e=this._$parent._$currentFrame-t.frame;let i=1;switch(t.type){case 0:{const s=t.end?t.end:this._$totalFrames;i=t.start;for(let r=0;rs&&(i=t.start)}break;case 1:{const s=t.end?t.end:this._$totalFrames;i=v.min(s,t.start+e)}break;case 2:i=t.start;break;case 3:i=t.end?t.end:this._$totalFrames,i=v.max(t.start,i-e);break;case 4:{const s=t.end?t.end:this._$totalFrames;i=s;for(let r=0;ri&&(i=s)}}return i}_$buildCharacter(t){if(t.sounds)for(let e=0;e{this._$loadstart(t)},progress:t=>{this._$progress(t)},loadend:t=>{this._$loadend(t)}}}))}loadJSON(t){if("zlib"===t.type){if(Pr())return void Ir.push(t);Lr(!0);const e=Rr(),i=new Uint8Array(t.buffer);e.onmessage=t=>{this._$unzipHandler(t)},e.postMessage(i,[i.buffer])}else this._$build(t)}_$loadend(t){const e=this._$loaderInfo;if(!e)return;e.bytesLoaded=t.loaded,e.bytesTotal=t.total,e.willTrigger(kt.PROGRESS)&&e.dispatchEvent(new kt(kt.PROGRESS,!1,!1,t.loaded,t.total));const i=t.target;if(e.willTrigger(Bt.HTTP_STATUS)){const t=Tr(i.getAllResponseHeaders());e.dispatchEvent(new Bt(Bt.HTTP_STATUS,!1,!1,i.status,i.responseURL,t))}199i.status?"json"===e.format?this.loadJSON(i.response):e.willTrigger(Lt.IO_ERROR)&&e.dispatchEvent(new Lt(Lt.IO_ERROR,!1,!1,"LoaderInfo format is `json`")):e.willTrigger(Lt.IO_ERROR)&&e.dispatchEvent(new Lt(Lt.IO_ERROR,!1,!1,i.statusText))}_$unzipHandler(t){if(this._$build(t.data),Ir.length){const t=Ir.pop();if(!t)return;const e=new Uint8Array(t.buffer),i=Rr();i.onmessage=t=>{this._$unzipHandler(t)},i.postMessage(e,[e.buffer])}else Lr(!1)}_$loadstart(t){const e=this._$loaderInfo;e&&(e.bytesLoaded=t.loaded,e.bytesTotal=t.total,e.willTrigger(It.OPEN)&&e.dispatchEvent(new It(It.OPEN)),e.willTrigger(kt.PROGRESS)&&e.dispatchEvent(new kt(kt.PROGRESS,!1,!1,t.loaded,t.total)))}_$progress(t){const e=this._$loaderInfo;e&&(e.bytesLoaded=t.loaded,e.bytesTotal=t.total,e.willTrigger(kt.PROGRESS)&&e.dispatchEvent(new kt(kt.PROGRESS,!1,!1,t.loaded,t.total)))}_$build(t){const e=this._$loaderInfo;if(!e)return;const i=ct();if(t.symbols.length)for(let e=0;e{const t=e.width,i=e.height,s=new ie(t,i);s.image=e,this.graphics.beginBitmapFill(s).drawRect(0,0,t,i),this.hasEventListener(It.LOAD)&&this.dispatchEvent(new It(It.LOAD))})),this._$src=e.src=t,this.graphics._$mode="bitmap"}_$buildCharacter(t,e){const i=this.graphics;if(!e._$data)throw new Error("the loaderInfo data is null.");if(t.recodes)switch(!0){case t.bitmapId>0:{const s=e._$data.characters[t.bitmapId];if(!s.buffer)throw new Error("the bitmap buffer is null.");const r=v.abs(s.bounds.xMax-s.bounds.xMin),n=v.abs(s.bounds.yMax-s.bounds.yMin),a=new ie(r,n);s._$buffer||(s._$buffer=new Uint8Array(s.buffer),ot(s.buffer),s.buffer=null),a.buffer=s._$buffer.slice(),i._$recode=ht(),r===t.bounds.xMax-t.bounds.xMin&&n===t.bounds.yMax-t.bounds.yMin&&(i._$bitmapId=t.bitmapId,i._$mode="bitmap");const h=t.recodes;if(h[h.length-1]===ae.END_FILL){const t=h.length-6;for(let e=0;e0&&i._$canDraw){i._$posted=!0;const e=or(),s=i._$getRecodes();e.command=`shapeRecodes@${this._$instanceId}`,e.buffer=s;const r=ht(s.buffer);Mr.postMessage(e,r),lr(e),ot(r),t[2]=i._$maxAlpha,t[3]=+i._$canDraw}const s=this._$getBounds();t[e++]=s.xMin,t[e++]=s.yMin,t[e++]=s.xMax,t[e++]=s.yMax,t[e++]=this._$characterId>-1?this._$characterId:-1,t[e++]=this._$loaderInfo?this._$loaderInfo._$id:-1,this._$registerProperty(t,10);const r=or();r.command="createShape",r.buffer=t;const n=ht(t.buffer);Mr.postMessage(r,n),lr(r),ot(n)}_$postProperty(){if(!this._$created||!Mr)return;const t=this._$createMessage(),e=this._$graphics;if(e&&!e._$posted){t.maxAlpha=e._$maxAlpha,t.canDraw=e._$canDraw;const i=e._$getRecodes();t.recodes=i;const s=ht(i.buffer),r=this._$getBounds();t.xMin=r.xMin,t.yMin=r.yMin,t.xMax=r.xMax,t.yMax=r.yMax,Mr.postMessage(t,s),ot(s)}else Mr.postMessage(t);this._$posted=!0,this._$updated=!1}}class fe extends ee{constructor(){super(),this._$player=null,this._$root=this,this._$stage=this,this._$invalidate=!0,this._$color=4294967295,this._$frameRate=60}static toString(){return"[class Stage]"}static get namespace(){return"next2d.display.Stage"}toString(){return"[object Stage]"}get namespace(){return"next2d.display.Stage"}get color(){return this._$color}set color(t){this._$color=dt(xt(t),0,16777215,16777215);const e=this._$player;if(e&&e.context){const t=bt(this._$color);e.context._$setColor(t.R/255,t.G/255,t.B/255,t.A/255)}}get frameRate(){return this._$frameRate}set frameRate(t){this._$frameRate=dt(+t,1,60,60),this._$player&&!this._$player._$stopFlag&&(this._$player.stop(),this._$player.play())}get player(){return this._$player}get canvasHeight(){return this._$player?this._$player._$height/f:0}get canvasWidth(){return this._$player?this._$player._$width/f:0}get currentStageHeight(){return this._$player?this._$player.height*this._$player._$scale:0}get currentStageWidth(){return this._$player?this._$player.width*this._$player._$scale:0}get stageHeight(){return this._$player?this._$player.height:0}get stageWidth(){return this._$player?this._$player.width:0}invalidate(){this._$invalidate=!0}_$addChild(t){return t._$stage=this,t._$root=t,this._$created=!0,super._$addChild(t)}}class pe{static toString(){return"[class Easing]"}static get namespace(){return"next2d.ui.Easing"}toString(){return"[object Easing]"}get namespace(){return"next2d.ui.Easing"}static linear(t,e,i,s){return t/s*i+e}static inQuad(t,e,i,s){return(t/=s)*t*i+e}static outQuad(t,e,i,s){return-(t/=s)*(t-2)*i+e}static inOutQuad(t,e,i,s){return(t/=s/2)<1?t*t*i/2+e:-((t-=1)*(t-2)-1)*i/2+e}static inCubic(t,e,i,s){return(t/=s)*t*t*i+e}static outCubic(t,e,i,s){return t/=s,(--t*t*t+1)*i+e}static inOutCubic(t,e,i,s){return(t/=s/2)<1?t*t*t*i/2+e:((t-=2)*t*t+2)*i/2+e}static inQuart(t,e,i,s){return(t/=s)*t*t*t*i+e}static outQuart(t,e,i,s){return t/=s,(--t*t*t*t-1)*-i+e}static inOutQuart(t,e,i,s){return(t/=s/2)<1?t*t*t*t*i/2+e:((t-=2)*t*t*t-2)*-i/2+e}static inQuint(t,e,i,s){return(t/=s)*t*t*t*t*i+e}static outQuint(t,e,i,s){return t/=s,(--t*t*t*t*t+1)*i+e}static inOutQuint(t,e,i,s){return(t/=s/2)<1?t*t*t*t*t*i/2+e:((t-=2)*t*t*t*t+2)*i/2+e}static inSine(t,e,i,s){return-i*v.cos(t/s*(v.PI/2))+i+e}static outSine(t,e,i,s){return i*v.sin(t/s*(v.PI/2))+e}static inOutSine(t,e,i,s){return-i/2*(v.cos(v.PI*t/s)-1)+e}static inExpo(t,e,i,s){return i*v.pow(2,10*(t/s-1))+e}static outExpo(t,e,i,s){return i*(1-v.pow(2,-10*t/s))+e}static inOutExpo(t,e,i,s){return(t/=s/2)<1?i/2*v.pow(2,10*(t-1))+e:i/2*(2-v.pow(2,-10*(t-1)))+e}static inCirc(t,e,i,s){return(1-v.sqrt(1-(t/=s)*t))*i+e}static outCirc(t,e,i,s){return t/=s,v.sqrt(1- --t*t)*i+e}static inOutCirc(t,e,i,s){return(t/=2*s)<1?(v.sqrt(1-t*t)-1)/-2*i+e:(v.sqrt(1-(t-=2)*t)+1)/2*i+e}static inBack(t,e,i,s){return(2.70158*(t/=s)*t*t-1.70158*t*t)*i+e}static outBack(t,e,i,s){return(1+2.70158*v.pow((t/=s)-1,3)+1.70158*v.pow(t-1,2))*i+e}static inOutBack(t,e,i,s){let r=1.70158;return(t/=s/2)<1?t*t*((1+(r*=1.525))*t-r)*i/2+e:((t-=2)*t*((1+(r*=1.525))*t+r)+2)*i/2+e}static inElastic(t,e,i,s){return 0==(t/=s)?e:1===t?i+e:-v.pow(2,(t*=10)-10)*v.sin((t-10.75)*(2*v.PI/3))*i+e}static outElastic(t,e,i,s){return 0==(t/=s)?e:1===t?i+e:(v.pow(2,-10*t)*v.sin((10*t-.75)*(2*v.PI/3))+1)*i+e}static inOutElastic(t,e,i,s){return 0==(t/=s)?e:1===t?i+e:t<.5?-v.pow(2,20*t-10)*v.sin((20*t-11.125)*(2*v.PI/4.5))/2*i+e:(v.pow(2,-20*t+10)*v.sin((20*t-11.125)*(2*v.PI/4.5))/2+1)*i+e}static outBounce(t,e,i,s){return(t/=s)<1/2.75?7.5625*t*t*i+e:t<2/2.75?(7.5625*(t-=1.5/2.75)*t+.75)*i+e:t<2.5/2.75?(7.5625*(t-=2.25/2.75)*t+.9375)*i+e:(7.5625*(t-=2.625/2.75)*t+.984375)*i+e}static inBounce(t,e,i,s){return i-pe.outBounce(s-t,0,i,s)+e}static inOutBounce(t,e,i,s){return t{this._$update(t)})))}entries(t){const e=Object.entries(t);for(let t=0;t{this.hasEventListener(It.COMPLETE)||this.addEventListener(It.COMPLETE,(e=>{this.removeEventListener(It.COMPLETE,e.listener),t()})),this._$delay?B((()=>{this.initialize()}),1e3*this._$delay):this.initialize()}))}stop(){this.hasEventListener(It.STOP)&&this.dispatchEvent(new It(It.STOP)),this.hasEventListener(It.ENTER_FRAME)&&this.removeAllEventListener(It.ENTER_FRAME),this.hasEventListener(It.UPDATE)&&this.removeAllEventListener(It.UPDATE),this.hasEventListener(It.COMPLETE)&&this.removeAllEventListener(It.COMPLETE),this._$forceStop=!0,this._$stopFlag=!0}_$update(t){this._$stopFlag||(this._$currentTime=.001*(R.now()-this._$startTime),this._$names&&this._$updateProperty(this._$target,this._$from,this._$to,this._$names),this.hasEventListener(It.UPDATE)&&this.dispatchEvent(new It(It.UPDATE)),this._$currentTime>=this._$duration&&(this.removeEventListener(It.ENTER_FRAME,t.listener),this.hasEventListener(It.COMPLETE)&&this.dispatchEvent(new It(It.COMPLETE))))}_$updateProperty(t,e,i,s){for(let r=0;rthis._$currentTime?t[a]=this._$ease(this._$currentTime,o,i[a]-o,this._$duration):t[a]=i[a]}}}class xe{static toString(){return"[class Tween]"}static get namespace(){return"next2d.ui.Tween"}toString(){return"[object Tween]"}get namespace(){return"next2d.ui.Tween"}static add(t,e,i,s=0,r=1,n=null){return new me(t,e,i,s,r,n)}}class be{constructor(t=null,e=null,i=null,s=null,r=null,n=null,a=null,h=null,o=null,l=null){this._$font=t,this._$size=e,this._$color=null===i?null:dt(xt(i),0,16777215,0),this._$bold=s,this._$italic=r,this._$underline=n,this._$align=a,this._$leftMargin=h,this._$rightMargin=o,this._$leading=l,this._$letterSpacing=0}static toString(){return"[class TextFormat]"}static get namespace(){return"next2d.text.TextFormat"}toString(){return"[object TextFormat]"}get namespace(){return"next2d.text.TextFormat"}get align(){return this._$align}set align(t){this._$align=t}get bold(){return this._$bold}set bold(t){this._$bold=null!==t?!!t:null}get color(){return this._$color}set color(t){this._$color=t,t&&(this._$color=dt(xt(t),0,16777215,0))}get font(){return this._$font}set font(t){this._$font=null!==t?`${t}`:null}get italic(){return this._$italic}set italic(t){this._$italic=null!==t?!!t:null}get leading(){return this._$leading}set leading(t){this._$leading=t}get leftMargin(){return this._$leftMargin}set leftMargin(t){this._$leftMargin=t}get letterSpacing(){return this._$letterSpacing}set letterSpacing(t){this._$letterSpacing=t}get rightMargin(){return this._$rightMargin}set rightMargin(t){this._$rightMargin=t}get size(){return this._$size}set size(t){this._$size=t?0|t:null}get underline(){return this._$underline}set underline(t){this._$underline=null!==t?!!t:null}_$toStyleString(){let t="";if(this._$font&&(t+=`font-family: ${this._$font};`),this._$size&&(t+=`font-size: ${this._$size}px;`),this._$color){const e=Et(xt(this._$color));t+=`color: #${e.R.toString(16).padStart(2,"0")}${e.G.toString(16).padStart(2,"0")}${e.B.toString(16).padStart(2,"0")};`}return this._$bold&&(t+="font-weight: bold;"),this._$italic&&(t+="font-style: italic;"),this._$underline&&(t+="text-decoration: underline;"),this._$align&&(t+=`text-align: ${this._$align};`),this._$leftMargin&&(t+=`margin-left: ${this._$leftMargin}px;`),this._$rightMargin&&(t+=`margin-right: ${this._$rightMargin}px;`),this._$leading&&(t+=`margin-bottom: ${this._$leading}px;`),this._$letterSpacing&&(t+=`letter-spacing: ${this._$letterSpacing}px;`),t}_$isSame(t){return this._$font===t.font&&this._$size===t.size&&this._$color===t.color&&this._$bold===t.bold&&this._$italic===t.italic&&this._$underline===t.underline&&this._$align===t.align&&this._$leftMargin===t.leftMargin&&this._$rightMargin===t.rightMargin&&this._$leading===t.leading&&this._$letterSpacing===t.letterSpacing}_$clone(){const t=new be(this._$font,this._$size,this._$color,this._$bold,this._$italic,this._$underline,this._$align,this._$leftMargin,this._$rightMargin,this._$leading);return t._$letterSpacing=this._$letterSpacing,t}_$setDefault(){this._$align="left",this._$bold=!1,this._$color=0,this._$font="Times New Roman",this._$italic=!1,this._$leading=0,this._$leftMargin=0,this._$letterSpacing=0,this._$rightMargin=0,this._$size=12,this._$underline=!1}_$merge(t){null===this._$align&&(this._$align=t._$align),null===this._$bold&&(this._$bold=t._$bold),null===this._$color&&(this._$color=t._$color),null===this._$font&&(this._$font=t._$font),null===this._$italic&&(this._$italic=t._$italic),null===this._$leading&&(this._$leading=t._$leading),null===this._$leftMargin&&(this._$leftMargin=t._$leftMargin),null===this._$letterSpacing&&(this._$letterSpacing=t._$letterSpacing),null===this._$rightMargin&&(this._$rightMargin=t._$rightMargin),null===this._$size&&(this._$size=t._$size),null===this._$underline&&(this._$underline=t._$underline)}_$widthMargin(){let t=0;return this._$leftMargin&&(t+=this._$leftMargin),this._$rightMargin&&(t+=this._$rightMargin),t}_$generateFontStyle(){let t="";return this._$italic&&(t="italic "),this._$bold&&(t+="bold "),`${t}${this._$size}px '${this._$font}',sans-serif`}}const ve=new Uint16Array('ᵁ<Õıʊҝջאٵ۞ޢߖࠏ੊ઑඡ๭༉༦჊ረዡᐕᒝᓃᓟᔥ\0\0\0\0\0\0ᕫᛍᦍᰒᷝ὾⁠↰⊍⏀⏻⑂⠤⤒ⴈ⹈⿎〖㊺㘹㞬㣾㨨㩱㫠㬮ࠀEMabcfglmnoprstu\\bfms„‹•˜¦³¹ÈÏlig耻Æ䃆P耻&䀦cute耻Á䃁reve;䄂Āiyx}rc耻Â䃂;䐐r;쀀𝔄rave耻À䃀pha;䎑acr;䄀d;橓Āgp¡on;䄄f;쀀𝔸plyFunction;恡ing耻Å䃅Ācs¾Ãr;쀀𝒜ign;扔ilde耻Ã䃃ml耻Ä䃄ЀaceforsuåûþėĜĢħĪĀcrêòkslash;或Ŷöø;櫧ed;挆y;䐑ƀcrtąċĔause;戵noullis;愬a;䎒r;쀀𝔅pf;쀀𝔹eve;䋘còēmpeq;扎܀HOacdefhilorsuōőŖƀƞƢƵƷƺǜȕɳɸɾcy;䐧PY耻©䂩ƀcpyŝŢźute;䄆Ā;iŧŨ拒talDifferentialD;慅leys;愭ȀaeioƉƎƔƘron;䄌dil耻Ç䃇rc;䄈nint;戰ot;䄊ĀdnƧƭilla;䂸terDot;䂷òſi;䎧rcleȀDMPTLJNjǑǖot;抙inus;抖lus;投imes;抗oĀcsǢǸkwiseContourIntegral;戲eCurlyĀDQȃȏoubleQuote;思uote;怙ȀlnpuȞȨɇɕonĀ;eȥȦ户;橴ƀgitȯȶȺruent;扡nt;戯ourIntegral;戮ĀfrɌɎ;愂oduct;成nterClockwiseContourIntegral;戳oss;樯cr;쀀𝒞pĀ;Cʄʅ拓ap;才րDJSZacefiosʠʬʰʴʸˋ˗ˡ˦̳ҍĀ;oŹʥtrahd;椑cy;䐂cy;䐅cy;䐏ƀgrsʿ˄ˇger;怡r;憡hv;櫤Āayː˕ron;䄎;䐔lĀ;t˝˞戇a;䎔r;쀀𝔇Āaf˫̧Ācm˰̢riticalȀADGT̖̜̀̆cute;䂴oŴ̋̍;䋙bleAcute;䋝rave;䁠ilde;䋜ond;拄ferentialD;慆Ѱ̽\0\0\0͔͂\0Ѕf;쀀𝔻ƀ;DE͈͉͍䂨ot;惜qual;扐blèCDLRUVͣͲ΂ϏϢϸontourIntegraìȹoɴ͹\0\0ͻ»͉nArrow;懓Āeo·ΤftƀARTΐΖΡrrow;懐ightArrow;懔eåˊngĀLRΫτeftĀARγιrrow;柸ightArrow;柺ightArrow;柹ightĀATϘϞrrow;懒ee;抨pɁϩ\0\0ϯrrow;懑ownArrow;懕erticalBar;戥ǹABLRTaВЪаўѿͼrrowƀ;BUНОТ憓ar;椓pArrow;懵reve;䌑eft˒к\0ц\0ѐightVector;楐eeVector;楞ectorĀ;Bљњ憽ar;楖ightǔѧ\0ѱeeVector;楟ectorĀ;BѺѻ懁ar;楗eeĀ;A҆҇护rrow;憧ĀctҒҗr;쀀𝒟rok;䄐ࠀNTacdfglmopqstuxҽӀӄӋӞӢӧӮӵԡԯԶՒ՝ՠեG;䅊H耻Ð䃐cute耻É䃉ƀaiyӒӗӜron;䄚rc耻Ê䃊;䐭ot;䄖r;쀀𝔈rave耻È䃈ement;戈ĀapӺӾcr;䄒tyɓԆ\0\0ԒmallSquare;旻erySmallSquare;斫ĀgpԦԪon;䄘f;쀀𝔼silon;䎕uĀaiԼՉlĀ;TՂՃ橵ilde;扂librium;懌Āci՗՚r;愰m;橳a;䎗ml耻Ë䃋Āipժկsts;戃onentialE;慇ʀcfiosօֈ֍ֲ׌y;䐤r;쀀𝔉lledɓ֗\0\0֣mallSquare;旼erySmallSquare;斪Ͱֺ\0ֿ\0\0ׄf;쀀𝔽All;戀riertrf;愱cò׋؀JTabcdfgorstר׬ׯ׺؀ؒؖ؛؝أ٬ٲcy;䐃耻>䀾mmaĀ;d׷׸䎓;䏜reve;䄞ƀeiy؇،ؐdil;䄢rc;䄜;䐓ot;䄠r;쀀𝔊;拙pf;쀀𝔾eater̀EFGLSTصلَٖٛ٦qualĀ;Lؾؿ扥ess;招ullEqual;执reater;檢ess;扷lantEqual;橾ilde;扳cr;쀀𝒢;扫ЀAacfiosuڅڋږڛڞڪھۊRDcy;䐪Āctڐڔek;䋇;䁞irc;䄤r;愌lbertSpace;愋ǰگ\0ڲf;愍izontalLine;攀Āctۃۅòکrok;䄦mpńېۘownHumðįqual;扏܀EJOacdfgmnostuۺ۾܃܇܎ܚܞܡܨ݄ݸދޏޕcy;䐕lig;䄲cy;䐁cute耻Í䃍Āiyܓܘrc耻Î䃎;䐘ot;䄰r;愑rave耻Ì䃌ƀ;apܠܯܿĀcgܴܷr;䄪inaryI;慈lieóϝǴ݉\0ݢĀ;eݍݎ戬Āgrݓݘral;戫section;拂isibleĀCTݬݲomma;恣imes;恢ƀgptݿރވon;䄮f;쀀𝕀a;䎙cr;愐ilde;䄨ǫޚ\0ޞcy;䐆l耻Ï䃏ʀcfosuެ޷޼߂ߐĀiyޱ޵rc;䄴;䐙r;쀀𝔍pf;쀀𝕁ǣ߇\0ߌr;쀀𝒥rcy;䐈kcy;䐄΀HJacfosߤߨ߽߬߱ࠂࠈcy;䐥cy;䐌ppa;䎚Āey߶߻dil;䄶;䐚r;쀀𝔎pf;쀀𝕂cr;쀀𝒦րJTaceflmostࠥࠩࠬࡐࡣ঳সে্਷ੇcy;䐉耻<䀼ʀcmnpr࠷࠼ࡁࡄࡍute;䄹bda;䎛g;柪lacetrf;愒r;憞ƀaeyࡗ࡜ࡡron;䄽dil;䄻;䐛Āfsࡨ॰tԀACDFRTUVarࡾࢩࢱࣦ࣠ࣼयज़ΐ४Ānrࢃ࢏gleBracket;柨rowƀ;BR࢙࢚࢞憐ar;懤ightArrow;懆eiling;挈oǵࢷ\0ࣃbleBracket;柦nǔࣈ\0࣒eeVector;楡ectorĀ;Bࣛࣜ懃ar;楙loor;挊ightĀAV࣯ࣵrrow;憔ector;楎Āerँगeƀ;AVउऊऐ抣rrow;憤ector;楚iangleƀ;BEतथऩ抲ar;槏qual;抴pƀDTVषूौownVector;楑eeVector;楠ectorĀ;Bॖॗ憿ar;楘ectorĀ;B॥०憼ar;楒ightáΜs̀EFGLSTॾঋকঝঢভqualGreater;拚ullEqual;扦reater;扶ess;檡lantEqual;橽ilde;扲r;쀀𝔏Ā;eঽা拘ftarrow;懚idot;䄿ƀnpw৔ਖਛgȀLRlr৞৷ਂਐeftĀAR০৬rrow;柵ightArrow;柷ightArrow;柶eftĀarγਊightáοightáϊf;쀀𝕃erĀLRਢਬeftArrow;憙ightArrow;憘ƀchtਾੀੂòࡌ;憰rok;䅁;扪Ѐacefiosuਗ਼੝੠੷੼અઋ઎p;椅y;䐜Ādl੥੯iumSpace;恟lintrf;愳r;쀀𝔐nusPlus;戓pf;쀀𝕄cò੶;䎜ҀJacefostuણધભીଔଙඑ඗ඞcy;䐊cute;䅃ƀaey઴હાron;䅇dil;䅅;䐝ƀgswે૰଎ativeƀMTV૓૟૨ediumSpace;怋hiĀcn૦૘ë૙eryThiî૙tedĀGL૸ଆreaterGreateòٳessLesóੈLine;䀊r;쀀𝔑ȀBnptଢନଷ଺reak;恠BreakingSpace;䂠f;愕ڀ;CDEGHLNPRSTV୕ୖ୪୼஡௫ఄ౞಄ದ೘ൡඅ櫬Āou୛୤ngruent;扢pCap;扭oubleVerticalBar;戦ƀlqxஃஊ஛ement;戉ualĀ;Tஒஓ扠ilde;쀀≂̸ists;戄reater΀;EFGLSTஶஷ஽௉௓௘௥扯qual;扱ullEqual;쀀≧̸reater;쀀≫̸ess;批lantEqual;쀀⩾̸ilde;扵umpń௲௽ownHump;쀀≎̸qual;쀀≏̸eĀfsఊధtTriangleƀ;BEచఛడ拪ar;쀀⧏̸qual;括s̀;EGLSTవశ఼ౄోౘ扮qual;扰reater;扸ess;쀀≪̸lantEqual;쀀⩽̸ilde;扴estedĀGL౨౹reaterGreater;쀀⪢̸essLess;쀀⪡̸recedesƀ;ESಒಓಛ技qual;쀀⪯̸lantEqual;拠ĀeiಫಹverseElement;戌ghtTriangleƀ;BEೋೌ೒拫ar;쀀⧐̸qual;拭ĀquೝഌuareSuĀbp೨೹setĀ;E೰ೳ쀀⊏̸qual;拢ersetĀ;Eഃആ쀀⊐̸qual;拣ƀbcpഓതൎsetĀ;Eഛഞ쀀⊂⃒qual;抈ceedsȀ;ESTലള഻െ抁qual;쀀⪰̸lantEqual;拡ilde;쀀≿̸ersetĀ;E൘൛쀀⊃⃒qual;抉ildeȀ;EFT൮൯൵ൿ扁qual;扄ullEqual;扇ilde;扉erticalBar;戤cr;쀀𝒩ilde耻Ñ䃑;䎝܀Eacdfgmoprstuvලෂ෉෕ෛ෠෧෼ขภยา฿ไlig;䅒cute耻Ó䃓Āiy෎ීrc耻Ô䃔;䐞blac;䅐r;쀀𝔒rave耻Ò䃒ƀaei෮ෲ෶cr;䅌ga;䎩cron;䎟pf;쀀𝕆enCurlyĀDQฎบoubleQuote;怜uote;怘;橔Āclวฬr;쀀𝒪ash耻Ø䃘iŬื฼de耻Õ䃕es;樷ml耻Ö䃖erĀBP๋๠Āar๐๓r;怾acĀek๚๜;揞et;掴arenthesis;揜Ҁacfhilors๿ງຊຏຒດຝະ໼rtialD;戂y;䐟r;쀀𝔓i;䎦;䎠usMinus;䂱Āipຢອncareplanåڝf;愙Ȁ;eio຺ູ໠໤檻cedesȀ;EST່້໏໚扺qual;檯lantEqual;扼ilde;找me;怳Ādp໩໮uct;戏ortionĀ;aȥ໹l;戝Āci༁༆r;쀀𝒫;䎨ȀUfos༑༖༛༟OT耻"䀢r;쀀𝔔pf;愚cr;쀀𝒬؀BEacefhiorsu༾གྷཇའཱིྦྷྪྭ႖ႩႴႾarr;椐G耻®䂮ƀcnrཎནབute;䅔g;柫rĀ;tཛྷཝ憠l;椖ƀaeyཧཬཱron;䅘dil;䅖;䐠Ā;vླྀཹ愜erseĀEUྂྙĀlq྇ྎement;戋uilibrium;懋pEquilibrium;楯r»ཹo;䎡ghtЀACDFTUVa࿁࿫࿳ဢဨၛႇϘĀnr࿆࿒gleBracket;柩rowƀ;BL࿜࿝࿡憒ar;懥eftArrow;懄eiling;按oǵ࿹\0စbleBracket;柧nǔည\0နeeVector;楝ectorĀ;Bဝသ懂ar;楕loor;挋Āerိ၃eƀ;AVဵံြ抢rrow;憦ector;楛iangleƀ;BEၐၑၕ抳ar;槐qual;抵pƀDTVၣၮၸownVector;楏eeVector;楜ectorĀ;Bႂႃ憾ar;楔ectorĀ;B႑႒懀ar;楓Āpuႛ႞f;愝ndImplies;楰ightarrow;懛ĀchႹႼr;愛;憱leDelayed;槴ڀHOacfhimoqstuფჱჷჽᄙᄞᅑᅖᅡᅧᆵᆻᆿĀCcჩხHcy;䐩y;䐨FTcy;䐬cute;䅚ʀ;aeiyᄈᄉᄎᄓᄗ檼ron;䅠dil;䅞rc;䅜;䐡r;쀀𝔖ortȀDLRUᄪᄴᄾᅉownArrow»ОeftArrow»࢚ightArrow»࿝pArrow;憑gma;䎣allCircle;战pf;쀀𝕊ɲᅭ\0\0ᅰt;戚areȀ;ISUᅻᅼᆉᆯ斡ntersection;抓uĀbpᆏᆞsetĀ;Eᆗᆘ抏qual;抑ersetĀ;Eᆨᆩ抐qual;抒nion;抔cr;쀀𝒮ar;拆ȀbcmpᇈᇛሉላĀ;sᇍᇎ拐etĀ;Eᇍᇕqual;抆ĀchᇠህeedsȀ;ESTᇭᇮᇴᇿ扻qual;檰lantEqual;扽ilde;承Tháྌ;我ƀ;esሒሓሣ拑rsetĀ;Eሜም抃qual;抇et»ሓրHRSacfhiorsሾቄ቉ቕ቞ቱቶኟዂወዑORN耻Þ䃞ADE;愢ĀHc቎ቒcy;䐋y;䐦Ābuቚቜ;䀉;䎤ƀaeyብቪቯron;䅤dil;䅢;䐢r;쀀𝔗Āeiቻ኉Dzኀ\0ኇefore;戴a;䎘Ācn኎ኘkSpace;쀀  Space;怉ldeȀ;EFTካኬኲኼ戼qual;扃ullEqual;扅ilde;扈pf;쀀𝕋ipleDot;惛Āctዖዛr;쀀𝒯rok;䅦ૡዷጎጚጦ\0ጬጱ\0\0\0\0\0ጸጽ፷ᎅ\0᏿ᐄᐊᐐĀcrዻጁute耻Ú䃚rĀ;oጇገ憟cir;楉rǣጓ\0጖y;䐎ve;䅬Āiyጞጣrc耻Û䃛;䐣blac;䅰r;쀀𝔘rave耻Ù䃙acr;䅪Ādiፁ፩erĀBPፈ፝Āarፍፐr;䁟acĀekፗፙ;揟et;掵arenthesis;揝onĀ;P፰፱拃lus;抎Āgp፻፿on;䅲f;쀀𝕌ЀADETadps᎕ᎮᎸᏄϨᏒᏗᏳrrowƀ;BDᅐᎠᎤar;椒ownArrow;懅ownArrow;憕quilibrium;楮eeĀ;AᏋᏌ报rrow;憥ownáϳerĀLRᏞᏨeftArrow;憖ightArrow;憗iĀ;lᏹᏺ䏒on;䎥ing;䅮cr;쀀𝒰ilde;䅨ml耻Ü䃜ҀDbcdefosvᐧᐬᐰᐳᐾᒅᒊᒐᒖash;披ar;櫫y;䐒ashĀ;lᐻᐼ抩;櫦Āerᑃᑅ;拁ƀbtyᑌᑐᑺar;怖Ā;iᑏᑕcalȀBLSTᑡᑥᑪᑴar;戣ine;䁼eparator;杘ilde;所ThinSpace;怊r;쀀𝔙pf;쀀𝕍cr;쀀𝒱dash;抪ʀcefosᒧᒬᒱᒶᒼirc;䅴dge;拀r;쀀𝔚pf;쀀𝕎cr;쀀𝒲Ȁfiosᓋᓐᓒᓘr;쀀𝔛;䎞pf;쀀𝕏cr;쀀𝒳ҀAIUacfosuᓱᓵᓹᓽᔄᔏᔔᔚᔠcy;䐯cy;䐇cy;䐮cute耻Ý䃝Āiyᔉᔍrc;䅶;䐫r;쀀𝔜pf;쀀𝕐cr;쀀𝒴ml;䅸ЀHacdefosᔵᔹᔿᕋᕏᕝᕠᕤcy;䐖cute;䅹Āayᕄᕉron;䅽;䐗ot;䅻Dzᕔ\0ᕛoWidtè૙a;䎖r;愨pf;愤cr;쀀𝒵௡ᖃᖊᖐ\0ᖰᖶᖿ\0\0\0\0ᗆᗛᗫᙟ᙭\0ᚕ᚛ᚲᚹ\0ᚾcute耻á䃡reve;䄃̀;Ediuyᖜᖝᖡᖣᖨᖭ戾;쀀∾̳;房rc耻â䃢te肻´̆;䐰lig耻æ䃦Ā;r²ᖺ;쀀𝔞rave耻à䃠ĀepᗊᗖĀfpᗏᗔsym;愵èᗓha;䎱ĀapᗟcĀclᗤᗧr;䄁g;樿ɤᗰ\0\0ᘊʀ;adsvᗺᗻᗿᘁᘇ戧nd;橕;橜lope;橘;橚΀;elmrszᘘᘙᘛᘞᘿᙏᙙ戠;榤e»ᘙsdĀ;aᘥᘦ戡ѡᘰᘲᘴᘶᘸᘺᘼᘾ;榨;榩;榪;榫;榬;榭;榮;榯tĀ;vᙅᙆ戟bĀ;dᙌᙍ抾;榝Āptᙔᙗh;戢»¹arr;捼Āgpᙣᙧon;䄅f;쀀𝕒΀;Eaeiop዁ᙻᙽᚂᚄᚇᚊ;橰cir;橯;扊d;手s;䀧roxĀ;e዁ᚒñᚃing耻å䃥ƀctyᚡᚦᚨr;쀀𝒶;䀪mpĀ;e዁ᚯñʈilde耻ã䃣ml耻ä䃤Āciᛂᛈoninôɲnt;樑ࠀNabcdefiklnoprsu᛭ᛱᜰ᜼ᝃᝈ᝸᝽០៦ᠹᡐᜍ᤽᥈ᥰot;櫭Ācrᛶ᜞kȀcepsᜀᜅᜍᜓong;扌psilon;䏶rime;怵imĀ;e᜚᜛戽q;拍Ŷᜢᜦee;抽edĀ;gᜬᜭ挅e»ᜭrkĀ;t፜᜷brk;掶Āoyᜁᝁ;䐱quo;怞ʀcmprtᝓ᝛ᝡᝤᝨausĀ;eĊĉptyv;榰séᜌnoõēƀahwᝯ᝱ᝳ;䎲;愶een;扬r;쀀𝔟g΀costuvwឍឝឳេ៕៛៞ƀaiuបពរðݠrc;旯p»፱ƀdptឤឨឭot;樀lus;樁imes;樂ɱឹ\0\0ើcup;樆ar;昅riangleĀdu៍្own;施p;斳plus;樄eåᑄåᒭarow;植ƀako៭ᠦᠵĀcn៲ᠣkƀlst៺֫᠂ozenge;槫riangleȀ;dlr᠒᠓᠘᠝斴own;斾eft;旂ight;斸k;搣Ʊᠫ\0ᠳƲᠯ\0ᠱ;斒;斑4;斓ck;斈ĀeoᠾᡍĀ;qᡃᡆ쀀=⃥uiv;쀀≡⃥t;挐Ȁptwxᡙᡞᡧᡬf;쀀𝕓Ā;tᏋᡣom»Ꮜtie;拈؀DHUVbdhmptuvᢅᢖᢪᢻᣗᣛᣬ᣿ᤅᤊᤐᤡȀLRlrᢎᢐᢒᢔ;敗;敔;敖;敓ʀ;DUduᢡᢢᢤᢦᢨ敐;敦;敩;敤;敧ȀLRlrᢳᢵᢷᢹ;敝;敚;敜;教΀;HLRhlrᣊᣋᣍᣏᣑᣓᣕ救;敬;散;敠;敫;敢;敟ox;槉ȀLRlrᣤᣦᣨᣪ;敕;敒;攐;攌ʀ;DUduڽ᣷᣹᣻᣽;敥;敨;攬;攴inus;抟lus;択imes;抠ȀLRlrᤙᤛᤝ᤟;敛;敘;攘;攔΀;HLRhlrᤰᤱᤳᤵᤷ᤻᤹攂;敪;敡;敞;攼;攤;攜Āevģ᥂bar耻¦䂦Ȁceioᥑᥖᥚᥠr;쀀𝒷mi;恏mĀ;e᜚᜜lƀ;bhᥨᥩᥫ䁜;槅sub;柈Ŭᥴ᥾lĀ;e᥹᥺怢t»᥺pƀ;Eeįᦅᦇ;檮Ā;qۜۛೡᦧ\0᧨ᨑᨕᨲ\0ᨷᩐ\0\0᪴\0\0᫁\0\0ᬡᬮ᭍᭒\0᯽\0ᰌƀcpr᦭ᦲ᧝ute;䄇̀;abcdsᦿᧀᧄ᧊᧕᧙戩nd;橄rcup;橉Āau᧏᧒p;橋p;橇ot;橀;쀀∩︀Āeo᧢᧥t;恁îړȀaeiu᧰᧻ᨁᨅǰ᧵\0᧸s;橍on;䄍dil耻ç䃧rc;䄉psĀ;sᨌᨍ橌m;橐ot;䄋ƀdmnᨛᨠᨦil肻¸ƭptyv;榲t脀¢;eᨭᨮ䂢räƲr;쀀𝔠ƀceiᨽᩀᩍy;䑇ckĀ;mᩇᩈ朓ark»ᩈ;䏇r΀;Ecefms᩟᩠ᩢᩫ᪤᪪᪮旋;槃ƀ;elᩩᩪᩭ䋆q;扗eɡᩴ\0\0᪈rrowĀlr᩼᪁eft;憺ight;憻ʀRSacd᪒᪔᪖᪚᪟»ཇ;擈st;抛irc;抚ash;抝nint;樐id;櫯cir;槂ubsĀ;u᪻᪼晣it»᪼ˬ᫇᫔᫺\0ᬊonĀ;eᫍᫎ䀺Ā;qÇÆɭ᫙\0\0᫢aĀ;t᫞᫟䀬;䁀ƀ;fl᫨᫩᫫戁îᅠeĀmx᫱᫶ent»᫩eóɍǧ᫾\0ᬇĀ;dኻᬂot;橭nôɆƀfryᬐᬔᬗ;쀀𝕔oäɔ脀©;sŕᬝr;愗Āaoᬥᬩrr;憵ss;朗Ācuᬲᬷr;쀀𝒸Ābpᬼ᭄Ā;eᭁᭂ櫏;櫑Ā;eᭉᭊ櫐;櫒dot;拯΀delprvw᭠᭬᭷ᮂᮬᯔ᯹arrĀlr᭨᭪;椸;椵ɰ᭲\0\0᭵r;拞c;拟arrĀ;p᭿ᮀ憶;椽̀;bcdosᮏᮐᮖᮡᮥᮨ截rcap;橈Āauᮛᮞp;橆p;橊ot;抍r;橅;쀀∪︀Ȁalrv᮵ᮿᯞᯣrrĀ;mᮼᮽ憷;椼yƀevwᯇᯔᯘqɰᯎ\0\0ᯒreã᭳uã᭵ee;拎edge;拏en耻¤䂤earrowĀlrᯮ᯳eft»ᮀight»ᮽeäᯝĀciᰁᰇoninôǷnt;戱lcty;挭ঀAHabcdefhijlorstuwz᰸᰻᰿ᱝᱩᱵᲊᲞᲬᲷ᳻᳿ᴍᵻᶑᶫᶻ᷆᷍rò΁ar;楥Ȁglrs᱈ᱍ᱒᱔ger;怠eth;愸òᄳhĀ;vᱚᱛ怐»ऊūᱡᱧarow;椏aã̕Āayᱮᱳron;䄏;䐴ƀ;ao̲ᱼᲄĀgrʿᲁr;懊tseq;橷ƀglmᲑᲔᲘ耻°䂰ta;䎴ptyv;榱ĀirᲣᲨsht;楿;쀀𝔡arĀlrᲳᲵ»ࣜ»သʀaegsv᳂͸᳖᳜᳠mƀ;oș᳊᳔ndĀ;ș᳑uit;晦amma;䏝in;拲ƀ;io᳧᳨᳸䃷de脀÷;o᳧ᳰntimes;拇nø᳷cy;䑒cɯᴆ\0\0ᴊrn;挞op;挍ʀlptuwᴘᴝᴢᵉᵕlar;䀤f;쀀𝕕ʀ;emps̋ᴭᴷᴽᵂqĀ;d͒ᴳot;扑inus;戸lus;戔quare;抡blebarwedgåúnƀadhᄮᵝᵧownarrowóᲃarpoonĀlrᵲᵶefôᲴighôᲶŢᵿᶅkaro÷གɯᶊ\0\0ᶎrn;挟op;挌ƀcotᶘᶣᶦĀryᶝᶡ;쀀𝒹;䑕l;槶rok;䄑Ādrᶰᶴot;拱iĀ;fᶺ᠖斿Āah᷀᷃ròЩaòྦangle;榦Āci᷒ᷕy;䑟grarr;柿ऀDacdefglmnopqrstuxḁḉḙḸոḼṉṡṾấắẽỡἪἷὄ὎὚ĀDoḆᴴoôᲉĀcsḎḔute耻é䃩ter;橮ȀaioyḢḧḱḶron;䄛rĀ;cḭḮ扖耻ê䃪lon;払;䑍ot;䄗ĀDrṁṅot;扒;쀀𝔢ƀ;rsṐṑṗ檚ave耻è䃨Ā;dṜṝ檖ot;檘Ȁ;ilsṪṫṲṴ檙nters;揧;愓Ā;dṹṺ檕ot;檗ƀapsẅẉẗcr;䄓tyƀ;svẒẓẕ戅et»ẓpĀ1;ẝẤijạả;怄;怅怃ĀgsẪẬ;䅋p;怂ĀgpẴẸon;䄙f;쀀𝕖ƀalsỄỎỒrĀ;sỊị拕l;槣us;橱iƀ;lvỚớở䎵on»ớ;䏵ȀcsuvỪỳἋἣĀioữḱrc»Ḯɩỹ\0\0ỻíՈantĀglἂἆtr»ṝess»Ṻƀaeiἒ἖Ἒls;䀽st;扟vĀ;DȵἠD;橸parsl;槥ĀDaἯἳot;打rr;楱ƀcdiἾὁỸr;愯oô͒ĀahὉὋ;䎷耻ð䃰Āmrὓὗl耻ë䃫o;悬ƀcipὡὤὧl;䀡sôծĀeoὬὴctatioîՙnentialåչৡᾒ\0ᾞ\0ᾡᾧ\0\0ῆῌ\0ΐ\0ῦῪ \0 ⁚llingdotseñṄy;䑄male;晀ƀilrᾭᾳ῁lig;耀ffiɩᾹ\0\0᾽g;耀ffig;耀ffl;쀀𝔣lig;耀filig;쀀fjƀaltῙ῜ῡt;晭ig;耀flns;斱of;䆒ǰ΅\0ῳf;쀀𝕗ĀakֿῷĀ;vῼ´拔;櫙artint;樍Āao‌⁕Ācs‑⁒ႉ‸⁅⁈\0⁐β•‥‧‪‬\0‮耻½䂽;慓耻¼䂼;慕;慙;慛Ƴ‴\0‶;慔;慖ʴ‾⁁\0\0⁃耻¾䂾;慗;慜5;慘ƶ⁌\0⁎;慚;慝8;慞l;恄wn;挢cr;쀀𝒻ࢀEabcdefgijlnorstv₂₉₟₥₰₴⃰⃵⃺⃿℃ℒℸ̗ℾ⅒↞Ā;lٍ₇;檌ƀcmpₐₕ₝ute;䇵maĀ;dₜ᳚䎳;檆reve;䄟Āiy₪₮rc;䄝;䐳ot;䄡Ȁ;lqsؾق₽⃉ƀ;qsؾٌ⃄lanô٥Ȁ;cdl٥⃒⃥⃕c;檩otĀ;o⃜⃝檀Ā;l⃢⃣檂;檄Ā;e⃪⃭쀀⋛︀s;檔r;쀀𝔤Ā;gٳ؛mel;愷cy;䑓Ȁ;Eajٚℌℎℐ;檒;檥;檤ȀEaesℛℝ℩ℴ;扩pĀ;p℣ℤ檊rox»ℤĀ;q℮ℯ檈Ā;q℮ℛim;拧pf;쀀𝕘Āci⅃ⅆr;愊mƀ;el٫ⅎ⅐;檎;檐茀>;cdlqr׮ⅠⅪⅮⅳⅹĀciⅥⅧ;檧r;橺ot;拗Par;榕uest;橼ʀadelsↄⅪ←ٖ↛ǰ↉\0↎proø₞r;楸qĀlqؿ↖lesó₈ií٫Āen↣↭rtneqq;쀀≩︀Å↪ԀAabcefkosy⇄⇇⇱⇵⇺∘∝∯≨≽ròΠȀilmr⇐⇔⇗⇛rsðᒄf»․ilôکĀdr⇠⇤cy;䑊ƀ;cwࣴ⇫⇯ir;楈;憭ar;意irc;䄥ƀalr∁∎∓rtsĀ;u∉∊晥it»∊lip;怦con;抹r;쀀𝔥sĀew∣∩arow;椥arow;椦ʀamopr∺∾≃≞≣rr;懿tht;戻kĀlr≉≓eftarrow;憩ightarrow;憪f;쀀𝕙bar;怕ƀclt≯≴≸r;쀀𝒽asè⇴rok;䄧Ābp⊂⊇ull;恃hen»ᱛૡ⊣\0⊪\0⊸⋅⋎\0⋕⋳\0\0⋸⌢⍧⍢⍿\0⎆⎪⎴cute耻í䃭ƀ;iyݱ⊰⊵rc耻î䃮;䐸Ācx⊼⊿y;䐵cl耻¡䂡ĀfrΟ⋉;쀀𝔦rave耻ì䃬Ȁ;inoܾ⋝⋩⋮Āin⋢⋦nt;樌t;戭fin;槜ta;愩lig;䄳ƀaop⋾⌚⌝ƀcgt⌅⌈⌗r;䄫ƀelpܟ⌏⌓inåގarôܠh;䄱f;抷ed;䆵ʀ;cfotӴ⌬⌱⌽⍁are;愅inĀ;t⌸⌹戞ie;槝doô⌙ʀ;celpݗ⍌⍐⍛⍡al;抺Āgr⍕⍙eróᕣã⍍arhk;樗rod;樼Ȁcgpt⍯⍲⍶⍻y;䑑on;䄯f;쀀𝕚a;䎹uest耻¿䂿Āci⎊⎏r;쀀𝒾nʀ;EdsvӴ⎛⎝⎡ӳ;拹ot;拵Ā;v⎦⎧拴;拳Ā;iݷ⎮lde;䄩ǫ⎸\0⎼cy;䑖l耻ï䃯̀cfmosu⏌⏗⏜⏡⏧⏵Āiy⏑⏕rc;䄵;䐹r;쀀𝔧ath;䈷pf;쀀𝕛ǣ⏬\0⏱r;쀀𝒿rcy;䑘kcy;䑔Ѐacfghjos␋␖␢␧␭␱␵␻ppaĀ;v␓␔䎺;䏰Āey␛␠dil;䄷;䐺r;쀀𝔨reen;䄸cy;䑅cy;䑜pf;쀀𝕜cr;쀀𝓀஀ABEHabcdefghjlmnoprstuv⑰⒁⒆⒍⒑┎┽╚▀♎♞♥♹♽⚚⚲⛘❝❨➋⟀⠁⠒ƀart⑷⑺⑼rò৆òΕail;椛arr;椎Ā;gঔ⒋;檋ar;楢ॣ⒥\0⒪\0⒱\0\0\0\0\0⒵Ⓔ\0ⓆⓈⓍ\0⓹ute;䄺mptyv;榴raîࡌbda;䎻gƀ;dlࢎⓁⓃ;榑åࢎ;檅uo耻«䂫rЀ;bfhlpst࢙ⓞⓦⓩ⓫⓮⓱⓵Ā;f࢝ⓣs;椟s;椝ë≒p;憫l;椹im;楳l;憢ƀ;ae⓿─┄檫il;椙Ā;s┉┊檭;쀀⪭︀ƀabr┕┙┝rr;椌rk;杲Āak┢┬cĀek┨┪;䁻;䁛Āes┱┳;榋lĀdu┹┻;榏;榍Ȁaeuy╆╋╖╘ron;䄾Ādi═╔il;䄼ìࢰâ┩;䐻Ȁcqrs╣╦╭╽a;椶uoĀ;rนᝆĀdu╲╷har;楧shar;楋h;憲ʀ;fgqs▋▌উ◳◿扤tʀahlrt▘▤▷◂◨rrowĀ;t࢙□aé⓶arpoonĀdu▯▴own»њp»०eftarrows;懇ightƀahs◍◖◞rrowĀ;sࣴࢧarpoonó྘quigarro÷⇰hreetimes;拋ƀ;qs▋ও◺lanôবʀ;cdgsব☊☍☝☨c;檨otĀ;o☔☕橿Ā;r☚☛檁;檃Ā;e☢☥쀀⋚︀s;檓ʀadegs☳☹☽♉♋pproøⓆot;拖qĀgq♃♅ôউgtò⒌ôছiíলƀilr♕࣡♚sht;楼;쀀𝔩Ā;Eজ♣;檑š♩♶rĀdu▲♮Ā;l॥♳;楪lk;斄cy;䑙ʀ;achtੈ⚈⚋⚑⚖rò◁orneòᴈard;楫ri;旺Āio⚟⚤dot;䅀ustĀ;a⚬⚭掰che»⚭ȀEaes⚻⚽⛉⛔;扨pĀ;p⛃⛄檉rox»⛄Ā;q⛎⛏檇Ā;q⛎⚻im;拦Ѐa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di㩀㩑Ābg㩅㩉ar;機eĀ;qᗺ㩏;扙erp;愘r;쀀𝔴pf;쀀𝕨Ā;eᑹ㩦atèᑹcr;쀀𝓌ૣណ㪇\0㪋\0㪐㪛\0\0㪝㪨㪫㪯\0\0㫃㫎\0㫘ៜ៟tré៑r;쀀𝔵ĀAa㪔㪗ròσrò৶;䎾ĀAa㪡㪤ròθrò৫að✓is;拻ƀdptឤ㪵㪾Āfl㪺ឩ;쀀𝕩imåឲĀAa㫇㫊ròώròਁĀcq㫒ីr;쀀𝓍Āpt៖㫜ré។Ѐacefiosu㫰㫽㬈㬌㬑㬕㬛㬡cĀuy㫶㫻te耻ý䃽;䑏Āiy㬂㬆rc;䅷;䑋n耻¥䂥r;쀀𝔶cy;䑗pf;쀀𝕪cr;쀀𝓎Ācm㬦㬩y;䑎l耻ÿ䃿Ԁacdefhiosw㭂㭈㭔㭘㭤㭩㭭㭴㭺㮀cute;䅺Āay㭍㭒ron;䅾;䐷ot;䅼Āet㭝㭡træᕟa;䎶r;쀀𝔷cy;䐶grarr;懝pf;쀀𝕫cr;쀀𝓏Ājn㮅㮇;怍j;怌'.split("").map((t=>t.charCodeAt(0)))),Te=new Uint16Array("Ȁaglq\tɭ\0\0p;䀦os;䀧t;䀾t;䀼uot;䀢".split("").map((t=>t.charCodeAt(0))));var ye;const Ee=new Map([[0,65533],[128,8364],[130,8218],[131,402],[132,8222],[133,8230],[134,8224],[135,8225],[136,710],[137,8240],[138,352],[139,8249],[140,338],[142,381],[145,8216],[146,8217],[147,8220],[148,8221],[149,8226],[150,8211],[151,8212],[152,732],[153,8482],[154,353],[155,8250],[156,339],[158,382],[159,376]]),Ae=null!==(ye=String.fromCodePoint)&&void 0!==ye?ye:function(t){let e="";return t>65535&&(t-=65536,e+=String.fromCharCode(t>>>10&1023|55296),t=56320|1023&t),e+=String.fromCharCode(t),e};var Me,we,Se,Ce,Ie,Fe,Re,Be;function Le(t){return t>=Me.ZERO&&t<=Me.NINE}!function(t){t[t.NUM=35]="NUM",t[t.SEMI=59]="SEMI",t[t.EQUALS=61]="EQUALS",t[t.ZERO=48]="ZERO",t[t.NINE=57]="NINE",t[t.LOWER_A=97]="LOWER_A",t[t.LOWER_F=102]="LOWER_F",t[t.LOWER_X=120]="LOWER_X",t[t.LOWER_Z=122]="LOWER_Z",t[t.UPPER_A=65]="UPPER_A",t[t.UPPER_F=70]="UPPER_F",t[t.UPPER_Z=90]="UPPER_Z"}(Me||(Me={})),function(t){t[t.VALUE_LENGTH=49152]="VALUE_LENGTH",t[t.BRANCH_LENGTH=16256]="BRANCH_LENGTH",t[t.JUMP_TABLE=127]="JUMP_TABLE"}(we||(we={})),function(t){t[t.EntityStart=0]="EntityStart",t[t.NumericStart=1]="NumericStart",t[t.NumericDecimal=2]="NumericDecimal",t[t.NumericHex=3]="NumericHex",t[t.NamedEntity=4]="NamedEntity"}(Se||(Se={})),(Ie=Ce||(Ce={}))[Ie.Legacy=0]="Legacy",Ie[Ie.Strict=1]="Strict",Ie[Ie.Attribute=2]="Attribute";class Pe{constructor(t,e,i){this.decodeTree=t,this.emitCodePoint=e,this.errors=i,this.state=Se.EntityStart,this.consumed=1,this.result=0,this.treeIndex=0,this.excess=1,this.decodeMode=Ce.Strict}startEntity(t){this.decodeMode=t,this.state=Se.EntityStart,this.result=0,this.treeIndex=0,this.excess=1,this.consumed=1}write(t,e){switch(this.state){case Se.EntityStart:return t.charCodeAt(e)===Me.NUM?(this.state=Se.NumericStart,this.consumed+=1,this.stateNumericStart(t,e+1)):(this.state=Se.NamedEntity,this.stateNamedEntity(t,e));case Se.NumericStart:return this.stateNumericStart(t,e);case Se.NumericDecimal:return this.stateNumericDecimal(t,e);case Se.NumericHex:return this.stateNumericHex(t,e);case Se.NamedEntity:return this.stateNamedEntity(t,e)}}stateNumericStart(t,e){return e>=t.length?-1:(32|t.charCodeAt(e))===Me.LOWER_X?(this.state=Se.NumericHex,this.consumed+=1,this.stateNumericHex(t,e+1)):(this.state=Se.NumericDecimal,this.stateNumericDecimal(t,e))}addToNumericResult(t,e,i,s){if(e!==i){const r=i-e;this.result=this.result*Math.pow(s,r)+parseInt(t.substr(e,r),s),this.consumed+=r}}stateNumericHex(t,e){const i=e;for(;e=Me.UPPER_A&&s<=Me.UPPER_F||s>=Me.LOWER_A&&s<=Me.LOWER_F)))return this.addToNumericResult(t,i,e,16),this.emitNumericEntity(r,3);e+=1}var s;return this.addToNumericResult(t,i,e,16),-1}stateNumericDecimal(t,e){const i=e;for(;e=55296&&t<=57343||t>1114111?65533:null!==(e=Ee.get(t))&&void 0!==e?e:t}(this.result),this.consumed),this.errors&&(t!==Me.SEMI&&this.errors.missingSemicolonAfterCharacterReference(),this.errors.validateNumericCharacterReference(this.result)),this.consumed}stateNamedEntity(t,e){const{decodeTree:i}=this;let s=i[this.treeIndex],r=(s&we.VALUE_LENGTH)>>14;for(;e=Me.UPPER_A&&t<=Me.UPPER_Z||t>=Me.LOWER_A&&t<=Me.LOWER_Z||Le(t)}(n)))?0:this.emitNotTerminatedNamedEntity();if(s=i[this.treeIndex],r=(s&we.VALUE_LENGTH)>>14,0!==r){if(a===Me.SEMI)return this.emitNamedEntityData(this.treeIndex,r,this.consumed+this.excess);this.decodeMode!==Ce.Strict&&(this.result=this.treeIndex,this.consumed+=this.excess,this.excess=0)}}var n;return-1}emitNotTerminatedNamedEntity(){var t;const{result:e,decodeTree:i}=this,s=(i[e]&we.VALUE_LENGTH)>>14;return this.emitNamedEntityData(e,s,this.consumed),null===(t=this.errors)||void 0===t||t.missingSemicolonAfterCharacterReference(),this.consumed}emitNamedEntityData(t,e,i){const{decodeTree:s}=this;return this.emitCodePoint(1===e?s[t]&~we.VALUE_LENGTH:s[t+1],i),3===e&&this.emitCodePoint(s[t+2],i),i}end(){var t;switch(this.state){case Se.NamedEntity:return 0===this.result||this.decodeMode===Ce.Attribute&&this.result!==this.treeIndex?0:this.emitNotTerminatedNamedEntity();case Se.NumericDecimal:return this.emitNumericEntity(0,2);case Se.NumericHex:return this.emitNumericEntity(0,3);case Se.NumericStart:return null===(t=this.errors)||void 0===t||t.absenceOfDigitsInNumericCharacterReference(this.consumed),0;case Se.EntityStart:return 0}}}function ke(t){let e="";const i=new Pe(t,(t=>e+=Ae(t)));return function(t,s){let r=0,n=0;for(;(n=t.indexOf("&",n))>=0;){e+=t.slice(r,n),i.startEntity(s);const a=i.write(t,n+1);if(a<0){r=n+i.end();break}r=n+a,n=0===a?r+1:r}const a=e+t.slice(r);return e="",a}}function Ne(t,e,i,s){const r=(e&we.BRANCH_LENGTH)>>7,n=e&we.JUMP_TABLE;if(0===r)return 0!==n&&s===n?i:-1;if(n){const e=s-n;return e<0||e>=r?-1:t[i+e]-1}let a=i,h=a+r-1;for(;a<=h;){const e=a+h>>>1,i=t[e];if(is))return t[e+r];h=e-1}}return-1}function Oe(t){return t===Fe.Space||t===Fe.NewLine||t===Fe.Tab||t===Fe.FormFeed||t===Fe.CarriageReturn}function De(t){return t===Fe.Slash||t===Fe.Gt||Oe(t)}ke(ve),ke(Te),function(t){t[t.Tab=9]="Tab",t[t.NewLine=10]="NewLine",t[t.FormFeed=12]="FormFeed",t[t.CarriageReturn=13]="CarriageReturn",t[t.Space=32]="Space",t[t.ExclamationMark=33]="ExclamationMark",t[t.Number=35]="Number",t[t.Amp=38]="Amp",t[t.SingleQuote=39]="SingleQuote",t[t.DoubleQuote=34]="DoubleQuote",t[t.Dash=45]="Dash",t[t.Slash=47]="Slash",t[t.Zero=48]="Zero",t[t.Nine=57]="Nine",t[t.Semi=59]="Semi",t[t.Lt=60]="Lt",t[t.Eq=61]="Eq",t[t.Gt=62]="Gt",t[t.Questionmark=63]="Questionmark",t[t.UpperA=65]="UpperA",t[t.LowerA=97]="LowerA",t[t.UpperF=70]="UpperF",t[t.LowerF=102]="LowerF",t[t.UpperZ=90]="UpperZ",t[t.LowerZ=122]="LowerZ",t[t.LowerX=120]="LowerX",t[t.OpeningSquareBracket=91]="OpeningSquareBracket"}(Fe||(Fe={})),function(t){t[t.Text=1]="Text",t[t.BeforeTagName=2]="BeforeTagName",t[t.InTagName=3]="InTagName",t[t.InSelfClosingTag=4]="InSelfClosingTag",t[t.BeforeClosingTagName=5]="BeforeClosingTagName",t[t.InClosingTagName=6]="InClosingTagName",t[t.AfterClosingTagName=7]="AfterClosingTagName",t[t.BeforeAttributeName=8]="BeforeAttributeName",t[t.InAttributeName=9]="InAttributeName",t[t.AfterAttributeName=10]="AfterAttributeName",t[t.BeforeAttributeValue=11]="BeforeAttributeValue",t[t.InAttributeValueDq=12]="InAttributeValueDq",t[t.InAttributeValueSq=13]="InAttributeValueSq",t[t.InAttributeValueNq=14]="InAttributeValueNq",t[t.BeforeDeclaration=15]="BeforeDeclaration",t[t.InDeclaration=16]="InDeclaration",t[t.InProcessingInstruction=17]="InProcessingInstruction",t[t.BeforeComment=18]="BeforeComment",t[t.CDATASequence=19]="CDATASequence",t[t.InSpecialComment=20]="InSpecialComment",t[t.InCommentLike=21]="InCommentLike",t[t.BeforeSpecialS=22]="BeforeSpecialS",t[t.SpecialStartSequence=23]="SpecialStartSequence",t[t.InSpecialTag=24]="InSpecialTag",t[t.InEntity=25]="InEntity"}(Re||(Re={})),function(t){t[t.NoValue=0]="NoValue",t[t.Unquoted=1]="Unquoted",t[t.Single=2]="Single",t[t.Double=3]="Double"}(Be||(Be={}));const Ue={Cdata:new Uint8Array([67,68,65,84,65,91]),CdataEnd:new Uint8Array([93,93,62]),CommentEnd:new Uint8Array([45,45,62]),ScriptEnd:new Uint8Array([60,47,115,99,114,105,112,116]),StyleEnd:new Uint8Array([60,47,115,116,121,108,101]),TitleEnd:new Uint8Array([60,47,116,105,116,108,101])};class Ve{constructor({xmlMode:t=!1,decodeEntities:e=!0},i){this.cbs=i,this.state=Re.Text,this.buffer="",this.sectionStart=0,this.index=0,this.entityStart=0,this.baseState=Re.Text,this.isSpecial=!1,this.running=!0,this.offset=0,this.currentSequence=void 0,this.sequenceIndex=0,this.xmlMode=t,this.decodeEntities=e,this.entityDecoder=new Pe(t?Te:ve,((t,e)=>this.emitCodePoint(t,e)))}reset(){this.state=Re.Text,this.buffer="",this.sectionStart=0,this.index=0,this.baseState=Re.Text,this.currentSequence=void 0,this.running=!0,this.offset=0}write(t){this.offset+=this.buffer.length,this.buffer=t,this.parse()}end(){this.running&&this.finish()}pause(){this.running=!1}resume(){this.running=!0,this.indexthis.sectionStart&&this.cbs.ontext(this.sectionStart,this.index),this.state=Re.BeforeTagName,this.sectionStart=this.index):this.decodeEntities&&t===Fe.Amp&&this.startEntity()}stateSpecialStartSequence(t){const e=this.sequenceIndex===this.currentSequence.length;if(e?De(t):(32|t)===this.currentSequence[this.sequenceIndex]){if(!e)return void this.sequenceIndex++}else this.isSpecial=!1;this.sequenceIndex=0,this.state=Re.InTagName,this.stateInTagName(t)}stateInSpecialTag(t){if(this.sequenceIndex===this.currentSequence.length){if(t===Fe.Gt||Oe(t)){const e=this.index-this.currentSequence.length;if(this.sectionStart=Fe.LowerA&&t<=Fe.LowerZ||t>=Fe.UpperA&&t<=Fe.UpperZ}(t)}startSpecial(t,e){this.isSpecial=!0,this.currentSequence=t,this.sequenceIndex=e,this.state=Re.SpecialStartSequence}stateBeforeTagName(t){if(t===Fe.ExclamationMark)this.state=Re.BeforeDeclaration,this.sectionStart=this.index+1;else if(t===Fe.Questionmark)this.state=Re.InProcessingInstruction,this.sectionStart=this.index+1;else if(this.isTagStartChar(t)){const e=32|t;this.sectionStart=this.index,this.xmlMode||e!==Ue.TitleEnd[2]?this.state=this.xmlMode||e!==Ue.ScriptEnd[2]?Re.InTagName:Re.BeforeSpecialS:this.startSpecial(Ue.TitleEnd,3)}else t===Fe.Slash?this.state=Re.BeforeClosingTagName:(this.state=Re.Text,this.stateText(t))}stateInTagName(t){De(t)&&(this.cbs.onopentagname(this.sectionStart,this.index),this.sectionStart=-1,this.state=Re.BeforeAttributeName,this.stateBeforeAttributeName(t))}stateBeforeClosingTagName(t){Oe(t)||(t===Fe.Gt?this.state=Re.Text:(this.state=this.isTagStartChar(t)?Re.InClosingTagName:Re.InSpecialComment,this.sectionStart=this.index))}stateInClosingTagName(t){(t===Fe.Gt||Oe(t))&&(this.cbs.onclosetag(this.sectionStart,this.index),this.sectionStart=-1,this.state=Re.AfterClosingTagName,this.stateAfterClosingTagName(t))}stateAfterClosingTagName(t){(t===Fe.Gt||this.fastForwardTo(Fe.Gt))&&(this.state=Re.Text,this.sectionStart=this.index+1)}stateBeforeAttributeName(t){t===Fe.Gt?(this.cbs.onopentagend(this.index),this.isSpecial?(this.state=Re.InSpecialTag,this.sequenceIndex=0):this.state=Re.Text,this.sectionStart=this.index+1):t===Fe.Slash?this.state=Re.InSelfClosingTag:Oe(t)||(this.state=Re.InAttributeName,this.sectionStart=this.index)}stateInSelfClosingTag(t){t===Fe.Gt?(this.cbs.onselfclosingtag(this.index),this.state=Re.Text,this.sectionStart=this.index+1,this.isSpecial=!1):Oe(t)||(this.state=Re.BeforeAttributeName,this.stateBeforeAttributeName(t))}stateInAttributeName(t){(t===Fe.Eq||De(t))&&(this.cbs.onattribname(this.sectionStart,this.index),this.sectionStart=-1,this.state=Re.AfterAttributeName,this.stateAfterAttributeName(t))}stateAfterAttributeName(t){t===Fe.Eq?this.state=Re.BeforeAttributeValue:t===Fe.Slash||t===Fe.Gt?(this.cbs.onattribend(Be.NoValue,this.index),this.state=Re.BeforeAttributeName,this.stateBeforeAttributeName(t)):Oe(t)||(this.cbs.onattribend(Be.NoValue,this.index),this.state=Re.InAttributeName,this.sectionStart=this.index)}stateBeforeAttributeValue(t){t===Fe.DoubleQuote?(this.state=Re.InAttributeValueDq,this.sectionStart=this.index+1):t===Fe.SingleQuote?(this.state=Re.InAttributeValueSq,this.sectionStart=this.index+1):Oe(t)||(this.sectionStart=this.index,this.state=Re.InAttributeValueNq,this.stateInAttributeValueNoQuotes(t))}handleInAttributeValue(t,e){t===e||!this.decodeEntities&&this.fastForwardTo(e)?(this.cbs.onattribdata(this.sectionStart,this.index),this.sectionStart=-1,this.cbs.onattribend(e===Fe.DoubleQuote?Be.Double:Be.Single,this.index),this.state=Re.BeforeAttributeName):this.decodeEntities&&t===Fe.Amp&&this.startEntity()}stateInAttributeValueDoubleQuotes(t){this.handleInAttributeValue(t,Fe.DoubleQuote)}stateInAttributeValueSingleQuotes(t){this.handleInAttributeValue(t,Fe.SingleQuote)}stateInAttributeValueNoQuotes(t){Oe(t)||t===Fe.Gt?(this.cbs.onattribdata(this.sectionStart,this.index),this.sectionStart=-1,this.cbs.onattribend(Be.Unquoted,this.index),this.state=Re.BeforeAttributeName,this.stateBeforeAttributeName(t)):this.decodeEntities&&t===Fe.Amp&&this.startEntity()}stateBeforeDeclaration(t){t===Fe.OpeningSquareBracket?(this.state=Re.CDATASequence,this.sequenceIndex=0):this.state=t===Fe.Dash?Re.BeforeComment:Re.InDeclaration}stateInDeclaration(t){(t===Fe.Gt||this.fastForwardTo(Fe.Gt))&&(this.cbs.ondeclaration(this.sectionStart,this.index),this.state=Re.Text,this.sectionStart=this.index+1)}stateInProcessingInstruction(t){(t===Fe.Gt||this.fastForwardTo(Fe.Gt))&&(this.cbs.onprocessinginstruction(this.sectionStart,this.index),this.state=Re.Text,this.sectionStart=this.index+1)}stateBeforeComment(t){t===Fe.Dash?(this.state=Re.InCommentLike,this.currentSequence=Ue.CommentEnd,this.sequenceIndex=2,this.sectionStart=this.index+1):this.state=Re.InDeclaration}stateInSpecialComment(t){(t===Fe.Gt||this.fastForwardTo(Fe.Gt))&&(this.cbs.oncomment(this.sectionStart,this.index,0),this.state=Re.Text,this.sectionStart=this.index+1)}stateBeforeSpecialS(t){const e=32|t;e===Ue.ScriptEnd[3]?this.startSpecial(Ue.ScriptEnd,4):e===Ue.StyleEnd[3]?this.startSpecial(Ue.StyleEnd,4):(this.state=Re.InTagName,this.stateInTagName(t))}startEntity(){this.baseState=this.state,this.state=Re.InEntity,this.entityStart=this.index,this.entityDecoder.startEntity(this.xmlMode?Ce.Strict:this.baseState===Re.Text||this.baseState===Re.InSpecialTag?Ce.Legacy:Ce.Attribute)}stateInEntity(){const t=this.entityDecoder.write(this.buffer,this.index-this.offset);t>=0?(this.state=this.baseState,0===t&&(this.index=this.entityStart)):this.index=this.offset+this.buffer.length-1}cleanup(){this.running&&this.sectionStart!==this.index&&(this.state===Re.Text||this.state===Re.InSpecialTag&&0===this.sequenceIndex?(this.cbs.ontext(this.sectionStart,this.index),this.sectionStart=this.index):this.state!==Re.InAttributeValueDq&&this.state!==Re.InAttributeValueSq&&this.state!==Re.InAttributeValueNq||(this.cbs.onattribdata(this.sectionStart,this.index),this.sectionStart=this.index))}shouldContinue(){return this.index=t||(this.state===Re.InCommentLike?this.currentSequence===Ue.CdataEnd?this.cbs.oncdata(this.sectionStart,t,0):this.cbs.oncomment(this.sectionStart,t,0):this.state===Re.InTagName||this.state===Re.BeforeAttributeName||this.state===Re.BeforeAttributeValue||this.state===Re.AfterAttributeName||this.state===Re.InAttributeName||this.state===Re.InAttributeValueSq||this.state===Re.InAttributeValueDq||this.state===Re.InAttributeValueNq||this.state===Re.InClosingTagName||this.cbs.ontext(this.sectionStart,t))}emitCodePoint(t,e){this.baseState!==Re.Text&&this.baseState!==Re.InSpecialTag?(this.sectionStart0&&n.has(this.stack[0]);){const t=this.stack.shift();null===(i=(e=this.cbs).onclosetag)||void 0===i||i.call(e,t,!0)}this.isVoidElement(t)||(this.stack.unshift(t),this.htmlMode&&(We.has(t)?this.foreignContext.unshift(!0):Ke.has(t)&&this.foreignContext.unshift(!1))),null===(r=(s=this.cbs).onopentagname)||void 0===r||r.call(s,t),this.cbs.onopentag&&(this.attribs={})}endOpenTag(t){var e,i;this.startIndex=this.openTagStart,this.attribs&&(null===(i=(e=this.cbs).onopentag)||void 0===i||i.call(e,this.tagname,this.attribs,t),this.attribs=null),this.cbs.onclosetag&&this.isVoidElement(this.tagname)&&this.cbs.onclosetag(this.tagname,!0),this.tagname=""}onopentagend(t){this.endIndex=t,this.endOpenTag(!1),this.startIndex=t+1}onclosetag(t,e){var i,s,r,n,a,h,o,l;this.endIndex=e;let c=this.getSlice(t,e);if(this.lowerCaseTagNames&&(c=c.toLowerCase()),this.htmlMode&&(We.has(c)||Ke.has(c))&&this.foreignContext.shift(),this.isVoidElement(c))this.htmlMode&&"br"===c&&(null===(n=(r=this.cbs).onopentagname)||void 0===n||n.call(r,"br"),null===(h=(a=this.cbs).onopentag)||void 0===h||h.call(a,"br",{},!0),null===(l=(o=this.cbs).onclosetag)||void 0===l||l.call(o,"br",!1));else{const t=this.stack.indexOf(c);if(-1!==t)for(let e=0;e<=t;e++){const r=this.stack.shift();null===(s=(i=this.cbs).onclosetag)||void 0===s||s.call(i,r,e!==t)}else this.htmlMode&&"p"===c&&(this.emitOpenTag("p"),this.closeCurrentTag(!0))}this.startIndex=e+1}onselfclosingtag(t){this.endIndex=t,this.options.recognizeSelfClosing||this.foreignContext[0]?(this.closeCurrentTag(!1),this.startIndex=t+1):this.onopentagend(t)}closeCurrentTag(t){var e,i;const s=this.tagname;this.endOpenTag(t),this.stack[0]===s&&(null===(i=(e=this.cbs).onclosetag)||void 0===i||i.call(e,s,!t),this.stack.shift())}onattribname(t,e){this.startIndex=t;const i=this.getSlice(t,e);this.attribname=this.lowerCaseAttributeNames?i.toLowerCase():i}onattribdata(t,e){this.attribvalue+=this.getSlice(t,e)}onattribentity(t){this.attribvalue+=Ae(t)}onattribend(t,e){var i,s;this.endIndex=e,null===(s=(i=this.cbs).onattribute)||void 0===s||s.call(i,this.attribname,this.attribvalue,t===Be.Double?'"':t===Be.Single?"'":t===Be.NoValue?void 0:null),this.attribs&&!Object.prototype.hasOwnProperty.call(this.attribs,this.attribname)&&(this.attribs[this.attribname]=this.attribvalue),this.attribvalue=""}getInstructionName(t){const e=t.search(Qe);let i=e<0?t:t.substr(0,e);return this.lowerCaseTagNames&&(i=i.toLowerCase()),i}ondeclaration(t,e){this.endIndex=e;const i=this.getSlice(t,e);if(this.cbs.onprocessinginstruction){const t=this.getInstructionName(i);this.cbs.onprocessinginstruction(`!${t}`,`!${i}`)}this.startIndex=e+1}onprocessinginstruction(t,e){this.endIndex=e;const i=this.getSlice(t,e);if(this.cbs.onprocessinginstruction){const t=this.getInstructionName(i);this.cbs.onprocessinginstruction(`?${t}`,`?${i}`)}this.startIndex=e+1}oncomment(t,e,i){var s,r,n,a;this.endIndex=e,null===(r=(s=this.cbs).oncomment)||void 0===r||r.call(s,this.getSlice(t,e-i)),null===(a=(n=this.cbs).oncommentend)||void 0===a||a.call(n),this.startIndex=e+1}oncdata(t,e,i){var s,r,n,a,h,o,l,c,_,$;this.endIndex=e;const u=this.getSlice(t,e-i);!this.htmlMode||this.options.recognizeCDATA?(null===(r=(s=this.cbs).oncdatastart)||void 0===r||r.call(s),null===(a=(n=this.cbs).ontext)||void 0===a||a.call(n,u),null===(o=(h=this.cbs).oncdataend)||void 0===o||o.call(h)):(null===(c=(l=this.cbs).oncomment)||void 0===c||c.call(l,`[CDATA[${u}]]`),null===($=(_=this.cbs).oncommentend)||void 0===$||$.call(_)),this.startIndex=e+1}onend(){var t,e;if(this.cbs.onclosetag){this.endIndex=this.startIndex;for(let t=0;t=this.buffers[0].length;)this.shiftBuffer();let i=this.buffers[0].slice(t-this.bufferOffset,e-this.bufferOffset);for(;e-this.bufferOffset>this.buffers[0].length;)this.shiftBuffer(),i+=this.buffers[0].slice(0,e-this.bufferOffset);return i}shiftBuffer(){this.bufferOffset+=this.buffers[0].length,this.writeIndex--,this.buffers.shift()}write(t){var e,i;this.ended?null===(i=(e=this.cbs).onerror)||void 0===i||i.call(e,new Error(".write() after done!")):(this.buffers.push(t),this.tokenizer.running&&(this.tokenizer.write(t),this.writeIndex++))}end(t){var e,i;this.ended?null===(i=(e=this.cbs).onerror)||void 0===i||i.call(e,new Error(".end() after done!")):(t&&this.write(t),this.ended=!0,this.tokenizer.end())}pause(){this.tokenizer.pause()}resume(){for(this.tokenizer.resume();this.tokenizer.running&&this.writeIndex0?this.children[this.children.length-1]:null}get childNodes(){return this.children}set childNodes(t){this.children=t}}class hi extends ai{constructor(){super(...arguments),this.type=Ze.CDATA}get nodeType(){return 4}}class oi extends ai{constructor(){super(...arguments),this.type=Ze.Root}get nodeType(){return 9}}class li extends ai{constructor(t,e,i=[],s=("script"===t?Ze.Script:"style"===t?Ze.Style:Ze.Tag)){super(i),this.name=t,this.attribs=e,this.type=s}get nodeType(){return 1}get tagName(){return this.name}set tagName(t){this.name=t}get attributes(){return Object.keys(this.attribs).map((t=>{var e,i;return{name:t,value:this.attribs[t],namespace:null===(e=this["x-attribsNamespace"])||void 0===e?void 0:e[t],prefix:null===(i=this["x-attribsPrefix"])||void 0===i?void 0:i[t]}}))}}function ci(t,e=!1){let i;if(function(t){return t.type===Ze.Text}(t))i=new si(t.data);else if(function(t){return t.type===Ze.Comment}(t))i=new ri(t.data);else if(function(t){return(e=t).type===Ze.Tag||e.type===Ze.Script||e.type===Ze.Style;var e}(t)){const s=e?_i(t.children):[],r=new li(t.name,{...t.attribs},s);s.forEach((t=>t.parent=r)),null!=t.namespace&&(r.namespace=t.namespace),t["x-attribsNamespace"]&&(r["x-attribsNamespace"]={...t["x-attribsNamespace"]}),t["x-attribsPrefix"]&&(r["x-attribsPrefix"]={...t["x-attribsPrefix"]}),i=r}else if(function(t){return t.type===Ze.CDATA}(t)){const s=e?_i(t.children):[],r=new hi(s);s.forEach((t=>t.parent=r)),i=r}else if(function(t){return t.type===Ze.Root}(t)){const s=e?_i(t.children):[],r=new oi(s);s.forEach((t=>t.parent=r)),t["x-mode"]&&(r["x-mode"]=t["x-mode"]),i=r}else{if(!function(t){return t.type===Ze.Directive}(t))throw new Error(`Not implemented yet: ${t.type}`);{const e=new ni(t.name,t.data);null!=t["x-name"]&&(e["x-name"]=t["x-name"],e["x-publicId"]=t["x-publicId"],e["x-systemId"]=t["x-systemId"]),i=e}}return i.startIndex=t.startIndex,i.endIndex=t.endIndex,null!=t.sourceCodeLocation&&(i.sourceCodeLocation=t.sourceCodeLocation),i}function _i(t){const e=t.map((t=>ci(t,!0)));for(let t=1;t'"]/g,gi),fi(/["&\u00A0]/g,new Map([[34,"""],[38,"&"],[160," "]])),fi(/[&<>\u00A0]/g,new Map([[38,"&"],[60,"<"],[62,">"],[160," "]])),function(t){t[t.XML=0]="XML",t[t.HTML=1]="HTML"}(pi||(pi={})),function(t){t[t.UTF8=0]="UTF8",t[t.ASCII=1]="ASCII",t[t.Extensive=2]="Extensive",t[t.Attribute=3]="Attribute",t[t.Text=4]="Text"}(mi||(mi={})),new Map(["altGlyph","altGlyphDef","altGlyphItem","animateColor","animateMotion","animateTransform","clipPath","feBlend","feColorMatrix","feComponentTransfer","feComposite","feConvolveMatrix","feDiffuseLighting","feDisplacementMap","feDistantLight","feDropShadow","feFlood","feFuncA","feFuncB","feFuncG","feFuncR","feGaussianBlur","feImage","feMerge","feMergeNode","feMorphology","feOffset","fePointLight","feSpecularLighting","feSpotLight","feTile","feTurbulence","foreignObject","glyphRef","linearGradient","radialGradient","textPath"].map((t=>[t.toLowerCase(),t]))),new Map(["definitionURL","attributeName","attributeType","baseFrequency","baseProfile","calcMode","clipPathUnits","diffuseConstant","edgeMode","filterUnits","glyphRef","gradientTransform","gradientUnits","kernelMatrix","kernelUnitLength","keyPoints","keySplines","keyTimes","lengthAdjust","limitingConeAngle","markerHeight","markerUnits","markerWidth","maskContentUnits","maskUnits","numOctaves","pathLength","patternContentUnits","patternTransform","patternUnits","pointsAtX","pointsAtY","pointsAtZ","preserveAlpha","preserveAspectRatio","primitiveUnits","refX","refY","repeatCount","repeatDur","requiredExtensions","requiredFeatures","specularConstant","specularExponent","spreadMethod","startOffset","stdDeviation","stitchTiles","surfaceScale","systemLanguage","tableValues","targetX","targetY","textLength","viewBox","viewTarget","xChannelSelector","yChannelSelector","zoomAndPan"].map((t=>[t.toLowerCase(),t]))),new Set(["style","script","xmp","iframe","noembed","noframes","plaintext","noscript"]),new Set(["area","base","basefont","br","col","command","embed","frame","hr","img","input","isindex","keygen","link","meta","param","source","track","wbr"]),new Set(["mi","mo","mn","ms","mtext","annotation-xml","foreignObject","desc","title"]),new Set(["svg","math"]),function(t){t[t.DISCONNECTED=1]="DISCONNECTED",t[t.PRECEDING=2]="PRECEDING",t[t.FOLLOWING=4]="FOLLOWING",t[t.CONTAINS=8]="CONTAINS",t[t.CONTAINED_BY=16]="CONTAINED_BY"}(xi||(xi={}));class bi{constructor(){this._$textWidth=-1,this._$textHeight=-1,this._$widthTable=[],this._$heightTable=[],this._$ascentTable=[],this._$textTable=[],this._$lineTable=[]}get textWidth(){if(-1===this._$textWidth){this._$textWidth=0;for(let t=0;t{let r=i.lineTable.length-1;const n=s.width-e._$widthMargin()-4;for(let a=0;an){Ti=_,r++,l.line=r;const t={mode:"wrap",text:"",x:0,y:0,w:0,h:0,line:r,textFormat:h._$clone()};let e=1,s=!0;const n=/[0-9a-zA-Z?!;:.,?!。、;:〜]/g;for(;;){const t=i.textTable.length-e;if(0>=t){s=!1,e=0;break}const r=i.textTable[t];if(!r){s=!1,e=0;break}if("text"!==r.mode){s=!1;break}if(" "===r.text){e--;break}if(!r.text.match(n)){e--;break}e++}if(i.widthTable[r]=0,i.heightTable[r]=0,i.ascentTable[r]=0,e>0&&s){const s=i.textTable.length-e;i.textTable.splice(s,0,t),i.lineTable.push(t);const n=r-1;i.widthTable[n]=0,i.heightTable[n]=0,i.ascentTable[n]=0;for(let t=0;t{const s=t.trim().split(";"),r=[];for(let t=0;t{for(let s=0;se.size&&(e.size=1));break;case"color":e.color=xt(r.value);break;case"letterSpacing":e.letterSpacing=+r.value;break;case"leading":e.leading=+r.value;break;case"leftMargin":e.leftMargin=+r.value;break;case"rightMargin":e.rightMargin=+r.value;break;case"underline":e.underline=!0;break;case"bold":e.bold=!0;break;case"italic":e.italic=!0}}},Mi=(t,e)=>{Ti=0;const i=t.lineTable.length;vi.font=e._$generateFontStyle();const s=vi.measureText(""),r={mode:"break",text:"",x:0,y:0,w:0,h:s.fontBoundingBoxAscent+s.fontBoundingBoxDescent,line:i,textFormat:e._$clone()};t.heightTable[i]=0,t.ascentTable[i]=0,t.widthTable[i]=0,t.lineTable.push(r),t.textTable.push(r)},wi=(t,e,i,s)=>{for(let r=0;r{const e=t.heightTable.length-1;for(let i=1;i0)continue;const e=t.lineTable[i];t.heightTable[i]=e.h=t.heightTable[i-1]}};class Ci extends te{constructor(){super(),this._$background=!1,this._$backgroundColor=16777215,this._$border=!1,this._$borderColor=0,this._$htmlText="",this._$multiline=!1,this._$text="",this._$wordWrap=!1,this._$scrollX=0,this._$scrollY=0,this._$maxChars=0,this._$stopIndex=-1,this._$compositionStartIndex=-1,this._$compositionEndIndex=-1;const t=new be;t._$setDefault(),this._$defaultTextFormat=t,this._$rawHtmlText="",this._$bounds={xMin:0,xMax:100,yMin:0,yMax:100},this._$originBounds={xMin:0,xMax:100,yMin:0,yMax:100},this._$restrict="",this._$isHTML=!1,this._$textData=null,this._$autoSize="none",this._$autoFontSize=!1,this._$focusVisible=!1,this._$timerId=-1,this._$focusIndex=-1,this._$selectIndex=-1,this._$scrollEnabled=!0,this._$xScrollShape=null,this._$yScrollShape=null,this._$type="static",this._$focus=!1,this._$copyText="",this._$thickness=0,this._$thicknessColor=0,this._$textFormats=null,this._$cacheKeys=ht(),this._$cacheParams=ht(0,0,0)}static toString(){return"[class TextField]"}static get namespace(){return"next2d.display.TextField"}toString(){return"[object TextField]"}get namespace(){return"next2d.display.TextField"}get autoFontSize(){return this._$autoFontSize}set autoFontSize(t){t!==this._$autoFontSize&&(this._$autoFontSize=t,this._$reload())}get autoSize(){return this._$autoSize}set autoSize(t){t!==this._$autoSize&&(this._$autoSize=t,this._$reload())}get background(){return this._$background}set background(t){t!==this._$background&&(this._$background=!!t,this._$reset())}get backgroundColor(){return this._$backgroundColor}set backgroundColor(t){(t=dt(xt(t),0,16777215,16777215))!==this._$backgroundColor&&(this._$backgroundColor=t,this._$reset())}get border(){return this._$border}set border(t){t!==this._$border&&(this._$border=!!t,this._$reset())}get borderColor(){return this._$borderColor}set borderColor(t){(t=dt(xt(t),0,16777215,0))!==this._$borderColor&&(this._$borderColor=t,this._$reset())}get stopIndex(){return this._$stopIndex}set stopIndex(t){if(t|=0,this._$stopIndex===t)return;this._$stopIndex=t;const e=this.getTextData();if(!e.textTable.length)return;let i=2,s=0;for(let r=0;r=t){s=r;break}"break"===n.mode&&(a=!0,this._$scrollX=0,i=2),a&&s++}const r=e.textTable[s].line;let n=0;for(let t=0;t<=r;++t)n+=e.heightTable[t];const a=this.height;let h=0;for(let t=r;t>-1;--t){const i=e.heightTable[t];if(aa){const t=(this.textHeight-a)/a;this._$scrollY=v.min((n-h)/t,a)}const o=this.width;let l=0;for(let t=s;t>0;--t){const i=e.textTable[t];if("text"===i.mode){if(oo){const t=(this.textWidth-o)/o;this._$scrollX=v.min((i-l)/t,o+.5)}this._$doChanged()}get defaultTextFormat(){return this._$defaultTextFormat._$clone()}set defaultTextFormat(t){t._$merge(this._$defaultTextFormat),this._$defaultTextFormat=t,this._$reset()}get focus(){return this._$focus}set focus(t){if(this._$focus===t)return;if("input"!==this._$type)return;this._$focus=!!t;const e=this._$focus?Rt.FOCUS_IN:Rt.FOCUS_OUT;this.willTrigger(e)&&this.dispatchEvent(new Rt(e)),tr.value="",this._$focus?tr.focus():(this._$focusIndex=-1,this._$selectIndex=-1,this._$focusVisible=!1,L(this._$timerId),tr.blur()),this._$doChanged(),x()}get htmlText(){if(this._$htmlText)return this._$htmlText;const t=this.getTextData();let e=t.textTable[0].textFormat,i="";continue}const n=r.textFormat;if(!e._$isSame(n)){i+="e){this._$doChanged(),this._$scrollX=t,this._$xScrollShape.width=e*e/this.textWidth;const i=this._$parent;if(i){this._$xScrollShape.hasLocalVariable("job")&&this._$xScrollShape.getLocalVariable("job").stop(),this._$xScrollShape.alpha=.9,this._$xScrollShape.x=this.x+1+(e-1-this._$xScrollShape.width)/(e-1)*(this._$scrollX-1),this._$xScrollShape.y=this.y+this.height-this._$xScrollShape.height-.5,i.addChildAt(this._$xScrollShape,i.getChildIndex(this)+1);const t=xe.add(this._$xScrollShape,{alpha:.9},{alpha:0},.5,.2,pe.outQuad);t.addEventListener(It.COMPLETE,(t=>{const e=t.target.target;e.deleteLocalVariable("job"),e.parent&&e.parent.removeChild(e)})),t.start(),this._$xScrollShape.setLocalVariable("job",t)}}this.willTrigger(It.SCROLL)&&this.dispatchEvent(new It(It.SCROLL,!0))}}get scrollY(){return this._$scrollY}set scrollY(t){if(this._$scrollEnabled&&"none"===this._$autoSize&&(this._$multiline||this._$wordWrap)&&!(this._$xScrollShape&&this._$xScrollShape.hasLocalVariable("job")||(t=dt(t,0,this.height,0),this._$scrollY===t))){const e=this.height;if(this._$yScrollShape&&this.textHeight>e){this._$doChanged(),this._$scrollY=t,this._$yScrollShape.height=e*e/this.textHeight;const i=this._$parent;if(i){this._$yScrollShape.hasLocalVariable("job")&&this._$yScrollShape.getLocalVariable("job").stop(),this._$yScrollShape.alpha=.9,this._$yScrollShape.x=this.x+this.width-this._$yScrollShape.width-.5,this._$yScrollShape.y=this.y+.5+(e-1-this._$yScrollShape.height)/(e-1)*(this._$scrollY-1),i.addChildAt(this._$yScrollShape,i.getChildIndex(this)+1);const t=xe.add(this._$yScrollShape,{alpha:.9},{alpha:0},.5,.2,pe.outQuad);t.addEventListener(It.COMPLETE,(t=>{const e=t.target.target;e.deleteLocalVariable("job"),e.parent&&e.parent.removeChild(e)})),t.start(),this._$yScrollShape.setLocalVariable("job",t)}}this.willTrigger(It.SCROLL)&&this.dispatchEvent(new It(It.SCROLL,!0))}}get text(){if(!this._$isHTML)return this._$text;if(this._$rawHtmlText)return this._$rawHtmlText;let t="";const e=this.getTextData();for(let i=1;i-1){const e=this._$getBounds(null),i=v.abs(e.xMin);this._$originBounds.xMax=t+i,this._$originBounds.xMin=i,this._$bounds.xMax=this._$originBounds.xMax,this._$bounds.xMin=this._$originBounds.xMin,super.width=t,this._$reload()}}get height(){return super.height}set height(t){if(!C(t=+t)&&t>-1){const e=this._$getBounds(null),i=v.abs(e.yMin);this._$originBounds.yMax=t+i,this._$bounds.yMax=this._$originBounds.yMax,this._$bounds.yMin=this._$originBounds.yMin,super.height=t,this._$reload()}}get x(){const t=this._$transform.matrix,e=this._$getBounds(null);return t._$matrix[4]+e.xMin}set x(t){const e=this._$getBounds(null);super.x=t-e.xMin}get y(){const t=this._$transform.matrix,e=this._$getBounds(null);return t._$matrix[5]+e.yMin}set y(t){const e=this._$getBounds(null);super.y=t-e.yMin}appendText(t){const e=this.text;this.text=e+`${t}`}getLineText(t){if(!this._$text&&!this._$htmlText)return"";t|=0;let e="";const i=this.getTextData();for(let s=0;st)break;r.line===t&&"text"===r.mode&&(e+=r.text)}return e}replaceText(t,e,i){if(e|=0,(t|=0)>-1&&e>-1&&e>=t){const s=this.text;t>=s.length?e>=s.length&&e>=t&&(this.text=s+`${i}`):this.text=s.slice(0,t)+`${i}`+s.slice(e,s.length)}}getTextData(t=0){return null!==this._$textData||(this._$isHTML?this._$textData=((t,e,i)=>{const s=new bi;if(!t)return s;const r=t.trim().replace(/\r?\n/g,"").replace(/\t/g,""),n=e._$clone();i.subFontSize&&i.subFontSize>0&&n.size&&(n.size-=i.subFontSize,1>n.size&&(n.size=1));const a=function(t,e){const i=new ui(void 0,e);return new Je(i,e).end(t),i.root}(r);return Mi(s,n),wi(a,n,s,i),Si(s),s})(this._$htmlText,this._$defaultTextFormat,{width:this.width,multiline:this._$multiline,wordWrap:this._$wordWrap,subFontSize:t,textFormats:this._$textFormats}):this._$textData=((t,e,i)=>{const s=new bi;if(!t)return s;const r=i.multiline?t.split("\n"):[t.replace("\n","")];for(let t=0;t0&&n.size&&(n.size-=i.subFontSize,1>n.size&&(n.size=1)),(0===t||i.wordWrap||i.multiline)&&Mi(s,n);const a=r[t];a&&(Ti=0,yi(a,n,s,i))}return Si(s),s})(this._$text,this._$defaultTextFormat,{width:this.width,multiline:this._$multiline,wordWrap:this._$wordWrap,subFontSize:t,textFormats:this._$textFormats})),this._$textData}selectAll(){const t=this.getTextData();t.textTable.length&&(this._$selectIndex=1,this._$focusIndex=t.textTable.length)}copy(){if(-1===this._$focusIndex||-1===this._$selectIndex)return;let t="";const e=v.min(this._$focusIndex,this._$selectIndex),i=v.max(this._$focusIndex,this._$selectIndex)+1,s=this.getTextData();for(let r=e;rs)break;i.line===s&&"text"===i.mode&&(r+=i.w)}let n=2;const a=s-1;for(let e=1;ea)return this._$focusIndex="text"===i.mode?e-1:e,this._$selectIndex=-1,L(this._$timerId),void this._$blinking();if(i.line===a&&"text"===i.mode&&(n+=i.w,n>r))return this._$focusIndex=e,this._$selectIndex=-1,L(this._$timerId),void this._$blinking()}}arrowDown(){if(-1===this._$focusIndex)return;const t=this.getTextData();if(!t.textTable.length)return;const e=t.textTable[this._$focusIndex],i="text"===e.mode?e.line:e.line-1;if(i===t.lineTable.length-1)return;let s=2;for(let e=1;ei)break;r.line===i&&"text"===r.mode&&(s+=r.w)}let r=2;const n=i+1;for(let e=1;en)return this._$focusIndex="text"===i.mode?e-1:e,this._$selectIndex=-1,L(this._$timerId),void this._$blinking();if(i.line===n&&"text"===i.mode&&(r+=i.w,r>s))return this._$focusIndex=e,this._$selectIndex=-1,L(this._$timerId),void this._$blinking()}this._$focusIndex=t.textTable.length,this._$selectIndex=-1,L(this._$timerId),this._$blinking()}arrowLeft(){this._$focusIndex&&(this.getTextData().textTable.length&&this._$focusIndex<2?this._$focusIndex=1:(this._$focusIndex--,this._$selectIndex=-1,L(this._$timerId),this._$blinking()))}arrowRight(){this.getTextData().textTable.length!==this._$focusIndex&&(this._$focusIndex++,this._$selectIndex=-1,L(this._$timerId),this._$blinking())}deleteText(){if(this._$compositionStartIndex>-1)return;let t=0,e=0;if(this._$selectIndex>-1)t=v.min(this._$focusIndex,this._$selectIndex),e=v.max(this._$focusIndex,this._$selectIndex)+1,this._$focusIndex=t;else{if(2>this._$focusIndex)return;this._$focusIndex--}const i=this.getTextData(),s=i.textTable[this._$focusIndex];s&&"wrap"===s.mode&&this._$focusIndex--;const r=ht();let n="";for(let s=1;ss))switch(a.mode){case"break":r.push(a.textFormat),n+="\n";break;case"text":r.push(a.textFormat),n+=a.text;break;default:continue}}if(i.textTable.length===this._$focusIndex&&(r.pop(),n=n.slice(0,-1)),this._$selectIndex=-1,n){const t=this.textWidth,e=this.textHeight;if(this._$textFormats=r,this.text=n,this._$scrollX>0){const e=this.textWidth,i=this.width;switch(!0){case i>e:this._$scrollY=0;break;case t!==e:this._$scrollY-=(t-e)/(e/i)}}if(this._$scrollY>0){const t=this.textHeight,i=this.height;switch(!0){case i>t:this._$scrollY=0;break;case e!==t:this._$scrollY-=(e-t)/(t/i)}}this._$textFormats=null,ot(r)}else this.text=null,this._$scrollX=0,this._$scrollY=0,this._$focusIndex=0}compositionStart(){this._$compositionStartIndex=this._$focusIndex}compositionUpdate(t){if(this._$compositionEndIndex>-1){const t=this._$compositionStartIndex;this._$focusIndex=this._$compositionStartIndex,this._$selectIndex=this._$compositionEndIndex-1,this._$compositionStartIndex=-1,this.deleteText(),this._$compositionStartIndex=t,this._$selectIndex=-1}let e=this.getTextData();const i=ht(),s=t.length;let r="";if(e.textTable.length){for(let n=1;nthis._$compositionStartIndex&&n++}}this._$compositionEndIndex=this._$focusIndex=n;const a=cr(),h=v.min(e.textTable.length-1,this._$compositionEndIndex),o=e.textTable[h];if(o){const t=o.line;let i=0;for(let s=0;s-1){const t=this.getTextData();for(let e=this._$compositionStartIndex;e-1)return;this._$selectIndex>-1&&this.deleteText();const e=this.getTextData(),i=ht();let s="";for(let r=1;ri&&this.textWidth+4>this.width;)this._$reset(),this.getTextData(i++);if(this.height&&this.textHeight)for(;t>i&&this.textHeight+4>this.height;)this._$reset(),this.getTextData(i++)}this._$resize()}_$blinking(){this._$focusVisible=!this._$focusVisible,this._$doChanged(),x(),this._$timerId=+B((()=>{this._$blinking()}),500),this._$timerId|=0}_$setIndex(t,e){if("input"!==this._$type)return;const i=this.getTextData();if(!i.textTable.length)return this._$focusIndex=0,this._$selectIndex=-1,void this.setBlinkingTimer();const s=this.width,r=this.height;let n=0;this._$scrollX>0&&(n+=this._$scrollX*(this.textWidth-s)/s);let h=0;this._$scrollY&&(h+=this._$scrollY*(this.textHeight-r)/r);const o=a(),l=this.globalToLocal(new Dt(t,e)),c=l.x+n,_=l.y+h;let $=2,u=2,d=u+i.heightTable[0];for(let t=1;t$&&_>u&&d>_&&s>c){const e=t;switch(o){case Cs:case Rs:this._$selectIndex!==e&&this._$focusIndex===e&&(this._$selectIndex=e,this._$focusIndex!==e&&(this._$focusVisible=!1,L(this._$timerId),this._$doChanged(),x()));break;default:(this._$focusIndex!==e||this._$selectIndex>-1)&&(this._$focusIndex=e,this._$selectIndex=-1,this.setBlinkingTimer())}return}$=2,u+=i.heightTable[e.line-1],d=u+i.heightTable[e.line];break;case"text":if(t===i.textTable.length-1&&c>$&&_>u&&d>_&&s>c){const t=i.textTable.length;switch(o){case Cs:case Rs:this._$selectIndex!==t&&(this._$selectIndex=t,this._$focusIndex!==t&&(this._$focusVisible=!1,L(this._$timerId),this._$doChanged(),x()));break;default:(this._$focusIndex!==t||this._$selectIndex>-1)&&(this._$focusIndex=t,this._$selectIndex=-1,this.setBlinkingTimer())}return}if(c>$&&_>u&&d>_&&$+e.w>c){let s=t;switch(o){case Cs:case Rs:this._$focusIndex>s?this._$focusIndex===s+1?$+e.w/2c&&(s=-1):$+e.w/2>c&&(s-=1),this._$selectIndex!==s&&(this._$selectIndex=s,this._$selectIndex>-1&&(this._$focusVisible=!1,L(this._$timerId)),this._$doChanged(),x());break;default:if($+e.w/2-1)&&(this._$focusIndex=s,this._$selectIndex=-1,this.setBlinkingTimer())}return}$+=e.w}}switch(o){case Cs:case Rs:this._$focusIndex=-1,this._$selectIndex=-1;break;default:this._$focusIndex=i.textTable.length,this._$selectIndex=-1,this.setBlinkingTimer()}}setBlinkingTimer(){this._$focusVisible=!1,this._$doChanged(),x(),L(this._$timerId),this._$timerId=+B((()=>{this._$blinking()}),500),this._$timerId|=0}_$resize(){if("none"!==this._$autoSize){const t=this._$defaultTextFormat,e=this.textWidth+4+t._$widthMargin();if(this._$wordWrap)this._$bounds.xMax=this._$originBounds.xMax,this._$bounds.xMin=this._$originBounds.xMin;else switch(this._$autoSize){case"left":case"center":this._$bounds.xMax=e+this._$bounds.xMin;break;case"right":this._$bounds.xMax=this._$originBounds.xMax-(this._$originBounds.xMax-this._$originBounds.xMin-(e-this._$originBounds.xMin))}this._$bounds.yMax=this.textHeight+this._$originBounds.yMin+4}else this._$scrollEnabled&&(this._$xScrollShape||(this._$xScrollShape=new ge,this._$xScrollShape.graphics.beginFill("#000",.3).drawRoundRect(0,0,3,3,3),this._$xScrollShape.scale9Grid=new Vt(1.5,1.5,.1,.1)),this._$yScrollShape||(this._$yScrollShape=new ge,this._$yScrollShape.graphics.beginFill("#000",.3).drawRoundRect(0,0,3,3,3),this._$yScrollShape.scale9Grid=new Vt(1.5,1.5,.1,.1)))}_$getAlignOffset(t,e){const i=this.getTextData().getLineWidth(t.line),s=t.textFormat,r=s.leftMargin||0;if(!this._$wordWrap&&i>e)return v.max(0,r);const n=s.rightMargin||0;return"center"===s.align||"center"===this._$autoSize?v.max(0,e/2-r-n-i/2-2):"right"===s.align||"right"===this._$autoSize?v.max(0,e-r-i-n-4):v.max(0,r)}_$getBounds(t=null){if(t){let e=t;const i=this._$transform._$rawMatrix();return 1===i[0]&&0===i[1]&&0===i[2]&&1===i[3]&&0===i[4]&&0===i[5]||(e=gt(t,i)),pt(this._$bounds,e)}return Q(this._$bounds.xMin,this._$bounds.xMax,this._$bounds.yMin,this._$bounds.yMax)}_$buildCharacter(t){const e=this._$defaultTextFormat;switch(e.font=t.font,e.size=0|t.size,e.align=t.align,e.color=0|t.color,e.leading=t.leading,e.letterSpacing=t.letterSpacing,e.leftMargin=t.leftMargin,e.rightMargin=t.rightMargin,t.fontType){case 1:e.bold=!0;break;case 2:e.italic=!0;break;case 3:e.bold=!0,e.italic=!0}switch(this._$type=t.inputType,this._$multiline=!!t.multiline,this._$wordWrap=!!t.wordWrap,this._$border=!!t.border,this._$scrollEnabled=!!t.scroll,this._$thickness=0|t.thickness,this._$thicknessColor=0|t.thicknessColor,this._$bounds.xMin=t.originBounds.xMin,this._$bounds.xMax=t.originBounds.xMax,this._$bounds.yMin=t.originBounds.yMin,this._$bounds.yMax=t.originBounds.yMax,this._$originBounds.xMin=t.originBounds.xMin,this._$originBounds.xMax=t.originBounds.xMax,this._$originBounds.yMin=t.originBounds.yMin,this._$originBounds.yMax=t.originBounds.yMax,t.autoSize){case 1:this.autoSize=t.align;break;case 2:this.autoFontSize=!0}this.text=t.text,Mr&&this._$stage&&this._$createWorkerInstance()}_$sync(t){this._$buildCharacter(t)}_$build(t,e){const i=this._$baseBuild(t,e);return this._$buildCharacter(i),i}_$clip(t,e){const i=this._$getBounds(),s=i.xMax,r=i.xMin,n=i.yMax,a=i.yMin;J(i);const h=v.ceil(v.abs(s-r)),o=v.ceil(v.abs(n-a));if(!h||!o)return;let l=e;const c=this._$transform._$rawMatrix();1===c[0]&&0===c[1]&&0===c[2]&&1===c[3]&&0===c[4]&&0===c[5]||(l=gt(e,c)),t.reset(),t.setTransform(e[0],e[1],e[2],e[3],e[4],e[5]),t.beginPath(),t.moveTo(0,0),t.lineTo(h,0),t.lineTo(h,o),t.lineTo(0,o),t.lineTo(0,0),t.clip(),l!==e&&st(l)}_$draw(t,e,i){if(!this._$visible)return;if(-1===this._$focusIndex&&!this._$background&&!this._$border&&!this.text)return;let s=i;const r=this._$transform._$rawColorTransform();1===r[0]&&1===r[1]&&1===r[2]&&1===r[3]&&0===r[4]&&0===r[5]&&0===r[6]&&0===r[7]||(s=ft(i,r));const n=dt(s[3]+s[7]/255,0,1);if(!n)return;let a=e;const h=this._$transform._$rawMatrix();1===h[0]&&0===h[1]&&0===h[2]&&1===h[3]&&0===h[4]&&0===h[5]||(a=gt(e,h));const o=this._$getBounds(null);o.xMin-=this._$thickness,o.xMax+=this._$thickness,o.yMin-=this._$thickness,o.yMax+=this._$thickness;const l=pt(o,a),c=+l.xMax,_=+l.xMin,$=+l.yMax,u=+l.yMin;J(l);const d=v.ceil(v.abs(c-_)),g=v.ceil(v.abs($-u));switch(!0){case 0===d:case 0===g:case d===-1/0:case g===-1/0:case d===b:case g===b:return}let f=+v.sqrt(a[0]*a[0]+a[1]*a[1]);if(!E.isInteger(f)){const t=f.toString(),e=t.indexOf("e");-1!==e&&(f=+t.slice(0,e)),f=+f.toFixed(4)}let p=+v.sqrt(a[2]*a[2]+a[3]*a[3]);if(!E.isInteger(p)){const t=p.toString(),e=t.indexOf("e");-1!==e&&(p=+t.slice(0,e)),p=+p.toFixed(4)}const m=this._$filters||this.filters,x=null!==m&&m.length>0&&this._$canApply(m);let T=Q(0,d,0,g);if(x&&m)for(let t=0;tA.width||u-T.yMin>A.height)return void J(T);if(0>_+T.xMax||0>u+T.yMax)return void J(T);if(J(T),this._$isUpdated()&&(wt.removeCache(this._$instanceId),t.cachePosition=null,this._$cacheKeys.length=0),!this._$cacheKeys.length||this._$cacheParams[0]!==f||this._$cacheParams[1]!==p||this._$cacheParams[2]!==i[7]){const t=ht(f,p);this._$cacheKeys=wt.generateKeys(this._$instanceId,t),ot(t),this._$cacheParams[0]=f,this._$cacheParams[1]=p,this._$cacheParams[2]=i[7]}const M=this._$blendMode||this.blendMode;if(t.cachePosition=wt.get(this._$cacheKeys),!t.cachePosition){const e=v.min(1,v.max(f,p)),i=v.ceil(v.abs(o.xMax-o.xMin)*f),r=v.ceil(v.abs(o.yMax-o.yMin)*p),n=wt.getCanvas();n.width=i+2*e,n.height=r+2*e;const a=n.getContext("2d");if(!a)throw new Error("the context is null.");if(this._$background||this._$border){if(a.beginPath(),a.moveTo(0,0),a.lineTo(i,0),a.lineTo(i,r),a.lineTo(0,r),a.lineTo(0,0),this._$background){const t=Et(this._$backgroundColor),e=v.max(0,v.min(255*t.A+s[7],255))/255;a.fillStyle=`rgba(${t.R},${t.G},${t.B},${e})`,a.fill()}if(this._$border){const t=Et(this._$borderColor),i=v.max(0,v.min(255*t.A+s[7],255))/255;a.lineWidth=e,a.strokeStyle=`rgba(${t.R},${t.G},${t.B},${i})`,a.stroke()}}a.save(),a.beginPath(),a.moveTo(2,2),a.lineTo(i-2,2),a.lineTo(i-2,r-2),a.lineTo(2,r-2),a.lineTo(2,2),a.clip();let h=2;if(this._$scrollX>0){const t=(this.textWidth-this.width)/this.width;h+=-this._$scrollX*t}let l=2;if(this._$scrollY>0){const t=(this.textHeight-this.height)/this.height;l+=-this._$scrollY*t}a.setTransform(f,0,0,p,h*f,l*p),a.beginPath(),this._$doDraw(a,s,i/f,e),a.restore();const c=y.createCachePosition(i,r),_=y.createTextureFromCanvas(a.canvas);t.drawTextureFromRect(_,c),t.cachePosition=c,wt.set(this._$cacheKeys,c),wt.destroy(a)}let w=!1,S=0,C=0;if(m&&m.length&&this._$canApply(m)){w=!0;const e=this._$drawFilter(t,a,m,d,g);e.offsetX&&(S=e.offsetX),e.offsetY&&(C=e.offsetY),t.cachePosition=e}const I=v.atan2(a[1],a[0]),F=v.atan2(-a[2],a[3]);if(w||!I&&!F)t.setTransform(1,0,0,1,_-S,u-C);else{const e=o.xMin*f,i=o.yMin*p,s=v.cos(I),r=v.sin(I),n=v.cos(F),h=v.sin(F);t.setTransform(s,r,-h,n,e*s-i*h+a[4],e*r+i*n+a[5])}t.cachePosition&&(t.globalAlpha=n,t.imageSmoothingEnabled=!0,t.globalCompositeOperation=M,t.drawInstance(_-S,u-C,c,$,i),t.cachePosition=null),J(o),a!==e&&st(a),s!==i&&nt(s)}_$doDraw(t,e,i,s){const r=this.getTextData();if(!r.textTable.length&&this._$focusIndex>-1&&this._$focusVisible){const i=this._$defaultTextFormat,s=Et(i.color||0),r=v.max(0,v.min(255*s.A+e[7],255))/255;return t.strokeStyle=`rgba(${s.R},${s.G},${s.B},${r})`,t.beginPath(),t.moveTo(0,0),t.lineTo(0,0+(i.size||12)),void t.stroke()}if(this._$selectIndex>-1&&this._$focusIndex>-1){const e=r.textTable.length-1;let s=0,n=0;this._$focusIndex<=this._$selectIndex?(s=v.min(this._$focusIndex,e),n=v.min(this._$selectIndex,e)):(s=v.min(this._$selectIndex,e),n=v.min(this._$focusIndex-1,e));const a=r.textTable[s],h=r.lineTable[a.line],o=this._$getAlignOffset(h,i);let l=0;if(s&&"text"===a.mode){let t=s;for(;t;){const e=r.textTable[--t];if("text"!==e.mode)break;l+=e.w}}t.fillStyle="#b4d7ff";let c=0;for(let e=s;e<=n;++e){const i=r.textTable[e];if("text"===i.mode&&(c+=i.w,e!==n))continue;let s=0;const a="text"===i.mode?i.line:i.line-1;for(let t=0;t0){const t=(this.textWidth-n)/n;a=this._$scrollX*t}const h=n+a,o=this.height;let l=0;if(this._$scrollY>0){const t=(this.textHeight-o)/o;l=this._$scrollY*t}const c=o+l;let _=0,$=0,u=0,d=0,g=!1,f=-1;for(let n=0;n-1&&f>this._$stopIndex))break;if(g&&"text"===o.mode)continue;const p=o.textFormat;if("none"===this._$autoSize){if($>c)break;if("text"===o.mode&&(a>_+o.w||_>h)){_+=o.w;continue}}const m=Et(p.color||0),x=v.max(0,v.min(255*m.A+e[7],255))/255;if(t.fillStyle=`rgba(${m.R},${m.G},${m.B},${x})`,this._$focusVisible&&this._$focusIndex===n){const e=_+u+.1;let i=o.line,s=o.y,n=r.ascentTable[i];"text"!==o.mode&&(s="break"===o.mode?o.h:r.ascentTable[i-1],i>0&&!r.ascentTable[i-1]?(i=o.line,n=r.ascentTable[i-1]):(i=o.line-1,n=r.ascentTable[i]));for(let t=0;t$+r.heightTable[b]){g=!0;continue}d=r.ascentTable[b],u=this._$getAlignOffset(o,i),g=!1;break;case"text":{t.beginPath(),t.font=At(p.font||"",p.size||0,!!p.italic,!!p.bold);const i=_+u,r=$+d;if(p.underline){const n=Et(p.color||0),a=v.max(0,v.min(255*n.A+e[7],255))/255;t.lineWidth=s,t.strokeStyle=`rgba(${n.R},${n.G},${n.B},${a})`,t.beginPath(),t.moveTo(i,r+2),t.lineTo(i+o.w,r+2),t.stroke()}this._$thickness&&t.strokeText(o.text,i,r),t.fillText(o.text,i,r),_+=o.w}}}if(this._$focusVisible&&this._$focusIndex>=r.textTable.length){const i=r.textTable[this._$focusIndex-1];if(i){const s=Et(i.textFormat.color||0),r=v.max(0,v.min(255*s.A+e[7],255))/255;t.strokeStyle=`rgba(${s.R},${s.G},${s.B},${r})`;const n=_+u+.1,a=$+d;t.beginPath(),"text"===i.mode?(t.moveTo(n,a-i.y),t.lineTo(n,a)):(t.moveTo(n,a+i.h),t.lineTo(n,a)),t.stroke()}}}_$mouseHit(t,e,i){return!!this._$visible&&this._$hit(t,e,i)}_$hit(t,e,i){let s=e;const r=this._$transform._$rawMatrix();1===r[0]&&0===r[1]&&0===r[2]&&1===r[3]&&0===r[4]&&0===r[5]||(s=gt(e,r));const n=this._$getBounds(null),a=pt(n,s),h=+a.xMax,o=+a.xMin,l=+a.yMax,c=+a.yMin;J(a),J(n);const _=v.ceil(v.abs(h-o)),$=v.ceil(v.abs(l-c));return t.setTransform(1,0,0,1,o,c),t.beginPath(),t.moveTo(0,0),t.lineTo(_,0),t.lineTo(_,$),t.lineTo(0,$),t.lineTo(0,0),s!==e&&st(s),t.isPointInPath(i.x,i.y)}_$createWorkerInstance(){if(this._$created||!Mr)return;this._$created=!0;const t=this._$getBounds(),e={command:"createTextField",buffer:new Float32Array,instanceId:this._$instanceId,parentId:this._$parent?this._$parent._$instanceId:-1,xMin:t.xMin,yMin:t.yMin,xMax:t.xMax,yMax:t.yMax,limitWidth:this.width,limitHeight:this.height,textHeight:this.textHeight,autoSize:this._$autoSize,wordWrap:this._$wordWrap,border:this._$border,background:this._$background,thickness:this._$thickness};this._$border&&(e.borderColor=this._$borderColor),this._$background&&(e.backgroundColor=this._$backgroundColor),this._$thickness&&(e.thicknessColor=this._$backgroundColor),this._$characterId>-1&&(e.characterId=this._$characterId),this._$loaderInfo&&(e.loaderInfoId=this._$loaderInfo._$id),this._$scale9Grid&&(e.grid={x:this._$scale9Grid.x,y:this._$scale9Grid.y,w:this._$scale9Grid.width,h:this._$scale9Grid.height}),Mr.postMessage(e)}_$postProperty(){if(!Mr)return;const t=this._$createMessage(),e=this._$getBounds(null);t.xMin=e.xMin,t.yMin=e.yMin,t.xMax=e.xMax,t.yMax=e.yMax,J(e),this._$isUpdated()&&(t.limitWidth=this.width,t.limitHeight=this.height,t.textHeight=this.textHeight,t.autoSize=this._$autoSize,t.wordWrap=this._$wordWrap,t.border=this._$border,this._$border&&(t.borderColor=this._$borderColor),t.background=this._$background,this._$background&&(t.backgroundColor=this._$backgroundColor),t.thickness=this._$thickness,this._$thickness&&(t.thicknessColor=this._$backgroundColor)),Mr.postMessage(t),this._$posted=!0,this._$updated=!1}}class Ii{constructor(){this._$rgb="rgb",this._$mode="pad",this._$type="linear",this._$focalPointRatio=0,this._$points=it(),this._$stops=ht()}dispose(){const t=this._$stops;for(let i=0;i{switch(!0){case t[0]>e[0]:return 1;case e[0]>t[0]:return-1;default:return 0}})),this._$stops}linear(t,e,i,s,r="rgb",n="pad"){return this._$type="linear",this._$points[0]=t,this._$points[1]=e,this._$points[2]=i,this._$points[3]=s,this._$rgb=r,this._$mode=n,this._$stops.length&&(this._$stops.length=0),this}radial(t,e,i,s,r,n,a="rgb",h="pad",o=0){return this._$type="radial",this._$points[0]=t,this._$points[1]=e,this._$points[2]=i,this._$points[3]=s,this._$points[4]=r,this._$points[5]=n,this._$rgb=a,this._$mode=h,this._$focalPointRatio=dt(o,-.975,.975,0),this._$stops.length&&(this._$stops.length=0),this}addColorStop(t,e){this._$stops.push(ht(t,e))}}class Fi{constructor(t,e,i,s){this._$context=t,this._$texture=e,this._$repeat=i,this._$colorTransform=s}get texture(){return this._$texture}get repeat(){return this._$repeat}get colorTransform(){return this._$colorTransform}}class Ri{constructor(){this._$fillStyle=Z(1,1,1,1),this._$strokeStyle=Z(1,1,1,1),this._$lineWidth=1,this._$lineCap="round",this._$lineJoin="round",this._$miterLimit=5}get miterLimit(){return this._$miterLimit}set miterLimit(t){this._$miterLimit=t}get lineWidth(){return this._$lineWidth}set lineWidth(t){this._$lineWidth=t}get lineCap(){return this._$lineCap}set lineCap(t){this._$lineCap=t}get lineJoin(){return this._$lineJoin}set lineJoin(t){this._$lineJoin=t}get fillStyle(){return this._$fillStyle}set fillStyle(t){this._$fillStyle instanceof A&&tt(this._$fillStyle),this._$fillStyle=t}get strokeStyle(){return this._$strokeStyle}set strokeStyle(t){this._$strokeStyle instanceof A&&tt(this._$strokeStyle),this._$strokeStyle=t}clear(){this._$lineWidth=1,this._$lineCap="round",this._$lineJoin="round",this._$miterLimit=5,this._$clearFill(),this._$clearStroke()}_$clearFill(){if(this._$fillStyle instanceof Ii)return this._$fillStyle.dispose(),void(this._$fillStyle=Z(1,1,1,1));this._$fillStyle instanceof Fi?this._$fillStyle=Z(1,1,1,1):this._$fillStyle.fill(1)}_$clearStroke(){if(this._$strokeStyle instanceof Ii)return this._$strokeStyle.dispose(),void(this._$strokeStyle=Z(1,1,1,1));this._$strokeStyle instanceof Fi?this._$strokeStyle=Z(1,1,1,1):this._$strokeStyle.fill(1)}}let Bi=2048;class Li{constructor(t){t.pixelStorei(t.UNPACK_ALIGNMENT,1),t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,!0),this._$gl=t,this._$objectPool=[],this._$objectPoolArea=0,this._$activeTexture=-1,this._$boundTextures=[null,null,null],this._$maxWidth=0,this._$maxHeight=0,this._$atlasTextures=[],this._$atlasCacheMap=new Map,this._$positionObjectArray=[],this._$nodeObjectArray=[],this._$atlasNodes=new Map}createTextureAtlas(){const t=this._$gl.createTexture();t.width=Bi,t.height=Bi,this._$gl.activeTexture(this._$gl.TEXTURE3),this._$gl.bindTexture(this._$gl.TEXTURE_2D,t),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_WRAP_S,this._$gl.CLAMP_TO_EDGE),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_WRAP_T,this._$gl.CLAMP_TO_EDGE),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_MIN_FILTER,this._$gl.NEAREST),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_MAG_FILTER,this._$gl.NEAREST),this._$gl.texStorage2D(this._$gl.TEXTURE_2D,1,this._$gl.RGBA8,Bi,Bi),this._$gl.bindTexture(this._$gl.TEXTURE_2D,null),this._$activeTexture>-1&&this._$gl.activeTexture(this._$activeTexture);const e=this._$atlasTextures.length;this._$atlasNodes.set(e,[]),this._$atlasCacheMap.set(e,[]),this._$atlasTextures.push(t)}getAtlasTexture(t){return this._$atlasTextures[t]}getNode(t,e,i,s){const r=this._$nodeObjectArray.length?this._$nodeObjectArray.pop():{x:0,y:0,w:0,h:0};return r.x=t,r.y=e,r.w=i,r.h=s,r}createCachePosition(t,e){const i=this._$positionObjectArray.length?this._$positionObjectArray.pop():{index:0,x:0,y:0,w:0,h:0};i.x=i.y=0,i.w=t,i.h=e;for(const[s,r]of this._$atlasNodes){if(!r.length)return t>e?(Bi-t-1>0&&r.push(this.getNode(t+1,0,Bi-t-1,e)),Bi-e-1>0&&r.push(this.getNode(0,e+1,Bi,Bi-e-1))):(Bi-e-1>0&&r.push(this.getNode(0,e+1,t,Bi-e-1)),Bi-t-1>0&&r.push(this.getNode(t+1,0,Bi-t-1,Bi))),i.index=s,this._$atlasCacheMap.get(i.index).push(i),i;const n=r.length;for(let a=0;an.w||e>n.h))return i.index=s,i.x=n.x,i.y=n.y,this._$atlasCacheMap.get(i.index).push(i),n.w!==t||n.h!==e?t>e?(n.h-e-1>0&&r.push(this.getNode(n.x,n.y+e+1,n.w,n.h-e-1)),n.w-t-1>0?(n.x=n.x+t+1,n.w=n.w-t-1,n.h=e):(r.splice(a,1),this._$nodeObjectArray.push(n))):(n.w-t-1>0&&r.push(this.getNode(n.x+t+1,n.y,n.w-t-1,n.h)),n.h-e-1>0?(n.y=n.y+e+1,n.w=t,n.h=n.h-e-1):(r.splice(a,1),this._$nodeObjectArray.push(n))):(r.splice(a,1),this._$nodeObjectArray.push(n)),i}}const s=this._$atlasTextures.length;this.createTextureAtlas();const r=this._$atlasNodes.get(s);return t>e?(Bi-t-1>0&&r.push(this.getNode(t+1,0,Bi-t-1,e)),Bi-e-1>0&&r.push(this.getNode(0,e+1,Bi,Bi-e-1))):(Bi-e-1>0&&r.push(this.getNode(0,e+1,t,Bi-e-1)),Bi-t-1>0&&r.push(this.getNode(t+1,0,Bi-t-1,Bi))),i.index=s,this._$atlasCacheMap.get(i.index).push(i),i}releasePosition(t){var e;this._$atlasNodes.has(t.index)&&(null===(e=this._$atlasNodes.get(t.index))||void 0===e||e.unshift(this.getNode(t.x,t.y,t.w,t.h)),this._$positionObjectArray.push(t))}clearCache(){for(const t of this._$atlasCacheMap.values())t.length=0;for(const t of this._$atlasNodes.values())t.length=0}_$createTexture(t,e){const i=this._$gl.createTexture();return i.width=0,i.height=0,i.area=0,i.dirty=!0,i.smoothing=!0,this.bind0(i,!1),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_WRAP_S,this._$gl.CLAMP_TO_EDGE),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_WRAP_T,this._$gl.CLAMP_TO_EDGE),i.width=t,i.height=e,i.area=t*e,i.dirty=!1,this._$gl.texStorage2D(this._$gl.TEXTURE_2D,1,this._$gl.RGBA8,t,e),i}_$getTexture(t,e){for(let i=0;ithis._$maxWidth*this._$maxHeight*2)this._$gl.deleteTexture(t);else if(t.dirty=!0,this._$objectPool.push(t),this._$objectPoolArea+=t.area,this._$objectPool.length&&this._$objectPoolArea>this._$maxWidth*this._$maxHeight*10){const t=this._$objectPool.shift();this._$objectPoolArea-=t.area,this._$gl.deleteTexture(t)}}bind0(t,e=null){this._$bindTexture(2,this._$gl.TEXTURE2,null,null),this._$bindTexture(1,this._$gl.TEXTURE1,null,null),this._$bindTexture(0,this._$gl.TEXTURE0,t,e)}bind01(t,e,i=null){this._$bindTexture(2,this._$gl.TEXTURE2,null,null),this._$bindTexture(1,this._$gl.TEXTURE1,e,i),this._$bindTexture(0,this._$gl.TEXTURE0,t,i)}bind012(t,e,i,s=null){this._$bindTexture(2,this._$gl.TEXTURE2,i,s),this._$bindTexture(1,this._$gl.TEXTURE1,e,null),this._$bindTexture(0,this._$gl.TEXTURE0,t,null)}bind02(t,e,i=null){this._$bindTexture(2,this._$gl.TEXTURE2,e,i),this._$bindTexture(1,this._$gl.TEXTURE1,null,null),this._$bindTexture(0,this._$gl.TEXTURE0,t,null)}_$bindTexture(t,e,i=null,s=null){const r=i!==this._$boundTextures[t],n=null!==s&&null!==i&&s!==i.smoothing;if((r||n||e===this._$gl.TEXTURE0)&&e!==this._$activeTexture&&(this._$activeTexture=e,this._$gl.activeTexture(e)),r&&(this._$boundTextures[t]=i,this._$gl.bindTexture(this._$gl.TEXTURE_2D,i)),n){i&&(i.smoothing=!!s);const t=s?this._$gl.LINEAR:this._$gl.NEAREST;this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_MIN_FILTER,t),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_MAG_FILTER,t)}}}class Pi{constructor(t){this._$gl=t,this._$objectPool=ht(),this._$objectPoolArea=0,this._$maxWidth=0,this._$maxHeight=0}set maxWidth(t){this._$maxWidth=t}set maxHeight(t){this._$maxHeight=t}_$createStencilBuffer(){const t=this._$gl.createRenderbuffer();if(!t)throw new Error("the stencil buffer is null.");return t.width=0,t.height=0,t.area=0,t.dirty=!0,t}_$getStencilBuffer(t,e){const i=this._$objectPool.length;for(let s=0;s100){const t=this._$objectPool.shift();if(t)return this._$objectPoolArea-=t.area,t}return this._$createStencilBuffer()}create(t,e){const i=this._$getStencilBuffer(t,e);return i.width===t&&i.height===e||(i.width=t,i.height=e,i.area=t*e,i.dirty=!1,this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,i),this._$gl.renderbufferStorage(this._$gl.RENDERBUFFER,this._$gl.STENCIL_INDEX8,t,e)),i}release(t){if(t.area>this._$maxWidth*this._$maxHeight*2)this._$gl.deleteRenderbuffer(t);else if(t.dirty=!0,this._$objectPool.push(t),this._$objectPoolArea+=t.area,this._$objectPoolArea>this._$maxWidth*this._$maxHeight*10){const t=this._$objectPool.shift();t&&(this._$objectPoolArea-=t.area,this._$gl.deleteRenderbuffer(t))}}}class ki{constructor(t,e){this._$gl=t,this._$samples=e,this._$objectPool=ht()}set samples(t){this._$samples=t}_$createColorBuffer(){const t=this._$gl.createRenderbuffer();if(!t)throw new Error("the color buffer is null.");const e=this._$gl.createRenderbuffer();if(!e)throw new Error("the stencil buffer is null.");return t.stencil=e,t.samples=0,t.width=0,t.height=0,t.area=0,t.dirty=!0,t}_$getColorBuffer(t){if(!this._$objectPool.length)return this._$createColorBuffer();const e=this._$bsearch(t);if(e1;){const s=v.floor((i+e)/2);t<=this._$objectPool[s].area?i=s:e=s}return i}}class Ni{constructor(t,e){this._$gl=t,this._$objectPool=[],this._$frameBuffer=t.createFramebuffer(),t.bindFramebuffer(t.READ_FRAMEBUFFER,this._$frameBuffer),this._$frameBufferTexture=t.createFramebuffer(),this._$currentAttachment=null,this._$isBinding=!1,this._$textureManager=new Li(t),this._$stencilBufferPool=new Pi(t),this._$colorBufferPool=new ki(t,e),this._$isRenderBinding=!1,this._$colorBuffer=this._$gl.createRenderbuffer(),this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,this._$colorBuffer),this._$gl.renderbufferStorageMultisample(this._$gl.RENDERBUFFER,e,this._$gl.RGBA8,Bi,Bi),this._$stencilBuffer=this._$gl.createRenderbuffer(),this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,this._$stencilBuffer),this._$gl.renderbufferStorageMultisample(this._$gl.RENDERBUFFER,e,this._$gl.STENCIL_INDEX8,Bi,Bi)}bindRenderBuffer(){this._$isBinding||(this._$isBinding=!0,this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,this._$frameBuffer)),this._$isRenderBinding||(this._$isRenderBinding=!0,this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,this._$colorBuffer),this._$gl.framebufferRenderbuffer(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.RENDERBUFFER,this._$colorBuffer),this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,this._$stencilBuffer),this._$gl.framebufferRenderbuffer(this._$gl.FRAMEBUFFER,this._$gl.STENCIL_ATTACHMENT,this._$gl.RENDERBUFFER,this._$stencilBuffer))}get currentAttachment(){return this._$currentAttachment}get textureManager(){return this._$textureManager}createCacheAttachment(t,e,i=!1,s=0){const r=this._$objectPool.pop()||{width:0,height:0,color:null,texture:null,msaa:!1,stencil:null,mask:!1,clipLevel:0,isActive:!1},n=this._$textureManager.create(t,e);return r.width=t,r.height=e,i?(r.color=this._$colorBufferPool.create(t,e,s),r.texture=n,r.msaa=!0,r.stencil=r.color.stencil):(r.color=n,r.texture=n,r.msaa=!1,r.stencil=this._$stencilBufferPool.create(t,e)),r.mask=!1,r.clipLevel=0,r.isActive=!0,r}clearCache(){this._$textureManager.clearCache()}setMaxSize(t,e){this._$stencilBufferPool._$maxWidth=t,this._$stencilBufferPool._$maxHeight=e,this._$textureManager._$maxWidth=t,this._$textureManager._$maxHeight=e}createTextureAttachment(t,e){const i=this._$objectPool.pop()||{width:0,height:0,color:null,texture:null,msaa:!1,stencil:null,mask:!1,clipLevel:0,isActive:!1},s=this._$textureManager.create(t,e);return i.width=t,i.height=e,i.color=s,i.texture=s,i.msaa=!1,i.stencil=null,i.mask=!1,i.clipLevel=0,i.isActive=!0,i}createTextureAttachmentFrom(t){const e=this._$objectPool.pop()||{width:0,height:0,color:null,texture:null,msaa:!1,stencil:null,mask:!1,clipLevel:0,isActive:!0};return e.width=t.width,e.height=t.height,e.color=t,e.texture=t,e.msaa=!1,e.stencil=null,e.mask=!1,e.clipLevel=0,e.isActive=!0,e}releaseAttachment(t=null,e=!1){t&&t.isActive&&(t.msaa?t.color instanceof WebGLRenderbuffer&&this._$colorBufferPool.release(t.color):t.stencil&&this._$stencilBufferPool.release(t.stencil),e&&t.texture&&this._$textureManager.release(t.texture),t.color=null,t.texture=null,t.stencil=null,t.isActive=!1,this._$objectPool.push(t))}bind(t){this._$currentAttachment=t,this._$isBinding||(this._$isBinding=!0,this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,this._$frameBuffer)),t.msaa?t.color instanceof WebGLRenderbuffer&&(this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,t.color),this._$gl.framebufferRenderbuffer(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.RENDERBUFFER,t.color)):t.color instanceof WebGLTexture&&(t.color&&this._$textureManager.bind0(t.color),this._$gl.framebufferTexture2D(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.TEXTURE_2D,t.color,0)),this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,t.stencil),this._$gl.framebufferRenderbuffer(this._$gl.FRAMEBUFFER,this._$gl.STENCIL_ATTACHMENT,this._$gl.RENDERBUFFER,t.stencil),this._$isRenderBinding=!1}unbind(){this._$currentAttachment=null,this._$isBinding&&(this._$isBinding=!1,this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,null))}transferToMainTexture(){if(!this._$currentAttachment)throw new Error("the current attachment is null.");const t=this._$currentAttachment.width,e=this._$currentAttachment.height,i=this._$currentAttachment.texture;if(!i)throw new Error("the texture is null.");this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,this._$frameBufferTexture),this._$textureManager.bind0(i),this._$gl.framebufferTexture2D(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.TEXTURE_2D,i,0),this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,null),this._$gl.blitFramebuffer(0,0,t,e,0,0,t,e,this._$gl.COLOR_BUFFER_BIT,this._$gl.NEAREST),this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,this._$frameBuffer)}createCachePosition(t,e){return this._$textureManager.createCachePosition(t,e)}transferTexture(t){this._$gl.disable(this._$gl.SCISSOR_TEST),this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,this._$frameBufferTexture);const e=this._$textureManager.getAtlasTexture(t.index);this._$textureManager.bind0(e),this._$gl.framebufferTexture2D(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.TEXTURE_2D,e,0);const i=v.max(0,t.x-1),s=v.max(0,t.y-1),r=v.min(Bi,t.x+t.w+1),n=v.min(Bi,t.y+t.h+1);this._$gl.blitFramebuffer(i,s,r,n,i,s,r,n,this._$gl.COLOR_BUFFER_BIT,this._$gl.NEAREST),this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,this._$frameBuffer)}getTextureFromCurrentAttachment(){if(!this._$currentAttachment)throw new Error("the current attachment is null.");if(!this._$currentAttachment.msaa&&this._$currentAttachment.texture)return this._$currentAttachment.texture;const t=this._$currentAttachment.width,e=this._$currentAttachment.height,i=this._$currentAttachment.texture;if(!i)throw new Error("the texture is null.");return i.dirty=!1,this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,this._$frameBufferTexture),this._$textureManager.bind0(i),this._$gl.framebufferTexture2D(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.TEXTURE_2D,i,0),this._$gl.blitFramebuffer(0,0,t,e,0,0,t,e,this._$gl.COLOR_BUFFER_BIT,this._$gl.NEAREST),this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,this._$frameBuffer),i}createTextureFromPixels(t,e,i=null,s=!1,r=!0){return this._$textureManager.create(t,e,i,s,r)}createTextureFromCanvas(t){return this._$textureManager.createFromCanvas(t)}createTextureFromImage(t,e=!1){return this._$textureManager.createFromImage(t,e)}createTextureFromVideo(t,e=!1){return this._$textureManager.createFromVideo(t,e)}createTextureFromCurrentAttachment(){if(!this._$currentAttachment)throw new Error("the current attachment is null.");const t=this._$currentAttachment.width,e=this._$currentAttachment.height,i=this._$textureManager.create(t,e);return this._$textureManager.bind0(i),this._$gl.copyTexSubImage2D(this._$gl.TEXTURE_2D,0,0,0,0,0,t,e),i}releaseTexture(t){this._$textureManager.release(t)}}class Oi{constructor(){this._$bezierConverterBuffer=new A(32)}cubicToQuad(t,e,i,s,r,n,a,h){this._$split2Cubic(t,e,i,s,r,n,a,h,0,16),this._$split2Cubic(this._$bezierConverterBuffer[0],this._$bezierConverterBuffer[1],this._$bezierConverterBuffer[2],this._$bezierConverterBuffer[3],this._$bezierConverterBuffer[4],this._$bezierConverterBuffer[5],this._$bezierConverterBuffer[6],this._$bezierConverterBuffer[7],0,8),this._$split2Cubic(this._$bezierConverterBuffer[16],this._$bezierConverterBuffer[17],this._$bezierConverterBuffer[18],this._$bezierConverterBuffer[19],this._$bezierConverterBuffer[20],this._$bezierConverterBuffer[21],this._$bezierConverterBuffer[22],this._$bezierConverterBuffer[23],16,24),this._$split2Quad(this._$bezierConverterBuffer[0],this._$bezierConverterBuffer[1],this._$bezierConverterBuffer[2],this._$bezierConverterBuffer[3],this._$bezierConverterBuffer[4],this._$bezierConverterBuffer[5],this._$bezierConverterBuffer[6],this._$bezierConverterBuffer[7],0),this._$split2Quad(this._$bezierConverterBuffer[8],this._$bezierConverterBuffer[9],this._$bezierConverterBuffer[10],this._$bezierConverterBuffer[11],this._$bezierConverterBuffer[12],this._$bezierConverterBuffer[13],this._$bezierConverterBuffer[14],this._$bezierConverterBuffer[15],8),this._$split2Quad(this._$bezierConverterBuffer[16],this._$bezierConverterBuffer[17],this._$bezierConverterBuffer[18],this._$bezierConverterBuffer[19],this._$bezierConverterBuffer[20],this._$bezierConverterBuffer[21],this._$bezierConverterBuffer[22],this._$bezierConverterBuffer[23],16),this._$split2Quad(this._$bezierConverterBuffer[24],this._$bezierConverterBuffer[25],this._$bezierConverterBuffer[26],this._$bezierConverterBuffer[27],this._$bezierConverterBuffer[28],this._$bezierConverterBuffer[29],this._$bezierConverterBuffer[30],this._$bezierConverterBuffer[31],24)}_$split2Cubic(t,e,i,s,r,n,a,h,o,l){const c=.125*(t+3*(i+r)+a),_=.125*(e+3*(s+n)+h),$=.125*(a+r-i-t),u=.125*(h+n-s-e);this._$bezierConverterBuffer[o]=t,this._$bezierConverterBuffer[o+1]=e,this._$bezierConverterBuffer[o+2]=.5*(t+i),this._$bezierConverterBuffer[o+3]=.5*(e+s),this._$bezierConverterBuffer[o+4]=c-$,this._$bezierConverterBuffer[o+5]=_-u,this._$bezierConverterBuffer[o+6]=c,this._$bezierConverterBuffer[o+7]=_,this._$bezierConverterBuffer[l]=c,this._$bezierConverterBuffer[l+1]=_,this._$bezierConverterBuffer[l+2]=c+$,this._$bezierConverterBuffer[l+3]=_+u,this._$bezierConverterBuffer[l+4]=.5*(r+a),this._$bezierConverterBuffer[l+5]=.5*(n+h),this._$bezierConverterBuffer[l+6]=a,this._$bezierConverterBuffer[l+7]=h}_$split2Quad(t,e,i,s,r,n,a,h,o){const l=.125*(t+3*(i+r)+a),c=.125*(e+3*(s+n)+h);this._$bezierConverterBuffer[o]=.25*t+.75*i,this._$bezierConverterBuffer[o+1]=.25*e+.75*s,this._$bezierConverterBuffer[o+2]=l,this._$bezierConverterBuffer[o+3]=c,this._$bezierConverterBuffer[o+4]=.75*r+.25*a,this._$bezierConverterBuffer[o+5]=.75*n+.25*h,this._$bezierConverterBuffer[o+6]=a,this._$bezierConverterBuffer[o+7]=h}}class Di{constructor(){this._$currentPath=ht(),this._$vertices=ht(),this._$bezierConverter=new Oi}get vertices(){return this._$pushCurrentPathToVertices(),this._$vertices}begin(){for(this._$currentPath.length=0;this._$vertices.length;)ot(this._$vertices.pop())}moveTo(t,e){this._$currentPath.length?this._$equalsToLastPoint(t,e)||(this._$pushCurrentPathToVertices(),this._$pushPointToCurrentPath(t,e,!1)):this._$pushPointToCurrentPath(t,e,!1)}lineTo(t,e){this._$currentPath.length||this.moveTo(0,0),this._$equalsToLastPoint(t,e)||this._$pushPointToCurrentPath(t,e,!1)}quadTo(t,e,i,s){this._$currentPath.length||this.moveTo(0,0),this._$equalsToLastPoint(i,s)||(this._$pushPointToCurrentPath(t,e,!0),this._$pushPointToCurrentPath(i,s,!1))}cubicTo(t,e,i,s,r,n){if(this._$currentPath.length||this.moveTo(0,0),this._$equalsToLastPoint(r,n))return;const a=+this._$currentPath[this._$currentPath.length-3],h=+this._$currentPath[this._$currentPath.length-2];this._$bezierConverter.cubicToQuad(a,h,t,e,i,s,r,n);const o=this._$bezierConverter._$bezierConverterBuffer;for(let t=0;t<32;)this.quadTo(o[t++],o[t++],o[t++],o[t++])}drawCircle(t,e,i){const s=i,r=.5522847498307936*i;this.cubicTo(t+s,e+r,t+r,e+s,t,e+s),this.cubicTo(t-r,e+s,t-s,e+r,t-s,e),this.cubicTo(t-s,e-r,t-r,e-s,t,e-s),this.cubicTo(t+r,e-s,t+s,e-r,t+s,e)}close(){if(this._$currentPath.length<=6)return;const t=+this._$currentPath[0],e=+this._$currentPath[1];this._$equalsToLastPoint(t,e)||this._$pushPointToCurrentPath(t,e,!1)}_$equalsToLastPoint(t,e){const i=+this._$currentPath[this._$currentPath.length-3],s=+this._$currentPath[this._$currentPath.length-2];return t===i&&e===s}_$pushPointToCurrentPath(t,e,i){this._$currentPath.push(t,e,i)}_$pushCurrentPathToVertices(){this._$currentPath.length<4?this._$currentPath.length=0:(this._$vertices.push(this._$currentPath),this._$currentPath=ht())}createRectVertices(t,e,i,s){return ht(ht(t,e,!1,t+i,e,!1,t+i,e+s,!1,t,e+s,!1))}}class Ui{constructor(){this.enabled=!1,this.parentMatrixA=1,this.parentMatrixB=0,this.parentMatrixC=0,this.parentMatrixD=0,this.parentMatrixE=1,this.parentMatrixF=0,this.parentMatrixG=0,this.parentMatrixH=0,this.parentMatrixI=1,this.ancestorMatrixA=1,this.ancestorMatrixB=0,this.ancestorMatrixC=0,this.ancestorMatrixD=0,this.ancestorMatrixE=1,this.ancestorMatrixF=0,this.ancestorMatrixG=0,this.ancestorMatrixH=0,this.ancestorMatrixI=1,this.parentViewportX=0,this.parentViewportY=0,this.parentViewportW=0,this.parentViewportH=0,this.minXST=1e-5,this.minYST=1e-5,this.minXPQ=1e-5,this.minYPQ=1e-5,this.maxXST=.99999,this.maxYST=.99999,this.maxXPQ=.99999,this.maxYPQ=.99999}enable(t,e,i,s,r,n,a,h,o,l,c,_,$,u,d,g,f,p,m){const x=r.xMax-r.xMin,b=r.yMax-r.yMin,T=n.w,y=n.h,E=v.abs(v.ceil(x*a)),A=v.abs(v.ceil(b*a)),M=T>0?(n.x-r.xMin)/x:1e-5,w=y>0?(n.y-r.yMin)/b:1e-5,S=T>0?(n.x+n.w-r.xMin)/x:.99999,C=y>0?(n.y+n.h-r.yMin)/b:.99999;let I=E*M/i,F=A*w/s,R=(i-E*(1-S))/i,B=(s-A*(1-C))/s;if(I>=R){const t=M/(M+(1-S));I=v.max(t-1e-5,0),R=v.min(t+1e-5,1)}if(F>=B){const t=w/(w+(1-C));F=v.max(t-1e-5,0),B=v.min(t+1e-5,1)}this.enabled=!0,this.parentMatrixA=h,this.parentMatrixB=o,this.parentMatrixD=l,this.parentMatrixE=c,this.parentMatrixG=_,this.parentMatrixH=$,this.ancestorMatrixA=u,this.ancestorMatrixB=d,this.ancestorMatrixD=g,this.ancestorMatrixE=f,this.ancestorMatrixG=p,this.ancestorMatrixH=m,this.parentViewportX=t,this.parentViewportY=e,this.parentViewportW=i,this.parentViewportH=s,this.minXST=M,this.minYST=w,this.minXPQ=I,this.minYPQ=F,this.maxXST=S,this.maxYST=C,this.maxXPQ=R,this.maxYPQ=B}disable(){this.enabled=!1}}class Vi{constructor(t,e){this._$gl=t,this._$array=[],this._$map=ct();const i=this._$gl.getProgramParameter(e,this._$gl.ACTIVE_UNIFORMS);for(let t=0;t0&&(t.assign--,t.method(t.array)))}}}class Gi{constructor(){this._$attributes=[],this._$count=0}get attributes(){return this._$attributes}get count(){return this._$count}set count(t){this._$count=t}clear(){this._$attributes.length=0,this._$count=0}}class zi{constructor(t,e,i,s){this._$gl=t,this._$context=e,this._$program=this._$createProgram(i,s),this._$uniform=new Vi(t,this._$program),this._$instance=null}get instance(){return this._$instance||(this._$instance=new Gi),this._$instance}get uniform(){return this._$uniform}_$createProgram(t,e){const i=this._$gl.createProgram();i.id=p++;const s=this._$gl.createShader(this._$gl.VERTEX_SHADER);this._$gl.shaderSource(s,t),this._$gl.compileShader(s);const r=this._$gl.createShader(this._$gl.FRAGMENT_SHADER);return this._$gl.shaderSource(r,e),this._$gl.compileShader(r),this._$gl.attachShader(i,s),this._$gl.attachShader(i,r),this._$gl.linkProgram(i),this._$gl.detachShader(i,s),this._$gl.detachShader(i,r),this._$gl.deleteShader(s),this._$gl.deleteShader(r),i}_$attachProgram(){const t=this._$context.shaderList;t.currentProgramId!==this._$program.id&&(t.currentProgramId=this._$program.id,this._$gl.useProgram(this._$program))}drawArraysInstanced(t){this._$attachProgram(),this._$context.vao.bindInstnceArray(t),this._$gl.drawArraysInstanced(this._$gl.TRIANGLE_STRIP,0,4,t.count)}_$drawImage(){this._$attachProgram(),this._$uniform.bindUniforms(),this._$context.vao.bindCommonVertexArray(),this._$gl.drawArrays(this._$gl.TRIANGLE_STRIP,0,4)}_$drawGradient(t,e){this._$attachProgram(),this._$uniform.bindUniforms(),this._$context.vao.bindGradientVertexArray(t,e),this._$gl.drawArrays(this._$gl.TRIANGLE_STRIP,0,4)}_$stroke(t){this._$attachProgram(),this._$context.blend.reset(),this._$uniform.bindUniforms(),this._$context.vao.bind(t),this._$gl.drawElements(this._$gl.TRIANGLES,t.indexCount,this._$gl.UNSIGNED_SHORT,0)}_$fill(t){this._$attachProgram(),this._$context.blend.reset(),this._$uniform.bindUniforms(),this._$context.vao.bind(t);const e=t.indexRanges,i=e[e.length-1];this._$gl.drawArrays(this._$gl.TRIANGLES,0,i.first+i.count)}_$containerClip(t,e,i){this._$attachProgram(),this._$context.blend.reset(),this._$uniform.bindUniforms(),this._$context.vao.bind(t),this._$gl.drawArrays(this._$gl.TRIANGLES,e,i)}_$drawPoints(t,e,i){this._$attachProgram(),this._$uniform.bindUniforms(),this._$context.vao.bind(t),this._$gl.drawArrays(this._$gl.POINTS,e,i)}}class Xi{static FUNCTION_GRID_OFF(){return"\n\nvec2 applyMatrix(in vec2 vertex) {\n mat3 matrix = mat3(\n u_highp[0].xyz,\n u_highp[1].xyz,\n u_highp[2].xyz\n );\n\n vec2 position = (matrix * vec3(vertex, 1.0)).xy;\n\n return position;\n}\n\n"}static FUNCTION_GRID_ON(t){return`\n\nvec2 applyMatrix(in vec2 vertex) {\n mat3 parent_matrix = mat3(\n u_highp[${t}].xyz,\n u_highp[${t+1}].xyz,\n u_highp[${t+2}].xyz\n );\n mat3 ancestor_matrix = mat3(\n u_highp[${t+3}].xyz,\n u_highp[${t+4}].xyz,\n u_highp[${t+5}].xyz\n );\n vec2 parent_offset = vec2(u_highp[${t+2}].w, u_highp[${t+3}].w);\n vec2 parent_size = vec2(u_highp[${t+4}].w, u_highp[${t+5}].w);\n vec4 grid_min = u_highp[${t+6}];\n vec4 grid_max = u_highp[${t+7}];\n\n vec2 position = (parent_matrix * vec3(vertex, 1.0)).xy;\n position = (position - parent_offset) / parent_size;\n\n vec4 ga = grid_min;\n vec4 gb = grid_max - grid_min;\n vec4 gc = vec4(1.0) - grid_max;\n\n vec2 pa = position;\n vec2 pb = position - grid_min.st;\n vec2 pc = position - grid_max.st;\n\n position = (ga.pq / ga.st) * min(pa, ga.st)\n + (gb.pq / gb.st) * clamp(pb, vec2(0.0), gb.st)\n + (gc.pq / gc.st) * max(vec2(0.0), pc);\n\n position = position * parent_size + parent_offset;\n position = (ancestor_matrix * vec3(position, 1.0)).xy;\n\n return position;\n}\n\n`}}class qi{static TEMPLATE(t,e,i,s){const r=e-1,n=i?this.VARYING_UV_ON():"",a=i?this.STATEMENT_UV_ON():"";return`#version 300 es\n\nlayout (location = 0) in vec2 a_vertex;\nlayout (location = 1) in vec2 a_option1;\nlayout (location = 2) in vec2 a_option2;\nlayout (location = 3) in float a_type;\n\nuniform vec4 u_highp[${t}];\n\n${n}\n\n${s?Xi.FUNCTION_GRID_ON(i?5:0):Xi.FUNCTION_GRID_OFF()}\n\nfloat crossVec2(in vec2 v1, in vec2 v2) {\n return v1.x * v2.y - v2.x * v1.y;\n}\n\nvec2 perpendicularVec2(in vec2 v1) {\n float face = u_highp[${r}][1];\n\n return face * vec2(v1.y, -v1.x);\n}\n\nvec2 calculateNormal(in vec2 direction) {\n vec2 normalized = normalize(direction);\n return perpendicularVec2(normalized);\n}\n\nvec2 calculateIntersection(in vec2 v1, in vec2 v2, in vec2 o1, in vec2 o2) {\n float t = crossVec2(o2 - o1, v2) / crossVec2(v1, v2);\n return (o1 + t * v1);\n}\n\nvec2 calculateAnchor(in vec2 position, in float convex, out vec2 v1, out vec2 v2, out vec2 o1, out vec2 o2) {\n float miter_limit = u_highp[${r}][2];\n\n vec2 a = applyMatrix(a_option1);\n vec2 b = applyMatrix(a_option2);\n\n v1 = convex * (position - a);\n v2 = convex * (b - position);\n o1 = calculateNormal(v1) + a;\n o2 = calculateNormal(v2) + position;\n\n vec2 anchor = calculateIntersection(v1, v2, o1, o2) - position;\n return normalize(anchor) * min(length(anchor), miter_limit);\n}\n\nvoid main() {\n vec2 viewport = vec2(u_highp[0].w, u_highp[1].w);\n float half_width = u_highp[${r}][0];\n\n vec2 position = applyMatrix(a_vertex);\n vec2 offset = vec2(0.0);\n vec2 v1, v2, o1, o2;\n\n if (a_type == 1.0 || a_type == 2.0) { // 線分\n offset = calculateNormal(a_option2 * (applyMatrix(a_option1) - position));\n } else if (a_type == 10.0) { // スクエア線端\n offset = normalize(position - applyMatrix(a_option1));\n offset += a_option2 * perpendicularVec2(offset);\n } else if (a_type == 21.0) { // マイター結合(線分Bの凸側)\n offset = calculateAnchor(position, 1.0, v1, v2, o1, o2);\n offset = calculateIntersection(v2, perpendicularVec2(offset), o2, position + offset) - position;\n } else if (a_type == 22.0) { // マイター結合(線分Aの凸側)\n offset = calculateAnchor(position, 1.0, v1, v2, o1, o2);\n offset = calculateIntersection(v1, perpendicularVec2(offset), o1, position + offset) - position;\n } else if (a_type == 23.0) { // マイター結合(線分Aの凹側)\n offset = calculateAnchor(position, -1.0, v1, v2, o1, o2);\n offset = calculateIntersection(v1, perpendicularVec2(offset), o1, position + offset) - position;\n } else if (a_type == 24.0) { // マイター結合(線分Bの凹側)\n offset = calculateAnchor(position, -1.0, v1, v2, o1, o2);\n offset = calculateIntersection(v2, perpendicularVec2(offset), o2, position + offset) - position;\n } else if (a_type >= 30.0) { // ラウンド結合\n float face = u_highp[${r}][1];\n float rad = face * (a_type - 30.0) * 0.3488888889; /* 0.3488888889 = PI / 9.0 */\n offset = mat2(cos(rad), sin(rad), -sin(rad), cos(rad)) * vec2(1.0, 0.0);\n }\n \n offset *= half_width;\n position += offset;\n ${a}\n\n position /= viewport;\n position = position * 2.0 - 1.0;\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\n}\n\n`}static VARYING_UV_ON(){return"\nout vec2 v_uv;\n"}static STATEMENT_UV_ON(){return"\n mat3 uv_matrix = mat3(\n u_highp[0].xyz,\n u_highp[1].xyz,\n u_highp[2].xyz\n );\n mat3 inverse_matrix = mat3(\n u_highp[3].xyz,\n u_highp[4].xyz,\n vec3(u_highp[2].w, u_highp[3].w, u_highp[4].w)\n );\n\n v_uv = (uv_matrix * vec3(a_vertex, 1.0)).xy;\n v_uv += offset;\n v_uv = (inverse_matrix * vec3(v_uv, 1.0)).xy;\n"}}class Yi{static TEMPLATE(t,e,i,s){const r=i?this.ATTRIBUTE_BEZIER_ON():"",n=i?this.VARYING_BEZIER_ON():e?this.VARYING_UV_ON():"",a=i?this.STATEMENT_BEZIER_ON():e?this.STATEMENT_UV_ON():"";return`#version 300 es\n\nlayout (location = 0) in vec2 a_vertex;\n${r}\n\nuniform vec4 u_highp[${t}];\n\n${n}\n\n${s?Xi.FUNCTION_GRID_ON(e?5:0):Xi.FUNCTION_GRID_OFF()}\n\nvoid main() {\n vec2 viewport = vec2(u_highp[0].w, u_highp[1].w);\n\n ${a}\n\n vec2 pos = applyMatrix(a_vertex) / viewport;\n pos = pos * 2.0 - 1.0;\n gl_Position = vec4(pos.x, -pos.y, 0.0, 1.0);\n}\n\n`}static ATTRIBUTE_BEZIER_ON(){return"\nlayout (location = 1) in vec2 a_bezier;\n"}static VARYING_UV_ON(){return"\nout vec2 v_uv;\n"}static VARYING_BEZIER_ON(){return"\nout vec2 v_bezier;\n"}static STATEMENT_UV_ON(){return"\n mat3 uv_matrix = mat3(\n u_highp[0].xyz,\n u_highp[1].xyz,\n u_highp[2].xyz\n );\n mat3 inverse_matrix = mat3(\n u_highp[3].xyz,\n u_highp[4].xyz,\n vec3(u_highp[2].w, u_highp[3].w, u_highp[4].w)\n );\n\n v_uv = (inverse_matrix * uv_matrix * vec3(a_vertex, 1.0)).xy;\n"}static STATEMENT_BEZIER_ON(){return"\n v_bezier = a_bezier;\n"}}class Hi{static FUNCTION_IS_INSIDE(){return"\n\nfloat isInside(in vec2 uv) {\n return step(4.0, dot(step(vec4(0.0, uv.x, 0.0, uv.y), vec4(uv.x, 1.0, uv.y, 1.0)), vec4(1.0)));\n}\n\n"}static STATEMENT_INSTANCED_COLOR_TRANSFORM_ON(){return"\n src.rgb /= max(0.0001, src.a);\n src = clamp(src * mul + add, 0.0, 1.0);\n src.rgb *= src.a;\n"}static STATEMENT_COLOR_TRANSFORM_ON(t){return`\n vec4 mul = u_mediump[${t}];\n vec4 add = u_mediump[${t+1}];\n${Hi.STATEMENT_INSTANCED_COLOR_TRANSFORM_ON()}\n`}}class ji{static SOLID_COLOR(){return"#version 300 es\nprecision mediump float;\n\nuniform vec4 u_mediump;\n\nout vec4 o_color;\n\nvoid main() {\n o_color = vec4(u_mediump.rgb * u_mediump.a, u_mediump.a);\n}\n\n"}static BITMAP_CLIPPED(){return`#version 300 es\nprecision mediump float;\n\nuniform sampler2D u_texture;\nuniform vec4 u_mediump[3];\n\nin vec2 v_uv;\nout vec4 o_color;\n\nvoid main() {\n vec2 uv = vec2(v_uv.x, u_mediump[0].y - v_uv.y) / u_mediump[0].xy;\n\n vec4 src = texture(u_texture, uv);\n ${Hi.STATEMENT_COLOR_TRANSFORM_ON(1)}\n o_color = src;\n}`}static BITMAP_PATTERN(){return`#version 300 es\nprecision mediump float;\n\nuniform sampler2D u_texture;\nuniform vec4 u_mediump[3];\n\nin vec2 v_uv;\nout vec4 o_color;\n\nvoid main() {\n vec2 uv = fract(vec2(v_uv.x, -v_uv.y) / u_mediump[0].xy);\n \n vec4 src = texture(u_texture, uv);\n ${Hi.STATEMENT_COLOR_TRANSFORM_ON(1)}\n o_color = src;\n}`}static MASK(){return"#version 300 es\nprecision mediump float;\n\nin vec2 v_bezier;\nout vec4 o_color;\n\nvoid main() {\n vec2 px = dFdx(v_bezier);\n vec2 py = dFdy(v_bezier);\n\n vec2 f = (2.0 * v_bezier.x) * vec2(px.x, py.x) - vec2(px.y, py.y);\n float alpha = 0.5 - (v_bezier.x * v_bezier.x - v_bezier.y) / length(f);\n\n if (alpha > 0.0) {\n o_color = vec4(min(alpha, 1.0));\n } else {\n discard;\n } \n}\n\n"}}class Wi{constructor(t,e){this._$context=t,this._$gl=e,this._$collection=ct()}getSolidColorShapeShader(t,e){const i=`s${t?"y":"n"}${e?"y":"n"}`;if(this._$collection.has(i)){const t=this._$collection.get(i);if(t)return t}const s=(e?8:3)+(t?1:0),r=s;let n;n=t?qi.TEMPLATE(s,r,!1,e):Yi.TEMPLATE(s,!1,!1,e);const a=new zi(this._$gl,this._$context,n,ji.SOLID_COLOR());return this._$collection.set(i,a),a}getBitmapShapeShader(t,e,i){const s=`b${t?"y":"n"}${e?"y":"n"}${i?"y":"n"}`;if(this._$collection.has(s)){const t=this._$collection.get(s);if(t)return t}const r=(i?13:5)+(t?1:0),n=r;let a;a=t?qi.TEMPLATE(r,n,!0,i):Yi.TEMPLATE(r,!0,!1,i);const h=e?ji.BITMAP_PATTERN():ji.BITMAP_CLIPPED(),o=new zi(this._$gl,this._$context,a,h);return this._$collection.set(s,o),o}getMaskShapeShader(t,e){const i=`m${t?"y":"n"}${e?"y":"n"}`;if(this._$collection.has(i)){const t=this._$collection.get(i);if(t)return t}const s=(e?8:3)+(t?1:0),r=s;let n;n=t?qi.TEMPLATE(s,r,!1,e):Yi.TEMPLATE(s,!1,!0,e);const a=new zi(this._$gl,this._$context,n,ji.MASK());return this._$collection.set(i,a),a}setSolidColorShapeUniform(t,e,i,s,r,n,a,h,o,l,c,_){const $=t.highp;let u;n?($[0]=l.parentMatrixA,$[1]=l.parentMatrixB,$[2]=l.parentMatrixC,$[4]=l.parentMatrixD,$[5]=l.parentMatrixE,$[6]=l.parentMatrixF,$[8]=l.parentMatrixG,$[9]=l.parentMatrixH,$[10]=l.parentMatrixI,$[12]=l.ancestorMatrixA,$[13]=l.ancestorMatrixB,$[14]=l.ancestorMatrixC,$[16]=l.ancestorMatrixD,$[17]=l.ancestorMatrixE,$[18]=l.ancestorMatrixF,$[20]=l.ancestorMatrixG,$[21]=l.ancestorMatrixH,$[22]=l.ancestorMatrixI,$[3]=h,$[7]=o,$[11]=l.parentViewportX,$[15]=l.parentViewportY,$[19]=l.parentViewportW,$[23]=l.parentViewportH,$[24]=l.minXST,$[25]=l.minYST,$[26]=l.minXPQ,$[27]=l.minYPQ,$[28]=l.maxXST,$[29]=l.maxYST,$[30]=l.maxXPQ,$[31]=l.maxYPQ,u=32):($[0]=a[0],$[1]=a[1],$[2]=a[2],$[4]=a[3],$[5]=a[4],$[6]=a[5],$[8]=a[6],$[9]=a[7],$[10]=a[8],$[3]=h,$[7]=o,u=12),e&&($[u]=i,$[u+1]=s,$[u+2]=r);const d=t.mediump;d[0]=c[0],d[1]=c[1],d[2]=c[2],d[3]=c[3]*_}setBitmapShapeUniform(t,e,i,s,r,n,a,h,o,l,c,_,$,u,d,g,f,p,m,x,b){const v=t.highp;let T;v[0]=a[0],v[1]=a[1],v[2]=a[2],v[4]=a[3],v[5]=a[4],v[6]=a[5],v[8]=a[6],v[9]=a[7],v[10]=a[8],v[12]=h[0],v[13]=h[1],v[14]=h[2],v[16]=h[3],v[17]=h[4],v[18]=h[5],v[11]=h[6],v[15]=h[7],v[19]=h[8],v[3]=o,v[7]=l,T=20,n&&(v[T]=c.parentMatrixA,v[T+1]=c.parentMatrixB,v[T+2]=c.parentMatrixC,v[T+4]=c.parentMatrixD,v[T+5]=c.parentMatrixE,v[T+6]=c.parentMatrixF,v[T+8]=c.parentMatrixG,v[T+9]=c.parentMatrixH,v[T+10]=c.parentMatrixI,v[T+12]=c.ancestorMatrixA,v[T+13]=c.ancestorMatrixB,v[T+14]=c.ancestorMatrixC,v[T+16]=c.ancestorMatrixD,v[T+17]=c.ancestorMatrixE,v[T+18]=c.ancestorMatrixF,v[T+20]=c.ancestorMatrixG,v[T+21]=c.ancestorMatrixH,v[T+22]=c.ancestorMatrixI,v[T+11]=c.parentViewportX,v[T+15]=c.parentViewportY,v[T+19]=c.parentViewportW,v[T+23]=c.parentViewportH,v[T+24]=c.minXST,v[T+25]=c.minYST,v[T+26]=c.minXPQ,v[T+27]=c.minYPQ,v[T+28]=c.maxXST,v[T+29]=c.maxYST,v[T+30]=c.maxXPQ,v[T+31]=c.maxYPQ,T=52),e&&(v[T]=i,v[T+1]=s,v[T+2]=r);const y=t.mediump;y[0]=_,y[1]=$,y[4]=u,y[5]=d,y[6]=g,y[7]=f,y[8]=p,y[9]=m,y[10]=x,y[11]=b}setMaskShapeUniform(t,e,i,s,r,n,a,h,o,l,c,_,$,u=null){const d=t.highp;e&&u?(d[0]=u.parentMatrixA,d[1]=u.parentMatrixB,d[2]=u.parentMatrixC,d[4]=u.parentMatrixD,d[5]=u.parentMatrixE,d[6]=u.parentMatrixF,d[8]=u.parentMatrixG,d[9]=u.parentMatrixH,d[10]=u.parentMatrixI,d[12]=u.ancestorMatrixA,d[13]=u.ancestorMatrixB,d[14]=u.ancestorMatrixC,d[16]=u.ancestorMatrixD,d[17]=u.ancestorMatrixE,d[18]=u.ancestorMatrixF,d[20]=u.ancestorMatrixG,d[21]=u.ancestorMatrixH,d[22]=u.ancestorMatrixI,d[3]=_,d[7]=$,d[11]=u.parentViewportX,d[15]=u.parentViewportY,d[19]=u.parentViewportW,d[23]=u.parentViewportH,d[24]=u.minXST,d[25]=u.minYST,d[26]=u.minXPQ,d[27]=u.minYPQ,d[28]=u.maxXST,d[29]=u.maxYST,d[30]=u.maxXPQ,d[31]=u.maxYPQ):(d[0]=i,d[1]=s,d[2]=r,d[4]=n,d[5]=a,d[6]=h,d[8]=o,d[9]=l,d[10]=c,d[3]=_,d[7]=$)}setMaskShapeUniformIdentity(t,e,i){const s=t.highp;s[0]=1,s[1]=0,s[2]=0,s[4]=0,s[5]=1,s[6]=0,s[8]=0,s[9]=0,s[10]=1,s[3]=e,s[7]=i}}class Ki{static TEMPLATE(t,e,i,s,r){const n=i?this.STATEMENT_GRADIENT_TYPE_RADIAL(e,s):this.STATEMENT_GRADIENT_TYPE_LINEAR(e);let a;switch(r){case"reflect":a="1.0 - abs(fract(t * 0.5) * 2.0 - 1.0)";break;case"repeat":a="fract(t)";break;default:a="clamp(t, 0.0, 1.0)"}return`#version 300 es\nprecision highp float;\n\nuniform sampler2D u_texture;\nuniform vec4 u_highp[${t}];\n\nin vec2 v_uv;\nout vec4 o_color;\n\nvoid main() {\n vec2 p = v_uv;\n ${n}\n t = ${a};\n o_color = texture(u_texture, vec2(t, 0.5));\n}\n\n`}static STATEMENT_GRADIENT_TYPE_LINEAR(t){return`\n vec2 a = u_highp[${t}].xy;\n vec2 b = u_highp[${t}].zw;\n\n vec2 ab = b - a;\n vec2 ap = p - a;\n\n float t = dot(ab, ap) / dot(ab, ab);\n`}static STATEMENT_GRADIENT_TYPE_RADIAL(t,e){return`\n float radius = u_highp[${t}][0];\n\n vec2 coord = p / radius;\n ${e?this.STATEMENT_FOCAL_POINT_ON(t):this.STATEMENT_FOCAL_POINT_OFF()}\n`}static STATEMENT_FOCAL_POINT_OFF(){return"\n float t = length(coord);\n"}static STATEMENT_FOCAL_POINT_ON(t){return`\n vec2 focal = vec2(u_highp[${t}][1], 0.0);\n\n vec2 dir = normalize(coord - focal);\n\n float a = dot(dir, dir);\n float b = 2.0 * dot(dir, focal);\n float c = dot(focal, focal) - 1.0;\n float x = (-b + sqrt(b * b - 4.0 * a * c)) / (2.0 * a);\n\n float t = distance(focal, coord) / distance(focal, focal + dir * x);\n`}}class Qi{constructor(t,e){this._$context=t,this._$gl=e,this._$collection=ct()}getGradientShapeShader(t,e,i,s,r){const n=this.createCollectionKey(t,e,i,s,r);if(this._$collection.has(n)){const t=this._$collection.get(n);if(t)return t}const a=(e?13:5)+(t?1:0)+1,h=a-1;let o;o=t?qi.TEMPLATE(a,h,!0,e):Yi.TEMPLATE(a,!0,!1,e);const l=new zi(this._$gl,this._$context,o,Ki.TEMPLATE(a,h,i,s,r));return this._$collection.set(n,l),l}createCollectionKey(t,e,i,s,r){const n=t?"y":"n",a=e?"y":"n",h=i?"y":"n",o=i&&s?"y":"n";let l=0;switch(r){case"reflect":l=1;break;case"repeat":l=2}return`${n}${a}${h}${o}${l}`}setGradientShapeUniform(t,e,i,s,r,n,a,h,o,l,c,_,$,u){const d=t.highp;d[0]=a[0],d[1]=a[1],d[2]=a[2],d[4]=a[3],d[5]=a[4],d[6]=a[5],d[8]=a[6],d[9]=a[7],d[10]=a[8],d[12]=h[0],d[13]=h[1],d[14]=h[2],d[16]=h[3],d[17]=h[4],d[18]=h[5],d[11]=h[6],d[15]=h[7],d[19]=h[8],d[3]=o,d[7]=l;let g=20;n&&(d[g]=c.parentMatrixA,d[g+1]=c.parentMatrixB,d[g+2]=c.parentMatrixC,d[g+4]=c.parentMatrixD,d[g+5]=c.parentMatrixE,d[g+6]=c.parentMatrixF,d[g+8]=c.parentMatrixG,d[g+9]=c.parentMatrixH,d[g+10]=c.parentMatrixI,d[g+12]=c.ancestorMatrixA,d[g+13]=c.ancestorMatrixB,d[g+14]=c.ancestorMatrixC,d[g+16]=c.ancestorMatrixD,d[g+17]=c.ancestorMatrixE,d[g+18]=c.ancestorMatrixF,d[g+20]=c.ancestorMatrixG,d[g+21]=c.ancestorMatrixH,d[g+22]=c.ancestorMatrixI,d[g+11]=c.parentViewportX,d[g+15]=c.parentViewportY,d[g+19]=c.parentViewportW,d[g+23]=c.parentViewportH,d[g+24]=c.minXST,d[g+25]=c.minYST,d[g+26]=c.minXPQ,d[g+27]=c.minYPQ,d[g+28]=c.maxXST,d[g+29]=c.maxYST,d[g+30]=c.maxXPQ,d[g+31]=c.maxYPQ,g=52),e&&(d[g]=i,d[g+1]=s,d[g+2]=r,g+=4),_?(d[g]=$[5],d[g+1]=u):(d[g]=$[0],d[g+1]=$[1],d[g+2]=$[2],d[g+3]=$[3])}}class Ji{static TEXTURE(){return"#version 300 es\n\nlayout (location = 0) in vec2 a_vertex;\n\nout vec2 v_coord;\n\nvoid main() {\n v_coord = a_vertex;\n\n vec2 position = a_vertex * 2.0 - 1.0;\n gl_Position = vec4(position, 0.0, 1.0);\n}\n\n"}static BLEND(){return"#version 300 es\n\nlayout (location = 0) in vec2 a_vertex;\n\nuniform vec4 u_highp[4];\n\nout vec2 v_coord;\n\nvoid main() {\n v_coord = a_vertex;\n\n vec2 offset = u_highp[0].xy;\n vec2 size = u_highp[0].zw;\n mat3 matrix = mat3(u_highp[1].xyz, u_highp[2].xyz, u_highp[3].xyz);\n vec2 viewport = vec2(u_highp[1].w, u_highp[2].w);\n\n vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);\n position = position * size + offset;\n position = (matrix * vec3(position, 1.0)).xy;\n position /= viewport;\n\n position = position * 2.0 - 1.0;\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\n}\n\n"}static INSTANCE_BLEND(){return"#version 300 es\n\nlayout (location = 0) in vec2 a_vertex;\n\nuniform vec4 u_highp[5];\n\nout vec2 v_src_coord;\nout vec2 v_dst_coord;\n\nvoid main() {\n vec4 rect = vec4(u_highp[0].x, u_highp[0].y, u_highp[0].z, u_highp[0].w);\n vec2 size = vec2(u_highp[4].x, u_highp[4].y);\n mat3 matrix = mat3(u_highp[1].xyz, u_highp[2].xyz, u_highp[3].xyz);\n vec2 viewport = vec2(u_highp[1].w, u_highp[2].w);\n\n v_src_coord = a_vertex * rect.zw + rect.xy;\n v_dst_coord = a_vertex;\n\n vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);\n position = position * size;\n position = (matrix * vec3(position, 1.0)).xy;\n position /= viewport;\n\n position = position * 2.0 - 1.0;\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\n}\n\n"}static INSTANCE(){return"#version 300 es\n\nlayout (location = 0) in vec2 a_vertex;\nlayout (location = 1) in vec4 a_rect;\nlayout (location = 2) in vec4 a_size;\nlayout (location = 3) in vec2 a_offset;\nlayout (location = 4) in vec4 a_matrix;\nlayout (location = 5) in vec4 a_mul;\nlayout (location = 6) in vec4 a_add;\n\nout vec2 v_coord;\nout vec4 mul;\nout vec4 add;\n\nvoid main() {\n v_coord = a_vertex * a_rect.zw + a_rect.xy;\n mul = a_mul;\n add = a_add;\n\n vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);\n position = position * a_size.xy;\n mat3 matrix = mat3(a_matrix.x, a_matrix.y, 0.0, a_matrix.z, a_matrix.w, 0.0, a_offset.x, a_offset.y, 1.0);\n position = (matrix * vec3(position, 1.0)).xy;\n position /= a_size.zw;\n\n position = position * 2.0 - 1.0;\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\n}\n\n"}static BLEND_CLIP(){return"#version 300 es\n\nlayout (location = 0) in vec2 a_vertex;\n\nuniform vec4 u_highp[4];\n\nout vec2 v_coord;\n\nvoid main() {\n v_coord = a_vertex;\n\n vec2 offset = u_highp[0].xy;\n vec2 size = u_highp[0].zw;\n mat3 inv_matrix = mat3(u_highp[1].xyz, u_highp[2].xyz, u_highp[3].xyz);\n vec2 viewport = vec2(u_highp[1].w, u_highp[2].w);\n\n vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);\n position *= viewport;\n position = (inv_matrix * vec3(position, 1.0)).xy;\n position = (position - offset) / size;\n\n position = position * 2.0 - 1.0;\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\n}\n\n"}}class Zi{static TEMPLATE(t,e,i){let s="";for(let t=1;t>16)/255,h[a++]=(e>>8&255)/255,h[a++]=(255&e)/255,h[a++]=s[t]}for(let t=r;tthis._$vertexBufferData.length){const t=new A(2*this._$vertexBufferData.length);t.set(this._$vertexBufferData),this._$vertexBufferData=t}}static _$expandIndexBufferIfNeeded(t){if(this._$indexBufferPos+t>this._$indexBufferData.length){const t=new w(2*this._$indexBufferData.length);t.set(this._$indexBufferData),this._$indexBufferData=t}}static _$generateLineSegment(t){const e=t.length-5;for(let i=0;it*s-i*e;class ds{constructor(t){this._$gl=t,this._$fillVertexArrayPool=[],this._$strokeVertexArrayPool=[],this._$boundVertexArray=null,this._$fillAttrib_vertex=0,this._$fillAttrib_bezier=1,this._$strokeAttrib_vertex=0,this._$strokeAttrib_option1=1,this._$strokeAttrib_option2=2,this._$strokeAttrib_type=3,this._$vertexBufferData=new Float32Array([0,0,0,1,1,0,1,1]),this._$attributeVertexBuffer=t.createBuffer(),this._$attributeBuffer=new Float32Array(22),this._$instanceVertexArray=this._$getCommonVertexArray(),this._$commonVertexArray=this._$getVertexArray(0,1)}_$getCommonVertexArray(){const t=this._$gl.createVertexArray();this.bind(t);const e=this._$gl.createBuffer();return this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,e),this._$gl.bufferData(this._$gl.ARRAY_BUFFER,new Float32Array([0,0,0,1,1,0,1,1]),this._$gl.STATIC_DRAW),this._$gl.enableVertexAttribArray(0),this._$gl.vertexAttribPointer(0,2,this._$gl.FLOAT,!1,0,0),this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,this._$attributeVertexBuffer),this._$gl.bufferData(this._$gl.ARRAY_BUFFER,this._$attributeBuffer.byteLength,this._$gl.DYNAMIC_DRAW),this._$gl.enableVertexAttribArray(1),this._$gl.vertexAttribPointer(1,4,this._$gl.FLOAT,!1,88,0),this._$gl.vertexAttribDivisor(1,1),this._$gl.enableVertexAttribArray(2),this._$gl.vertexAttribPointer(2,4,this._$gl.FLOAT,!1,88,16),this._$gl.vertexAttribDivisor(2,1),this._$gl.enableVertexAttribArray(3),this._$gl.vertexAttribPointer(3,2,this._$gl.FLOAT,!1,88,32),this._$gl.vertexAttribDivisor(3,1),this._$gl.enableVertexAttribArray(4),this._$gl.vertexAttribPointer(4,4,this._$gl.FLOAT,!1,88,40),this._$gl.vertexAttribDivisor(4,1),this._$gl.enableVertexAttribArray(5),this._$gl.vertexAttribPointer(5,4,this._$gl.FLOAT,!1,88,56),this._$gl.vertexAttribDivisor(5,1),this._$gl.enableVertexAttribArray(6),this._$gl.vertexAttribPointer(6,4,this._$gl.FLOAT,!1,88,72),this._$gl.vertexAttribDivisor(6,1),t}_$getVertexArray(t,e){const i=this._$gl.createVertexArray();this.bind(i);const s=this._$gl.createBuffer();return this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,s),this._$vertexBufferData[0]=t,this._$vertexBufferData[2]=t,this._$vertexBufferData[4]=e,this._$vertexBufferData[6]=e,this._$gl.bufferData(this._$gl.ARRAY_BUFFER,this._$vertexBufferData,this._$gl.STATIC_DRAW),this._$gl.enableVertexAttribArray(0),this._$gl.vertexAttribPointer(0,2,this._$gl.FLOAT,!1,0,0),i}_$getFillVertexArray(){if(this._$fillVertexArrayPool.length){const t=this._$fillVertexArrayPool.pop();if(t)return t}const t=this._$gl.createVertexArray();this.bind(t);const e=this._$gl.createBuffer();return t.vertexBuffer=e,t.vertexLength=0,this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,e),this._$gl.enableVertexAttribArray(0),this._$gl.enableVertexAttribArray(1),this._$gl.vertexAttribPointer(this._$fillAttrib_vertex,2,this._$gl.FLOAT,!1,16,0),this._$gl.vertexAttribPointer(this._$fillAttrib_bezier,2,this._$gl.FLOAT,!1,16,8),t}_$getStrokeVertexArray(){if(this._$strokeVertexArrayPool.length){const t=this._$strokeVertexArrayPool.pop();if(t)return t}const t=this._$gl.createVertexArray();this.bind(t);const e=this._$gl.createBuffer();t.vertexBuffer=e,t.vertexLength=0,this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,e);const i=this._$gl.createBuffer();return t.indexBuffer=i,t.indexLength=0,this._$gl.bindBuffer(this._$gl.ELEMENT_ARRAY_BUFFER,i),this._$gl.enableVertexAttribArray(0),this._$gl.enableVertexAttribArray(1),this._$gl.enableVertexAttribArray(2),this._$gl.enableVertexAttribArray(3),this._$gl.vertexAttribPointer(this._$strokeAttrib_vertex,2,this._$gl.FLOAT,!1,28,0),this._$gl.vertexAttribPointer(this._$strokeAttrib_option1,2,this._$gl.FLOAT,!1,28,8),this._$gl.vertexAttribPointer(this._$strokeAttrib_option2,2,this._$gl.FLOAT,!1,28,16),this._$gl.vertexAttribPointer(this._$strokeAttrib_type,1,this._$gl.FLOAT,!1,28,24),t}createFill(t){const e=$s.generate(t),i=e.vertexBufferData,s=this._$getFillVertexArray();return s.indexRanges=e.indexRanges,this.bind(s),this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,s.vertexBuffer),s.vertexLengththis._$attributeBuffer.length&&(this._$attributeBuffer=new Float32Array(t.attributes.length),this._$gl.bufferData(this._$gl.ARRAY_BUFFER,this._$attributeBuffer.byteLength,this._$gl.DYNAMIC_DRAW)),this._$attributeBuffer.set(t.attributes),this._$gl.bufferSubData(this._$gl.ARRAY_BUFFER,0,this._$attributeBuffer.subarray(0,t.attributes.length))}bindCommonVertexArray(){this.bind(this._$commonVertexArray)}bindGradientVertexArray(t,e){const i=this._$getVertexArray(t,e);this.bind(i)}}class gs{constructor(t,e){this._$context=t,this._$gl=e,this._$clips=[],this._$poolClip=[],this._$clipStatus=!1,this._$containerClip=!1,this._$currentClip=!1}get containerClip(){return this._$containerClip}set containerClip(t){this._$containerClip=t}_$onClear(t){t&&(this._$gl.enable(this._$gl.STENCIL_TEST),this._$currentClip=!0)}_$onBind(t){!t&&this._$currentClip?(this._$gl.disable(this._$gl.STENCIL_TEST),this._$currentClip=!1):t&&!this._$currentClip&&(this._$gl.enable(this._$gl.STENCIL_TEST),this._$currentClip=!0,this._$endClipDef())}_$onClearRect(){this._$gl.disable(this._$gl.STENCIL_TEST),this._$currentClip=!1}_$enterClip(){this._$currentClip||(this._$gl.enable(this._$gl.STENCIL_TEST),this._$currentClip=!0);const t=this._$context.frameBuffer.currentAttachment;if(!t)throw new Error("mask currentAttachment is null.");t.mask=!0,++t.clipLevel}_$beginClipDef(){const t=this._$context.frameBuffer.currentAttachment;if(!t)throw new Error("mask currentAttachment is null.");this._$gl.enable(this._$gl.SAMPLE_ALPHA_TO_COVERAGE),this._$gl.stencilFunc(this._$gl.ALWAYS,0,255),this._$gl.stencilOp(this._$gl.KEEP,this._$gl.INVERT,this._$gl.INVERT),this._$gl.stencilMask(1<7&&(this._$unionStencilMask(e,a,h),n=e)}n>e+1&&this._$unionStencilMask(e,a,h)}_$unionStencilMask(t,e,i){const s=this._$context.path.createRectVertices(0,0,e,i),r=this._$context.vao.createFill(s);ot(s.pop()),ot(s);const n=this._$context.shaderList.shapeShaderVariants,a=n.getMaskShapeShader(!1,!1),h=a.uniform;n.setMaskShapeUniformIdentity(h,e,i);const o=r.indexRanges[0];this._$gl.stencilFunc(this._$gl.LEQUAL,1<this._$maxTextureSize?this._$maxTextureSize/i:1}drawInstacedArray(){this.blend.drawInstacedArray()}clearInstacedArray(){this.blend.clearInstacedArray()}bindRenderBuffer(t){this._$frameBufferManager.bindRenderBuffer(),this._$gl.clearColor(0,0,0,0),this._$gl.clear(this._$gl.COLOR_BUFFER_BIT|this._$gl.STENCIL_BUFFER_BIT),this._$viewportWidth=t.w,this._$viewportHeight=t.h,this._$gl.viewport(t.x,t.y,t.w,t.h),this._$gl.enable(this._$gl.SCISSOR_TEST),this._$gl.scissor(t.x,t.y,t.w,t.h)}getTextureFromRect(t){const e=this._$frameBufferManager,i=e.textureManager.getAtlasTexture(t.index),s=e.currentAttachment,r=e.createTextureAttachment(t.w,t.h);this._$bind(r),this.save(),this.setTransform(1,0,0,1,0,0),this.reset(),this.drawImage(i,-t.x,-i.height+t.h+t.y,i.width,i.height),this.restore();const n=r.texture;return e.releaseAttachment(r),this._$bind(s),n}drawBitmap(t){const e=this._$shaderList.blendShaderVariants,i=e.getNormalBlendShader(!1);e.setNormalBlendUniform(i.uniform,0,0,t.width,t.height,this._$matrix,this._$viewportWidth,this._$viewportHeight,!1,1,1,1,1,0,0,0,0),this._$frameBufferManager.textureManager.bind0(t,this._$imageSmoothingEnabled),this.blend.toOperation("normal"),i._$drawImage()}drawTextureFromRect(t,e){const i=this._$frameBufferManager,s=i.currentAttachment;this.bindRenderBuffer(e),i.transferTexture(e);const r=i.textureManager.getAtlasTexture(e.index),n=i.createTextureAttachmentFrom(r);this._$bind(n),this._$gl.enable(this._$gl.SCISSOR_TEST),this._$gl.scissor(e.x,e.y,e.w,e.h),this._$gl.clearColor(0,0,0,0),this._$gl.disable(this._$gl.SCISSOR_TEST),this.save(),this.setTransform(1,0,0,1,0,0),this.reset(),this.drawImage(t,e.x,r.height-e.h-e.y,t.width,t.height),this.restore(),i.releaseAttachment(n),this._$bind(s),i.textureManager.release(t)}stopStencil(){this._$mask._$onClearRect()}_$bind(t=null){if(!t)return;this._$frameBufferManager.bind(t);const e=t.color,i=t.stencil,s=t.width,r=t.height;this._$viewportWidth===s&&this._$viewportHeight===r||(this._$viewportWidth=s,this._$viewportHeight=r,this._$gl.viewport(0,0,s,r)),(e&&e.dirty||i&&i.dirty)&&(e&&(e.dirty=!1),i&&(i.dirty=!1),this._$gl.clearColor(0,0,0,0),this.clearRect(0,0,this._$viewportWidth,this._$viewportHeight),this._$gl.clearColor(this._$clearColorR,this._$clearColorG,this._$clearColorB,this._$clearColorA),this._$mask._$onClear(t.mask)),this._$mask._$onBind(t.mask)}setTransform(t,e,i,s,r,n){this._$matrix[0]=t,this._$matrix[1]=e,this._$matrix[3]=i,this._$matrix[4]=s,this._$matrix[6]=r,this._$matrix[7]=n}setMaxSize(t,e){this._$frameBufferManager.setMaxSize(t,e)}transform(t,e,i,s,r,n){const a=this._$matrix[0],h=this._$matrix[1],o=this._$matrix[3],l=this._$matrix[4],c=this._$matrix[6],_=this._$matrix[7];this._$matrix[0]=t*a+e*o,this._$matrix[1]=t*h+e*l,this._$matrix[3]=i*a+s*o,this._$matrix[4]=i*h+s*l,this._$matrix[6]=r*a+n*o+c,this._$matrix[7]=r*h+n*l+_}debug(t=0){const e=this._$frameBufferManager,i=e.textureManager.getAtlasTexture(t),s=e.currentAttachment,r=e.createTextureAttachmentFrom(i);this._$bind(r);const n=new Uint8Array(i.width*i.height*4);this._$gl.readPixels(0,0,i.width,i.height,this._$gl.RGBA,this._$gl.UNSIGNED_BYTE,n);const a=document.createElement("canvas");a.width=i.width,a.height=i.height;const h=a.getContext("2d"),o=new ImageData(i.width,i.height);for(let t=0;ts.length||e.push(s)}if(!e.length)return void ot(e);const i=this._$vao.createFill(e),s=this.fillStyle;let r,n,a,h=this._$matrix;const o=this._$grid.enabled;if(s instanceof Ii){const t=s.stops,e="linearRGB"===s.rgb;if(r=this._$gradientLUT.generateForShape(t,e),this._$frameBufferManager.textureManager.bind0(r,!0),this._$frameBufferManager.bindRenderBuffer(),n=this._$shaderList.gradientShapeShaderVariants,"linear"===s.type)a=n.getGradientShapeShader(!1,o,!1,!1,s.mode),n.setGradientShapeUniform(a.uniform,!1,0,0,0,o,h,ut(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,!1,s.points,0);else{h=this._$stack[this._$stack.length-1];const t=0!==s.focalPointRatio;a=n.getGradientShapeShader(!1,o,!0,t,s.mode),n.setGradientShapeUniform(a.uniform,!1,0,0,0,o,h,ut(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,!0,s.points,s.focalPointRatio)}}else if(s instanceof Fi){h=this._$stack[this._$stack.length-1];const t=s.colorTransform;r=s.texture,this._$frameBufferManager.textureManager.bind0(r,this._$imageSmoothingEnabled),n=this._$shaderList.shapeShaderVariants,a=n.getBitmapShapeShader(!1,s.repeat,o),t?n.setBitmapShapeUniform(a.uniform,!1,0,0,0,o,h,ut(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,r.width,r.height,t[0],t[1],t[2],this._$globalAlpha,t[4]/255,t[5]/255,t[6]/255,0):n.setBitmapShapeUniform(a.uniform,!1,0,0,0,o,h,ut(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,r.width,r.height,1,1,1,this._$globalAlpha,0,0,0,0)}else n=this._$shaderList.shapeShaderVariants,a=n.getSolidColorShapeShader(!1,this._$grid.enabled),n.setSolidColorShapeUniform(a.uniform,!1,0,0,0,o,h,this._$viewportWidth,this._$viewportHeight,this._$grid,s,this._$globalAlpha);const l=this._$shaderList.shapeShaderVariants,c=l.getMaskShapeShader(!1,o);l.setMaskShapeUniform(c.uniform,o,h[0],h[1],h[2],h[3],h[4],h[5],h[6],h[7],h[8],this._$viewportWidth,this._$viewportHeight,this._$grid),this._$gl.enable(this._$gl.STENCIL_TEST),this._$gl.stencilMask(255),this._$gl.enable(this._$gl.SAMPLE_ALPHA_TO_COVERAGE),this._$gl.stencilFunc(this._$gl.ALWAYS,0,255),this._$gl.stencilOp(this._$gl.KEEP,this._$gl.INVERT,this._$gl.INVERT),this._$gl.colorMask(!1,!1,!1,!1),c._$fill(i),this._$gl.disable(this._$gl.SAMPLE_ALPHA_TO_COVERAGE),this._$gl.stencilFunc(this._$gl.NOTEQUAL,0,255),this._$gl.stencilOp(this._$gl.KEEP,this._$gl.ZERO,this._$gl.ZERO),this._$gl.colorMask(!0,!0,!0,!0),a._$fill(i),this._$gl.disable(this._$gl.STENCIL_TEST),this.releaseFillVertexArray(i)}releaseFillVertexArray(t){this._$vao.releaseFill(t);const e=t.indexRanges;for(let t=0;tn.width||i>n.height||0>e&&0>=s+e||0>i&&0>=r+i||(this._$maskBounds.xMin=v.max(0,v.min(this._$maskBounds.xMin,e)),this._$maskBounds.yMin=v.max(0,v.min(this._$maskBounds.yMin,i)),this._$maskBounds.xMax=v.min(n.width,v.min(this._$maskBounds.xMax,s)),this._$maskBounds.yMax=v.min(n.height,v.min(this._$maskBounds.yMax,r)),0))}_$endClipDef(){this._$mask._$endClipDef()}_$leaveClip(){this.drawInstacedArray(),this._$mask._$leaveClip()}_$drawContainerClip(){this._$mask._$drawContainerClip()}closePath(){this._$path.close()}stroke(){const t=this._$path.vertices;if(!t.length)return;const e=ht();for(let i=0;is.length||e.push(s)}if(!e.length)return void ot(e);const i=this._$vao.createStroke(t,this.lineCap,this.lineJoin);let s=this._$matrix;const r=this.strokeStyle;let n=v.sign(s[0]*s[4]);n>0&&0!==s[1]&&0!==s[3]&&(n=-v.sign(s[1]*s[3]));let a,h,o=.5*this.lineWidth;this._$grid.enabled?(a=v.abs(this._$grid.ancestorMatrixA+this._$grid.ancestorMatrixD),h=v.abs(this._$grid.ancestorMatrixB+this._$grid.ancestorMatrixE)):(a=v.abs(s[0]+s[3]),h=v.abs(s[1]+s[4]));const l=v.min(a,h),c=v.max(a,h);o*=c*(1-.3*v.cos(.5*v.PI*(l/c))),o=v.max(1,o);const _=this._$grid.enabled;let $,u,d;if(r instanceof Ii){"radial"===r.type&&(s=this._$stack[this._$stack.length-1]);const t=r.stops,e="linearRGB"===r.rgb;if($=this._$gradientLUT.generateForShape(t,e),this._$frameBufferManager.textureManager.bind0($,!0),u=this._$shaderList.gradientShapeShaderVariants,"linear"===r.type)d=u.getGradientShapeShader(!0,_,!1,!1,r.mode),u.setGradientShapeUniform(d.uniform,!0,o,n,this.miterLimit,_,s,ut(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,!1,r.points,0);else{s=this._$stack[this._$stack.length-1];const t=0!==r.focalPointRatio;d=u.getGradientShapeShader(!0,_,!0,t,r.mode),u.setGradientShapeUniform(d.uniform,!0,o,n,this.miterLimit,_,s,ut(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,!0,r.points,r.focalPointRatio)}}else if(r instanceof Fi){s=this._$stack[this._$stack.length-1];const t=r.colorTransform;$=r.texture,this._$frameBufferManager.textureManager.bind0($),u=this._$shaderList.shapeShaderVariants,d=u.getBitmapShapeShader(!0,r.repeat,this._$grid.enabled),t?u.setBitmapShapeUniform(d.uniform,!0,o,n,this.miterLimit,_,s,ut(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,$.width,$.height,t[0],t[1],t[2],this._$globalAlpha,t[4]/255,t[5]/255,t[6]/255,0):u.setBitmapShapeUniform(d.uniform,!0,o,n,this.miterLimit,_,s,ut(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,$.width,$.height,1,1,1,this._$globalAlpha,0,0,0,0)}else u=this._$shaderList.shapeShaderVariants,d=u.getSolidColorShapeShader(!0,this._$grid.enabled),u.setSolidColorShapeUniform(d.uniform,!0,o,n,this.miterLimit,_,s,this._$viewportWidth,this._$viewportHeight,this._$grid,r,this._$globalAlpha);d._$stroke(i),this._$vao.releaseStroke(i)}arc(t,e,i){this._$path.drawCircle(t,e,i)}clip(){const t=this._$path.vertices;if(!t.length)return;const e=ht();for(let i=0;is.length||e.push(s)}if(!e.length)return void ot(e);const i=this._$vao.createFill(e),s=this._$shaderList.shapeShaderVariants,r=s.getMaskShapeShader(!1,!1),n=r.uniform;s.setMaskShapeUniform(n,!1,this._$matrix[0],this._$matrix[1],this._$matrix[2],this._$matrix[3],this._$matrix[4],this._$matrix[5],this._$matrix[6],this._$matrix[7],this._$matrix[8],this._$viewportWidth,this._$viewportHeight,null),this._$mask._$onClip(i,this._$matrix,this._$viewportWidth,this._$viewportHeight)||(r._$fill(i),this.beginPath())}save(){const t=this._$matrix;this._$stack.push(at(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7],t[8])),this._$mask._$onSave()}restore(){var t;this._$stack.length&&(t=this._$matrix,Y.push(t),this._$matrix=this._$stack.pop()||at()),this._$mask._$onRestore()}createPattern(t,e,i){return new Fi(this,t,e,i)}createLinearGradient(t,e,i,s,r="rgb",n="pad"){return(new Ii).linear(t,e,i,s,r,n)}createRadialGradient(t,e,i,s,r,n,a="rgb",h="pad",o=0){return(new Ii).radial(t,e,i,s,r,n,a,h,o)}_$applyBlurFilter(t,e,i){const s=this._$frameBufferManager,r=s.currentAttachment;if(!r)throw new Error("the current attachment is null.");const n=r.width,a=r.height;s.textureManager.bind0(t,!0);const h=v.ceil(.5*i),o=1-(h-.5*i),l=1+i,c=this._$shaderList.filterShaderVariants,_=c.getBlurFilterShader(h);c.setBlurFilterUniform(_.uniform,n,a,e,o,l),_._$drawImage()}_$applyBitmapFilter(t,e,i,s,r,n,a,h,o,l,c,_,$,u,d,g=null,f=null,p=null,m=0,x=0,b=0,v=0,T=0,y=0,E=0,A=0){const M=this._$frameBufferManager,w="inner"===$,S=M.currentAttachment,C=M.getTextureFromCurrentAttachment();let I=null;const F=null!==g&&null!==f&&null!==p;let R;null!==g&&null!==f&&null!==p&&(I=this._$gradientLUT.generateForFilter(g,f,p)),w?F&&I?M.textureManager.bind02(t,I,!0):M.textureManager.bind0(t):(R=this._$frameBufferManager.createTextureAttachment(e,i),this._$bind(R),F&&I?M.textureManager.bind012(t,C,I,!0):M.textureManager.bind01(t,C));const B=!(w||"full"===$&&u),L=!(e===h&&i===o&&0===l&&0===c),P=!(1===d),k=this._$shaderList.filterShaderVariants,N=k.getBitmapFilterShader(B,L,_,$,u,P,F);k.setBitmapFilterUniform(N.uniform,e,i,s,r,n,a,h,o,l,c,_,d,m,x,b,v,T,y,E,A,B,L,P,F),w?u?this.blend.toSourceIn():this.blend.toSourceAtop():this.blend.toOneZero(),N._$drawImage(),w||M.releaseAttachment(S,!0)}_$applyColorMatrixFilter(t,e){this._$frameBufferManager.textureManager.bind0(t,!0);const i=this._$shaderList.filterShaderVariants,s=i.getColorMatrixFilterShader();i.setColorMatrixFilterUniform(s.uniform,e),this.blend.reset(),s._$drawImage()}_$applyConvolutionFilter(t,e,i,s,r,n,a,h,o,l,c,_){const $=t.width,u=t.height,d=this._$frameBufferManager.createTextureAttachment($,u);this._$bind(d),this._$frameBufferManager.textureManager.bind0(t,!0);const g=this._$shaderList.filterShaderVariants,f=g.getConvolutionFilterShader(e,i,a,h);g.setConvolutionFilterUniform(f.uniform,$,u,s,r,n,h,o,l,c,_),this.blend.reset(),f._$drawImage()}_$applyDisplacementMapFilter(t,e,i,s,r,n,a,h,o,l,c,_,$,u){const d=t.width,g=t.height,f=this._$frameBufferManager.createTextureAttachment(d,g);this._$bind(f),r||(r={x:0,y:0});const p=this._$frameBufferManager.createTextureFromImage(e);this._$frameBufferManager.textureManager.bind01(t,p);const m=this._$shaderList.filterShaderVariants,x=m.getDisplacementMapFilterShader(n,a,l);m.setDisplacementMapFilterUniform(x.uniform,e.width,e.height,i,s,r.x,r.y,h,o,l,c,_,$,u),this.blend.reset(),x._$drawImage(),this._$frameBufferManager.releaseTexture(p)}_$startLayer(t){this._$positions.push(t),this._$blends.push(this._$isLayer),this._$isLayer=!0}_$endLayer(){const t=this._$positions.pop();t&&J(t),this._$isLayer=!!this._$blends.pop()}_$saveAttachment(t,e,i=!1){this.drawInstacedArray();const s=this._$frameBufferManager;this._$attachmentArray.push(s.currentAttachment),this._$bind(s.createCacheAttachment(t,e,i))}_$restoreAttachment(t=!1){const e=this._$frameBufferManager;e.releaseAttachment(e.currentAttachment,t),this._$bind(this._$attachmentArray.pop())}getCurrentPosition(){return this._$positions[this._$positions.length-1]}textureScale(t,e){const i=v.max(t,e);return i>this._$maxTextureSize?this._$maxTextureSize/i:1}}class ms{constructor(){var t;t=window.devicePixelRatio,f=t,this._$stage=new fe,this._$stage._$player=this,this._$mode="loader",this._$actionOffset=0,this._$actions=ht(),this._$loaders=ht(),this._$sounds=ct(),this._$hitObject={x:0,y:0,pointer:"",hit:null},this._$rollOverObject=null,this._$mouseOverTarget=null,this._$ratio=f,this._$stopFlag=!0,this._$startTime=0,this._$fps=16,this._$loadStatus=0,this._$width=0,this._$height=0,this._$baseWidth=0,this._$baseHeight=0,this._$scale=1,this._$matrix=it(1,0,0,1,0,0),this._$tx=0,this._$ty=0,this._$state="up",this._$hitTestStart=!1,this._$stageX=-1,this._$stageY=-1,this._$deltaX=0,this._$deltaY=0,this._$broadcastEvents=ct(),this._$optionWidth=0,this._$optionHeight=0,this._$tagId="",this._$bgColor="transparent",this._$base="",this._$fullScreen=!1,this._$quality="high",this._$sources=ht(),this._$videos=ht(),this._$textField=null,this._$timerId=-1,this._$loadId=-1,this._$context=null,this._$attachment=null,this._$clickTarget=null,this._$actionProcess=!1,this._$canvas=d.createElement("canvas")}static get LOAD_START(){return 1}static get LOAD_END(){return 2}get cacheStore(){return wt}get canvas(){return this._$canvas}get broadcastEvents(){return this._$broadcastEvents}get context(){return this._$context}set context(t){this._$context=t}get base(){return this._$base}set base(t){if(-1===t.indexOf("//")){const e=t.split("/");""!==e[0]&&"."!==e[0]||e.shift(),e.pop(),this._$base=`${location.origin}/`,e.length&&(this._$base+=`${e.join("/")}/`)}else if(-1===t.indexOf("?"))this._$base="/"===t.slice(-1)?t:`${t}/`;else{const e=t.split("?")[0];this._$base="/"===e.slice(-1)?e:`${e}/`}}get stage(){return this._$stage}get x(){return this._$tx}get y(){return this._$ty}get scaleX(){return this._$matrix[0]}get scaleY(){return this._$matrix[3]}get tx(){return this._$matrix[4]/this._$scale/f}get ty(){return this._$matrix[5]/this._$scale/f}get mode(){return this._$mode}set mode(t){this._$mode=t}get contentElementId(){return ws}get width(){return this._$baseWidth}set width(t){this._$baseWidth=0|t}get height(){return this._$baseHeight}set height(t){this._$baseHeight=0|t}get bgColor(){return this._$bgColor}set bgColor(t){this._$bgColor=`${t}`}play(){if(this._$stopFlag){this._$stopFlag=!1,this._$timerId>-1&&F(this._$timerId),this._$startTime=R.now();const t=this._$stage._$frameRate;this._$fps=1e3/t|0,this._$timerId=I((t=>{this._$run(t)}))}}stop(){this._$timerId>-1&&F(this._$timerId),this._$stopFlag=!0,this._$timerId=-1,oe.stopAll(),wt.reset(),Mr&&Mr.postMessage({command:"stop"})}removeCache(t){wt.removeCache(t),Mr&&Mr.postMessage({command:"removeCache",id:t})}setOptions(t=null){t&&(this._$optionWidth=t.width||this._$optionWidth,this._$optionHeight=t.height||this._$optionHeight,this._$tagId=t.tagId||this._$tagId,this.base=t.base||this._$base,this._$bgColor=t.bgColor||this._$bgColor,this._$fullScreen=!!t.fullScreen)}_$loadWebAudio(t=null){t&&this._$canvas.removeEventListener(Bs,this._$loadWebAudio),Ns||mr()}_$updateLoadStatus(){if(this._$loadStatus===ms.LOAD_END)return this._$loadId>-1&&F(this._$loadId),this._$loadId=-1,void this._$loaded();this._$loadId=I((()=>{this._$updateLoadStatus()}))}_$loaded(){const t=d.getElementById(this.contentElementId);if(t){this._$setBackgroundColor(this._$bgColor),this._$deleteNode(),t.appendChild(this._$canvas),t.appendChild(tr),this._$stage._$prepareActions(),this._$broadcastEvents.has(It.FRAME_CONSTRUCTED)&&this._$dispatchEvent(new It(It.FRAME_CONSTRUCTED)),this._$doAction(),this._$broadcastEvents.has(It.EXIT_FRAME)&&this._$dispatchEvent(new It(It.EXIT_FRAME));const e=this._$loaders.length;for(let t=0;t`);const e=d.getElementById(t);if(!e)throw new Error("the content element is null.");const i=e.parentElement;if(i){this._$initStyle(e),this._$buildWait();const t=this._$optionWidth?this._$optionWidth:"BODY"===i.tagName?u.innerWidth:i.offsetWidth,s=this._$optionHeight?this._$optionHeight:"BODY"===i.tagName?u.innerHeight:i.offsetHeight;"loader"===this._$mode&&t&&s&&(this._$baseWidth=t,this._$baseHeight=s,this._$resize())}"loader"===this._$mode?(this._$loadStatus=ms.LOAD_START,this._$updateLoadStatus()):(this._$resize(),this._$loaded())}_$initStyle(t){const e=t.style;e.position="relative",e.top="0",e.left="0",e.backgroundColor="transparent",e.overflow="hidden",e.padding="0",e.margin="0",e.userSelect="none",e.outline="none";const i=this._$optionWidth,s=this._$optionHeight,r=t.parentElement;if(!r)throw new Error("the parentElement is null.");if("BODY"===r.tagName)return e.width=i?`${i}px`:`${window.innerWidth}px`,void(e.height=s?`${s}px`:`${window.innerHeight}px`);e.width=i?`${i}px`:`${r.offsetWidth}px`,e.height=s?`${s}px`:`${r.offsetHeight}px`}_$buildWait(){const t=d.getElementById(this.contentElementId);if(t){const e=`${this.contentElementId}_loading`;t.innerHTML=``;const i=d.createElement("div");i.id=e,t.appendChild(i)}}_$deleteNode(){const t=d.getElementById(this.contentElementId);if(t)for(;t.childNodes.length;)t.removeChild(t.childNodes[0])}_$initializeCanvas(){if(this._$canvas.width=1,this._$canvas.height=1,Mr){const t=this._$canvas.transferControlToOffscreen(),e=hr();let i=0;e[i++]=this._$stage._$instanceId,e[i++]=+Ws,e[i++]=f,e[i++]=this._$getSamples();const s=ht(t,e.buffer);Mr.postMessage({command:"initialize",canvas:t,buffer:e},s),ot(s)}else{const t=this._$canvas.getContext("webgl2",{stencil:!0,premultipliedAlpha:!0,antialias:!1,depth:!1,preserveDrawingBuffer:!0});t?(this._$context=new ps(t,this._$getSamples()),wt.context=this._$context):alert("WebGL setting is off. 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h=n.width,o=n.height,_=e._$offsetX,l=e._$offsetY;let c=r.sqrt(i[0]*i[0]+i[1]*i[1]),$=r.sqrt(i[2]*i[2]+i[3]*i[3]);c/=t,$/=t,c*=2,$*=2;const u=this._$angle*p,d=r.cos(u)*this._$distance*c,g=r.sin(u)*this._$distance*$,f=s.createTextureAttachment(h,o);e._$bind(f),e.reset(),e.drawImage(a,0,0,h,o),e.globalCompositeOperation="erase",e.drawImage(a,2*d,2*g,h,o);const m=this._$blurFilter._$applyFilter(e,i,!1),x=m.width,b=m.height,v=r.ceil(x+2*r.abs(d)),T=r.ceil(b+2*r.abs(g)),A="inner"===this._$type,M=A?h:v,y=A?o:T,E=r.abs(d),C=r.abs(g),S=(x-h)/2,F=(b-o)/2,B=A?0:E+S,w=A?0:C+F,R=A?-S-d:E-d,I=A?-F-g:C-g;return e._$bind(n),s.releaseAttachment(f,!0),e._$applyBitmapFilter(m,M,y,h,o,B,w,x,b,R,I,!1,this._$type,this._$knockout,this._$strength,null,null,null,K(this._$highlightColor,this._$highlightAlpha,!0),Q(this._$highlightColor,this._$highlightAlpha,!0),J(this._$highlightColor,this._$highlightAlpha,!0),this._$highlightAlpha,K(this._$shadowColor,this._$shadowAlpha,!0),Q(this._$shadowColor,this._$shadowAlpha,!0),J(this._$shadowColor,this._$shadowAlpha,!0),this._$shadowAlpha),e._$offsetX=_+B,e._$offsetY=l+w,s.releaseTexture(m),s.getTextureFromCurrentAttachment()}}class ot extends nt{constructor(t=null){super(),this._$matrix=[1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0],this.matrix=t}static toString(){return"[class ColorMatrixFilter]"}static get namespace(){return"next2d.filters.ColorMatrixFilter"}toString(){return"[object ColorMatrixFilter]"}get namespace(){return"next2d.filters.ColorMatrixFilter"}get matrix(){return this._$matrix}set matrix(t){if(t&&n.isArray(t)&&20===t.length){for(let e=0;e<20;++e)if(t[e]!==this._$matrix[e]){this._$doChanged();break}this._$matrix=t}}clone(){return new ot(this._$matrix)}_$toArray(){return U(2,this._$matrix)}_$generateFilterRect(t){return t}_$canApply(){return!0}_$applyFilter(t){this._$updated=!1;const e=t.frameBuffer,i=e.currentAttachment;t.setTransform(1,0,0,1,0,0);const s=e.getTextureFromCurrentAttachment(),r=s.width,n=s.height,a=e.createTextureAttachment(r,n);return t._$bind(a),t.reset(),t._$applyColorMatrixFilter(s,this._$matrix),e.releaseAttachment(i,!0),e.getTextureFromCurrentAttachment()}}class _t extends nt{constructor(t=0,e=0,i=null,s=1,r=0,n=!0,a=!0,h=0,o=0){super(),this._$matrixX=0,this._$matrixY=0,this._$matrix=null,this._$divisor=1,this._$bias=0,this._$preserveAlpha=!0,this._$clamp=!0,this._$color=0,this._$alpha=0,this.matrixX=t,this.matrixY=e,this.matrix=i,this.divisor=s,this.bias=r,this.preserveAlpha=n,this.clamp=a,this.color=h,this.alpha=o}static toString(){return"[class ConvolutionFilter]"}static get namespace(){return"next2d.filters.ConvolutionFilter"}toString(){return"[object ConvolutionFilter]"}get namespace(){return"next2d.filters.ConvolutionFilter"}get alpha(){return this._$alpha}set alpha(t){(t=G(+t,0,1,0))!==this._$alpha&&(this._$alpha=t,this._$doChanged())}get bias(){return this._$bias}set bias(t){t!==this._$bias&&(this._$bias=0|t,this._$doChanged())}get clamp(){return this._$clamp}set clamp(t){t!==this._$clamp&&(this._$clamp=!!t,this._$doChanged())}get color(){return this._$color}set color(t){(t=G(j(t),0,16777215,0))!==this._$color&&(this._$color=t,this._$doChanged())}get divisor(){return this._$divisor}set divisor(t){t!==this._$divisor&&(this._$divisor=0|t,this._$doChanged())}get matrix(){return this._$matrix}set matrix(t){n.isArray(this._$matrix)&&D(this._$matrix),this._$matrix=n.isArray(t)?t:null,this._$doChanged()}get matrixX(){return this._$matrixX}set matrixX(t){(t=0|G(0|t,0,15,0))!==this._$matrixX&&(this._$matrixX=t,this._$doChanged())}get matrixY(){return this._$matrixY}set matrixY(t){(t=0|G(0|t,0,15,0))!==this._$matrixY&&(this._$matrixY=t,this._$doChanged())}get preserveAlpha(){return this._$preserveAlpha}set preserveAlpha(t){t!==this._$preserveAlpha&&(this._$preserveAlpha=!!t,this._$doChanged())}clone(){return new _t(this._$matrixX,this._$matrixY,this._$matrix?this._$matrix.slice():null,this._$divisor,this._$bias,this._$preserveAlpha,this._$clamp,this._$color,this._$alpha)}_$toArray(){return U(3,this._$matrixX,this._$matrixY,this._$matrix,this._$divisor,this._$bias,this._$preserveAlpha,this._$clamp,this._$color,this._$alpha)}_$generateFilterRect(t){return t}_$canApply(){return null!==this._$matrix&&this._$matrixX*this._$matrixY===this._$matrix.length}_$applyFilter(t){this._$updated=!1;const e=t.frameBuffer,i=e.currentAttachment;t.setTransform(1,0,0,1,0,0);const s=e.getTextureFromCurrentAttachment();return this._$canApply()&&this._$matrix?(t._$applyConvolutionFilter(s,this._$matrixX,this._$matrixY,this._$matrix,this._$divisor,this._$bias,this._$preserveAlpha,this._$clamp,K(this._$color,this._$alpha,!1),Q(this._$color,this._$alpha,!1),J(this._$color,this._$alpha,!1),this._$alpha),e.releaseAttachment(i,!0),e.getTextureFromCurrentAttachment()):s}}class lt extends nt{constructor(t=null,e=null,i=0,s=0,r=0,n=0,a="wrap",h=0,o=0){super(),this._$mapBitmap=null,this._$mapPoint=null,this._$componentX=0,this._$componentY=0,this._$scaleX=0,this._$scaleY=0,this._$mode="wrap",this._$color=0,this._$alpha=0,this.mapBitmap=t,this.mapPoint=e,this.componentX=i,this.componentY=s,this.scaleX=r,this.scaleY=n,this.mode=a,this.color=h,this.alpha=o}static toString(){return"[class DisplacementMapFilter]"}static get namespace(){return"next2d.filters.DisplacementMapFilter"}toString(){return"[object DisplacementMapFilter]"}get namespace(){return"next2d.filters.DisplacementMapFilter"}get alpha(){return this._$alpha}set alpha(t){(t=G(+t,0,1,0))!==this._$alpha&&(this._$alpha=t,this._$doChanged())}get color(){return this._$color}set color(t){(t=G(j(t),0,16777215,0))!==this._$color&&(this._$color=t,this._$doChanged())}get componentX(){return this._$componentX}set componentX(t){t!==this._$componentX&&(this._$componentX=t,this._$doChanged())}get componentY(){return this._$componentY}set componentY(t){t!==this._$componentY&&(this._$componentY=t,this._$doChanged())}get mapBitmap(){return this._$mapBitmap}set mapBitmap(t){t!==this._$mapBitmap&&(this._$mapBitmap=t,this._$doChanged())}get mapPoint(){return this._$mapPoint}set mapPoint(t){t!==this._$mapPoint&&(this._$mapPoint=t,this._$doChanged())}get mode(){return this._$mode}set mode(t){t!==this._$mode&&(this._$mode=t,this._$doChanged())}get scaleX(){return this._$scaleX}set scaleX(t){(t=G(+t,-65535,65535,0))!==this._$scaleX&&(this._$scaleX=t,this._$doChanged())}get scaleY(){return this._$scaleY}set scaleY(t){(t=G(+t,-65535,65535,0))!==this._$scaleY&&(this._$scaleY=t,this._$doChanged())}clone(){return new lt(this._$mapBitmap,this._$mapPoint,this._$componentX,this._$componentY,this._$scaleX,this._$scaleY,this._$mode,this._$color,this._$alpha)}_$toArray(){return U(4,this._$mapBitmap,this._$mapPoint,this._$componentX,this._$componentY,this._$scaleX,this._$scaleY,this._$mode,this._$color,this._$alpha)}_$generateFilterRect(t){return t}_$canApply(){return null!==this._$mapBitmap&&this._$componentX>0&&this._$componentY>0&&0!==this._$scaleX&&0!==this._$scaleY}_$applyFilter(t,e){this._$updated=!1;const i=t.frameBuffer,s=i.currentAttachment;t.setTransform(1,0,0,1,0,0);const n=i.getTextureFromCurrentAttachment();if(!this._$canApply()||!s||!this._$mapBitmap)return n;const a=r.sqrt(e[0]*e[0]+e[1]*e[1]),h=r.sqrt(e[2]*e[2]+e[3]*e[3]);return t._$applyDisplacementMapFilter(n,this._$mapBitmap,n.width/a,n.height/h,this._$mapPoint,this._$componentX,this._$componentY,this._$scaleX,this._$scaleY,this._$mode,K(this._$color,this._$alpha,!0),Q(this._$color,this._$alpha,!0),J(this._$color,this._$alpha,!0),this._$alpha),i.releaseAttachment(s,!0),i.getTextureFromCurrentAttachment()}}class ct extends nt{constructor(t=4,e=45,i=0,s=1,r=4,n=4,a=1,h=1,o=!1,_=!1,l=!1){super(),this._$blurFilter=new at(r,n,h),this._$distance=4,this._$angle=45,this._$color=0,this._$alpha=1,this._$strength=1,this._$inner=!1,this._$knockout=!1,this._$hideObject=!1,this.distance=t,this.angle=e,this.color=i,this.alpha=s,this.strength=a,this.inner=o,this.knockout=_,this.hideObject=l}static toString(){return"[class DropShadowFilter]"}static get namespace(){return"next2d.filters.DropShadowFilter"}toString(){return"[object DropShadowFilter]"}get namespace(){return"next2d.filters.DropShadowFilter"}get alpha(){return this._$alpha}set alpha(t){(t=G(+t,0,1,0))!==this._$alpha&&(this._$alpha=t,this._$doChanged())}get angle(){return this._$angle}set angle(t){(t%=360)!==this._$angle&&(this._$angle=G(t,-360,360,45),this._$doChanged())}get blurX(){return this._$blurFilter.blurX}set blurX(t){this._$blurFilter.blurX=t}get blurY(){return this._$blurFilter.blurY}set blurY(t){this._$blurFilter.blurY=t}get color(){return this._$color}set color(t){(t=G(j(t),0,16777215,0))!==this._$color&&(this._$color=t,this._$doChanged())}get distance(){return this._$distance}set distance(t){(t=G(+t,-255,255,4))!==this._$distance&&(this._$distance=t,this._$doChanged())}get hideObject(){return this._$hideObject}set hideObject(t){t!==this._$hideObject&&(this._$hideObject=!!t,this._$doChanged())}get inner(){return this._$inner}set inner(t){t!==this._$inner&&(this._$inner=!!t,this._$doChanged())}get knockout(){return this._$knockout}set knockout(t){t!==this._$knockout&&(this._$knockout=!!t,this._$doChanged())}get quality(){return this._$blurFilter.quality}set quality(t){this._$blurFilter.quality=t}get strength(){return this._$strength}set strength(t){(t=G(0|t,0,255,0))!==this._$strength&&(this._$strength=t,this._$doChanged())}clone(){return new ct(this._$distance,this._$angle,this._$color,this._$alpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$inner,this._$knockout,this._$hideObject)}_$toArray(){return U(5,this._$distance,this._$angle,this._$color,this._$alpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$inner,this._$knockout,this._$hideObject)}_$isUpdated(){return this._$updated||this._$blurFilter._$isUpdated()}_$generateFilterRect(t,e=0,i=0){let s=F(t.xMin,t.xMax,t.yMin,t.yMax);if(!this._$canApply())return s;s=this._$blurFilter._$generateFilterRect(s,e,i);const n=this._$angle*p;let a=r.cos(n)*this._$distance,h=r.sin(n)*this._$distance;return e&&(a*=e),i&&(h*=i),s.xMin=r.min(s.xMin,a),a>0&&(s.xMax+=a),s.yMin=r.min(s.yMin,h),h>0&&(s.yMax+=h),s}_$canApply(){return this._$alpha>0&&this._$strength>0&&this._$blurFilter._$canApply()}_$applyFilter(e,i){const s=e.frameBuffer,n=s.currentAttachment;if(!n)throw new Error("the current attachment is null.");if(e.setTransform(1,0,0,1,0,0),!this._$canApply())return s.getTextureFromCurrentAttachment();const a=n.width,h=n.height,o=e._$offsetX,_=e._$offsetY,l=this._$blurFilter._$applyFilter(e,i,!1),c=l.width,$=l.height,u=e._$offsetX,d=e._$offsetY,g=u-o,f=d-_;let m=r.sqrt(i[0]*i[0]+i[1]*i[1]),x=r.sqrt(i[2]*i[2]+i[3]*i[3]);m/=t,x/=t,m*=2,x*=2;const b=this._$angle*p,v=r.cos(b)*this._$distance*m,T=r.sin(b)*this._$distance*x,A=this._$inner?a:c+r.max(0,r.abs(v)-g),M=this._$inner?h:$+r.max(0,r.abs(T)-f),y=r.ceil(A),E=r.ceil(M),C=(y-A)/2,S=(E-M)/2,F=this._$inner?0:r.max(0,g-v)+C,B=this._$inner?0:r.max(0,f-T)+S,w=this._$inner?v-u:(v>0?r.max(0,v-g):0)+C,R=this._$inner?T-d:(T>0?r.max(0,T-f):0)+S;let I,P;return this._$inner?(I="inner",P=this._$knockout||this._$hideObject):!this._$knockout&&this._$hideObject?(I="full",P=!0):(I="outer",P=this._$knockout),e._$bind(n),e._$applyBitmapFilter(l,y,E,a,h,F,B,c,$,w,R,!0,I,P,this._$strength,null,null,null,K(this._$color,this._$alpha,!0),Q(this._$color,this._$alpha,!0),J(this._$color,this._$alpha,!0),this._$alpha,0,0,0,0),e._$offsetX=o+F,e._$offsetY=_+B,s.releaseTexture(l),s.getTextureFromCurrentAttachment()}}class $t extends nt{constructor(t=0,e=1,i=4,s=4,r=1,n=1,a=!1,h=!1){super(),this._$blurFilter=new at(i,s,n),this._$color=0,this._$alpha=1,this._$strength=1,this._$inner=!1,this._$knockout=!1,this.color=t,this.alpha=e,this.strength=r,this.inner=a,this.knockout=h}static toString(){return"[class GlowFilter]"}static get namespace(){return"next2d.filters.GlowFilter"}toString(){return"[object GlowFilter]"}get namespace(){return"next2d.filters.GlowFilter"}get alpha(){return this._$alpha}set alpha(t){(t=G(+t,0,1,0))!==this._$alpha&&(this._$alpha=t,this._$doChanged())}get blurX(){return this._$blurFilter.blurX}set blurX(t){this._$blurFilter.blurX=t}get blurY(){return this._$blurFilter.blurY}set blurY(t){this._$blurFilter.blurY=t}get color(){return this._$color}set color(t){(t=G(j(t),0,16777215,4))!==this._$color&&(this._$color=t,this._$doChanged())}get inner(){return this._$inner}set inner(t){t!==this._$inner&&(this._$inner=!!t,this._$doChanged())}get knockout(){return this._$knockout}set knockout(t){t!==this._$knockout&&(this._$knockout=!!t,this._$doChanged())}get quality(){return this._$blurFilter.quality}set quality(t){this._$blurFilter.quality=t}get strength(){return this._$strength}set strength(t){(t=G(0|t,0,255,0))!==this._$strength&&(this._$strength=t,this._$doChanged())}clone(){return new $t(this._$color,this._$alpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$inner,this._$knockout)}_$toArray(){return U(6,this._$color,this._$alpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$inner,this._$knockout)}_$isUpdated(){return this._$updated||this._$blurFilter._$isUpdated()}_$generateFilterRect(t,e=0,i=0){const s=F(t.xMin,t.xMax,t.yMin,t.yMax);return this._$canApply()?this._$blurFilter._$generateFilterRect(s,e,i):s}_$canApply(){return this._$alpha>0&&this._$strength>0&&this._$blurFilter._$canApply()}_$applyFilter(t,e){const i=t.frameBuffer,s=i.currentAttachment;if(!s)throw new Error("the current attachment is null.");if(this._$updated=!1,t.setTransform(1,0,0,1,0,0),!this._$canApply())return i.getTextureFromCurrentAttachment();const r=s.width,n=s.height,a=t._$offsetX,h=t._$offsetY,o=this._$blurFilter._$applyFilter(t,e,!1),_=o.width,l=o.height,c=t._$offsetX,$=t._$offsetY,u=this._$inner?r:_,d=this._$inner?n:l,g=this._$inner?0:c-a,f=this._$inner?0:$-h,m=this._$inner?-c:0,p=this._$inner?-$:0,x=this._$inner?"inner":"outer";return t._$bind(s),t._$applyBitmapFilter(o,u,d,r,n,g,f,_,l,m,p,!0,x,this._$knockout,this._$strength,null,null,null,K(this._$color,this._$alpha,!0),Q(this._$color,this._$alpha,!0),J(this._$color,this._$alpha,!0),this._$alpha,0,0,0,0),t._$offsetX=a+g,t._$offsetY=h+f,i.releaseTexture(o),i.getTextureFromCurrentAttachment()}}class ut extends nt{constructor(t=4,e=45,i=null,s=null,r=null,n=4,a=4,h=1,o=1,_="inner",l=!1){super(),this._$blurFilter=new at(n,a,o),this._$distance=4,this._$angle=45,this._$colors=null,this._$alphas=null,this._$ratios=null,this._$strength=1,this._$type="inner",this._$knockout=!1,this.distance=t,this.angle=e,this.colors=i,this.alphas=s,this.ratios=r,this.strength=h,this.type=_,this.knockout=l}static toString(){return"[class GradientBevelFilter]"}static get namespace(){return"next2d.filters.GradientBevelFilter"}toString(){return"[object GradientBevelFilter]"}get namespace(){return"next2d.filters.GradientBevelFilter"}get alphas(){return this._$alphas}set alphas(t){if(t!==this._$alphas){if(this._$alphas=t,n.isArray(t)){for(let e=0;e0&&(s.xMax+=a),s.yMin=r.min(s.yMin,h),h>0&&(s.yMax+=h),s}_$canApply(){return this._$strength>0&&this._$distance>0&&null!==this._$alphas&&null!==this._$ratios&&null!==this._$colors&&this._$blurFilter._$canApply()}_$applyFilter(e,i){this._$updated=!1;const s=e.frameBuffer,n=s.currentAttachment;e.setTransform(1,0,0,1,0,0);const a=s.getTextureFromCurrentAttachment();if(!this._$canApply()||!n)return a;const h=n.width,o=n.height,_=e._$offsetX,l=e._$offsetY;let c=r.sqrt(i[0]*i[0]+i[1]*i[1]),$=r.sqrt(i[2]*i[2]+i[3]*i[3]);c/=t,$/=t,c*=2,$*=2;const u=+this._$angle*p,d=+r.cos(u)*this._$distance*c,g=+r.sin(u)*this._$distance*$,f=s.createTextureAttachment(h,o);e._$bind(f),e.reset(),e.drawImage(a,0,0,h,o),e.globalCompositeOperation="erase",e.drawImage(a,2*d,2*g,h,o);const m=this._$blurFilter._$applyFilter(e,i,!1),x=m.width,b=m.height,v=r.ceil(x+2*r.abs(d)),T=r.ceil(b+2*r.abs(g)),A="inner"===this._$type,M=A?h:v,y=A?o:T,E=r.abs(d),C=r.abs(g),S=(x-h)/2,F=(b-o)/2,B=A?0:E+S,w=A?0:C+F,R=A?-S-d:E-d,I=A?-F-g:C-g;return e._$bind(n),e._$applyBitmapFilter(m,M,y,h,o,B,w,x,b,R,I,!1,this._$type,this._$knockout,this._$strength,this._$ratios,this._$colors,this._$alphas,0,0,0,0,0,0,0,0),e._$offsetX=_+B,e._$offsetY=l+w,s.releaseAttachment(f,!0),s.getTextureFromCurrentAttachment()}}class dt extends nt{constructor(t=4,e=45,i=null,s=null,r=null,n=4,a=4,h=1,o=1,_="inner",l=!1){super(),this._$blurFilter=new at(n,a,o),this._$distance=4,this._$angle=45,this._$colors=null,this._$alphas=null,this._$ratios=null,this._$strength=1,this._$type="inner",this._$knockout=!1,this.distance=t,this.angle=e,this.colors=i,this.alphas=s,this.ratios=r,this.strength=h,this.type=_,this.knockout=l}static toString(){return"[class GradientGlowFilter]"}static get namespace(){return"next2d.filters.GradientGlowFilter"}toString(){return"[object GradientGlowFilter]"}get namespace(){return"next2d.filters.GradientGlowFilter"}get alphas(){return this._$alphas}set alphas(t){if(t!==this._$alphas){if(this._$alphas=t,n.isArray(t)){for(let e=0;e0&&(s.xMax+=a),s.yMin=r.min(s.yMin,h),h>0&&(s.yMax+=h),s}_$canApply(){return this._$strength>0&&this._$distance>0&&null!==this._$alphas&&null!==this._$ratios&&null!==this._$colors&&this._$blurFilter._$canApply()}_$applyFilter(e,i){this._$updated=!1;const s=e.frameBuffer,n=s.currentAttachment;if(e.setTransform(1,0,0,1,0,0),!this._$canApply()||!n)return s.getTextureFromCurrentAttachment();const a=n.width,h=n.height,o=e._$offsetX,_=e._$offsetY,l=this._$blurFilter._$applyFilter(e,i,!1),c=l.width,$=l.height,u=e._$offsetX,d=e._$offsetY,g=u-o,f=d-_;let m=r.sqrt(i[0]*i[0]+i[1]*i[1]),x=r.sqrt(i[2]*i[2]+i[3]*i[3]);m/=t,x/=t,m*=2,x*=2;const b=+this._$angle*p,v=+r.cos(b)*this._$distance*m,T=+r.sin(b)*this._$distance*x,A="inner"===this.type,M=A?a:c+r.max(0,r.abs(v)-g),y=A?h:$+r.max(0,r.abs(T)-f),E=r.ceil(M),C=r.ceil(y),S=(E-M)/2,F=(C-y)/2,B=A?0:r.max(0,g-v)+S,w=A?0:r.max(0,f-T)+F,R=A?v-u:(v>0?r.max(0,v-g):0)+S,I=A?T-d:(T>0?r.max(0,T-f):0)+F;return e._$bind(n),e._$applyBitmapFilter(l,E,C,a,h,B,w,c,$,R,I,!0,this._$type,this._$knockout,this._$strength,this._$ratios,this._$colors,this._$alphas,0,0,0,0,0,0,0,0),e._$offsetX=o+B,e._$offsetY=_+w,s.releaseTexture(l),s.getTextureFromCurrentAttachment()}}class gt{constructor(){this._$instanceId=-1,this._$parentId=-1,this._$loaderInfoId=-1,this._$characterId=-1,this._$clipDepth=0,this._$depth=0,this._$isMask=!1,this._$updated=!0,this._$matrix=P(1,0,0,1,0,0),this._$colorTransform=k(1,1,1,1,0,0,0,0),this._$blendMode="normal",this._$filters=null,this._$visible=!0,this._$maskId=-1,this._$maskMatrix=null,this._$isMask=!1,this._$xMin=0,this._$yMin=0,this._$xMax=0,this._$yMax=0,this._$scale9Grid=null,this._$matrixBase=null}_$shouldClip(t){const e=this._$getBounds(t),i=r.abs(e.xMax-e.xMin),s=r.abs(e.yMax-e.yMin);return B(e),!(!i||!s)}_$getLayerBounds(e){const i=this._$getBounds(),s=q(i,e);B(i);const n=this._$filters;if(!n||!n.length)return s;let a=F(0,r.abs(s.xMax-s.xMin),0,r.abs(s.yMax-s.yMin));B(s);let h=+r.sqrt(e[0]*e[0]+e[1]*e[1]),o=+r.sqrt(e[2]*e[2]+e[3]*e[3]);h/=t,o/=t,h*=2,o*=2;for(let t=0;t-1){const t=le.instances;if(!t.has(this._$parentId))return;const e=t.get(this._$parentId);e._$updated||e._$doChanged()}}_$update(t){if(this._$doChanged(),this._$visible=t.visible,"depth"in t&&(this._$depth=t.depth),"isMask"in t&&(this._$isMask=t.isMask),"clipDepth"in t&&(this._$clipDepth=t.clipDepth),"maskId"in t&&(this._$maskId=t.maskId,this._$maskId>-1&&t.maskMatrix&&(this._$maskMatrix=t.maskMatrix)),this._$matrix[0]="a"in t?t.a:1,this._$matrix[1]="b"in t?t.b:0,this._$matrix[2]="c"in t?t.c:0,this._$matrix[3]="d"in t?t.d:1,this._$matrix[4]="tx"in t?t.tx:0,this._$matrix[5]="ty"in t?t.ty:0,this._$colorTransform[0]="f0"in t?t.f0:1,this._$colorTransform[1]="f1"in t?t.f1:1,this._$colorTransform[2]="f2"in t?t.f2:1,this._$colorTransform[3]="f3"in t?t.f3:1,this._$colorTransform[4]="f4"in t?t.f4:0,this._$colorTransform[5]="f5"in t?t.f5:0,this._$colorTransform[6]="f6"in t?t.f6:0,this._$colorTransform[7]="f7"in t?t.f7:0,this._$blendMode=t.blendMode||"normal",this._$filters=null,t.filters&&t.filters.length){this._$filters=U();for(let e=0;e-1&&this._$characterId&&rt.setRemoveTimer(`${this._$loaderInfoId}@${this._$characterId}`),t.instances.delete(this._$instanceId),this._$instanceId=-1,this._$parentId=-1,this._$loaderInfoId=-1,this._$characterId=-1,this._$blendMode="normal",this._$filters=null,this._$visible=!0,this._$maskId=-1,this._$isMask=!1,this._$depth=0,this._$clipDepth=0,this._$scale9Grid=null}_$isUpdated(){return this._$updated}_$isFilterUpdated(t,e=null,i=!1){if(this._$isUpdated())return!0;if(i&&e)for(let t=0;tc||s._$clipDepth>0)&&(t.restore(),l&&t._$leaveClip(),c=0,l=!0),!l)continue;if(s._$clipDepth>0){c=s._$clipDepth,l=s._$shouldClip(o),l&&(t.save(),l=s._$startClip(t,o));continue}const a=s._$maskId>-1&&$.has(s._$maskId)?$.get(s._$maskId):null;if(a){let e;if(a._$updated=!1,this._$instanceId===a._$parentId)e=o;else{e=f;let i=$.get(a._$parentId);for(;i||i._$instanceId!==i._$parentId;)e=H(i._$matrix,e),i=$.get(i._$parentId);const s=le.scaleX,r=P(s,0,0,s,0,0);if(e=H(r,e),N(r),t.isLayer){const i=t.getCurrentPosition();e[4]-=i.xMin,e[5]-=i.yMin}}if(!a._$shouldClip(e))continue;const i=a._$startClip(t,e);if(t.save(),!i){t.restore();continue}}s._$draw(t,o,_),s._$updated=!1,a&&(t.restore(),t._$leaveClip())}if(c&&(t.restore(),l&&t._$leaveClip()),h.isLayer)return this._$postDraw(t,e,s,h);h.matrix!==e&&N(h.matrix),s!==i&&L(s),et(h)}_$getLayerBounds(e){const i=this._$children;if(!i.length)return F(0,0,0,0);const s=h.MAX_VALUE;let n=s,a=-s,o=s,_=-s;const l=le.instances;for(let t=0;t0){const s=this._$getBounds(null),o=q(s,i);B(s);const _=+o.xMax,l=+o.xMin,c=+o.yMax,$=+o.yMin;B(o);const u=r.ceil(r.abs(_-l)),d=r.ceil(r.abs(c-$));if(0>=u||0>=d)return et(n),i!==e&&N(i),null;let g=+r.sqrt(i[0]*i[0]+i[1]*i[1]);if(!h.isInteger(g)){const t=g.toString(),e=t.indexOf("e");-1!==e&&(g=+t.slice(0,e)),g=+g.toFixed(4)}let f=+r.sqrt(i[2]*i[2]+i[3]*i[3]);if(!h.isInteger(f)){const t=f.toString(),e=t.indexOf("e");-1!==e&&(f=+t.slice(0,e)),f=+f.toFixed(4)}n.canApply=this._$canApply(this._$filters);let m=F(0,u,0,d);if(n.canApply&&this._$filters)for(let t=0;tp.width||$-m.yMin>p.height)return B(m),et(n),i!==e&&N(i),null;if(0>l+m.xMax||0>$+m.yMax)return B(m),et(n),i!==e&&N(i),null;let x=i[4]-l,b=i[5]-$;t._$startLayer(F(l,_,$,c));const v=this._$isFilterUpdated(i,this._$filters,n.canApply),T=this._$getLayerBounds(i),A=r.ceil(r.abs(T.xMax-T.xMin)),M=r.ceil(r.abs(T.yMax-T.yMin));B(T);const y=A-m.xMax+m.xMin,E=M-m.yMax+m.yMin;x+=y,b+=E,n.sw=y,n.sh=E,v&&t._$saveAttachment(r.ceil(u+y),r.ceil(d+E),!0),n.isLayer=!0,n.isUpdated=v,n.filters=this._$filters,n.blendMode=a,n.color=k(),n.matrix=P(i[0],i[1],i[2],i[3],x,b),i!==e&&N(i),B(m)}return n}_$postDraw(t,e,i,s){t.drawInstacedArray();const r=U(this._$instanceId,"f"),n=t.frameBuffer,a=s.matrix;let h=0,o=0,_=rt.get(r);if(!_||s.isUpdated){_&&rt.set(r,null),_=n.getTextureFromCurrentAttachment();const i=s.filters;let l=!1;if(i&&i.length){for(let s=0;s{switch(!0){case t[0]>e[0]:return 1;case e[0]>t[0]:return-1;default:return 0}})),this._$stops}linear(t,e,i,s,r="rgb",n="pad"){return this._$type="linear",this._$points[0]=t,this._$points[1]=e,this._$points[2]=i,this._$points[3]=s,this._$rgb=r,this._$mode=n,this._$stops.length&&(this._$stops.length=0),this}radial(t,e,i,s,r,n,a="rgb",h="pad",o=0){return this._$type="radial",this._$points[0]=t,this._$points[1]=e,this._$points[2]=i,this._$points[3]=s,this._$points[4]=r,this._$points[5]=n,this._$rgb=a,this._$mode=h,this._$focalPointRatio=G(o,-.975,.975,0),this._$stops.length&&(this._$stops.length=0),this}addColorStop(t,e){this._$stops.push(U(t,e))}}class pt{constructor(t,e,i,s){this._$context=t,this._$texture=e,this._$repeat=i,this._$colorTransform=s}get texture(){return this._$texture}get repeat(){return this._$repeat}get colorTransform(){return this._$colorTransform}}class xt{constructor(){this._$fillStyle=w(1,1,1,1),this._$strokeStyle=w(1,1,1,1),this._$lineWidth=1,this._$lineCap="round",this._$lineJoin="round",this._$miterLimit=5}get miterLimit(){return this._$miterLimit}set miterLimit(t){this._$miterLimit=t}get lineWidth(){return this._$lineWidth}set lineWidth(t){this._$lineWidth=t}get lineCap(){return this._$lineCap}set lineCap(t){this._$lineCap=t}get lineJoin(){return this._$lineJoin}set lineJoin(t){this._$lineJoin=t}get fillStyle(){return this._$fillStyle}set fillStyle(t){this._$fillStyle instanceof o&&R(this._$fillStyle),this._$fillStyle=t}get strokeStyle(){return this._$strokeStyle}set strokeStyle(t){this._$strokeStyle instanceof o&&R(this._$strokeStyle),this._$strokeStyle=t}clear(){this._$lineWidth=1,this._$lineCap="round",this._$lineJoin="round",this._$miterLimit=5,this._$clearFill(),this._$clearStroke()}_$clearFill(){if(this._$fillStyle instanceof mt)return this._$fillStyle.dispose(),void(this._$fillStyle=w(1,1,1,1));this._$fillStyle instanceof pt?this._$fillStyle=w(1,1,1,1):this._$fillStyle.fill(1)}_$clearStroke(){if(this._$strokeStyle instanceof mt)return this._$strokeStyle.dispose(),void(this._$strokeStyle=w(1,1,1,1));this._$strokeStyle instanceof pt?this._$strokeStyle=w(1,1,1,1):this._$strokeStyle.fill(1)}}let bt=2048;class vt{constructor(t){t.pixelStorei(t.UNPACK_ALIGNMENT,1),t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,!0),this._$gl=t,this._$objectPool=[],this._$objectPoolArea=0,this._$activeTexture=-1,this._$boundTextures=[null,null,null],this._$maxWidth=0,this._$maxHeight=0,this._$atlasTextures=[],this._$atlasCacheMap=new Map,this._$positionObjectArray=[],this._$nodeObjectArray=[],this._$atlasNodes=new Map}createTextureAtlas(){const t=this._$gl.createTexture();t.width=bt,t.height=bt,this._$gl.activeTexture(this._$gl.TEXTURE3),this._$gl.bindTexture(this._$gl.TEXTURE_2D,t),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_WRAP_S,this._$gl.CLAMP_TO_EDGE),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_WRAP_T,this._$gl.CLAMP_TO_EDGE),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_MIN_FILTER,this._$gl.NEAREST),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_MAG_FILTER,this._$gl.NEAREST),this._$gl.texStorage2D(this._$gl.TEXTURE_2D,1,this._$gl.RGBA8,bt,bt),this._$gl.bindTexture(this._$gl.TEXTURE_2D,null),this._$activeTexture>-1&&this._$gl.activeTexture(this._$activeTexture);const e=this._$atlasTextures.length;this._$atlasNodes.set(e,[]),this._$atlasCacheMap.set(e,[]),this._$atlasTextures.push(t)}getAtlasTexture(t){return this._$atlasTextures[t]}getNode(t,e,i,s){const r=this._$nodeObjectArray.length?this._$nodeObjectArray.pop():{x:0,y:0,w:0,h:0};return r.x=t,r.y=e,r.w=i,r.h=s,r}createCachePosition(t,e){const i=this._$positionObjectArray.length?this._$positionObjectArray.pop():{index:0,x:0,y:0,w:0,h:0};i.x=i.y=0,i.w=t,i.h=e;for(const[s,r]of this._$atlasNodes){if(!r.length)return t>e?(bt-t-1>0&&r.push(this.getNode(t+1,0,bt-t-1,e)),bt-e-1>0&&r.push(this.getNode(0,e+1,bt,bt-e-1))):(bt-e-1>0&&r.push(this.getNode(0,e+1,t,bt-e-1)),bt-t-1>0&&r.push(this.getNode(t+1,0,bt-t-1,bt))),i.index=s,this._$atlasCacheMap.get(i.index).push(i),i;const n=r.length;for(let a=0;an.w||e>n.h))return i.index=s,i.x=n.x,i.y=n.y,this._$atlasCacheMap.get(i.index).push(i),n.w!==t||n.h!==e?t>e?(n.h-e-1>0&&r.push(this.getNode(n.x,n.y+e+1,n.w,n.h-e-1)),n.w-t-1>0?(n.x=n.x+t+1,n.w=n.w-t-1,n.h=e):(r.splice(a,1),this._$nodeObjectArray.push(n))):(n.w-t-1>0&&r.push(this.getNode(n.x+t+1,n.y,n.w-t-1,n.h)),n.h-e-1>0?(n.y=n.y+e+1,n.w=t,n.h=n.h-e-1):(r.splice(a,1),this._$nodeObjectArray.push(n))):(r.splice(a,1),this._$nodeObjectArray.push(n)),i}}const s=this._$atlasTextures.length;this.createTextureAtlas();const r=this._$atlasNodes.get(s);return t>e?(bt-t-1>0&&r.push(this.getNode(t+1,0,bt-t-1,e)),bt-e-1>0&&r.push(this.getNode(0,e+1,bt,bt-e-1))):(bt-e-1>0&&r.push(this.getNode(0,e+1,t,bt-e-1)),bt-t-1>0&&r.push(this.getNode(t+1,0,bt-t-1,bt))),i.index=s,this._$atlasCacheMap.get(i.index).push(i),i}releasePosition(t){var e;this._$atlasNodes.has(t.index)&&(null===(e=this._$atlasNodes.get(t.index))||void 0===e||e.unshift(this.getNode(t.x,t.y,t.w,t.h)),this._$positionObjectArray.push(t))}clearCache(){for(const t of this._$atlasCacheMap.values())t.length=0;for(const t of this._$atlasNodes.values())t.length=0}_$createTexture(t,e){const i=this._$gl.createTexture();return i.width=0,i.height=0,i.area=0,i.dirty=!0,i.smoothing=!0,this.bind0(i,!1),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_WRAP_S,this._$gl.CLAMP_TO_EDGE),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_WRAP_T,this._$gl.CLAMP_TO_EDGE),i.width=t,i.height=e,i.area=t*e,i.dirty=!1,this._$gl.texStorage2D(this._$gl.TEXTURE_2D,1,this._$gl.RGBA8,t,e),i}_$getTexture(t,e){for(let i=0;ithis._$maxWidth*this._$maxHeight*2)this._$gl.deleteTexture(t);else if(t.dirty=!0,this._$objectPool.push(t),this._$objectPoolArea+=t.area,this._$objectPool.length&&this._$objectPoolArea>this._$maxWidth*this._$maxHeight*10){const t=this._$objectPool.shift();this._$objectPoolArea-=t.area,this._$gl.deleteTexture(t)}}bind0(t,e=null){this._$bindTexture(2,this._$gl.TEXTURE2,null,null),this._$bindTexture(1,this._$gl.TEXTURE1,null,null),this._$bindTexture(0,this._$gl.TEXTURE0,t,e)}bind01(t,e,i=null){this._$bindTexture(2,this._$gl.TEXTURE2,null,null),this._$bindTexture(1,this._$gl.TEXTURE1,e,i),this._$bindTexture(0,this._$gl.TEXTURE0,t,i)}bind012(t,e,i,s=null){this._$bindTexture(2,this._$gl.TEXTURE2,i,s),this._$bindTexture(1,this._$gl.TEXTURE1,e,null),this._$bindTexture(0,this._$gl.TEXTURE0,t,null)}bind02(t,e,i=null){this._$bindTexture(2,this._$gl.TEXTURE2,e,i),this._$bindTexture(1,this._$gl.TEXTURE1,null,null),this._$bindTexture(0,this._$gl.TEXTURE0,t,null)}_$bindTexture(t,e,i=null,s=null){const r=i!==this._$boundTextures[t],n=null!==s&&null!==i&&s!==i.smoothing;if((r||n||e===this._$gl.TEXTURE0)&&e!==this._$activeTexture&&(this._$activeTexture=e,this._$gl.activeTexture(e)),r&&(this._$boundTextures[t]=i,this._$gl.bindTexture(this._$gl.TEXTURE_2D,i)),n){i&&(i.smoothing=!!s);const t=s?this._$gl.LINEAR:this._$gl.NEAREST;this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_MIN_FILTER,t),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_MAG_FILTER,t)}}}class Tt{constructor(t){this._$gl=t,this._$objectPool=U(),this._$objectPoolArea=0,this._$maxWidth=0,this._$maxHeight=0}set maxWidth(t){this._$maxWidth=t}set maxHeight(t){this._$maxHeight=t}_$createStencilBuffer(){const t=this._$gl.createRenderbuffer();if(!t)throw new Error("the stencil buffer is null.");return t.width=0,t.height=0,t.area=0,t.dirty=!0,t}_$getStencilBuffer(t,e){const i=this._$objectPool.length;for(let s=0;s100){const t=this._$objectPool.shift();if(t)return this._$objectPoolArea-=t.area,t}return this._$createStencilBuffer()}create(t,e){const i=this._$getStencilBuffer(t,e);return i.width===t&&i.height===e||(i.width=t,i.height=e,i.area=t*e,i.dirty=!1,this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,i),this._$gl.renderbufferStorage(this._$gl.RENDERBUFFER,this._$gl.STENCIL_INDEX8,t,e)),i}release(t){if(t.area>this._$maxWidth*this._$maxHeight*2)this._$gl.deleteRenderbuffer(t);else if(t.dirty=!0,this._$objectPool.push(t),this._$objectPoolArea+=t.area,this._$objectPoolArea>this._$maxWidth*this._$maxHeight*10){const t=this._$objectPool.shift();t&&(this._$objectPoolArea-=t.area,this._$gl.deleteRenderbuffer(t))}}}class At{constructor(t,e){this._$gl=t,this._$samples=e,this._$objectPool=U()}set samples(t){this._$samples=t}_$createColorBuffer(){const t=this._$gl.createRenderbuffer();if(!t)throw new Error("the color buffer is null.");const e=this._$gl.createRenderbuffer();if(!e)throw new Error("the stencil buffer is null.");return t.stencil=e,t.samples=0,t.width=0,t.height=0,t.area=0,t.dirty=!0,t}_$getColorBuffer(t){if(!this._$objectPool.length)return this._$createColorBuffer();const e=this._$bsearch(t);if(e1;){const s=r.floor((i+e)/2);t<=this._$objectPool[s].area?i=s:e=s}return i}}class Mt{constructor(t,e){this._$gl=t,this._$objectPool=[],this._$frameBuffer=t.createFramebuffer(),t.bindFramebuffer(t.READ_FRAMEBUFFER,this._$frameBuffer),this._$frameBufferTexture=t.createFramebuffer(),this._$currentAttachment=null,this._$isBinding=!1,this._$textureManager=new vt(t),this._$stencilBufferPool=new Tt(t),this._$colorBufferPool=new At(t,e),this._$isRenderBinding=!1,this._$colorBuffer=this._$gl.createRenderbuffer(),this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,this._$colorBuffer),this._$gl.renderbufferStorageMultisample(this._$gl.RENDERBUFFER,e,this._$gl.RGBA8,bt,bt),this._$stencilBuffer=this._$gl.createRenderbuffer(),this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,this._$stencilBuffer),this._$gl.renderbufferStorageMultisample(this._$gl.RENDERBUFFER,e,this._$gl.STENCIL_INDEX8,bt,bt)}bindRenderBuffer(){this._$isBinding||(this._$isBinding=!0,this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,this._$frameBuffer)),this._$isRenderBinding||(this._$isRenderBinding=!0,this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,this._$colorBuffer),this._$gl.framebufferRenderbuffer(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.RENDERBUFFER,this._$colorBuffer),this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,this._$stencilBuffer),this._$gl.framebufferRenderbuffer(this._$gl.FRAMEBUFFER,this._$gl.STENCIL_ATTACHMENT,this._$gl.RENDERBUFFER,this._$stencilBuffer))}get currentAttachment(){return this._$currentAttachment}get textureManager(){return this._$textureManager}createCacheAttachment(t,e,i=!1,s=0){const r=this._$objectPool.pop()||{width:0,height:0,color:null,texture:null,msaa:!1,stencil:null,mask:!1,clipLevel:0,isActive:!1},n=this._$textureManager.create(t,e);return r.width=t,r.height=e,i?(r.color=this._$colorBufferPool.create(t,e,s),r.texture=n,r.msaa=!0,r.stencil=r.color.stencil):(r.color=n,r.texture=n,r.msaa=!1,r.stencil=this._$stencilBufferPool.create(t,e)),r.mask=!1,r.clipLevel=0,r.isActive=!0,r}clearCache(){this._$textureManager.clearCache()}setMaxSize(t,e){this._$stencilBufferPool._$maxWidth=t,this._$stencilBufferPool._$maxHeight=e,this._$textureManager._$maxWidth=t,this._$textureManager._$maxHeight=e}createTextureAttachment(t,e){const i=this._$objectPool.pop()||{width:0,height:0,color:null,texture:null,msaa:!1,stencil:null,mask:!1,clipLevel:0,isActive:!1},s=this._$textureManager.create(t,e);return i.width=t,i.height=e,i.color=s,i.texture=s,i.msaa=!1,i.stencil=null,i.mask=!1,i.clipLevel=0,i.isActive=!0,i}createTextureAttachmentFrom(t){const e=this._$objectPool.pop()||{width:0,height:0,color:null,texture:null,msaa:!1,stencil:null,mask:!1,clipLevel:0,isActive:!0};return e.width=t.width,e.height=t.height,e.color=t,e.texture=t,e.msaa=!1,e.stencil=null,e.mask=!1,e.clipLevel=0,e.isActive=!0,e}releaseAttachment(t=null,e=!1){t&&t.isActive&&(t.msaa?t.color instanceof WebGLRenderbuffer&&this._$colorBufferPool.release(t.color):t.stencil&&this._$stencilBufferPool.release(t.stencil),e&&t.texture&&this._$textureManager.release(t.texture),t.color=null,t.texture=null,t.stencil=null,t.isActive=!1,this._$objectPool.push(t))}bind(t){this._$currentAttachment=t,this._$isBinding||(this._$isBinding=!0,this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,this._$frameBuffer)),t.msaa?t.color instanceof WebGLRenderbuffer&&(this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,t.color),this._$gl.framebufferRenderbuffer(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.RENDERBUFFER,t.color)):t.color instanceof WebGLTexture&&(t.color&&this._$textureManager.bind0(t.color),this._$gl.framebufferTexture2D(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.TEXTURE_2D,t.color,0)),this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,t.stencil),this._$gl.framebufferRenderbuffer(this._$gl.FRAMEBUFFER,this._$gl.STENCIL_ATTACHMENT,this._$gl.RENDERBUFFER,t.stencil),this._$isRenderBinding=!1}unbind(){this._$currentAttachment=null,this._$isBinding&&(this._$isBinding=!1,this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,null))}transferToMainTexture(){if(!this._$currentAttachment)throw new Error("the current attachment is null.");const t=this._$currentAttachment.width,e=this._$currentAttachment.height,i=this._$currentAttachment.texture;if(!i)throw new Error("the texture is null.");this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,this._$frameBufferTexture),this._$textureManager.bind0(i),this._$gl.framebufferTexture2D(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.TEXTURE_2D,i,0),this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,null),this._$gl.blitFramebuffer(0,0,t,e,0,0,t,e,this._$gl.COLOR_BUFFER_BIT,this._$gl.NEAREST),this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,this._$frameBuffer)}createCachePosition(t,e){return this._$textureManager.createCachePosition(t,e)}transferTexture(t){this._$gl.disable(this._$gl.SCISSOR_TEST),this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,this._$frameBufferTexture);const e=this._$textureManager.getAtlasTexture(t.index);this._$textureManager.bind0(e),this._$gl.framebufferTexture2D(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.TEXTURE_2D,e,0);const i=r.max(0,t.x-1),s=r.max(0,t.y-1),n=r.min(bt,t.x+t.w+1),a=r.min(bt,t.y+t.h+1);this._$gl.blitFramebuffer(i,s,n,a,i,s,n,a,this._$gl.COLOR_BUFFER_BIT,this._$gl.NEAREST),this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,this._$frameBuffer)}getTextureFromCurrentAttachment(){if(!this._$currentAttachment)throw new Error("the current attachment is null.");if(!this._$currentAttachment.msaa&&this._$currentAttachment.texture)return this._$currentAttachment.texture;const t=this._$currentAttachment.width,e=this._$currentAttachment.height,i=this._$currentAttachment.texture;if(!i)throw new Error("the texture is null.");return i.dirty=!1,this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,this._$frameBufferTexture),this._$textureManager.bind0(i),this._$gl.framebufferTexture2D(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.TEXTURE_2D,i,0),this._$gl.blitFramebuffer(0,0,t,e,0,0,t,e,this._$gl.COLOR_BUFFER_BIT,this._$gl.NEAREST),this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,this._$frameBuffer),i}createTextureFromPixels(t,e,i=null,s=!1,r=!0){return this._$textureManager.create(t,e,i,s,r)}createTextureFromCanvas(t){return this._$textureManager.createFromCanvas(t)}createTextureFromImage(t,e=!1){return this._$textureManager.createFromImage(t,e)}createTextureFromVideo(t,e=!1){return this._$textureManager.createFromVideo(t,e)}createTextureFromCurrentAttachment(){if(!this._$currentAttachment)throw new Error("the current attachment is null.");const t=this._$currentAttachment.width,e=this._$currentAttachment.height,i=this._$textureManager.create(t,e);return this._$textureManager.bind0(i),this._$gl.copyTexSubImage2D(this._$gl.TEXTURE_2D,0,0,0,0,0,t,e),i}releaseTexture(t){this._$textureManager.release(t)}}class yt{constructor(){this._$bezierConverterBuffer=new o(32)}cubicToQuad(t,e,i,s,r,n,a,h){this._$split2Cubic(t,e,i,s,r,n,a,h,0,16),this._$split2Cubic(this._$bezierConverterBuffer[0],this._$bezierConverterBuffer[1],this._$bezierConverterBuffer[2],this._$bezierConverterBuffer[3],this._$bezierConverterBuffer[4],this._$bezierConverterBuffer[5],this._$bezierConverterBuffer[6],this._$bezierConverterBuffer[7],0,8),this._$split2Cubic(this._$bezierConverterBuffer[16],this._$bezierConverterBuffer[17],this._$bezierConverterBuffer[18],this._$bezierConverterBuffer[19],this._$bezierConverterBuffer[20],this._$bezierConverterBuffer[21],this._$bezierConverterBuffer[22],this._$bezierConverterBuffer[23],16,24),this._$split2Quad(this._$bezierConverterBuffer[0],this._$bezierConverterBuffer[1],this._$bezierConverterBuffer[2],this._$bezierConverterBuffer[3],this._$bezierConverterBuffer[4],this._$bezierConverterBuffer[5],this._$bezierConverterBuffer[6],this._$bezierConverterBuffer[7],0),this._$split2Quad(this._$bezierConverterBuffer[8],this._$bezierConverterBuffer[9],this._$bezierConverterBuffer[10],this._$bezierConverterBuffer[11],this._$bezierConverterBuffer[12],this._$bezierConverterBuffer[13],this._$bezierConverterBuffer[14],this._$bezierConverterBuffer[15],8),this._$split2Quad(this._$bezierConverterBuffer[16],this._$bezierConverterBuffer[17],this._$bezierConverterBuffer[18],this._$bezierConverterBuffer[19],this._$bezierConverterBuffer[20],this._$bezierConverterBuffer[21],this._$bezierConverterBuffer[22],this._$bezierConverterBuffer[23],16),this._$split2Quad(this._$bezierConverterBuffer[24],this._$bezierConverterBuffer[25],this._$bezierConverterBuffer[26],this._$bezierConverterBuffer[27],this._$bezierConverterBuffer[28],this._$bezierConverterBuffer[29],this._$bezierConverterBuffer[30],this._$bezierConverterBuffer[31],24)}_$split2Cubic(t,e,i,s,r,n,a,h,o,_){const l=.125*(t+3*(i+r)+a),c=.125*(e+3*(s+n)+h),$=.125*(a+r-i-t),u=.125*(h+n-s-e);this._$bezierConverterBuffer[o]=t,this._$bezierConverterBuffer[o+1]=e,this._$bezierConverterBuffer[o+2]=.5*(t+i),this._$bezierConverterBuffer[o+3]=.5*(e+s),this._$bezierConverterBuffer[o+4]=l-$,this._$bezierConverterBuffer[o+5]=c-u,this._$bezierConverterBuffer[o+6]=l,this._$bezierConverterBuffer[o+7]=c,this._$bezierConverterBuffer[_]=l,this._$bezierConverterBuffer[_+1]=c,this._$bezierConverterBuffer[_+2]=l+$,this._$bezierConverterBuffer[_+3]=c+u,this._$bezierConverterBuffer[_+4]=.5*(r+a),this._$bezierConverterBuffer[_+5]=.5*(n+h),this._$bezierConverterBuffer[_+6]=a,this._$bezierConverterBuffer[_+7]=h}_$split2Quad(t,e,i,s,r,n,a,h,o){const _=.125*(t+3*(i+r)+a),l=.125*(e+3*(s+n)+h);this._$bezierConverterBuffer[o]=.25*t+.75*i,this._$bezierConverterBuffer[o+1]=.25*e+.75*s,this._$bezierConverterBuffer[o+2]=_,this._$bezierConverterBuffer[o+3]=l,this._$bezierConverterBuffer[o+4]=.75*r+.25*a,this._$bezierConverterBuffer[o+5]=.75*n+.25*h,this._$bezierConverterBuffer[o+6]=a,this._$bezierConverterBuffer[o+7]=h}}class Et{constructor(){this._$currentPath=U(),this._$vertices=U(),this._$bezierConverter=new yt}get vertices(){return this._$pushCurrentPathToVertices(),this._$vertices}begin(){for(this._$currentPath.length=0;this._$vertices.length;)D(this._$vertices.pop())}moveTo(t,e){this._$currentPath.length?this._$equalsToLastPoint(t,e)||(this._$pushCurrentPathToVertices(),this._$pushPointToCurrentPath(t,e,!1)):this._$pushPointToCurrentPath(t,e,!1)}lineTo(t,e){this._$currentPath.length||this.moveTo(0,0),this._$equalsToLastPoint(t,e)||this._$pushPointToCurrentPath(t,e,!1)}quadTo(t,e,i,s){this._$currentPath.length||this.moveTo(0,0),this._$equalsToLastPoint(i,s)||(this._$pushPointToCurrentPath(t,e,!0),this._$pushPointToCurrentPath(i,s,!1))}cubicTo(t,e,i,s,r,n){if(this._$currentPath.length||this.moveTo(0,0),this._$equalsToLastPoint(r,n))return;const a=+this._$currentPath[this._$currentPath.length-3],h=+this._$currentPath[this._$currentPath.length-2];this._$bezierConverter.cubicToQuad(a,h,t,e,i,s,r,n);const o=this._$bezierConverter._$bezierConverterBuffer;for(let t=0;t<32;)this.quadTo(o[t++],o[t++],o[t++],o[t++])}drawCircle(t,e,i){const s=i,r=.5522847498307936*i;this.cubicTo(t+s,e+r,t+r,e+s,t,e+s),this.cubicTo(t-r,e+s,t-s,e+r,t-s,e),this.cubicTo(t-s,e-r,t-r,e-s,t,e-s),this.cubicTo(t+r,e-s,t+s,e-r,t+s,e)}close(){if(this._$currentPath.length<=6)return;const t=+this._$currentPath[0],e=+this._$currentPath[1];this._$equalsToLastPoint(t,e)||this._$pushPointToCurrentPath(t,e,!1)}_$equalsToLastPoint(t,e){const i=+this._$currentPath[this._$currentPath.length-3],s=+this._$currentPath[this._$currentPath.length-2];return t===i&&e===s}_$pushPointToCurrentPath(t,e,i){this._$currentPath.push(t,e,i)}_$pushCurrentPathToVertices(){this._$currentPath.length<4?this._$currentPath.length=0:(this._$vertices.push(this._$currentPath),this._$currentPath=U())}createRectVertices(t,e,i,s){return U(U(t,e,!1,t+i,e,!1,t+i,e+s,!1,t,e+s,!1))}}class Ct{constructor(){this.enabled=!1,this.parentMatrixA=1,this.parentMatrixB=0,this.parentMatrixC=0,this.parentMatrixD=0,this.parentMatrixE=1,this.parentMatrixF=0,this.parentMatrixG=0,this.parentMatrixH=0,this.parentMatrixI=1,this.ancestorMatrixA=1,this.ancestorMatrixB=0,this.ancestorMatrixC=0,this.ancestorMatrixD=0,this.ancestorMatrixE=1,this.ancestorMatrixF=0,this.ancestorMatrixG=0,this.ancestorMatrixH=0,this.ancestorMatrixI=1,this.parentViewportX=0,this.parentViewportY=0,this.parentViewportW=0,this.parentViewportH=0,this.minXST=1e-5,this.minYST=1e-5,this.minXPQ=1e-5,this.minYPQ=1e-5,this.maxXST=.99999,this.maxYST=.99999,this.maxXPQ=.99999,this.maxYPQ=.99999}enable(t,e,i,s,n,a,h,o,_,l,c,$,u,d,g,f,m,p,x){const b=n.xMax-n.xMin,v=n.yMax-n.yMin,T=a.w,A=a.h,M=r.abs(r.ceil(b*h)),y=r.abs(r.ceil(v*h)),E=T>0?(a.x-n.xMin)/b:1e-5,C=A>0?(a.y-n.yMin)/v:1e-5,S=T>0?(a.x+a.w-n.xMin)/b:.99999,F=A>0?(a.y+a.h-n.yMin)/v:.99999;let B=M*E/i,w=y*C/s,R=(i-M*(1-S))/i,I=(s-y*(1-F))/s;if(B>=R){const t=E/(E+(1-S));B=r.max(t-1e-5,0),R=r.min(t+1e-5,1)}if(w>=I){const t=C/(C+(1-F));w=r.max(t-1e-5,0),I=r.min(t+1e-5,1)}this.enabled=!0,this.parentMatrixA=o,this.parentMatrixB=_,this.parentMatrixD=l,this.parentMatrixE=c,this.parentMatrixG=$,this.parentMatrixH=u,this.ancestorMatrixA=d,this.ancestorMatrixB=g,this.ancestorMatrixD=f,this.ancestorMatrixE=m,this.ancestorMatrixG=p,this.ancestorMatrixH=x,this.parentViewportX=t,this.parentViewportY=e,this.parentViewportW=i,this.parentViewportH=s,this.minXST=E,this.minYST=C,this.minXPQ=B,this.minYPQ=w,this.maxXST=S,this.maxYST=F,this.maxXPQ=R,this.maxYPQ=I}disable(){this.enabled=!1}}class St{constructor(t,e){this._$gl=t,this._$array=[],this._$map=V();const i=this._$gl.getProgramParameter(e,this._$gl.ACTIVE_UNIFORMS);for(let t=0;t0&&(t.assign--,t.method(t.array)))}}}class Ft{constructor(){this._$attributes=[],this._$count=0}get attributes(){return this._$attributes}get count(){return this._$count}set count(t){this._$count=t}clear(){this._$attributes.length=0,this._$count=0}}class Bt{constructor(t,e,i,s){this._$gl=t,this._$context=e,this._$program=this._$createProgram(i,s),this._$uniform=new St(t,this._$program),this._$instance=null}get instance(){return this._$instance||(this._$instance=new Ft),this._$instance}get uniform(){return this._$uniform}_$createProgram(t,i){const s=this._$gl.createProgram();s.id=e++;const r=this._$gl.createShader(this._$gl.VERTEX_SHADER);this._$gl.shaderSource(r,t),this._$gl.compileShader(r);const n=this._$gl.createShader(this._$gl.FRAGMENT_SHADER);return this._$gl.shaderSource(n,i),this._$gl.compileShader(n),this._$gl.attachShader(s,r),this._$gl.attachShader(s,n),this._$gl.linkProgram(s),this._$gl.detachShader(s,r),this._$gl.detachShader(s,n),this._$gl.deleteShader(r),this._$gl.deleteShader(n),s}_$attachProgram(){const t=this._$context.shaderList;t.currentProgramId!==this._$program.id&&(t.currentProgramId=this._$program.id,this._$gl.useProgram(this._$program))}drawArraysInstanced(t){this._$attachProgram(),this._$context.vao.bindInstnceArray(t),this._$gl.drawArraysInstanced(this._$gl.TRIANGLE_STRIP,0,4,t.count)}_$drawImage(){this._$attachProgram(),this._$uniform.bindUniforms(),this._$context.vao.bindCommonVertexArray(),this._$gl.drawArrays(this._$gl.TRIANGLE_STRIP,0,4)}_$drawGradient(t,e){this._$attachProgram(),this._$uniform.bindUniforms(),this._$context.vao.bindGradientVertexArray(t,e),this._$gl.drawArrays(this._$gl.TRIANGLE_STRIP,0,4)}_$stroke(t){this._$attachProgram(),this._$context.blend.reset(),this._$uniform.bindUniforms(),this._$context.vao.bind(t),this._$gl.drawElements(this._$gl.TRIANGLES,t.indexCount,this._$gl.UNSIGNED_SHORT,0)}_$fill(t){this._$attachProgram(),this._$context.blend.reset(),this._$uniform.bindUniforms(),this._$context.vao.bind(t);const e=t.indexRanges,i=e[e.length-1];this._$gl.drawArrays(this._$gl.TRIANGLES,0,i.first+i.count)}_$containerClip(t,e,i){this._$attachProgram(),this._$context.blend.reset(),this._$uniform.bindUniforms(),this._$context.vao.bind(t),this._$gl.drawArrays(this._$gl.TRIANGLES,e,i)}_$drawPoints(t,e,i){this._$attachProgram(),this._$uniform.bindUniforms(),this._$context.vao.bind(t),this._$gl.drawArrays(this._$gl.POINTS,e,i)}}class wt{static FUNCTION_GRID_OFF(){return"\\n\\nvec2 applyMatrix(in vec2 vertex) {\\n mat3 matrix = mat3(\\n u_highp[0].xyz,\\n u_highp[1].xyz,\\n u_highp[2].xyz\\n );\\n\\n vec2 position = (matrix * vec3(vertex, 1.0)).xy;\\n\\n return position;\\n}\\n\\n"}static FUNCTION_GRID_ON(t){return`\\n\\nvec2 applyMatrix(in vec2 vertex) {\\n mat3 parent_matrix = mat3(\\n u_highp[${t}].xyz,\\n u_highp[${t+1}].xyz,\\n u_highp[${t+2}].xyz\\n );\\n mat3 ancestor_matrix = mat3(\\n u_highp[${t+3}].xyz,\\n u_highp[${t+4}].xyz,\\n u_highp[${t+5}].xyz\\n );\\n vec2 parent_offset = vec2(u_highp[${t+2}].w, u_highp[${t+3}].w);\\n vec2 parent_size = vec2(u_highp[${t+4}].w, u_highp[${t+5}].w);\\n vec4 grid_min = u_highp[${t+6}];\\n vec4 grid_max = u_highp[${t+7}];\\n\\n vec2 position = (parent_matrix * vec3(vertex, 1.0)).xy;\\n position = (position - parent_offset) / parent_size;\\n\\n vec4 ga = grid_min;\\n vec4 gb = grid_max - grid_min;\\n vec4 gc = vec4(1.0) - grid_max;\\n\\n vec2 pa = position;\\n vec2 pb = position - grid_min.st;\\n vec2 pc = position - grid_max.st;\\n\\n position = (ga.pq / ga.st) * min(pa, ga.st)\\n + (gb.pq / gb.st) * clamp(pb, vec2(0.0), gb.st)\\n + (gc.pq / gc.st) * max(vec2(0.0), pc);\\n\\n position = position * parent_size + parent_offset;\\n position = (ancestor_matrix * vec3(position, 1.0)).xy;\\n\\n return position;\\n}\\n\\n`}}class Rt{static TEMPLATE(t,e,i,s){const r=e-1,n=i?this.VARYING_UV_ON():"",a=i?this.STATEMENT_UV_ON():"";return`#version 300 es\\n\\nlayout (location = 0) in vec2 a_vertex;\\nlayout (location = 1) in vec2 a_option1;\\nlayout (location = 2) in vec2 a_option2;\\nlayout (location = 3) in float a_type;\\n\\nuniform vec4 u_highp[${t}];\\n\\n${n}\\n\\n${s?wt.FUNCTION_GRID_ON(i?5:0):wt.FUNCTION_GRID_OFF()}\\n\\nfloat crossVec2(in vec2 v1, in vec2 v2) {\\n return v1.x * v2.y - v2.x * v1.y;\\n}\\n\\nvec2 perpendicularVec2(in vec2 v1) {\\n float face = u_highp[${r}][1];\\n\\n return face * vec2(v1.y, -v1.x);\\n}\\n\\nvec2 calculateNormal(in vec2 direction) {\\n vec2 normalized = normalize(direction);\\n return perpendicularVec2(normalized);\\n}\\n\\nvec2 calculateIntersection(in vec2 v1, in vec2 v2, in vec2 o1, in vec2 o2) {\\n float t = crossVec2(o2 - o1, v2) / crossVec2(v1, v2);\\n return (o1 + t * v1);\\n}\\n\\nvec2 calculateAnchor(in vec2 position, in float convex, out vec2 v1, out vec2 v2, out vec2 o1, out vec2 o2) {\\n float miter_limit = u_highp[${r}][2];\\n\\n vec2 a = applyMatrix(a_option1);\\n vec2 b = applyMatrix(a_option2);\\n\\n v1 = convex * (position - a);\\n v2 = convex * (b - position);\\n o1 = calculateNormal(v1) + a;\\n o2 = calculateNormal(v2) + position;\\n\\n vec2 anchor = calculateIntersection(v1, v2, o1, o2) - position;\\n return normalize(anchor) * min(length(anchor), miter_limit);\\n}\\n\\nvoid main() {\\n vec2 viewport = vec2(u_highp[0].w, u_highp[1].w);\\n float half_width = u_highp[${r}][0];\\n\\n vec2 position = applyMatrix(a_vertex);\\n vec2 offset = vec2(0.0);\\n vec2 v1, v2, o1, o2;\\n\\n if (a_type == 1.0 || a_type == 2.0) { // 線分\\n offset = calculateNormal(a_option2 * (applyMatrix(a_option1) - position));\\n } else if (a_type == 10.0) { // スクエア線端\\n offset = normalize(position - applyMatrix(a_option1));\\n offset += a_option2 * perpendicularVec2(offset);\\n } else if (a_type == 21.0) { // マイター結合(線分Bの凸側)\\n offset = calculateAnchor(position, 1.0, v1, v2, o1, o2);\\n offset = calculateIntersection(v2, perpendicularVec2(offset), o2, position + offset) - position;\\n } else if (a_type == 22.0) { // マイター結合(線分Aの凸側)\\n offset = calculateAnchor(position, 1.0, v1, v2, o1, o2);\\n offset = calculateIntersection(v1, perpendicularVec2(offset), o1, position + offset) - position;\\n } else if (a_type == 23.0) { // マイター結合(線分Aの凹側)\\n offset = calculateAnchor(position, -1.0, v1, v2, o1, o2);\\n offset = calculateIntersection(v1, perpendicularVec2(offset), o1, position + offset) - position;\\n } else if (a_type == 24.0) { // マイター結合(線分Bの凹側)\\n offset = calculateAnchor(position, -1.0, v1, v2, o1, o2);\\n offset = calculateIntersection(v2, perpendicularVec2(offset), o2, position + offset) - position;\\n } else if (a_type >= 30.0) { // ラウンド結合\\n float face = u_highp[${r}][1];\\n float rad = face * (a_type - 30.0) * 0.3488888889; /* 0.3488888889 = PI / 9.0 */\\n offset = mat2(cos(rad), sin(rad), -sin(rad), cos(rad)) * vec2(1.0, 0.0);\\n }\\n \\n offset *= half_width;\\n position += offset;\\n ${a}\\n\\n position /= viewport;\\n position = position * 2.0 - 1.0;\\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\\n}\\n\\n`}static VARYING_UV_ON(){return"\\nout vec2 v_uv;\\n"}static STATEMENT_UV_ON(){return"\\n mat3 uv_matrix = mat3(\\n u_highp[0].xyz,\\n u_highp[1].xyz,\\n u_highp[2].xyz\\n );\\n mat3 inverse_matrix = mat3(\\n u_highp[3].xyz,\\n u_highp[4].xyz,\\n vec3(u_highp[2].w, u_highp[3].w, u_highp[4].w)\\n );\\n\\n v_uv = (uv_matrix * vec3(a_vertex, 1.0)).xy;\\n v_uv += offset;\\n v_uv = (inverse_matrix * vec3(v_uv, 1.0)).xy;\\n"}}class It{static TEMPLATE(t,e,i,s){const r=i?this.ATTRIBUTE_BEZIER_ON():"",n=i?this.VARYING_BEZIER_ON():e?this.VARYING_UV_ON():"",a=i?this.STATEMENT_BEZIER_ON():e?this.STATEMENT_UV_ON():"";return`#version 300 es\\n\\nlayout (location = 0) in vec2 a_vertex;\\n${r}\\n\\nuniform vec4 u_highp[${t}];\\n\\n${n}\\n\\n${s?wt.FUNCTION_GRID_ON(e?5:0):wt.FUNCTION_GRID_OFF()}\\n\\nvoid main() {\\n vec2 viewport = vec2(u_highp[0].w, u_highp[1].w);\\n\\n ${a}\\n\\n vec2 pos = applyMatrix(a_vertex) / viewport;\\n pos = pos * 2.0 - 1.0;\\n gl_Position = vec4(pos.x, -pos.y, 0.0, 1.0);\\n}\\n\\n`}static ATTRIBUTE_BEZIER_ON(){return"\\nlayout (location = 1) in vec2 a_bezier;\\n"}static VARYING_UV_ON(){return"\\nout vec2 v_uv;\\n"}static VARYING_BEZIER_ON(){return"\\nout vec2 v_bezier;\\n"}static STATEMENT_UV_ON(){return"\\n mat3 uv_matrix = mat3(\\n u_highp[0].xyz,\\n u_highp[1].xyz,\\n u_highp[2].xyz\\n );\\n mat3 inverse_matrix = mat3(\\n u_highp[3].xyz,\\n u_highp[4].xyz,\\n vec3(u_highp[2].w, u_highp[3].w, u_highp[4].w)\\n );\\n\\n v_uv = (inverse_matrix * uv_matrix * vec3(a_vertex, 1.0)).xy;\\n"}static STATEMENT_BEZIER_ON(){return"\\n v_bezier = a_bezier;\\n"}}class Pt{static FUNCTION_IS_INSIDE(){return"\\n\\nfloat isInside(in vec2 uv) {\\n return step(4.0, dot(step(vec4(0.0, uv.x, 0.0, uv.y), vec4(uv.x, 1.0, uv.y, 1.0)), vec4(1.0)));\\n}\\n\\n"}static STATEMENT_INSTANCED_COLOR_TRANSFORM_ON(){return"\\n src.rgb /= max(0.0001, src.a);\\n src = clamp(src * mul + add, 0.0, 1.0);\\n src.rgb *= src.a;\\n"}static STATEMENT_COLOR_TRANSFORM_ON(t){return`\\n vec4 mul = u_mediump[${t}];\\n vec4 add = u_mediump[${t+1}];\\n${Pt.STATEMENT_INSTANCED_COLOR_TRANSFORM_ON()}\\n`}}class Nt{static SOLID_COLOR(){return"#version 300 es\\nprecision mediump float;\\n\\nuniform vec4 u_mediump;\\n\\nout vec4 o_color;\\n\\nvoid main() {\\n o_color = vec4(u_mediump.rgb * u_mediump.a, u_mediump.a);\\n}\\n\\n"}static BITMAP_CLIPPED(){return`#version 300 es\\nprecision mediump float;\\n\\nuniform sampler2D u_texture;\\nuniform vec4 u_mediump[3];\\n\\nin vec2 v_uv;\\nout vec4 o_color;\\n\\nvoid main() {\\n vec2 uv = vec2(v_uv.x, u_mediump[0].y - v_uv.y) / u_mediump[0].xy;\\n\\n vec4 src = texture(u_texture, uv);\\n ${Pt.STATEMENT_COLOR_TRANSFORM_ON(1)}\\n o_color = src;\\n}`}static BITMAP_PATTERN(){return`#version 300 es\\nprecision mediump float;\\n\\nuniform sampler2D u_texture;\\nuniform vec4 u_mediump[3];\\n\\nin vec2 v_uv;\\nout vec4 o_color;\\n\\nvoid main() {\\n vec2 uv = fract(vec2(v_uv.x, -v_uv.y) / u_mediump[0].xy);\\n \\n vec4 src = texture(u_texture, uv);\\n ${Pt.STATEMENT_COLOR_TRANSFORM_ON(1)}\\n o_color = src;\\n}`}static MASK(){return"#version 300 es\\nprecision mediump float;\\n\\nin vec2 v_bezier;\\nout vec4 o_color;\\n\\nvoid main() {\\n vec2 px = dFdx(v_bezier);\\n vec2 py = dFdy(v_bezier);\\n\\n vec2 f = (2.0 * v_bezier.x) * vec2(px.x, py.x) - vec2(px.y, py.y);\\n float alpha = 0.5 - (v_bezier.x * v_bezier.x - v_bezier.y) / length(f);\\n\\n if (alpha > 0.0) {\\n o_color = vec4(min(alpha, 1.0));\\n } else {\\n discard;\\n } \\n}\\n\\n"}}class kt{constructor(t,e){this._$context=t,this._$gl=e,this._$collection=V()}getSolidColorShapeShader(t,e){const i=`s${t?"y":"n"}${e?"y":"n"}`;if(this._$collection.has(i)){const t=this._$collection.get(i);if(t)return t}const s=(e?8:3)+(t?1:0),r=s;let n;n=t?Rt.TEMPLATE(s,r,!1,e):It.TEMPLATE(s,!1,!1,e);const a=new Bt(this._$gl,this._$context,n,Nt.SOLID_COLOR());return this._$collection.set(i,a),a}getBitmapShapeShader(t,e,i){const s=`b${t?"y":"n"}${e?"y":"n"}${i?"y":"n"}`;if(this._$collection.has(s)){const t=this._$collection.get(s);if(t)return t}const r=(i?13:5)+(t?1:0),n=r;let a;a=t?Rt.TEMPLATE(r,n,!0,i):It.TEMPLATE(r,!0,!1,i);const h=e?Nt.BITMAP_PATTERN():Nt.BITMAP_CLIPPED(),o=new Bt(this._$gl,this._$context,a,h);return this._$collection.set(s,o),o}getMaskShapeShader(t,e){const i=`m${t?"y":"n"}${e?"y":"n"}`;if(this._$collection.has(i)){const t=this._$collection.get(i);if(t)return t}const s=(e?8:3)+(t?1:0),r=s;let n;n=t?Rt.TEMPLATE(s,r,!1,e):It.TEMPLATE(s,!1,!0,e);const a=new Bt(this._$gl,this._$context,n,Nt.MASK());return this._$collection.set(i,a),a}setSolidColorShapeUniform(t,e,i,s,r,n,a,h,o,_,l,c){const $=t.highp;let u;n?($[0]=_.parentMatrixA,$[1]=_.parentMatrixB,$[2]=_.parentMatrixC,$[4]=_.parentMatrixD,$[5]=_.parentMatrixE,$[6]=_.parentMatrixF,$[8]=_.parentMatrixG,$[9]=_.parentMatrixH,$[10]=_.parentMatrixI,$[12]=_.ancestorMatrixA,$[13]=_.ancestorMatrixB,$[14]=_.ancestorMatrixC,$[16]=_.ancestorMatrixD,$[17]=_.ancestorMatrixE,$[18]=_.ancestorMatrixF,$[20]=_.ancestorMatrixG,$[21]=_.ancestorMatrixH,$[22]=_.ancestorMatrixI,$[3]=h,$[7]=o,$[11]=_.parentViewportX,$[15]=_.parentViewportY,$[19]=_.parentViewportW,$[23]=_.parentViewportH,$[24]=_.minXST,$[25]=_.minYST,$[26]=_.minXPQ,$[27]=_.minYPQ,$[28]=_.maxXST,$[29]=_.maxYST,$[30]=_.maxXPQ,$[31]=_.maxYPQ,u=32):($[0]=a[0],$[1]=a[1],$[2]=a[2],$[4]=a[3],$[5]=a[4],$[6]=a[5],$[8]=a[6],$[9]=a[7],$[10]=a[8],$[3]=h,$[7]=o,u=12),e&&($[u]=i,$[u+1]=s,$[u+2]=r);const d=t.mediump;d[0]=l[0],d[1]=l[1],d[2]=l[2],d[3]=l[3]*c}setBitmapShapeUniform(t,e,i,s,r,n,a,h,o,_,l,c,$,u,d,g,f,m,p,x,b){const v=t.highp;let T;v[0]=a[0],v[1]=a[1],v[2]=a[2],v[4]=a[3],v[5]=a[4],v[6]=a[5],v[8]=a[6],v[9]=a[7],v[10]=a[8],v[12]=h[0],v[13]=h[1],v[14]=h[2],v[16]=h[3],v[17]=h[4],v[18]=h[5],v[11]=h[6],v[15]=h[7],v[19]=h[8],v[3]=o,v[7]=_,T=20,n&&(v[T]=l.parentMatrixA,v[T+1]=l.parentMatrixB,v[T+2]=l.parentMatrixC,v[T+4]=l.parentMatrixD,v[T+5]=l.parentMatrixE,v[T+6]=l.parentMatrixF,v[T+8]=l.parentMatrixG,v[T+9]=l.parentMatrixH,v[T+10]=l.parentMatrixI,v[T+12]=l.ancestorMatrixA,v[T+13]=l.ancestorMatrixB,v[T+14]=l.ancestorMatrixC,v[T+16]=l.ancestorMatrixD,v[T+17]=l.ancestorMatrixE,v[T+18]=l.ancestorMatrixF,v[T+20]=l.ancestorMatrixG,v[T+21]=l.ancestorMatrixH,v[T+22]=l.ancestorMatrixI,v[T+11]=l.parentViewportX,v[T+15]=l.parentViewportY,v[T+19]=l.parentViewportW,v[T+23]=l.parentViewportH,v[T+24]=l.minXST,v[T+25]=l.minYST,v[T+26]=l.minXPQ,v[T+27]=l.minYPQ,v[T+28]=l.maxXST,v[T+29]=l.maxYST,v[T+30]=l.maxXPQ,v[T+31]=l.maxYPQ,T=52),e&&(v[T]=i,v[T+1]=s,v[T+2]=r);const A=t.mediump;A[0]=c,A[1]=$,A[4]=u,A[5]=d,A[6]=g,A[7]=f,A[8]=m,A[9]=p,A[10]=x,A[11]=b}setMaskShapeUniform(t,e,i,s,r,n,a,h,o,_,l,c,$,u=null){const d=t.highp;e&&u?(d[0]=u.parentMatrixA,d[1]=u.parentMatrixB,d[2]=u.parentMatrixC,d[4]=u.parentMatrixD,d[5]=u.parentMatrixE,d[6]=u.parentMatrixF,d[8]=u.parentMatrixG,d[9]=u.parentMatrixH,d[10]=u.parentMatrixI,d[12]=u.ancestorMatrixA,d[13]=u.ancestorMatrixB,d[14]=u.ancestorMatrixC,d[16]=u.ancestorMatrixD,d[17]=u.ancestorMatrixE,d[18]=u.ancestorMatrixF,d[20]=u.ancestorMatrixG,d[21]=u.ancestorMatrixH,d[22]=u.ancestorMatrixI,d[3]=c,d[7]=$,d[11]=u.parentViewportX,d[15]=u.parentViewportY,d[19]=u.parentViewportW,d[23]=u.parentViewportH,d[24]=u.minXST,d[25]=u.minYST,d[26]=u.minXPQ,d[27]=u.minYPQ,d[28]=u.maxXST,d[29]=u.maxYST,d[30]=u.maxXPQ,d[31]=u.maxYPQ):(d[0]=i,d[1]=s,d[2]=r,d[4]=n,d[5]=a,d[6]=h,d[8]=o,d[9]=_,d[10]=l,d[3]=c,d[7]=$)}setMaskShapeUniformIdentity(t,e,i){const s=t.highp;s[0]=1,s[1]=0,s[2]=0,s[4]=0,s[5]=1,s[6]=0,s[8]=0,s[9]=0,s[10]=1,s[3]=e,s[7]=i}}class Lt{static TEMPLATE(t,e,i,s,r){const n=i?this.STATEMENT_GRADIENT_TYPE_RADIAL(e,s):this.STATEMENT_GRADIENT_TYPE_LINEAR(e);let a;switch(r){case"reflect":a="1.0 - abs(fract(t * 0.5) * 2.0 - 1.0)";break;case"repeat":a="fract(t)";break;default:a="clamp(t, 0.0, 1.0)"}return`#version 300 es\\nprecision highp float;\\n\\nuniform sampler2D u_texture;\\nuniform vec4 u_highp[${t}];\\n\\nin vec2 v_uv;\\nout vec4 o_color;\\n\\nvoid main() {\\n vec2 p = v_uv;\\n ${n}\\n t = ${a};\\n o_color = texture(u_texture, vec2(t, 0.5));\\n}\\n\\n`}static STATEMENT_GRADIENT_TYPE_LINEAR(t){return`\\n vec2 a = u_highp[${t}].xy;\\n vec2 b = u_highp[${t}].zw;\\n\\n vec2 ab = b - a;\\n vec2 ap = p - a;\\n\\n float t = dot(ab, ap) / dot(ab, ab);\\n`}static STATEMENT_GRADIENT_TYPE_RADIAL(t,e){return`\\n float radius = u_highp[${t}][0];\\n\\n vec2 coord = p / radius;\\n ${e?this.STATEMENT_FOCAL_POINT_ON(t):this.STATEMENT_FOCAL_POINT_OFF()}\\n`}static STATEMENT_FOCAL_POINT_OFF(){return"\\n float t = length(coord);\\n"}static STATEMENT_FOCAL_POINT_ON(t){return`\\n vec2 focal = vec2(u_highp[${t}][1], 0.0);\\n\\n vec2 dir = normalize(coord - focal);\\n\\n float a = dot(dir, dir);\\n float b = 2.0 * dot(dir, focal);\\n float c = dot(focal, focal) - 1.0;\\n float x = (-b + sqrt(b * b - 4.0 * a * c)) / (2.0 * a);\\n\\n float t = distance(focal, coord) / distance(focal, focal + dir * x);\\n`}}class Ot{constructor(t,e){this._$context=t,this._$gl=e,this._$collection=V()}getGradientShapeShader(t,e,i,s,r){const n=this.createCollectionKey(t,e,i,s,r);if(this._$collection.has(n)){const t=this._$collection.get(n);if(t)return t}const a=(e?13:5)+(t?1:0)+1,h=a-1;let o;o=t?Rt.TEMPLATE(a,h,!0,e):It.TEMPLATE(a,!0,!1,e);const _=new Bt(this._$gl,this._$context,o,Lt.TEMPLATE(a,h,i,s,r));return this._$collection.set(n,_),_}createCollectionKey(t,e,i,s,r){const n=t?"y":"n",a=e?"y":"n",h=i?"y":"n",o=i&&s?"y":"n";let _=0;switch(r){case"reflect":_=1;break;case"repeat":_=2}return`${n}${a}${h}${o}${_}`}setGradientShapeUniform(t,e,i,s,r,n,a,h,o,_,l,c,$,u){const d=t.highp;d[0]=a[0],d[1]=a[1],d[2]=a[2],d[4]=a[3],d[5]=a[4],d[6]=a[5],d[8]=a[6],d[9]=a[7],d[10]=a[8],d[12]=h[0],d[13]=h[1],d[14]=h[2],d[16]=h[3],d[17]=h[4],d[18]=h[5],d[11]=h[6],d[15]=h[7],d[19]=h[8],d[3]=o,d[7]=_;let g=20;n&&(d[g]=l.parentMatrixA,d[g+1]=l.parentMatrixB,d[g+2]=l.parentMatrixC,d[g+4]=l.parentMatrixD,d[g+5]=l.parentMatrixE,d[g+6]=l.parentMatrixF,d[g+8]=l.parentMatrixG,d[g+9]=l.parentMatrixH,d[g+10]=l.parentMatrixI,d[g+12]=l.ancestorMatrixA,d[g+13]=l.ancestorMatrixB,d[g+14]=l.ancestorMatrixC,d[g+16]=l.ancestorMatrixD,d[g+17]=l.ancestorMatrixE,d[g+18]=l.ancestorMatrixF,d[g+20]=l.ancestorMatrixG,d[g+21]=l.ancestorMatrixH,d[g+22]=l.ancestorMatrixI,d[g+11]=l.parentViewportX,d[g+15]=l.parentViewportY,d[g+19]=l.parentViewportW,d[g+23]=l.parentViewportH,d[g+24]=l.minXST,d[g+25]=l.minYST,d[g+26]=l.minXPQ,d[g+27]=l.minYPQ,d[g+28]=l.maxXST,d[g+29]=l.maxYST,d[g+30]=l.maxXPQ,d[g+31]=l.maxYPQ,g=52),e&&(d[g]=i,d[g+1]=s,d[g+2]=r,g+=4),c?(d[g]=$[5],d[g+1]=u):(d[g]=$[0],d[g+1]=$[1],d[g+2]=$[2],d[g+3]=$[3])}}class Ut{static TEXTURE(){return"#version 300 es\\n\\nlayout (location = 0) in vec2 a_vertex;\\n\\nout vec2 v_coord;\\n\\nvoid main() {\\n v_coord = a_vertex;\\n\\n vec2 position = a_vertex * 2.0 - 1.0;\\n gl_Position = vec4(position, 0.0, 1.0);\\n}\\n\\n"}static BLEND(){return"#version 300 es\\n\\nlayout (location = 0) in vec2 a_vertex;\\n\\nuniform vec4 u_highp[4];\\n\\nout vec2 v_coord;\\n\\nvoid main() {\\n v_coord = a_vertex;\\n\\n vec2 offset = u_highp[0].xy;\\n vec2 size = u_highp[0].zw;\\n mat3 matrix = mat3(u_highp[1].xyz, u_highp[2].xyz, u_highp[3].xyz);\\n vec2 viewport = vec2(u_highp[1].w, u_highp[2].w);\\n\\n vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);\\n position = position * size + offset;\\n position = (matrix * vec3(position, 1.0)).xy;\\n position /= viewport;\\n\\n position = position * 2.0 - 1.0;\\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\\n}\\n\\n"}static INSTANCE_BLEND(){return"#version 300 es\\n\\nlayout (location = 0) in vec2 a_vertex;\\n\\nuniform vec4 u_highp[5];\\n\\nout vec2 v_src_coord;\\nout vec2 v_dst_coord;\\n\\nvoid main() {\\n vec4 rect = vec4(u_highp[0].x, u_highp[0].y, u_highp[0].z, u_highp[0].w);\\n vec2 size = vec2(u_highp[4].x, u_highp[4].y);\\n mat3 matrix = mat3(u_highp[1].xyz, u_highp[2].xyz, u_highp[3].xyz);\\n vec2 viewport = vec2(u_highp[1].w, u_highp[2].w);\\n\\n v_src_coord = a_vertex * rect.zw + rect.xy;\\n v_dst_coord = a_vertex;\\n\\n vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);\\n position = position * size;\\n position = (matrix * vec3(position, 1.0)).xy;\\n position /= viewport;\\n\\n position = position * 2.0 - 1.0;\\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\\n}\\n\\n"}static INSTANCE(){return"#version 300 es\\n\\nlayout (location = 0) in vec2 a_vertex;\\nlayout (location = 1) in vec4 a_rect;\\nlayout (location = 2) in vec4 a_size;\\nlayout (location = 3) in vec2 a_offset;\\nlayout (location = 4) in vec4 a_matrix;\\nlayout (location = 5) in vec4 a_mul;\\nlayout (location = 6) in vec4 a_add;\\n\\nout vec2 v_coord;\\nout vec4 mul;\\nout vec4 add;\\n\\nvoid main() {\\n v_coord = a_vertex * a_rect.zw + a_rect.xy;\\n mul = a_mul;\\n add = a_add;\\n\\n vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);\\n position = position * a_size.xy;\\n mat3 matrix = mat3(a_matrix.x, a_matrix.y, 0.0, a_matrix.z, a_matrix.w, 0.0, a_offset.x, a_offset.y, 1.0);\\n position = (matrix * vec3(position, 1.0)).xy;\\n position /= a_size.zw;\\n\\n position = position * 2.0 - 1.0;\\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\\n}\\n\\n"}static BLEND_CLIP(){return"#version 300 es\\n\\nlayout (location = 0) in vec2 a_vertex;\\n\\nuniform vec4 u_highp[4];\\n\\nout vec2 v_coord;\\n\\nvoid main() {\\n v_coord = a_vertex;\\n\\n vec2 offset = u_highp[0].xy;\\n vec2 size = u_highp[0].zw;\\n mat3 inv_matrix = mat3(u_highp[1].xyz, u_highp[2].xyz, u_highp[3].xyz);\\n vec2 viewport = vec2(u_highp[1].w, u_highp[2].w);\\n\\n vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);\\n position *= viewport;\\n position = (inv_matrix * vec3(position, 1.0)).xy;\\n position = (position - offset) / size;\\n\\n position = position * 2.0 - 1.0;\\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\\n}\\n\\n"}}class Dt{static TEMPLATE(t,e,i){let s="";for(let t=1;t>16)/255,h[a++]=(e>>8&255)/255,h[a++]=(255&e)/255,h[a++]=s[t]}for(let t=r;tthis._$vertexBufferData.length){const t=new o(2*this._$vertexBufferData.length);t.set(this._$vertexBufferData),this._$vertexBufferData=t}}static _$expandIndexBufferIfNeeded(t){if(this._$indexBufferPos+t>this._$indexBufferData.length){const t=new l(2*this._$indexBufferData.length);t.set(this._$indexBufferData),this._$indexBufferData=t}}static _$generateLineSegment(t){const e=t.length-5;for(let i=0;it*s-i*e;class ee{constructor(t){this._$gl=t,this._$fillVertexArrayPool=[],this._$strokeVertexArrayPool=[],this._$boundVertexArray=null,this._$fillAttrib_vertex=0,this._$fillAttrib_bezier=1,this._$strokeAttrib_vertex=0,this._$strokeAttrib_option1=1,this._$strokeAttrib_option2=2,this._$strokeAttrib_type=3,this._$vertexBufferData=new Float32Array([0,0,0,1,1,0,1,1]),this._$attributeVertexBuffer=t.createBuffer(),this._$attributeBuffer=new Float32Array(22),this._$instanceVertexArray=this._$getCommonVertexArray(),this._$commonVertexArray=this._$getVertexArray(0,1)}_$getCommonVertexArray(){const t=this._$gl.createVertexArray();this.bind(t);const e=this._$gl.createBuffer();return this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,e),this._$gl.bufferData(this._$gl.ARRAY_BUFFER,new Float32Array([0,0,0,1,1,0,1,1]),this._$gl.STATIC_DRAW),this._$gl.enableVertexAttribArray(0),this._$gl.vertexAttribPointer(0,2,this._$gl.FLOAT,!1,0,0),this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,this._$attributeVertexBuffer),this._$gl.bufferData(this._$gl.ARRAY_BUFFER,this._$attributeBuffer.byteLength,this._$gl.DYNAMIC_DRAW),this._$gl.enableVertexAttribArray(1),this._$gl.vertexAttribPointer(1,4,this._$gl.FLOAT,!1,88,0),this._$gl.vertexAttribDivisor(1,1),this._$gl.enableVertexAttribArray(2),this._$gl.vertexAttribPointer(2,4,this._$gl.FLOAT,!1,88,16),this._$gl.vertexAttribDivisor(2,1),this._$gl.enableVertexAttribArray(3),this._$gl.vertexAttribPointer(3,2,this._$gl.FLOAT,!1,88,32),this._$gl.vertexAttribDivisor(3,1),this._$gl.enableVertexAttribArray(4),this._$gl.vertexAttribPointer(4,4,this._$gl.FLOAT,!1,88,40),this._$gl.vertexAttribDivisor(4,1),this._$gl.enableVertexAttribArray(5),this._$gl.vertexAttribPointer(5,4,this._$gl.FLOAT,!1,88,56),this._$gl.vertexAttribDivisor(5,1),this._$gl.enableVertexAttribArray(6),this._$gl.vertexAttribPointer(6,4,this._$gl.FLOAT,!1,88,72),this._$gl.vertexAttribDivisor(6,1),t}_$getVertexArray(t,e){const i=this._$gl.createVertexArray();this.bind(i);const s=this._$gl.createBuffer();return this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,s),this._$vertexBufferData[0]=t,this._$vertexBufferData[2]=t,this._$vertexBufferData[4]=e,this._$vertexBufferData[6]=e,this._$gl.bufferData(this._$gl.ARRAY_BUFFER,this._$vertexBufferData,this._$gl.STATIC_DRAW),this._$gl.enableVertexAttribArray(0),this._$gl.vertexAttribPointer(0,2,this._$gl.FLOAT,!1,0,0),i}_$getFillVertexArray(){if(this._$fillVertexArrayPool.length){const t=this._$fillVertexArrayPool.pop();if(t)return t}const t=this._$gl.createVertexArray();this.bind(t);const e=this._$gl.createBuffer();return t.vertexBuffer=e,t.vertexLength=0,this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,e),this._$gl.enableVertexAttribArray(0),this._$gl.enableVertexAttribArray(1),this._$gl.vertexAttribPointer(this._$fillAttrib_vertex,2,this._$gl.FLOAT,!1,16,0),this._$gl.vertexAttribPointer(this._$fillAttrib_bezier,2,this._$gl.FLOAT,!1,16,8),t}_$getStrokeVertexArray(){if(this._$strokeVertexArrayPool.length){const t=this._$strokeVertexArrayPool.pop();if(t)return t}const t=this._$gl.createVertexArray();this.bind(t);const e=this._$gl.createBuffer();t.vertexBuffer=e,t.vertexLength=0,this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,e);const i=this._$gl.createBuffer();return t.indexBuffer=i,t.indexLength=0,this._$gl.bindBuffer(this._$gl.ELEMENT_ARRAY_BUFFER,i),this._$gl.enableVertexAttribArray(0),this._$gl.enableVertexAttribArray(1),this._$gl.enableVertexAttribArray(2),this._$gl.enableVertexAttribArray(3),this._$gl.vertexAttribPointer(this._$strokeAttrib_vertex,2,this._$gl.FLOAT,!1,28,0),this._$gl.vertexAttribPointer(this._$strokeAttrib_option1,2,this._$gl.FLOAT,!1,28,8),this._$gl.vertexAttribPointer(this._$strokeAttrib_option2,2,this._$gl.FLOAT,!1,28,16),this._$gl.vertexAttribPointer(this._$strokeAttrib_type,1,this._$gl.FLOAT,!1,28,24),t}createFill(t){const e=Zt.generate(t),i=e.vertexBufferData,s=this._$getFillVertexArray();return s.indexRanges=e.indexRanges,this.bind(s),this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,s.vertexBuffer),s.vertexLengththis._$attributeBuffer.length&&(this._$attributeBuffer=new Float32Array(t.attributes.length),this._$gl.bufferData(this._$gl.ARRAY_BUFFER,this._$attributeBuffer.byteLength,this._$gl.DYNAMIC_DRAW)),this._$attributeBuffer.set(t.attributes),this._$gl.bufferSubData(this._$gl.ARRAY_BUFFER,0,this._$attributeBuffer.subarray(0,t.attributes.length))}bindCommonVertexArray(){this.bind(this._$commonVertexArray)}bindGradientVertexArray(t,e){const i=this._$getVertexArray(t,e);this.bind(i)}}class ie{constructor(t,e){this._$context=t,this._$gl=e,this._$clips=[],this._$poolClip=[],this._$clipStatus=!1,this._$containerClip=!1,this._$currentClip=!1}get containerClip(){return this._$containerClip}set containerClip(t){this._$containerClip=t}_$onClear(t){t&&(this._$gl.enable(this._$gl.STENCIL_TEST),this._$currentClip=!0)}_$onBind(t){!t&&this._$currentClip?(this._$gl.disable(this._$gl.STENCIL_TEST),this._$currentClip=!1):t&&!this._$currentClip&&(this._$gl.enable(this._$gl.STENCIL_TEST),this._$currentClip=!0,this._$endClipDef())}_$onClearRect(){this._$gl.disable(this._$gl.STENCIL_TEST),this._$currentClip=!1}_$enterClip(){this._$currentClip||(this._$gl.enable(this._$gl.STENCIL_TEST),this._$currentClip=!0);const t=this._$context.frameBuffer.currentAttachment;if(!t)throw new Error("mask currentAttachment is null.");t.mask=!0,++t.clipLevel}_$beginClipDef(){const t=this._$context.frameBuffer.currentAttachment;if(!t)throw new Error("mask currentAttachment is null.");this._$gl.enable(this._$gl.SAMPLE_ALPHA_TO_COVERAGE),this._$gl.stencilFunc(this._$gl.ALWAYS,0,255),this._$gl.stencilOp(this._$gl.KEEP,this._$gl.INVERT,this._$gl.INVERT),this._$gl.stencilMask(1<7&&(this._$unionStencilMask(e,a,h),n=e)}n>e+1&&this._$unionStencilMask(e,a,h)}_$unionStencilMask(t,e,i){const s=this._$context.path.createRectVertices(0,0,e,i),r=this._$context.vao.createFill(s);D(s.pop()),D(s);const n=this._$context.shaderList.shapeShaderVariants,a=n.getMaskShapeShader(!1,!1),h=a.uniform;n.setMaskShapeUniformIdentity(h,e,i);const o=r.indexRanges[0];this._$gl.stencilFunc(this._$gl.LEQUAL,1<this._$maxTextureSize?this._$maxTextureSize/i:1}drawInstacedArray(){this.blend.drawInstacedArray()}clearInstacedArray(){this.blend.clearInstacedArray()}bindRenderBuffer(t){this._$frameBufferManager.bindRenderBuffer(),this._$gl.clearColor(0,0,0,0),this._$gl.clear(this._$gl.COLOR_BUFFER_BIT|this._$gl.STENCIL_BUFFER_BIT),this._$viewportWidth=t.w,this._$viewportHeight=t.h,this._$gl.viewport(t.x,t.y,t.w,t.h),this._$gl.enable(this._$gl.SCISSOR_TEST),this._$gl.scissor(t.x,t.y,t.w,t.h)}getTextureFromRect(t){const e=this._$frameBufferManager,i=e.textureManager.getAtlasTexture(t.index),s=e.currentAttachment,r=e.createTextureAttachment(t.w,t.h);this._$bind(r),this.save(),this.setTransform(1,0,0,1,0,0),this.reset(),this.drawImage(i,-t.x,-i.height+t.h+t.y,i.width,i.height),this.restore();const n=r.texture;return e.releaseAttachment(r),this._$bind(s),n}drawBitmap(t){const e=this._$shaderList.blendShaderVariants,i=e.getNormalBlendShader(!1);e.setNormalBlendUniform(i.uniform,0,0,t.width,t.height,this._$matrix,this._$viewportWidth,this._$viewportHeight,!1,1,1,1,1,0,0,0,0),this._$frameBufferManager.textureManager.bind0(t,this._$imageSmoothingEnabled),this.blend.toOperation("normal"),i._$drawImage()}drawTextureFromRect(t,e){const i=this._$frameBufferManager,s=i.currentAttachment;this.bindRenderBuffer(e),i.transferTexture(e);const r=i.textureManager.getAtlasTexture(e.index),n=i.createTextureAttachmentFrom(r);this._$bind(n),this._$gl.enable(this._$gl.SCISSOR_TEST),this._$gl.scissor(e.x,e.y,e.w,e.h),this._$gl.clearColor(0,0,0,0),this._$gl.disable(this._$gl.SCISSOR_TEST),this.save(),this.setTransform(1,0,0,1,0,0),this.reset(),this.drawImage(t,e.x,r.height-e.h-e.y,t.width,t.height),this.restore(),i.releaseAttachment(n),this._$bind(s),i.textureManager.release(t)}stopStencil(){this._$mask._$onClearRect()}_$bind(t=null){if(!t)return;this._$frameBufferManager.bind(t);const e=t.color,i=t.stencil,s=t.width,r=t.height;this._$viewportWidth===s&&this._$viewportHeight===r||(this._$viewportWidth=s,this._$viewportHeight=r,this._$gl.viewport(0,0,s,r)),(e&&e.dirty||i&&i.dirty)&&(e&&(e.dirty=!1),i&&(i.dirty=!1),this._$gl.clearColor(0,0,0,0),this.clearRect(0,0,this._$viewportWidth,this._$viewportHeight),this._$gl.clearColor(this._$clearColorR,this._$clearColorG,this._$clearColorB,this._$clearColorA),this._$mask._$onClear(t.mask)),this._$mask._$onBind(t.mask)}setTransform(t,e,i,s,r,n){this._$matrix[0]=t,this._$matrix[1]=e,this._$matrix[3]=i,this._$matrix[4]=s,this._$matrix[6]=r,this._$matrix[7]=n}setMaxSize(t,e){this._$frameBufferManager.setMaxSize(t,e)}transform(t,e,i,s,r,n){const a=this._$matrix[0],h=this._$matrix[1],o=this._$matrix[3],_=this._$matrix[4],l=this._$matrix[6],c=this._$matrix[7];this._$matrix[0]=t*a+e*o,this._$matrix[1]=t*h+e*_,this._$matrix[3]=i*a+s*o,this._$matrix[4]=i*h+s*_,this._$matrix[6]=r*a+n*o+l,this._$matrix[7]=r*h+n*_+c}debug(t=0){const e=this._$frameBufferManager,i=e.textureManager.getAtlasTexture(t),s=e.currentAttachment,r=e.createTextureAttachmentFrom(i);this._$bind(r);const n=new Uint8Array(i.width*i.height*4);this._$gl.readPixels(0,0,i.width,i.height,this._$gl.RGBA,this._$gl.UNSIGNED_BYTE,n);const a=document.createElement("canvas");a.width=i.width,a.height=i.height;const h=a.getContext("2d"),o=new ImageData(i.width,i.height);for(let t=0;ts.length||e.push(s)}if(!e.length)return void D(e);const i=this._$vao.createFill(e),s=this.fillStyle;let r,n,a,h=this._$matrix;const o=this._$grid.enabled;if(s instanceof mt){const t=s.stops,e="linearRGB"===s.rgb;if(r=this._$gradientLUT.generateForShape(t,e),this._$frameBufferManager.textureManager.bind0(r,!0),this._$frameBufferManager.bindRenderBuffer(),n=this._$shaderList.gradientShapeShaderVariants,"linear"===s.type)a=n.getGradientShapeShader(!1,o,!1,!1,s.mode),n.setGradientShapeUniform(a.uniform,!1,0,0,0,o,h,z(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,!1,s.points,0);else{h=this._$stack[this._$stack.length-1];const t=0!==s.focalPointRatio;a=n.getGradientShapeShader(!1,o,!0,t,s.mode),n.setGradientShapeUniform(a.uniform,!1,0,0,0,o,h,z(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,!0,s.points,s.focalPointRatio)}}else if(s instanceof pt){h=this._$stack[this._$stack.length-1];const t=s.colorTransform;r=s.texture,this._$frameBufferManager.textureManager.bind0(r,this._$imageSmoothingEnabled),n=this._$shaderList.shapeShaderVariants,a=n.getBitmapShapeShader(!1,s.repeat,o),t?n.setBitmapShapeUniform(a.uniform,!1,0,0,0,o,h,z(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,r.width,r.height,t[0],t[1],t[2],this._$globalAlpha,t[4]/255,t[5]/255,t[6]/255,0):n.setBitmapShapeUniform(a.uniform,!1,0,0,0,o,h,z(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,r.width,r.height,1,1,1,this._$globalAlpha,0,0,0,0)}else n=this._$shaderList.shapeShaderVariants,a=n.getSolidColorShapeShader(!1,this._$grid.enabled),n.setSolidColorShapeUniform(a.uniform,!1,0,0,0,o,h,this._$viewportWidth,this._$viewportHeight,this._$grid,s,this._$globalAlpha);const _=this._$shaderList.shapeShaderVariants,l=_.getMaskShapeShader(!1,o);_.setMaskShapeUniform(l.uniform,o,h[0],h[1],h[2],h[3],h[4],h[5],h[6],h[7],h[8],this._$viewportWidth,this._$viewportHeight,this._$grid),this._$gl.enable(this._$gl.STENCIL_TEST),this._$gl.stencilMask(255),this._$gl.enable(this._$gl.SAMPLE_ALPHA_TO_COVERAGE),this._$gl.stencilFunc(this._$gl.ALWAYS,0,255),this._$gl.stencilOp(this._$gl.KEEP,this._$gl.INVERT,this._$gl.INVERT),this._$gl.colorMask(!1,!1,!1,!1),l._$fill(i),this._$gl.disable(this._$gl.SAMPLE_ALPHA_TO_COVERAGE),this._$gl.stencilFunc(this._$gl.NOTEQUAL,0,255),this._$gl.stencilOp(this._$gl.KEEP,this._$gl.ZERO,this._$gl.ZERO),this._$gl.colorMask(!0,!0,!0,!0),a._$fill(i),this._$gl.disable(this._$gl.STENCIL_TEST),this.releaseFillVertexArray(i)}releaseFillVertexArray(t){this._$vao.releaseFill(t);const e=t.indexRanges;for(let t=0;ta.width||i>a.height||0>e&&0>=s+e||0>i&&0>=n+i||(this._$maskBounds.xMin=r.max(0,r.min(this._$maskBounds.xMin,e)),this._$maskBounds.yMin=r.max(0,r.min(this._$maskBounds.yMin,i)),this._$maskBounds.xMax=r.min(a.width,r.min(this._$maskBounds.xMax,s)),this._$maskBounds.yMax=r.min(a.height,r.min(this._$maskBounds.yMax,n)),0))}_$endClipDef(){this._$mask._$endClipDef()}_$leaveClip(){this.drawInstacedArray(),this._$mask._$leaveClip()}_$drawContainerClip(){this._$mask._$drawContainerClip()}closePath(){this._$path.close()}stroke(){const t=this._$path.vertices;if(!t.length)return;const e=U();for(let i=0;is.length||e.push(s)}if(!e.length)return void D(e);const i=this._$vao.createStroke(t,this.lineCap,this.lineJoin);let s=this._$matrix;const n=this.strokeStyle;let a=r.sign(s[0]*s[4]);a>0&&0!==s[1]&&0!==s[3]&&(a=-r.sign(s[1]*s[3]));let h,o,_=.5*this.lineWidth;this._$grid.enabled?(h=r.abs(this._$grid.ancestorMatrixA+this._$grid.ancestorMatrixD),o=r.abs(this._$grid.ancestorMatrixB+this._$grid.ancestorMatrixE)):(h=r.abs(s[0]+s[3]),o=r.abs(s[1]+s[4]));const l=r.min(h,o),c=r.max(h,o);_*=c*(1-.3*r.cos(.5*r.PI*(l/c))),_=r.max(1,_);const $=this._$grid.enabled;let u,d,g;if(n instanceof mt){"radial"===n.type&&(s=this._$stack[this._$stack.length-1]);const t=n.stops,e="linearRGB"===n.rgb;if(u=this._$gradientLUT.generateForShape(t,e),this._$frameBufferManager.textureManager.bind0(u,!0),d=this._$shaderList.gradientShapeShaderVariants,"linear"===n.type)g=d.getGradientShapeShader(!0,$,!1,!1,n.mode),d.setGradientShapeUniform(g.uniform,!0,_,a,this.miterLimit,$,s,z(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,!1,n.points,0);else{s=this._$stack[this._$stack.length-1];const t=0!==n.focalPointRatio;g=d.getGradientShapeShader(!0,$,!0,t,n.mode),d.setGradientShapeUniform(g.uniform,!0,_,a,this.miterLimit,$,s,z(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,!0,n.points,n.focalPointRatio)}}else if(n instanceof pt){s=this._$stack[this._$stack.length-1];const t=n.colorTransform;u=n.texture,this._$frameBufferManager.textureManager.bind0(u),d=this._$shaderList.shapeShaderVariants,g=d.getBitmapShapeShader(!0,n.repeat,this._$grid.enabled),t?d.setBitmapShapeUniform(g.uniform,!0,_,a,this.miterLimit,$,s,z(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,u.width,u.height,t[0],t[1],t[2],this._$globalAlpha,t[4]/255,t[5]/255,t[6]/255,0):d.setBitmapShapeUniform(g.uniform,!0,_,a,this.miterLimit,$,s,z(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,u.width,u.height,1,1,1,this._$globalAlpha,0,0,0,0)}else d=this._$shaderList.shapeShaderVariants,g=d.getSolidColorShapeShader(!0,this._$grid.enabled),d.setSolidColorShapeUniform(g.uniform,!0,_,a,this.miterLimit,$,s,this._$viewportWidth,this._$viewportHeight,this._$grid,n,this._$globalAlpha);g._$stroke(i),this._$vao.releaseStroke(i)}arc(t,e,i){this._$path.drawCircle(t,e,i)}clip(){const t=this._$path.vertices;if(!t.length)return;const e=U();for(let i=0;is.length||e.push(s)}if(!e.length)return void D(e);const i=this._$vao.createFill(e),s=this._$shaderList.shapeShaderVariants,r=s.getMaskShapeShader(!1,!1),n=r.uniform;s.setMaskShapeUniform(n,!1,this._$matrix[0],this._$matrix[1],this._$matrix[2],this._$matrix[3],this._$matrix[4],this._$matrix[5],this._$matrix[6],this._$matrix[7],this._$matrix[8],this._$viewportWidth,this._$viewportHeight,null),this._$mask._$onClip(i,this._$matrix,this._$viewportWidth,this._$viewportHeight)||(r._$fill(i),this.beginPath())}save(){const t=this._$matrix;this._$stack.push(O(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7],t[8])),this._$mask._$onSave()}restore(){var t;this._$stack.length&&(t=this._$matrix,M.push(t),this._$matrix=this._$stack.pop()||O()),this._$mask._$onRestore()}createPattern(t,e,i){return new pt(this,t,e,i)}createLinearGradient(t,e,i,s,r="rgb",n="pad"){return(new mt).linear(t,e,i,s,r,n)}createRadialGradient(t,e,i,s,r,n,a="rgb",h="pad",o=0){return(new mt).radial(t,e,i,s,r,n,a,h,o)}_$applyBlurFilter(t,e,i){const s=this._$frameBufferManager,n=s.currentAttachment;if(!n)throw new Error("the current attachment is null.");const a=n.width,h=n.height;s.textureManager.bind0(t,!0);const o=r.ceil(.5*i),_=1-(o-.5*i),l=1+i,c=this._$shaderList.filterShaderVariants,$=c.getBlurFilterShader(o);c.setBlurFilterUniform($.uniform,a,h,e,_,l),$._$drawImage()}_$applyBitmapFilter(t,e,i,s,r,n,a,h,o,_,l,c,$,u,d,g=null,f=null,m=null,p=0,x=0,b=0,v=0,T=0,A=0,M=0,y=0){const E=this._$frameBufferManager,C="inner"===$,S=E.currentAttachment,F=E.getTextureFromCurrentAttachment();let B=null;const w=null!==g&&null!==f&&null!==m;let R;null!==g&&null!==f&&null!==m&&(B=this._$gradientLUT.generateForFilter(g,f,m)),C?w&&B?E.textureManager.bind02(t,B,!0):E.textureManager.bind0(t):(R=this._$frameBufferManager.createTextureAttachment(e,i),this._$bind(R),w&&B?E.textureManager.bind012(t,F,B,!0):E.textureManager.bind01(t,F));const I=!(C||"full"===$&&u),P=!(e===h&&i===o&&0===_&&0===l),N=!(1===d),k=this._$shaderList.filterShaderVariants,L=k.getBitmapFilterShader(I,P,c,$,u,N,w);k.setBitmapFilterUniform(L.uniform,e,i,s,r,n,a,h,o,_,l,c,d,p,x,b,v,T,A,M,y,I,P,N,w),C?u?this.blend.toSourceIn():this.blend.toSourceAtop():this.blend.toOneZero(),L._$drawImage(),C||E.releaseAttachment(S,!0)}_$applyColorMatrixFilter(t,e){this._$frameBufferManager.textureManager.bind0(t,!0);const i=this._$shaderList.filterShaderVariants,s=i.getColorMatrixFilterShader();i.setColorMatrixFilterUniform(s.uniform,e),this.blend.reset(),s._$drawImage()}_$applyConvolutionFilter(t,e,i,s,r,n,a,h,o,_,l,c){const $=t.width,u=t.height,d=this._$frameBufferManager.createTextureAttachment($,u);this._$bind(d),this._$frameBufferManager.textureManager.bind0(t,!0);const g=this._$shaderList.filterShaderVariants,f=g.getConvolutionFilterShader(e,i,a,h);g.setConvolutionFilterUniform(f.uniform,$,u,s,r,n,h,o,_,l,c),this.blend.reset(),f._$drawImage()}_$applyDisplacementMapFilter(t,e,i,s,r,n,a,h,o,_,l,c,$,u){const d=t.width,g=t.height,f=this._$frameBufferManager.createTextureAttachment(d,g);this._$bind(f),r||(r={x:0,y:0});const m=this._$frameBufferManager.createTextureFromImage(e);this._$frameBufferManager.textureManager.bind01(t,m);const p=this._$shaderList.filterShaderVariants,x=p.getDisplacementMapFilterShader(n,a,_);p.setDisplacementMapFilterUniform(x.uniform,e.width,e.height,i,s,r.x,r.y,h,o,_,l,c,$,u),this.blend.reset(),x._$drawImage(),this._$frameBufferManager.releaseTexture(m)}_$startLayer(t){this._$positions.push(t),this._$blends.push(this._$isLayer),this._$isLayer=!0}_$endLayer(){const t=this._$positions.pop();t&&B(t),this._$isLayer=!!this._$blends.pop()}_$saveAttachment(t,e,i=!1){this.drawInstacedArray();const s=this._$frameBufferManager;this._$attachmentArray.push(s.currentAttachment),this._$bind(s.createCacheAttachment(t,e,i))}_$restoreAttachment(t=!1){const e=this._$frameBufferManager;e.releaseAttachment(e.currentAttachment,t),this._$bind(this._$attachmentArray.pop())}getCurrentPosition(){return this._$positions[this._$positions.length-1]}textureScale(t,e){const i=r.max(t,e);return i>this._$maxTextureSize?this._$maxTextureSize/i:1}}class ne extends gt{constructor(){super(),this._$recodes=null,this._$maxAlpha=0,this._$canDraw=!1,this._$uniqueKey="",this._$cacheKeys=U(),this._$cacheParams=U(0,0,0),this._$bitmapId=0,this._$mode="shape"}_$clip(t,e){if(!this._$recodes)return;const i=this._$getBounds(),n=q(i,e);B(i);const a=r.ceil(r.abs(n.xMax-n.xMin)),h=r.ceil(r.abs(n.yMax-n.yMin));switch(B(n),!0){case 0===a:case 0===h:case a===-1/0:case h===-1/0:case a===s:case h===s:return}t.reset(),t.setTransform(e[0],e[1],e[2],e[3],e[4],e[5]),this._$runCommand(t,this._$recodes,null,!0),t.clip()}_$createCacheKey(){if(!this._$recodes)return"";let t=0;for(let e=0;e0&&this._$canApply(a);let T=F(0,m,0,p);if(v&&a)for(let t=0;tM.width||f-T.yMin>M.height)return void B(T);if(0>d+T.xMax||0>f+T.yMax)return void B(T);if(B(T),""===this._$uniqueKey&&(!l&&this._$loaderInfoId>-1&&this._$characterId>-1?this._$uniqueKey=`${this._$loaderInfoId}@${this._$characterId}`:this._$uniqueKey=this._$createCacheKey()),"bitmap"===this._$mode)this._$cacheKeys.length||(this._$cacheKeys=rt.generateKeys(this._$uniqueKey));else if(!this._$cacheKeys.length||this._$cacheParams[0]!==x||this._$cacheParams[1]!==b||this._$cacheParams[2]!==i[7]){const t=U();t[0]=x,t[1]=b,this._$cacheKeys=rt.generateKeys(this._$uniqueKey,t,i),D(t),this._$cacheParams[0]=x,this._$cacheParams[1]=b,this._$cacheParams[2]=i[7]}if(t.cachePosition=rt.get(this._$cacheKeys),!t.cachePosition){const s=A.currentAttachment;s&&s.mask&&t.stopStencil();let n=0,a=0;if("shape"===this._$mode){n=r.ceil(r.abs(c.xMax-c.xMin)*x),a=r.ceil(r.abs(c.yMax-c.yMin)*b);const e=t._$getTextureScale(n,a);e<1&&(n*=e,a*=e)}else n=r.ceil(r.abs(c.xMax-c.xMin)),a=r.ceil(r.abs(c.yMax-c.yMin));if(t.cachePosition=A.createCachePosition(n,a),t.bindRenderBuffer(t.cachePosition),t.reset(),"shape"===this._$mode?t.setTransform(x,0,0,b,-c.xMin*x,-c.yMin*b):t.setTransform(1,0,0,1,-c.xMin,-c.yMin),l){const i=le.scaleX,s=P(i,0,0,i,0,0),n=H(s,_);N(s);const a=this._$matrixBase,h=P(a[0],a[1],a[2],a[3],a[4]*i-d,a[5]*i-f),o=H(h,n),l=o[4]-(e[4]-d),$=o[5]-(e[5]-f);N(o);const u=q(c,n),g=+u.xMax,m=+u.xMin,p=+u.yMax,x=+u.yMin,b=r.ceil(r.abs(g-m)),v=r.ceil(r.abs(p-x));B(u),t.grid.enable(m,x,b,v,c,this._$scale9Grid,i,n[0],n[1],n[2],n[3],n[4],n[5],h[0],h[1],h[2],h[3],h[4]-l,h[5]-$),N(n),N(h)}this._$runCommand(t,this._$recodes,i,!1),l&&t.grid.disable(),A.transferTexture(t.cachePosition),rt.set(this._$cacheKeys,t.cachePosition),t._$bind(s)}let y=0,E=0;if(v&&a){const i=this._$createBitmapTexture(t,t.cachePosition,x,b,m,p),s=this._$drawFilter(t,e,a,m,p,i);s.offsetX&&(y=s.offsetX),s.offsetY&&(E=s.offsetY),t.cachePosition=s}if(v||"bitmap"!==this._$mode){const i=r.atan2(e[1],e[0]),s=r.atan2(-e[2],e[3]);if(v||!i&&!s)t.setTransform(1,0,0,1,d-y,f-E);else{const n=c.xMin*x,a=c.yMin*b,h=r.cos(i),o=r.sin(i),_=r.cos(s),l=r.sin(s);t.setTransform(h,o,-l,_,n*h-a*l+e[4],n*o+a*_+e[5])}}else t.setTransform(e[0],e[1],e[2],e[3],c.xMin*e[0]+c.yMin*e[2]+e[4],c.xMin*e[1]+c.yMin*e[3]+e[5]);t.cachePosition&&(t.globalAlpha=o,t.imageSmoothingEnabled="shape"===this._$mode,t.globalCompositeOperation=n,t.drawInstance(d-y,f-E,u,g,i),t.cachePosition=null),B(c)}setupStroke(t,e,i,s,r){switch(t.lineWidth=e,i){case 0:t.lineCap="none";break;case 1:t.lineCap="round";break;case 2:t.lineCap="square"}switch(s){case 0:t.lineJoin="bevel";break;case 1:t.lineJoin="miter";break;case 2:t.lineJoin="round"}t.miterLimit=r}createGradientStyle(t,e,i,s,n,a,h,o=null){let _,l="pad";switch(n){case 0:l="reflect";break;case 1:l="repeat"}if(0===e){const e=(t=>{const e=-819.2*t[0]-819.2*t[2]+t[4],i=819.2*t[0]-819.2*t[2]+t[4],s=-819.2*t[0]+819.2*t[2]+t[4],n=-819.2*t[1]-819.2*t[3]+t[5],a=819.2*t[1]-819.2*t[3]+t[5];let h=s-e,o=-819.2*t[1]+819.2*t[3]+t[5]-n;const _=r.sqrt(h*h+o*o);_?(h/=_,o/=_):(h=0,o=0);const l=(i-e)*h+(a-n)*o;return w(e+l*h,n+l*o,i,a)})(s);_=t.createLinearGradient(e[0],e[1],e[2],e[3],a?"rgb":"linearRGB",l)}else t.save(),t.transform(s[0],s[1],s[2],s[3],s[4],s[5]),_=t.createRadialGradient(0,0,0,0,0,819.2,a?"rgb":"linearRGB",l,h);for(let t=0;t-1&&this._$characterId>-1&&rt.removeCache(`${this._$loaderInfoId}@${this._$characterId}`))}}class ae extends ne{_$clip(t,e){let i=e;const n=this._$matrix;1===n[0]&&0===n[1]&&0===n[2]&&1===n[3]&&0===n[4]&&0===n[5]||(i=H(e,n));const a=this._$getBounds(),h=q(a,i);B(a);const o=r.ceil(r.abs(h.xMax-h.xMin)),_=r.ceil(r.abs(h.yMax-h.yMin));switch(B(h),!0){case 0===o:case 0===_:case o===-1/0:case _===-1/0:case o===s:case _===s:return}super._$clip(t,i),i!==e&&N(i)}_$draw(t,e,i){if(!this._$visible||!this._$maxAlpha||!this._$canDraw)return;let s=i;const r=this._$colorTransform;if(1===r[0]&&1===r[1]&&1===r[2]&&1===r[3]&&0===r[4]&&0===r[5]&&0===r[6]&&0===r[7]||(s=W(i,r)),!G(s[3]+s[7]/255,0,1,0))return void(s!==i&&L(s));let n=e;const a=this._$matrix;1===a[0]&&0===a[1]&&0===a[2]&&1===a[3]&&0===a[4]&&0===a[5]||(n=H(e,a)),super._$draw(t,n,s,this._$blendMode,this._$filters),n!==e&&N(n),s!==i&&L(s)}_$remove(){this._$xMin=0,this._$yMin=0,this._$xMax=0,this._$yMax=0,this._$recodes=null,super._$remove(),ce.push(this)}}class he extends gt{constructor(){super(),this._$background=!1,this._$backgroundColor=16777215,this._$border=!1,this._$borderColor=0,this._$wordWrap=!1,this._$textData=U(),this._$textAreaActive=!1,this._$thickness=0,this._$thicknessColor=0,this._$limitWidth=0,this._$limitHeight=0,this._$autoSize="none",this._$widthTable=U(),this._$heightTable=U(),this._$objectTable=U(),this._$textHeightTable=U(),this._$xMin=0,this._$yMin=0,this._$xMax=0,this._$yMax=0,this._$maxScrollV=null,this._$scrollV=1,this._$textHeight=0,this._$verticalAlign="top",this._$cacheKeys=U(),this._$cacheParams=U(0,0,0)}get width(){const t=q(this._$getBounds(null),this._$matrix),e=r.abs(t.xMax-t.xMin);switch(B(t),!0){case 0===e:case e===s:case e===-1/0:return 0;default:return e}}get height(){const t=q(this._$getBounds(null),this._$matrix),e=r.abs(t.yMax-t.yMin);switch(B(t),e){case 0:case s:case-1/0:return 0;default:return e}}get maxScrollV(){if(null===this._$maxScrollV){this._$maxScrollV=1;const 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l=this._$matrix;1===l[0]&&0===l[1]&&0===l[2]&&1===l[3]&&0===l[4]&&0===l[5]||(_=H(e,l));const c=this._$getBounds(null);c.xMin-=this._$thickness,c.xMax+=this._$thickness,c.yMin-=this._$thickness,c.yMax+=this._$thickness;const $=q(c,_),u=+$.xMax,d=+$.xMin,g=+$.yMax,f=+$.yMin;B($);const m=r.ceil(r.abs(u-d)),p=r.ceil(r.abs(g-f));switch(!0){case 0===m:case 0===p:case m===-1/0:case p===-1/0:case m===s:case p===s:return}let x=+r.sqrt(_[0]*_[0]+_[1]*_[1]);if(!h.isInteger(x)){const t=x.toString(),e=t.indexOf("e");-1!==e&&(x=+t.slice(0,e)),x=+x.toFixed(4)}let b=+r.sqrt(_[2]*_[2]+_[3]*_[3]);if(!h.isInteger(b)){const t=b.toString(),e=t.indexOf("e");-1!==e&&(b=+t.slice(0,e)),b=+b.toFixed(4)}const v=this._$filters,T=null!==v&&v.length>0&&this._$canApply(v);let A=F(0,m,0,p);if(T&&v)for(let t=0;ty.width||f-A.yMin>y.height)return void B(A);if(0>d+A.xMax||0>f+A.yMax)return void B(A);if(B(A),this._$isUpdated()&&(rt.removeCache(this._$instanceId),t.cachePosition=null,this._$cacheKeys.length=0),!this._$cacheKeys.length||this._$cacheParams[0]!==x||this._$cacheParams[1]!==b||this._$cacheParams[2]!==i[7]){const t=U(x,b);this._$cacheKeys=rt.generateKeys(this._$instanceId,t),D(t),this._$cacheParams[0]=x,this._$cacheParams[1]=b,this._$cacheParams[2]=i[7]}if(t.cachePosition=rt.get(this._$cacheKeys),!t.cachePosition){const s=r.min(1,r.max(x,b)),a=r.ceil(r.abs(c.xMax-c.xMin)*x),h=r.ceil(r.abs(c.yMax-c.yMin)*b);n[3]=1;const o=new OffscreenCanvas(a+2*s,h+2*s).getContext("2d");if(!o)return;if(this._$background||this._$border){if(o.beginPath(),o.moveTo(0,0),o.lineTo(a,0),o.lineTo(a,h),o.lineTo(0,h),o.lineTo(0,0),this._$background){const t=Z(this._$backgroundColor),e=r.max(0,r.min(255*t.A*i[3]+i[7],255))/255;o.fillStyle=`rgba(${t.R},${t.G},${t.B},${e})`,o.fill()}if(this._$border){const t=Z(this._$borderColor),e=r.max(0,r.min(255*t.A*i[3]+i[7],255))/255;o.lineWidth=s,o.strokeStyle=`rgba(${t.R},${t.G},${t.B},${e})`,o.stroke()}}o.save(),o.beginPath(),o.moveTo(2,2),o.lineTo(a-2,2),o.lineTo(a-2,h-2),o.lineTo(2,h-2),o.lineTo(2,2),o.clip(),o.beginPath(),o.setTransform(x,0,0,b,0,0),this._$doDraw(o,e,i,a/x),o.restore();const _=M.createCachePosition(m,p),l=M.createTextureFromCanvas(o.canvas);t.drawTextureFromRect(l,_),t.cachePosition=_,rt.set(this._$cacheKeys,_)}let E=!1,C=0,S=0;if(v&&v.length&&this._$canApply(v)){E=!0;const e=this._$drawFilter(t,_,v,m,p);e.offsetX&&(C=e.offsetX),e.offsetY&&(S=e.offsetY),t.cachePosition=e}const w=r.atan2(_[1],_[0]),R=r.atan2(-_[2],_[3]);if(E||!w&&!R)t.setTransform(1,0,0,1,d-C,f-S);else{const e=c.xMin*x,i=c.yMin*b,s=r.cos(w),n=r.sin(w),a=r.cos(R),h=r.sin(R);t.setTransform(s,n,-h,a,e*s-i*h+_[4],e*n+i*a+_[5])}t.cachePosition&&(t.globalAlpha=o,t.imageSmoothingEnabled=!0,t.globalCompositeOperation=this._$blendMode,t.drawInstance(d-C,f-S,u,g,i),t.cachePosition=null),B(c),_!==e&&N(_),n!==i&&L(n)}_$doDraw(t,e,i,s){const n=this.width,a=this.height;let h=0,o=0,_=0,l=0;if("top"!==this._$verticalAlign&&this.height>this._$textHeight)switch(this._$verticalAlign){case"middle":l=(this.height-this._$textHeight+2)/2;break;case"bottom":l=this.height-this._$textHeight+2}const c=this._$textData.length;for(let $=0;$a||u>n))continue;const d=c.textFormat,g=Z(c.textFormat._$color),f=r.max(0,r.min(255*g.A*i[3]+i[7],255))/255;if(t.fillStyle=`rgba(${g.R},${g.G},${g.B},${f})`,this._$thickness){const e=Z(this._$thicknessColor),s=r.max(0,r.min(255*e.A*i[3]+i[7],255))/255;t.lineWidth=this._$thickness,t.strokeStyle=`rgba(${e.R},${e.G},${e.B},${s})`}const 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e.values())this.destroy(t);e.clear(),lt(e),this._$store.delete(t)}this._$timerMap.delete(t)}setRemoveTimer(t){if(t=`${t}`,this.stopTimer(t),this._$store.has(t)){const e=B((()=>{this.removeCache(t)}),5e3);this._$timerMap.set(t,e)}}get(t){const e=`${t[0]}`,i=`${t[1]}`;if(this._$store.has(e)){this.stopTimer(e);const t=this._$store.get(e);if(t.has(i))return t.get(i)}return null}set(t,e=null){const i=`${t[0]}`,s=`${t[1]}`;this._$store.has(i)||this._$store.set(i,ct());const r=this._$store.get(i);if(null===e){if(!r.has(s))return;return this.destroy(r.get(s)),r.delete(s),void(r.size||(lt(r),this._$store.delete(i)))}r.set(s,e)}has(t){const e=`${t[0]}`;return!!this._$store.has(e)&&this._$store.get(e).has(`${t[1]}`)}generateKeys(t,e=null,i=null){let s="";e&&e.length&&(s+=`${e[0]}_${e[1]}`),i&&i.length&&(s+=0===i[7]?"":`_${i[7]}`);const r=ht();if(s){let t=0;const e=s.length;for(let i=0;i1&&n.sort((function(t,e){switch(!0){case t.priority>e.priority:return-1;case t.priority1&&r.sort((function(t,e){switch(!0){case t.priority>e.priority:return-1;case t.priority1&&n.sort((function(t,e){switch(!0){case t.priority>e.priority:return-1;case t.priority{if(e in t)return t[e];const i=l();return i&&e in i?i[e]:void 0}})}static toString(){return"[class MouseEvent]"}static get namespace(){return"next2d.events.MouseEvent"}toString(){return this.formatToString("MouseEvent","type","bubbles","cancelable","eventPhase","localX","localY","stageX","stageY","ctrlKey","altKey","shiftKey","buttonDown","delta","commandKey","controlKey","clickCount")}get namespace(){return"next2d.events.MouseEvent"}static get CLICK(){return"click"}static get DOUBLE_CLICK(){return"dblclick"}static get MOUSE_DOWN(){return"mouseDown"}static get MOUSE_MOVE(){return"mouseMove"}static get MOUSE_OUT(){return"mouseOut"}static get MOUSE_OVER(){return"mouseOver"}static get MOUSE_UP(){return"mouseUp"}static get MOUSE_WHEEL(){return"mouseWheel"}static get ROLL_OUT(){return"rollOut"}static get 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namespace(){return"next2d.geom.ColorTransform"}get alphaMultiplier(){return this._$colorTransform[3]}set alphaMultiplier(t){this._$colorTransform[3]=dt(+t,0,1,0)}get alphaOffset(){return this._$colorTransform[7]}set alphaOffset(t){this._$colorTransform[7]=dt(0|t,-255,255,0)}get blueMultiplier(){return this._$colorTransform[2]}set blueMultiplier(t){this._$colorTransform[2]=dt(+t,0,1,0)}get blueOffset(){return this._$colorTransform[6]}set blueOffset(t){this._$colorTransform[6]=dt(0|t,-255,255,0)}get greenMultiplier(){return this._$colorTransform[1]}set greenMultiplier(t){this._$colorTransform[1]=dt(+t,0,1,0)}get greenOffset(){return this._$colorTransform[5]}set greenOffset(t){this._$colorTransform[5]=dt(0|t,-255,255,0)}get redMultiplier(){return this._$colorTransform[0]}set redMultiplier(t){this._$colorTransform[0]=dt(+t,0,1,0)}get redOffset(){return this._$colorTransform[4]}set redOffset(t){this._$colorTransform[4]=dt(0|t,-255,255,0)}concat(t){const 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Dt(this.x,this.y)}copyFrom(t){this._$x=t._$x,this._$y=t._$y}static distance(t,e){return v.sqrt(v.pow(t._$x-e._$x,2)+v.pow(t._$y-e._$y,2))}equals(t){return this._$x===t._$x&&this._$y===t._$y}static interpolate(t,e,i){return new Dt(t.x+(e.x-t.x)*(1-i),t.y+(e.y-t.y)*(1-i))}normalize(t){const e=this.length;this.x=this.x*t/e,this.y=this.y*t/e}offset(t,e){this.x+=t,this.y+=e}static polar(t,e){return new Dt(t*v.cos(e),t*v.sin(e))}setTo(t,e){this.x=t,this.y=e}subtract(t){return new Dt(this.x-t.x,this.y-t.y)}}class Ut{constructor(t=1,e=0,i=0,s=1,r=0,n=0){this._$matrix=it(1,0,0,1,0,0),this.a=t,this.b=e,this.c=i,this.d=s,this.tx=r,this.ty=n}static toString(){return"[class Matrix]"}static get namespace(){return"next2d.geom.Matrix"}toString(){return`(a=${this.a}, b=${this.b}, c=${this.c}, d=${this.d}, tx=${this.tx}, ty=${this.ty})`}get namespace(){return"next2d.geom.Matrix"}get a(){return this._$matrix[0]}set a(t){this._$matrix[0]=dt(+t,N,O,0)}get b(){return this._$matrix[1]}set b(t){this._$matrix[1]=dt(+t,N,O,0)}get c(){return this._$matrix[2]}set c(t){this._$matrix[2]=dt(+t,N,O,0)}get d(){return this._$matrix[3]}set d(t){this._$matrix[3]=dt(+t,N,O,0)}get tx(){return this._$matrix[4]}set tx(t){this._$matrix[4]=dt(+t,N,O,0)}get ty(){return this._$matrix[5]}set ty(t){this._$matrix[5]=dt(+t,N,O,0)}_$clone(){return this.clone()}clone(){return $r(this._$matrix[0],this._$matrix[1],this._$matrix[2],this._$matrix[3],this._$matrix[4],this._$matrix[5])}concat(t){const e=this._$matrix,i=t._$matrix;let s=e[0]*i[0],r=0,n=0,a=e[3]*i[3],h=e[4]*i[0]+i[4],o=e[5]*i[3]+i[5];(e[1]||e[2]||i[1]||i[2])&&(s+=e[1]*i[2],a+=e[2]*i[1],r+=e[0]*i[1]+e[1]*i[3],n+=e[2]*i[0]+e[3]*i[2],h+=e[5]*i[2],o+=e[4]*i[1]),this.a=s,this.b=r,this.c=n,this.d=a,this.tx=h,this.ty=o}copyFrom(t){this.a=t.a,this.b=t.b,this.c=t.c,this.d=t.d,this.tx=t.tx,this.ty=t.ty}createBox(t,e,i=0,s=0,r=0){this.identity(),this.rotate(i),this.scale(t,e),this.translate(s,r)}createGradientBox(t,e,i=0,s=0,r=0){if(this.a=t/1638.4,this.d=e/1638.4,i){const t=v.cos(i),e=v.sin(i);this.b=e*this.d,this.c=-e*this.a,this.a*=t,this.d*=t}else this.b=0,this.c=0;this.tx=s+t/2,this.ty=r+e/2}deltaTransformPoint(t){return new Dt(t.x*this._$matrix[0]+t.y*this._$matrix[2],t.x*this._$matrix[1]+t.y*this._$matrix[3])}identity(){this._$matrix[0]=1,this._$matrix[1]=0,this._$matrix[2]=0,this._$matrix[3]=1,this._$matrix[4]=0,this._$matrix[5]=0}invert(){const t=this._$matrix[0],e=this._$matrix[1],i=this._$matrix[2],s=this._$matrix[3],r=this._$matrix[4],n=this._$matrix[5];if(0===e&&0===i)this.a=1/t,this.b=0,this.c=0,this.d=1/s,this.tx=-this.a*r,this.ty=-this.d*n;else{const a=t*s-e*i;if(a){const h=1/a;this.a=s*h,this.b=-e*h,this.c=-i*h,this.d=t*h,this.tx=-(this.a*r+this.c*n),this.ty=-(this.b*r+this.d*n)}}}rotate(t){const e=this._$matrix[0],i=this._$matrix[1],s=this._$matrix[2],r=this._$matrix[3],n=this._$matrix[4],a=this._$matrix[5];this.a=e*v.cos(t)-i*v.sin(t),this.b=e*v.sin(t)+i*v.cos(t),this.c=s*v.cos(t)-r*v.sin(t),this.d=s*v.sin(t)+r*v.cos(t),this.tx=n*v.cos(t)-a*v.sin(t),this.ty=n*v.sin(t)+a*v.cos(t)}scale(t,e){this.a*=t,this.c*=t,this.tx*=t,this.b*=e,this.d*=e,this.ty*=e}setTo(t,e,i,s,r,n){this.a=t,this.b=e,this.c=i,this.d=s,this.tx=r,this.ty=n}transformPoint(t){return new Dt(t.x*this._$matrix[0]+t.y*this._$matrix[2]+this._$matrix[4],t.x*this._$matrix[1]+t.y*this._$matrix[3]+this._$matrix[5])}translate(t,e){this.tx+=t,this.ty+=e}}class Vt{constructor(t=0,e=0,i=0,s=0){this._$x=0,this._$y=0,this._$width=0,this._$height=0,this.setTo(t,e,i,s)}static toString(){return"[class Rectangle]"}static get namespace(){return"next2d.geom.Rectangle"}toString(){return`(x=${this.x}, y=${this.y}, w=${this.width}, h=${this.height})`}get namespace(){return"next2d.geom.Rectangle"}get bottom(){return this.y+this.height}set bottom(t){this.height=+t-this.y}get bottomRight(){return new Dt(this.right,this.bottom)}set bottomRight(t){this.right=t.x,this.bottom=t.y}get height(){return this._$height}set height(t){this._$height=dt(+t,N,O,0)}get left(){return this.x}set left(t){this.width=this.right-+t,this.x=t}get right(){return this.x+this.width}set right(t){this.width=+t-this.x}get size(){return new Dt(this.width,this.height)}set size(t){this.width=t.x,this.height=t.y}get top(){return this.y}set top(t){this.height=+(this.bottom-+t),this.y=t}get topLeft(){return new Dt(this.x,this.y)}set topLeft(t){this.left=t.x,this.top=t.y}get width(){return this._$width}set width(t){this._$width=dt(+t,N,O,0)}get x(){return this._$x}set x(t){this._$x=dt(+t,N,O,0)}get y(){return this._$y}set y(t){this._$y=dt(+t,N,O,0)}clone(){return new Vt(this.x,this.y,this.width,this.height)}contains(t,e){return this.x<=t&&this.y<=e&&this.right>t&&this.bottom>e}containsPoint(t){return this.x<=t.x&&this.y<=t.y&&this.right>t.x&&this.bottom>t.y}containsRect(t){return this.x<=t.x&&this.y<=t.y&&this.right>=t.right&&this.bottom>=t.bottom}copyFrom(t){this.x=t.x,this.y=t.y,this.width=t.width,this.height=t.height}equals(t){return this.x===t.x&&this.y===t.y&&this.width===t.width&&this.height===t.height}inflate(t,e){this.x=this.x-+t,this.width=this.width+2*+t,this.y=this.y-+e,this.height=this.height+2*+e}inflatePoint(t){this.x=this.x-t.x,this.width=this.width+2*t.x,this.y=this.y-t.y,this.height=this.height+2*t.y}intersection(t){const e=v.max(this.x,t.x),i=v.max(this.y,t.y),s=v.min(this.right,t.right)-e,r=v.min(this.bottom,t.bottom)-i;return s>0&&r>0?new Vt(e,i,s,r):new Vt(0,0,0,0)}intersects(t){const e=v.max(this.x,t.x),i=v.max(this.y,t.y),s=v.min(this.right,t.right),r=v.min(this.bottom,t.bottom);return s-e>0&&r-i>0}isEmpty(){return this.width<=0||this.height<=0}offset(t,e){this.x+=t,this.y+=e}offsetPoint(t){this.x+=t.x,this.y+=t.y}setEmpty(){this._$x=0,this._$y=0,this._$width=0,this._$height=0}setTo(t,e,i,s){this.x=t,this.y=e,this.width=i,this.height=s}union(t){return this.isEmpty()?t.clone():t.isEmpty()?this.clone():new Vt(v.min(this.x,t.x),v.min(this.y,t.y),v.max(this.right-t.left,t.right-this.left),v.max(this.bottom-t.top,t.bottom-this.top))}}class Gt{constructor(){this._$updated=!0}static toString(){return"[class BitmapFilter]"}static get namespace(){return"next2d.filters.BitmapFilter"}toString(){return"[object BitmapFilter]"}get namespace(){return"next2d.filters.BitmapFilter"}_$isUpdated(){return this._$updated}_$doChanged(){this._$updated=!0,x()}}class zt extends Gt{constructor(t=4,e=4,i=1){super(),this._$blurX=4,this._$blurY=4,this._$quality=1,this.blurX=t,this.blurY=e,this.quality=i}static toString(){return"[class BlurFilter]"}static get namespace(){return"next2d.filters.BlurFilter"}toString(){return"[object BlurFilter]"}get namespace(){return"next2d.filters.BlurFilter"}static get STEP(){return[.5,1.05,1.4,1.55,1.75,1.9,2,2.15,2.2,2.3,2.5,3,3,3.5,3.5]}get blurX(){return this._$blurX}set blurX(t){(t=dt(+t,0,255,0))!==this._$blurX&&(this._$blurX=t,this._$doChanged())}get blurY(){return this._$blurY}set blurY(t){(t=dt(+t,0,255,0))!==this._$blurY&&(this._$blurY=t,this._$doChanged())}get quality(){return this._$quality}set quality(t){(t=dt(0|t,0,15,1))!==this._$quality&&(this._$quality=t,this._$doChanged())}clone(){return new zt(this._$blurX,this._$blurY,this._$quality)}_$toArray(){return ht(1,this._$blurX,this._$blurY,this._$quality)}_$generateFilterRect(t,e=0,i=0){const s=Q(t.xMin,t.xMax,t.yMin,t.yMax);if(!this._$quality)return s;const r=zt.STEP[this._$quality-1];let n=0>=this._$blurX?1:this._$blurX*r,a=0>=this._$blurY?1:this._$blurY*r;return e?n*=e:n=v.round(n),i?a*=i:a=v.round(a),s.xMin-=n,s.xMax+=2*n,s.yMin-=a,s.yMax+=2*a,s}_$canApply(){return 0!==this._$blurX&&0!==this._$blurY}_$applyFilter(t,e,i=!0){this._$updated=!1;const s=t.frameBuffer,r=s.currentAttachment,n=s.getTextureFromCurrentAttachment();if(!this._$canApply())return i?n:s.createTextureFromCurrentAttachment();let a=v.sqrt(e[0]*e[0]+e[1]*e[1]),h=v.sqrt(e[2]*e[2]+e[3]*e[3]);a/=f,h/=f,a*=2,h*=2;const o=Q(0,n.width,0,n.height),l=this._$generateFilterRect(o,a,h);J(o);const c=0|v.ceil(l.xMax),_=0|v.ceil(l.yMax),$=v.ceil(v.abs(l.xMin)+.5*v.abs(c-l.xMax)),u=v.ceil(v.abs(l.yMin)+.5*v.abs(_-l.yMax));t._$offsetX=$+t._$offsetX,t._$offsetY=u+t._$offsetY;const d=this._$blurX*a,g=this._$blurY*h;let p=1,m=1;d>128?p=.0625:d>64?p=.125:d>32?p=.25:d>16&&(p=.5),g>128?m=.0625:g>64?m=.125:g>32?m=.25:g>16&&(m=.5);const x=d*p,b=g*m,T=v.ceil(c*p),y=v.ceil(_*m),E=s.createTextureAttachment(T,y),A=[E,s.createTextureAttachment(T,y)];let M=0;t._$bind(E),t.reset(),t.setTransform(p,0,0,m,0,0),t.drawImage(n,$,u,n.width,n.height),t.blend.toOneZero();let w=s.getTextureFromCurrentAttachment();for(let e=0;e0){M=(M+1)%2;const e=A[M];t._$bind(e),t._$applyBlurFilter(w,!0,x),w=s.getTextureFromCurrentAttachment()}if(this._$blurY>0){M=(M+1)%2;const e=A[M];t._$bind(e),t._$applyBlurFilter(w,!1,b),w=s.getTextureFromCurrentAttachment()}}if(t.blend.reset(),1!==p||1!==m){const e=s.createTextureAttachment(c,_);t._$bind(e),t.reset(),t.imageSmoothingEnabled=!0,t.setTransform(1/p,0,0,1/m,0,0),t.drawImage(w,0,0,T,y),w=s.getTextureFromCurrentAttachment(),t.reset(),t.setTransform(1,0,0,1,0,0),s.releaseAttachment(A[0],!0),s.releaseAttachment(A[1],!0),i?s.releaseAttachment(r,!0):s.releaseAttachment(e,!1)}else s.releaseAttachment(A[(M+1)%2],!0),i?s.releaseAttachment(r,!0):s.releaseAttachment(A[M],!1);return w}}class Xt extends Gt{constructor(t=4,e=45,i=16777215,s=1,r=0,n=1,a=4,h=4,o=1,l=1,c="inner",_=!1){super(),this._$blurFilter=new zt(a,h,l),this._$distance=4,this._$angle=45,this._$highlightColor=16777215,this._$highlightAlpha=1,this._$shadowColor=0,this._$shadowAlpha=1,this._$strength=1,this._$type="inner",this._$knockout=!1,this.distance=t,this.angle=e,this.highlightColor=i,this.highlightAlpha=s,this.shadowColor=r,this.shadowAlpha=n,this.strength=o,this.type=c,this.knockout=_}static toString(){return"[class BevelFilter]"}static get namespace(){return"next2d.filters.BevelFilter"}toString(){return"[object BevelFilter]"}get namespace(){return"next2d.filters.BevelFilter"}get angle(){return this._$angle}set angle(t){(t%=360)!==this._$angle&&(this._$angle=dt(t,-360,360,45),this._$doChanged())}get blurX(){return this._$blurFilter.blurX}set blurX(t){this._$blurFilter.blurX=t}get blurY(){return this._$blurFilter.blurY}set blurY(t){this._$blurFilter.blurY=t}get distance(){return this._$distance}set distance(t){(t=dt(+t,-255,255,4))!==this._$distance&&(this._$distance=t,this._$doChanged())}get highlightAlpha(){return this._$highlightAlpha}set highlightAlpha(t){(t=dt(+t,0,1,0))!==this._$highlightAlpha&&(this._$highlightAlpha=t,this._$doChanged())}get highlightColor(){return this._$highlightColor}set highlightColor(t){(t=dt(xt(t),0,16777215,16777215))!==this._$highlightColor&&(this._$highlightColor=t,this._$doChanged())}get knockout(){return this._$knockout}set knockout(t){t!==this._$knockout&&(this._$knockout=!!t,this._$doChanged())}get quality(){return this._$blurFilter.quality}set quality(t){this._$blurFilter.quality=t}get shadowAlpha(){return this._$shadowAlpha}set shadowAlpha(t){(t=dt(+t,0,1,0))!==this._$shadowAlpha&&(this._$shadowAlpha=t,this._$doChanged())}get shadowColor(){return this._$shadowColor}set shadowColor(t){(t=dt(xt(t),0,16777215,0))!==this._$shadowColor&&(this._$shadowColor=t,this._$doChanged())}get strength(){return this._$strength}set strength(t){(t=dt(0|t,0,255,0))!==this._$strength&&(this._$strength=t,this._$doChanged())}get type(){return this._$type}set type(t){(t=`${t}`)!==this._$type&&(this._$type=t,this._$doChanged())}clone(){return new Xt(this._$distance,this._$angle,this._$highlightColor,this._$highlightAlpha,this._$shadowColor,this._$shadowAlpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$type,this._$knockout)}_$toArray(){return ht(0,this._$distance,this._$angle,this._$highlightColor,this._$highlightAlpha,this._$shadowColor,this._$shadowAlpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$type,this._$knockout)}_$isUpdated(){return this._$updated||this._$blurFilter._$isUpdated()}_$generateFilterRect(t,e=0,i=0){let s=Q(t.xMin,t.xMax,t.yMin,t.yMax);if(!this._$canApply())return s;s=this._$blurFilter._$generateFilterRect(s,e,i);const r=this._$angle*D;let n=v.abs(v.cos(r)*this._$distance),a=v.abs(v.sin(r)*this._$distance);return e&&(n*=e),i&&(a*=i),s.xMin=v.min(s.xMin,n),n>0&&(s.xMax+=n),s.yMin=v.min(s.yMin,a),a>0&&(s.yMax+=a),s}_$canApply(){return this._$strength>0&&0!==this._$distance&&this._$blurFilter._$canApply()}_$applyFilter(t,e){this._$updated=!1;const i=t.frameBuffer,s=i.currentAttachment;if(!s)throw new Error("the current attachment is null.");t.setTransform(1,0,0,1,0,0);const r=i.getTextureFromCurrentAttachment();if(!this._$canApply())return r;const n=s.width,a=s.height,h=t._$offsetX,o=t._$offsetY;let l=v.sqrt(e[0]*e[0]+e[1]*e[1]),c=v.sqrt(e[2]*e[2]+e[3]*e[3]);l/=f,c/=f,l*=2,c*=2;const _=this._$angle*D,$=v.cos(_)*this._$distance*l,u=v.sin(_)*this._$distance*c,d=i.createTextureAttachment(n,a);t._$bind(d),t.reset(),t.drawImage(r,0,0,n,a),t.globalCompositeOperation="erase",t.drawImage(r,2*$,2*u,n,a);const g=this._$blurFilter._$applyFilter(t,e,!1),p=g.width,m=g.height,x=v.ceil(p+2*v.abs($)),b=v.ceil(m+2*v.abs(u)),T="inner"===this._$type,y=T?n:x,E=T?a:b,A=v.abs($),M=v.abs(u),w=(p-n)/2,S=(m-a)/2,C=T?0:A+w,I=T?0:M+S,F=T?-w-$:A-$,R=T?-S-u:M-u;return t._$bind(s),i.releaseAttachment(d,!0),t._$applyBitmapFilter(g,y,E,n,a,C,I,p,m,F,R,!1,this._$type,this._$knockout,this._$strength,null,null,null,vt(this._$highlightColor,this._$highlightAlpha,!0),Tt(this._$highlightColor,this._$highlightAlpha,!0),yt(this._$highlightColor,this._$highlightAlpha,!0),this._$highlightAlpha,vt(this._$shadowColor,this._$shadowAlpha,!0),Tt(this._$shadowColor,this._$shadowAlpha,!0),yt(this._$shadowColor,this._$shadowAlpha,!0),this._$shadowAlpha),t._$offsetX=h+C,t._$offsetY=o+I,i.releaseTexture(g),i.getTextureFromCurrentAttachment()}}class qt extends Gt{constructor(t=null){super(),this._$matrix=[1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0],this.matrix=t}static toString(){return"[class ColorMatrixFilter]"}static get namespace(){return"next2d.filters.ColorMatrixFilter"}toString(){return"[object ColorMatrixFilter]"}get namespace(){return"next2d.filters.ColorMatrixFilter"}get matrix(){return this._$matrix}set matrix(t){if(t&&T.isArray(t)&&20===t.length){for(let e=0;e<20;++e)if(t[e]!==this._$matrix[e]){this._$doChanged();break}this._$matrix=t}}clone(){return new qt(this._$matrix)}_$toArray(){return ht(2,this._$matrix)}_$generateFilterRect(t){return t}_$canApply(){return!0}_$applyFilter(t){this._$updated=!1;const e=t.frameBuffer,i=e.currentAttachment;t.setTransform(1,0,0,1,0,0);const s=e.getTextureFromCurrentAttachment(),r=s.width,n=s.height,a=e.createTextureAttachment(r,n);return t._$bind(a),t.reset(),t._$applyColorMatrixFilter(s,this._$matrix),e.releaseAttachment(i,!0),e.getTextureFromCurrentAttachment()}}class Yt extends Gt{constructor(t=0,e=0,i=null,s=1,r=0,n=!0,a=!0,h=0,o=0){super(),this._$matrixX=0,this._$matrixY=0,this._$matrix=null,this._$divisor=1,this._$bias=0,this._$preserveAlpha=!0,this._$clamp=!0,this._$color=0,this._$alpha=0,this.matrixX=t,this.matrixY=e,this.matrix=i,this.divisor=s,this.bias=r,this.preserveAlpha=n,this.clamp=a,this.color=h,this.alpha=o}static toString(){return"[class ConvolutionFilter]"}static get namespace(){return"next2d.filters.ConvolutionFilter"}toString(){return"[object ConvolutionFilter]"}get namespace(){return"next2d.filters.ConvolutionFilter"}get alpha(){return this._$alpha}set alpha(t){(t=dt(+t,0,1,0))!==this._$alpha&&(this._$alpha=t,this._$doChanged())}get bias(){return this._$bias}set bias(t){t!==this._$bias&&(this._$bias=0|t,this._$doChanged())}get clamp(){return this._$clamp}set clamp(t){t!==this._$clamp&&(this._$clamp=!!t,this._$doChanged())}get color(){return this._$color}set color(t){(t=dt(xt(t),0,16777215,0))!==this._$color&&(this._$color=t,this._$doChanged())}get divisor(){return this._$divisor}set divisor(t){t!==this._$divisor&&(this._$divisor=0|t,this._$doChanged())}get matrix(){return this._$matrix}set matrix(t){T.isArray(this._$matrix)&&ot(this._$matrix),this._$matrix=T.isArray(t)?t:null,this._$doChanged()}get matrixX(){return this._$matrixX}set matrixX(t){(t=0|dt(0|t,0,15,0))!==this._$matrixX&&(this._$matrixX=t,this._$doChanged())}get matrixY(){return this._$matrixY}set matrixY(t){(t=0|dt(0|t,0,15,0))!==this._$matrixY&&(this._$matrixY=t,this._$doChanged())}get preserveAlpha(){return this._$preserveAlpha}set preserveAlpha(t){t!==this._$preserveAlpha&&(this._$preserveAlpha=!!t,this._$doChanged())}clone(){return new Yt(this._$matrixX,this._$matrixY,this._$matrix?this._$matrix.slice():null,this._$divisor,this._$bias,this._$preserveAlpha,this._$clamp,this._$color,this._$alpha)}_$toArray(){return ht(3,this._$matrixX,this._$matrixY,this._$matrix,this._$divisor,this._$bias,this._$preserveAlpha,this._$clamp,this._$color,this._$alpha)}_$generateFilterRect(t){return t}_$canApply(){return null!==this._$matrix&&this._$matrixX*this._$matrixY===this._$matrix.length}_$applyFilter(t){this._$updated=!1;const e=t.frameBuffer,i=e.currentAttachment;t.setTransform(1,0,0,1,0,0);const s=e.getTextureFromCurrentAttachment();return this._$canApply()&&this._$matrix?(t._$applyConvolutionFilter(s,this._$matrixX,this._$matrixY,this._$matrix,this._$divisor,this._$bias,this._$preserveAlpha,this._$clamp,vt(this._$color,this._$alpha,!1),Tt(this._$color,this._$alpha,!1),yt(this._$color,this._$alpha,!1),this._$alpha),e.releaseAttachment(i,!0),e.getTextureFromCurrentAttachment()):s}}class Ht extends Gt{constructor(t=null,e=null,i=0,s=0,r=0,n=0,a="wrap",h=0,o=0){super(),this._$mapBitmap=null,this._$mapPoint=null,this._$componentX=0,this._$componentY=0,this._$scaleX=0,this._$scaleY=0,this._$mode="wrap",this._$color=0,this._$alpha=0,this.mapBitmap=t,this.mapPoint=e,this.componentX=i,this.componentY=s,this.scaleX=r,this.scaleY=n,this.mode=a,this.color=h,this.alpha=o}static toString(){return"[class DisplacementMapFilter]"}static get namespace(){return"next2d.filters.DisplacementMapFilter"}toString(){return"[object DisplacementMapFilter]"}get namespace(){return"next2d.filters.DisplacementMapFilter"}get alpha(){return this._$alpha}set alpha(t){(t=dt(+t,0,1,0))!==this._$alpha&&(this._$alpha=t,this._$doChanged())}get color(){return this._$color}set color(t){(t=dt(xt(t),0,16777215,0))!==this._$color&&(this._$color=t,this._$doChanged())}get componentX(){return this._$componentX}set componentX(t){t!==this._$componentX&&(this._$componentX=t,this._$doChanged())}get componentY(){return this._$componentY}set componentY(t){t!==this._$componentY&&(this._$componentY=t,this._$doChanged())}get mapBitmap(){return this._$mapBitmap}set mapBitmap(t){t!==this._$mapBitmap&&(this._$mapBitmap=t,this._$doChanged())}get mapPoint(){return this._$mapPoint}set mapPoint(t){t!==this._$mapPoint&&(this._$mapPoint=t,this._$doChanged())}get mode(){return this._$mode}set mode(t){t!==this._$mode&&(this._$mode=t,this._$doChanged())}get scaleX(){return this._$scaleX}set scaleX(t){(t=dt(+t,-65535,65535,0))!==this._$scaleX&&(this._$scaleX=t,this._$doChanged())}get scaleY(){return this._$scaleY}set scaleY(t){(t=dt(+t,-65535,65535,0))!==this._$scaleY&&(this._$scaleY=t,this._$doChanged())}clone(){return new Ht(this._$mapBitmap,this._$mapPoint,this._$componentX,this._$componentY,this._$scaleX,this._$scaleY,this._$mode,this._$color,this._$alpha)}_$toArray(){return ht(4,this._$mapBitmap,this._$mapPoint,this._$componentX,this._$componentY,this._$scaleX,this._$scaleY,this._$mode,this._$color,this._$alpha)}_$generateFilterRect(t){return t}_$canApply(){return null!==this._$mapBitmap&&this._$componentX>0&&this._$componentY>0&&0!==this._$scaleX&&0!==this._$scaleY}_$applyFilter(t,e){this._$updated=!1;const i=t.frameBuffer,s=i.currentAttachment;t.setTransform(1,0,0,1,0,0);const r=i.getTextureFromCurrentAttachment();if(!this._$canApply()||!s||!this._$mapBitmap)return r;const n=v.sqrt(e[0]*e[0]+e[1]*e[1]),a=v.sqrt(e[2]*e[2]+e[3]*e[3]);return t._$applyDisplacementMapFilter(r,this._$mapBitmap,r.width/n,r.height/a,this._$mapPoint,this._$componentX,this._$componentY,this._$scaleX,this._$scaleY,this._$mode,vt(this._$color,this._$alpha,!0),Tt(this._$color,this._$alpha,!0),yt(this._$color,this._$alpha,!0),this._$alpha),i.releaseAttachment(s,!0),i.getTextureFromCurrentAttachment()}}class jt extends Gt{constructor(t=4,e=45,i=0,s=1,r=4,n=4,a=1,h=1,o=!1,l=!1,c=!1){super(),this._$blurFilter=new zt(r,n,h),this._$distance=4,this._$angle=45,this._$color=0,this._$alpha=1,this._$strength=1,this._$inner=!1,this._$knockout=!1,this._$hideObject=!1,this.distance=t,this.angle=e,this.color=i,this.alpha=s,this.strength=a,this.inner=o,this.knockout=l,this.hideObject=c}static toString(){return"[class DropShadowFilter]"}static get namespace(){return"next2d.filters.DropShadowFilter"}toString(){return"[object DropShadowFilter]"}get namespace(){return"next2d.filters.DropShadowFilter"}get alpha(){return this._$alpha}set alpha(t){(t=dt(+t,0,1,0))!==this._$alpha&&(this._$alpha=t,this._$doChanged())}get angle(){return this._$angle}set angle(t){(t%=360)!==this._$angle&&(this._$angle=dt(t,-360,360,45),this._$doChanged())}get blurX(){return this._$blurFilter.blurX}set blurX(t){this._$blurFilter.blurX=t}get blurY(){return this._$blurFilter.blurY}set blurY(t){this._$blurFilter.blurY=t}get color(){return this._$color}set color(t){(t=dt(xt(t),0,16777215,0))!==this._$color&&(this._$color=t,this._$doChanged())}get distance(){return this._$distance}set distance(t){(t=dt(+t,-255,255,4))!==this._$distance&&(this._$distance=t,this._$doChanged())}get hideObject(){return this._$hideObject}set hideObject(t){t!==this._$hideObject&&(this._$hideObject=!!t,this._$doChanged())}get inner(){return this._$inner}set inner(t){t!==this._$inner&&(this._$inner=!!t,this._$doChanged())}get knockout(){return this._$knockout}set knockout(t){t!==this._$knockout&&(this._$knockout=!!t,this._$doChanged())}get quality(){return this._$blurFilter.quality}set quality(t){this._$blurFilter.quality=t}get strength(){return this._$strength}set strength(t){(t=dt(0|t,0,255,0))!==this._$strength&&(this._$strength=t,this._$doChanged())}clone(){return new jt(this._$distance,this._$angle,this._$color,this._$alpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$inner,this._$knockout,this._$hideObject)}_$toArray(){return ht(5,this._$distance,this._$angle,this._$color,this._$alpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$inner,this._$knockout,this._$hideObject)}_$isUpdated(){return this._$updated||this._$blurFilter._$isUpdated()}_$generateFilterRect(t,e=0,i=0){let s=Q(t.xMin,t.xMax,t.yMin,t.yMax);if(!this._$canApply())return s;s=this._$blurFilter._$generateFilterRect(s,e,i);const r=this._$angle*D;let n=v.cos(r)*this._$distance,a=v.sin(r)*this._$distance;return e&&(n*=e),i&&(a*=i),s.xMin=v.min(s.xMin,n),n>0&&(s.xMax+=n),s.yMin=v.min(s.yMin,a),a>0&&(s.yMax+=a),s}_$canApply(){return this._$alpha>0&&this._$strength>0&&this._$blurFilter._$canApply()}_$applyFilter(t,e){const i=t.frameBuffer,s=i.currentAttachment;if(!s)throw new Error("the current attachment is null.");if(t.setTransform(1,0,0,1,0,0),!this._$canApply())return i.getTextureFromCurrentAttachment();const r=s.width,n=s.height,a=t._$offsetX,h=t._$offsetY,o=this._$blurFilter._$applyFilter(t,e,!1),l=o.width,c=o.height,_=t._$offsetX,$=t._$offsetY,u=_-a,d=$-h;let g=v.sqrt(e[0]*e[0]+e[1]*e[1]),p=v.sqrt(e[2]*e[2]+e[3]*e[3]);g/=f,p/=f,g*=2,p*=2;const m=this._$angle*D,x=v.cos(m)*this._$distance*g,b=v.sin(m)*this._$distance*p,T=this._$inner?r:l+v.max(0,v.abs(x)-u),y=this._$inner?n:c+v.max(0,v.abs(b)-d),E=v.ceil(T),A=v.ceil(y),M=(E-T)/2,w=(A-y)/2,S=this._$inner?0:v.max(0,u-x)+M,C=this._$inner?0:v.max(0,d-b)+w,I=this._$inner?x-_:(x>0?v.max(0,x-u):0)+M,F=this._$inner?b-$:(b>0?v.max(0,b-d):0)+w;let R,B;return this._$inner?(R="inner",B=this._$knockout||this._$hideObject):!this._$knockout&&this._$hideObject?(R="full",B=!0):(R="outer",B=this._$knockout),t._$bind(s),t._$applyBitmapFilter(o,E,A,r,n,S,C,l,c,I,F,!0,R,B,this._$strength,null,null,null,vt(this._$color,this._$alpha,!0),Tt(this._$color,this._$alpha,!0),yt(this._$color,this._$alpha,!0),this._$alpha,0,0,0,0),t._$offsetX=a+S,t._$offsetY=h+C,i.releaseTexture(o),i.getTextureFromCurrentAttachment()}}class Wt extends Gt{constructor(t=0,e=1,i=4,s=4,r=1,n=1,a=!1,h=!1){super(),this._$blurFilter=new zt(i,s,n),this._$color=0,this._$alpha=1,this._$strength=1,this._$inner=!1,this._$knockout=!1,this.color=t,this.alpha=e,this.strength=r,this.inner=a,this.knockout=h}static toString(){return"[class GlowFilter]"}static get namespace(){return"next2d.filters.GlowFilter"}toString(){return"[object GlowFilter]"}get namespace(){return"next2d.filters.GlowFilter"}get alpha(){return this._$alpha}set alpha(t){(t=dt(+t,0,1,0))!==this._$alpha&&(this._$alpha=t,this._$doChanged())}get blurX(){return this._$blurFilter.blurX}set blurX(t){this._$blurFilter.blurX=t}get blurY(){return this._$blurFilter.blurY}set blurY(t){this._$blurFilter.blurY=t}get color(){return this._$color}set color(t){(t=dt(xt(t),0,16777215,4))!==this._$color&&(this._$color=t,this._$doChanged())}get inner(){return this._$inner}set inner(t){t!==this._$inner&&(this._$inner=!!t,this._$doChanged())}get knockout(){return this._$knockout}set knockout(t){t!==this._$knockout&&(this._$knockout=!!t,this._$doChanged())}get quality(){return this._$blurFilter.quality}set quality(t){this._$blurFilter.quality=t}get strength(){return this._$strength}set strength(t){(t=dt(0|t,0,255,0))!==this._$strength&&(this._$strength=t,this._$doChanged())}clone(){return new Wt(this._$color,this._$alpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$inner,this._$knockout)}_$toArray(){return ht(6,this._$color,this._$alpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$inner,this._$knockout)}_$isUpdated(){return this._$updated||this._$blurFilter._$isUpdated()}_$generateFilterRect(t,e=0,i=0){const s=Q(t.xMin,t.xMax,t.yMin,t.yMax);return this._$canApply()?this._$blurFilter._$generateFilterRect(s,e,i):s}_$canApply(){return this._$alpha>0&&this._$strength>0&&this._$blurFilter._$canApply()}_$applyFilter(t,e){const i=t.frameBuffer,s=i.currentAttachment;if(!s)throw new Error("the current attachment is null.");if(this._$updated=!1,t.setTransform(1,0,0,1,0,0),!this._$canApply())return i.getTextureFromCurrentAttachment();const r=s.width,n=s.height,a=t._$offsetX,h=t._$offsetY,o=this._$blurFilter._$applyFilter(t,e,!1),l=o.width,c=o.height,_=t._$offsetX,$=t._$offsetY,u=this._$inner?r:l,d=this._$inner?n:c,g=this._$inner?0:_-a,f=this._$inner?0:$-h,p=this._$inner?-_:0,m=this._$inner?-$:0,x=this._$inner?"inner":"outer";return t._$bind(s),t._$applyBitmapFilter(o,u,d,r,n,g,f,l,c,p,m,!0,x,this._$knockout,this._$strength,null,null,null,vt(this._$color,this._$alpha,!0),Tt(this._$color,this._$alpha,!0),yt(this._$color,this._$alpha,!0),this._$alpha,0,0,0,0),t._$offsetX=a+g,t._$offsetY=h+f,i.releaseTexture(o),i.getTextureFromCurrentAttachment()}}class Kt extends Gt{constructor(t=4,e=45,i=null,s=null,r=null,n=4,a=4,h=1,o=1,l="inner",c=!1){super(),this._$blurFilter=new zt(n,a,o),this._$distance=4,this._$angle=45,this._$colors=null,this._$alphas=null,this._$ratios=null,this._$strength=1,this._$type="inner",this._$knockout=!1,this.distance=t,this.angle=e,this.colors=i,this.alphas=s,this.ratios=r,this.strength=h,this.type=l,this.knockout=c}static toString(){return"[class GradientBevelFilter]"}static get namespace(){return"next2d.filters.GradientBevelFilter"}toString(){return"[object GradientBevelFilter]"}get namespace(){return"next2d.filters.GradientBevelFilter"}get alphas(){return this._$alphas}set alphas(t){if(t!==this._$alphas){if(this._$alphas=t,T.isArray(t)){for(let e=0;e0&&(s.xMax+=n),s.yMin=v.min(s.yMin,a),a>0&&(s.yMax+=a),s}_$canApply(){return this._$strength>0&&this._$distance>0&&null!==this._$alphas&&null!==this._$ratios&&null!==this._$colors&&this._$blurFilter._$canApply()}_$applyFilter(t,e){this._$updated=!1;const i=t.frameBuffer,s=i.currentAttachment;t.setTransform(1,0,0,1,0,0);const r=i.getTextureFromCurrentAttachment();if(!this._$canApply()||!s)return r;const n=s.width,a=s.height,h=t._$offsetX,o=t._$offsetY;let l=v.sqrt(e[0]*e[0]+e[1]*e[1]),c=v.sqrt(e[2]*e[2]+e[3]*e[3]);l/=f,c/=f,l*=2,c*=2;const _=+this._$angle*D,$=+v.cos(_)*this._$distance*l,u=+v.sin(_)*this._$distance*c,d=i.createTextureAttachment(n,a);t._$bind(d),t.reset(),t.drawImage(r,0,0,n,a),t.globalCompositeOperation="erase",t.drawImage(r,2*$,2*u,n,a);const g=this._$blurFilter._$applyFilter(t,e,!1),p=g.width,m=g.height,x=v.ceil(p+2*v.abs($)),b=v.ceil(m+2*v.abs(u)),T="inner"===this._$type,y=T?n:x,E=T?a:b,A=v.abs($),M=v.abs(u),w=(p-n)/2,S=(m-a)/2,C=T?0:A+w,I=T?0:M+S,F=T?-w-$:A-$,R=T?-S-u:M-u;return t._$bind(s),t._$applyBitmapFilter(g,y,E,n,a,C,I,p,m,F,R,!1,this._$type,this._$knockout,this._$strength,this._$ratios,this._$colors,this._$alphas,0,0,0,0,0,0,0,0),t._$offsetX=h+C,t._$offsetY=o+I,i.releaseAttachment(d,!0),i.getTextureFromCurrentAttachment()}}class Qt extends Gt{constructor(t=4,e=45,i=null,s=null,r=null,n=4,a=4,h=1,o=1,l="inner",c=!1){super(),this._$blurFilter=new zt(n,a,o),this._$distance=4,this._$angle=45,this._$colors=null,this._$alphas=null,this._$ratios=null,this._$strength=1,this._$type="inner",this._$knockout=!1,this.distance=t,this.angle=e,this.colors=i,this.alphas=s,this.ratios=r,this.strength=h,this.type=l,this.knockout=c}static toString(){return"[class GradientGlowFilter]"}static get namespace(){return"next2d.filters.GradientGlowFilter"}toString(){return"[object GradientGlowFilter]"}get namespace(){return"next2d.filters.GradientGlowFilter"}get alphas(){return this._$alphas}set alphas(t){if(t!==this._$alphas){if(this._$alphas=t,T.isArray(t)){for(let e=0;e0&&(s.xMax+=n),s.yMin=v.min(s.yMin,a),a>0&&(s.yMax+=a),s}_$canApply(){return this._$strength>0&&this._$distance>0&&null!==this._$alphas&&null!==this._$ratios&&null!==this._$colors&&this._$blurFilter._$canApply()}_$applyFilter(t,e){this._$updated=!1;const i=t.frameBuffer,s=i.currentAttachment;if(t.setTransform(1,0,0,1,0,0),!this._$canApply()||!s)return i.getTextureFromCurrentAttachment();const r=s.width,n=s.height,a=t._$offsetX,h=t._$offsetY,o=this._$blurFilter._$applyFilter(t,e,!1),l=o.width,c=o.height,_=t._$offsetX,$=t._$offsetY,u=_-a,d=$-h;let g=v.sqrt(e[0]*e[0]+e[1]*e[1]),p=v.sqrt(e[2]*e[2]+e[3]*e[3]);g/=f,p/=f,g*=2,p*=2;const m=+this._$angle*D,x=+v.cos(m)*this._$distance*g,b=+v.sin(m)*this._$distance*p,T="inner"===this.type,y=T?r:l+v.max(0,v.abs(x)-u),E=T?n:c+v.max(0,v.abs(b)-d),A=v.ceil(y),M=v.ceil(E),w=(A-y)/2,S=(M-E)/2,C=T?0:v.max(0,u-x)+w,I=T?0:v.max(0,d-b)+S,F=T?x-_:(x>0?v.max(0,x-u):0)+w,R=T?b-$:(b>0?v.max(0,b-d):0)+S;return t._$bind(s),t._$applyBitmapFilter(o,A,M,r,n,C,I,l,c,F,R,!0,this._$type,this._$knockout,this._$strength,this._$ratios,this._$colors,this._$alphas,0,0,0,0,0,0,0,0),t._$offsetX=a+C,t._$offsetY=h+I,i.releaseTexture(o),i.getTextureFromCurrentAttachment()}}class Jt{constructor(t){this._$displayObject=t,this._$matrix=null,this._$colorTransform=null,this._$blendMode=null,this._$filters=null}static toString(){return"[class Transform]"}static get namespace(){return"next2d.geom.Transform"}toString(){return"[object Transform]"}get namespace(){return"next2d.geom.Transform"}get colorTransform(){if(this._$colorTransform)return this._$colorTransform._$clone();const t=this._$displayObject,e=t._$placeObject||t._$getPlaceObject();if(e&&e.colorTransform){const t=e.colorTransform;return dr(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7])}return this._$transform(),this._$colorTransform||(this._$colorTransform=dr()),this._$colorTransform._$clone()}set colorTransform(t){this._$transform(null,t._$colorTransform)}get concatenatedColorTransform(){let t=this._$rawColorTransform(),e=this._$displayObject._$parent;for(;e;)t=ft(e._$transform._$rawColorTransform(),t),e=e._$parent;return dr(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7])}get matrix(){if(this._$matrix)return this._$matrix._$clone();const t=this._$displayObject,e=t._$placeObject||t._$getPlaceObject();if(e&&e.matrix){const t=e.matrix;return $r(t[0],t[1],t[2],t[3],t[4],t[5])}return this._$transform(),this._$matrix||(this._$matrix=$r()),this._$matrix._$clone()}set matrix(t){this._$transform(t._$matrix,null)}get concatenatedMatrix(){let t=this._$rawMatrix(),e=this._$displayObject._$parent;for(;e;)t=gt(e._$transform._$rawMatrix(),t),e=e._$parent;return $r(t[0],t[1],t[2],t[3],t[4],t[5])}pixelBounds(){if(!this._$displayObject)return new Vt(0,0,0,0);const t=this._$displayObject._$getBounds(null),e=new Vt(t.xMin,t.yMin,+v.abs(t.xMax-t.xMin),+v.abs(t.yMax-t.yMin));return J(t),e}_$rawMatrix(){if(null!==this._$matrix)return this._$matrix._$matrix;const t=this._$displayObject,e=t._$placeObject||t._$getPlaceObject();if(e&&e.matrix){if(T.isArray(e.matrix)){const t=e.matrix;e.matrix=it(t[0],t[1],t[2],t[3],t[4],t[5]),ot(t)}return e.matrix}return P}_$rawColorTransform(){if(null!==this._$colorTransform)return this._$colorTransform._$colorTransform;const t=this._$displayObject,e=t._$placeObject||t._$getPlaceObject();if(e&&e.colorTransform){if(T.isArray(e.colorTransform)){const t=e.colorTransform;e.colorTransform=rt(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7]),ot(t)}return e.colorTransform}return k}_$transform(t=null,e=null,i=null,s=""){const r=this._$displayObject,n=r._$placeObject||r._$getPlaceObject();this._$setMatrix(t,n),this._$setColorTransform(e,n),this._$setFilters(i,n),this._$setBlendMode(s,n)}_$setMatrix(t=null,e=null){if((t||e)&&(this._$displayObject._$doChanged(),x()),this._$matrix||(this._$matrix=$r(1,0,0,1,0,0),!t&&e&&e.matrix&&(t=e.matrix)),t){const e=this._$matrix._$matrix;e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5]}}_$setColorTransform(t=null,e=null){if((t||e)&&(this._$displayObject._$doChanged(),x()),this._$colorTransform||(this._$colorTransform=dr(1,1,1,1,0,0,0,0),!t&&e&&e.colorTransform&&(t=e.colorTransform)),t){const e=this._$colorTransform._$colorTransform;e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],e[6]=t[6],e[7]=t[7]}}_$setFilters(t=null,e=null){if(T.isArray(t))return this._$filters&&ot(this._$filters),this._$filters=t.slice(0),this._$displayObject._$doChanged(),void x();if(!this._$filters)if(e){if(e.filters){this._$filters=e.filters.slice(0);for(let t=0;t-1){const e="_$getBounds"in this&&"function"==typeof this._$getBounds?this._$getBounds():Q(),i=this.rotation,s=i?pt(e,this._$transform._$rawMatrix()):e;i&&J(e);const r=v.abs(s.yMax-s.yMin);switch(J(s),r){case 0:case b:case-1/0:this.scaleY=0;break;default:this.scaleY=t/r}}}get loaderInfo(){return this._$loaderInfo}get mask(){return this._$mask}set mask(t){t!==this._$mask&&(this._$mask&&(Mr&&this._$mask.stage&&this._$mask._$removeWorkerInstance(),this._$mask._$isMask=!1,this._$mask=null),t&&(Mr&&"_$createWorkerInstance"in t&&"function"==typeof t._$createWorkerInstance&&t._$createWorkerInstance(),t._$isMask=!0,this._$mask=t),this._$doChanged())}get mouseX(){return l()?this.globalToLocal(_r()).x:0}get mouseY(){return l()?this.globalToLocal(_r()).y:0}get name(){return this._$name?this._$name:`instance${this._$instanceId}`}set name(t){this._$name=`${t}`;const e=this._$parent;if(e&&e._$names){e._$names.clear();const t=e._$getChildren();for(let i=0;it[0]?-1*e:e}set scaleX(t){if(t=dt(+t,N,O),!E.isInteger(t)){const e=t.toString(),i=e.indexOf("e");-1!==i&&(t=+e.slice(0,i)),t=+t.toFixed(4)}if(this._$scaleX===t)return;const e=this._$transform,i=null!==e._$matrix,s=i?e._$matrix:e.matrix;if(0===s.b||C(s.b))s.a=t;else{let e=v.atan2(s.b,s.a);e===-v.PI&&(e=0),s.b=t*v.sin(e),s.a=t*v.cos(e)}i?(this._$doChanged(),x()):(e.matrix=s,ur(s)),this._$scaleX=t}get scaleY(){if(null!==this._$scaleY)return this._$scaleY;const t=this._$transform._$rawMatrix();let e=v.sqrt(t[2]*t[2]+t[3]*t[3]);if(!E.isInteger(e)){const t=e.toString(),i=t.indexOf("e");-1!==i&&(e=+t.slice(0,i)),e=+e.toFixed(4)}return 0>t[3]?-1*e:e}set scaleY(t){if(t=dt(+t,N,O),!E.isInteger(t)){const e=t.toString(),i=e.indexOf("e");-1!==i&&(t=+e.slice(0,i)),t=+t.toFixed(4)}if(this._$scaleY===t)return;const e=this._$transform,i=null!==e._$matrix,s=i?e._$matrix:e.matrix;if(0===s.c||C(s.c))s.d=t;else{let e=v.atan2(-s.c,s.d);e===-v.PI&&(e=0),s.c=-t*v.sin(e),s.d=t*v.cos(e)}i?(this._$doChanged(),x()):(e.matrix=s,ur(s)),this._$scaleY=t}get stage(){if(this._$stage)return this._$stage;const t=this._$parent;return t?t._$stage:null}get transform(){return this._$transform}set transform(t){this._$transform=t}get visible(){return this._$visible}set visible(t){this._$visible!==t&&(this._$visible=!!t,this._$doChanged(),x())}get width(){const t="_$getBounds"in this&&"function"==typeof this._$getBounds?this._$getBounds():Q(),e=pt(t,this._$transform._$rawMatrix());J(t);const i=v.abs(e.xMax-e.xMin);switch(J(e),!0){case 0===i:case i===b:case i===-1/0:return 0;default:return+i.toFixed(2)}}set width(t){if(!C(t=+t)&&t>-1){const e="_$getBounds"in this&&"function"==typeof this._$getBounds?this._$getBounds():Q(),i=this.rotation,s=i?pt(e,this._$transform._$rawMatrix()):e;i&&J(e);const r=v.abs(s.xMax-s.xMin);switch(J(s),!0){case 0===r:case r===b:case r===-1/0:this.scaleX=0;break;default:this.scaleX=t/r}}}get x(){return this._$transform._$rawMatrix()[4]}set x(t){const e=this._$transform;if(e._$matrix)e._$matrix.tx=t,this._$doChanged(),x();else{const i=e.matrix;i.tx=t,e.matrix=i,ur(i)}}get y(){return this._$transform._$rawMatrix()[5]}set y(t){const e=this._$transform;if(e._$matrix)e._$matrix.ty=t,this._$doChanged(),x();else{const i=e.matrix;i.ty=t,e.matrix=i,ur(i)}}getBounds(t=null){const e="_$getBounds"in this&&"function"==typeof this._$getBounds?this._$getBounds():Q(),i=this._$transform.concatenatedMatrix,s=pt(e,i._$matrix);ur(i),J(e);const r=Q(s.xMin,s.xMax,s.yMin,s.yMax);J(s),t||(t=this);const n=t._$transform.concatenatedMatrix;n.invert();const a=pt(r,n._$matrix);J(r),ur(n);const h=a.xMin,o=a.yMin,l=a.xMax,c=a.yMax;return J(a),new Vt(h,o,v.abs(l-h),v.abs(c-o))}globalToLocal(t){const e=this._$transform.concatenatedMatrix;e.invert();const i=new Dt(t.x*e.a+t.y*e.c+e.tx,t.x*e.b+t.y*e.d+e.ty);return ur(e),i}hitTestObject(t){const e="_$getBounds"in this&&"function"==typeof this._$getBounds?this._$getBounds():Q(),i=this._$transform.concatenatedMatrix,s=pt(e,i._$matrix);ur(i),J(e);const r=t._$getBounds(null),n=t._$transform.concatenatedMatrix,a=pt(r,n._$matrix);ur(n),J(r);const h=v.max(s.xMin,a.xMin),o=v.max(s.yMin,a.yMin),l=v.min(s.xMax,a.xMax),c=v.min(s.yMax,a.yMax);return J(s),J(a),l-h>=0&&c-o>=0}hitTestPoint(t,e,i=!1){if(i){let i=P,s=this._$parent;for(;s;)i=gt(s._$transform._$rawMatrix(),i),s=s._$parent;rr.setTransform(1,0,0,1,0,0),rr.beginPath();let r=!1;return"_$hit"in this&&"function"==typeof this._$hit&&(r=this._$hit(rr,i,{x:t,y:e},!0)),i!==P&&st(i),r}const s="_$getBounds"in this&&"function"==typeof this._$getBounds?this._$getBounds():Q(),r=pt(s,this._$transform._$rawMatrix());J(s);const n=new Vt(r.xMin,r.yMin,r.xMax-r.xMin,r.yMax-r.yMin);J(r);const a=this._$parent?this._$parent.globalToLocal(new Dt(t,e)):new Dt(t,e);return n.containsPoint(a)}localToGlobal(t){const e=this._$transform.concatenatedMatrix,i=new Dt(t.x*e.a+t.y*e.c+e.tx,t.x*e.b+t.y*e.d+e.ty);return ur(e),i}getLocalVariable(t){return this._$variables?this._$variables.has(t)?this._$variables.get(t):void 0:null}setLocalVariable(t,e){this._$variables||(this._$variables=ct()),this._$variables.set(t,e)}hasLocalVariable(t){return!!this._$variables&&this._$variables.has(t)}deleteLocalVariable(t){this._$variables&&this._$variables.has(t)&&(this._$variables.delete(t),this._$variables.size||(lt(this._$variables),this._$variables=null))}getGlobalVariable(t){return Os.has(t)?Os.get(t):null}setGlobalVariable(t,e){Os.set(t,e)}hasGlobalVariable(t){return Os.has(t)}deleteGlobalVariable(t){Os.has(t)&&Os.delete(t)}clearGlobalVariable(){return Os.clear()}_$getPlaceObject(){if(!this._$placeObject){const t=this._$placeId;if(-1===t)return null;const e=this._$parent;if(!e||!e._$placeObjects)return null;const i=e._$placeMap;if(!i||!i.length)return null;const s=i["currentFrame"in e?e.currentFrame:1];if(!s)return null;const r=0|s[t],n=e._$placeObjects[r];return n?(this._$changePlace=r!==this._$currentPlaceId,this._$currentPlaceId=r,this._$placeObject=n,n):null}return this._$placeObject}_$baseBuild(t,e){const i=e._$loaderInfo;if(!i||!i._$data)throw new Error("the loaderInfo or data is nul.");return this._$parent=e,this._$root=e._$root,this._$stage=e._$stage,this._$loaderInfo=i,this._$characterId=0|t.characterId,this._$clipDepth=0|t.clipDepth,this._$startFrame=0|t.startFrame,this._$endFrame=0|t.endFrame,this._$name=t.name||"",i._$data.characters[t.characterId]}_$isUpdated(){return this._$updated}_$updateState(){this._$isNext=!0;const t=this._$parent;t&&t._$updateState()}_$doChanged(){this._$posted=!1,this._$isNext=!0,this._$updated=!0;const t=this._$parent;t&&(t._$updated||t._$doChanged())}_$drawFilter(t,e,i,s,r,n=null){const a=ht(this._$instanceId,"f");let h=wt.get(a);const o=this._$isFilterUpdated(e,i,!0);if(h&&!o)return t.cachePosition=h,h;h&&wt.set(a,null);const l=t.frameBuffer,c=n||t.getTextureFromRect(t.cachePosition),_=this._$applyFilter(t,i,c,e,s,r);l.textureManager.release(c);const $=this._$getLayerBounds(e);return h=l.createCachePosition(v.ceil(v.abs($.xMax-$.xMin)),v.ceil(v.abs($.yMax-$.yMin))),J($),h.filterState=!0,h.matrix=`${e[0]}_${e[1]}_${e[2]}_${e[3]}_0_0`,h.offsetX=_.offsetX,h.offsetY=_.offsetY,t.drawTextureFromRect(_,h),wt.set(a,h),ot(a),h}_$getLayerBounds(t){const e="_$getBounds"in this&&"function"==typeof this._$getBounds?this._$getBounds():Q(),i=pt(e,t);J(e);const s=this._$filters||this.filters;if(!s.length)return i;let r=Q(0,v.abs(i.xMax-i.xMin),0,v.abs(i.yMax-i.yMin));J(i);let n=+v.sqrt(t[0]*t[0]+t[1]*t[1]),a=+v.sqrt(t[2]*t[2]+t[3]*t[3]);n/=f,a/=f,n*=2,a*=2;for(let t=0;t-1&&(t.depth=this._$placeId),this._$clipDepth&&(t.clipDepth=this._$clipDepth),this._$isMask&&(t.isMask=this._$isMask);const e=this._$mask;if(e){t.maskId=e._$instanceId;let i=P,s=e._$parent;for(;s;)i=gt(s._$transform._$rawMatrix(),i),s=s._$parent;t.maskMatrix=i}if(this._$visible){const e=this._$transform,i=e._$rawMatrix();1!==i[0]&&(t.a=i[0]),0!==i[1]&&(t.b=i[1]),0!==i[2]&&(t.c=i[2]),1!==i[3]&&(t.d=i[3]),0!==i[4]&&(t.tx=i[4]),0!==i[5]&&(t.ty=i[5]);const s=e._$rawColorTransform();1!==s[0]&&(t.f0=s[0]),1!==s[1]&&(t.f1=s[1]),1!==s[2]&&(t.f2=s[2]),1!==s[3]&&(t.f3=s[3]),0!==s[4]&&(t.f4=s[4]),0!==s[5]&&(t.f5=s[5]),0!==s[6]&&(t.f6=s[6]),0!==s[7]&&(t.f7=s[7]);const r=this._$filters||this.filters;if(r&&r.length){const e=ht();for(let t=0;tt._$names.size&&t._$names.has(e)?t._$names.get(e):t[e]})}get mouseChildren(){return this._$mouseChildren}set mouseChildren(t){this._$mouseChildren=!!t}get numChildren(){return this._$needsChildren?this._$getChildren().length:this._$children.length}addChild(t){return t._$parent&&t._$parent._$remove(t,!(t._$parent._$instanceId===this._$instanceId)),this._$getChildren().push(t),t._$name&&this._$names.set(t._$name,t),this._$addChild(t)}addChildAt(t,e){t._$parent&&t._$parent._$remove(t,!(t._$parent._$instanceId===this._$instanceId));const i=this._$getChildren(),s=i.length;if(0>e||e>s)throw new RangeError(`RangeError: addChildAt: index error: ${e}`);if(s&&s>e){i.splice(e,0,t);for(let t=0;tt||t>e.length)throw new RangeError(`RangeError: getChildAt: index error: ${t}`);return t in e?e[t]:null}getChildByName(t){if(!t)return null;const e=this._$getChildren();for(let i=0;it;--s)this._$remove(i[s])}}setChildIndex(t,e){const i=this.getChildIndex(t);if(i===e)return;const s=this._$getChildren();s.splice(i,1),s.splice(e,0,t),Mr&&this._$postChildrenIds(),this._$doChanged()}swapChildren(t,e){const i=this._$getChildren(),s=this.getChildIndex(t),r=this.getChildIndex(e);i[s]=e,i[r]=t,Mr&&this._$postChildrenIds(),this._$doChanged()}swapChildrenAt(t,e){this.swapChildren(this.getChildAt(t),this.getChildAt(e))}_$getBounds(t=null){let e=P;if(t){e=t;const i=this._$transform._$rawMatrix();1===i[0]&&0===i[1]&&0===i[2]&&1===i[3]&&0===i[4]&&0===i[5]||(e=gt(t,i))}const i=this._$needsChildren?this._$getChildren():this._$children;if(!i.length){const i=Q(e[4],-e[4],e[5],-e[5]);return t&&e!==t&&st(e),i}const s=E.MAX_VALUE;let r=s,n=-s,a=s,h=-s;for(let t=0;te){if(l._$isNext=!0,l._$placeObject=null,l._$filters=null,l._$blendMode=null,-1===l._$id){h.push(l),l._$name&&this._$names.set(l._$name,l);continue}const t=i[a];if(l._$id===t){l._$placeId=a,h.push(l),l._$name&&this._$names.set(l._$name,l),n.has(t)&&n.delete(t),r.set(t,!0),a++,s&&l._$postProperty();continue}n.set(l._$id,l)}else s&&l._$removeWorkerInstance(),wt.setRemoveTimer(_),l._$loaderInfo&&l._$characterId&&wt.setRemoveTimer(`${l._$loaderInfo._$id}@${l._$characterId}`),l._$graphics&&wt.setRemoveTimer(l._$graphics._$uniqueKey),l.willTrigger(It.REMOVED)&&l.dispatchEvent(new It(It.REMOVED,!0)),l.willTrigger(It.REMOVED_FROM_STAGE)&&l.dispatchEvent(new It(It.REMOVED_FROM_STAGE,!0)),l._$added=!1,l._$addedStage=!1,l._$active=!1,l._$updated=!0,l._$filters=null,l._$blendMode=null,l._$isNext=!0,l._$placeObject=null,l._$created=!1,l._$posted=!1,l instanceof ee&&(l._$executeRemovedFromStage(),l._$removeParentAndStage())}if(i)for(let t=0;t-1;--e)t[e]._$prepareActions();this._$executeAddedEvent()}_$nextFrame(){let t=!1;const e=this._$getChildren();for(let i=e.length-1;i>-1;--i){const s=e[i];s._$isNext&&(t?s._$nextFrame():t=s._$nextFrame())}return this._$executeAddedEvent(),this._$isNext=t,!this._$posted&&Mr&&this._$postProperty(),this._$isNext}_$clip(t,e){let i=e;const s=this._$transform._$rawMatrix();1===s[0]&&0===s[1]&&0===s[2]&&1===s[3]&&0===s[4]&&0===s[5]||(i=gt(e,s));const r=this._$getChildren();for(let e=0;e0||"normal"!==a){const s=this._$getBounds(null),h=pt(s,i);J(s);const o=+h.xMax,l=+h.xMin,c=+h.yMax,_=+h.yMin;J(h);const $=v.ceil(v.abs(o-l)),u=v.ceil(v.abs(c-_));if(0>=$||0>=u)return Mt(r),i!==e&&st(i),null;let d=+v.sqrt(i[0]*i[0]+i[1]*i[1]);if(!E.isInteger(d)){const t=d.toString(),e=t.indexOf("e");-1!==e&&(d=+t.slice(0,e)),d=+d.toFixed(4)}let g=+v.sqrt(i[2]*i[2]+i[3]*i[3]);if(!E.isInteger(g)){const t=g.toString(),e=t.indexOf("e");-1!==e&&(g=+t.slice(0,e)),g=+g.toFixed(4)}r.canApply=this._$canApply(n);let f=Q(0,$,0,u);if(r.canApply&&n)for(let t=0;tp.width||_-f.yMin>p.height)return J(f),Mt(r),i!==e&&st(i),null;if(0>l+f.xMax||0>_+f.yMax)return J(f),Mt(r),i!==e&&st(i),null;let m=i[4]-l,x=i[5]-_;t._$startLayer(Q(l,o,_,c));const b=this._$isFilterUpdated(i,n,r.canApply),T=this._$getLayerBounds(i),y=v.ceil(v.abs(T.xMax-T.xMin)),A=v.ceil(v.abs(T.yMax-T.yMin));J(T);const M=y-f.xMax+f.xMin,w=A-f.yMax+f.yMin;m+=M,x+=w,r.sw=M,r.sh=w,b&&t._$saveAttachment(v.ceil($+M),v.ceil(u+w),!0),r.isLayer=!0,r.isUpdated=b,r.filters=n,r.blendMode=a,r.color=rt(),r.matrix=it(i[0],i[1],i[2],i[3],m,x),i!==e&&st(i),J(f)}return r}_$postDraw(t,e,i,s){t.drawInstacedArray();const r=ht(this._$instanceId,"f"),n=t.frameBuffer,a=s.matrix;let h=0,o=0,l=wt.get(r);if(!l||s.isUpdated){l&&wt.set(r,null),l=n.getTextureFromCurrentAttachment();const i=s.filters;let c=!1;if(i&&i.length){for(let s=0;s_||i._$clipDepth>0)&&(t.restore(),c&&t._$leaveClip(),_=0,c=!0),!c)continue;if(i._$clipDepth>0){_=i._$clipDepth,c=i._$shouldClip(o),c&&(t.save(),c=i._$startClip(t,o));continue}const r=i._$mask;if(r){let e;if(r._$updated=!1,this===r._$parent)e=o;else{e=P;let i=r._$parent;for(;i;)e=gt(i._$transform._$rawMatrix(),e),i=i._$parent;const s=$.scaleX,n=it(s,0,0,s,0,0);if(e=gt(n,e),st(n),t.isLayer){const i=t.getCurrentPosition();e[4]-=i.xMin,e[5]-=i.yMin}}if(!r._$shouldClip(e))continue;const i=r._$startClip(t,e);if(t.save(),!i){t.restore();continue}}i._$draw(t,o,l),i._$updated=!1,r&&(t.restore(),t._$leaveClip())}if(_&&(t.restore(),c&&t._$leaveClip()),h.isLayer)return this._$postDraw(t,e,s,h);h.matrix!==e&&st(h.matrix),s!==i&&nt(s),Mt(h)}_$mouseHit(t,e,i,s=!0){let r=e;const n=this._$transform._$rawMatrix();n!==P&&(r=gt(e,n));const a=this._$getChildren(),h=ht(),o=ht(),l=ct();let c=0,_=0;for(let t=0;tc&&(_=0,c=0),_&&l.set(e._$instanceId,_),o.push(e)))}const $=this._$mouseChildren&&s;let u=!1;const d=this._$root===this;for(;o.length;){const e=o.pop();if(e._$isMask)continue;if(d&&!(e instanceof te))continue;if(l.has(e._$instanceId)){const s=l.get(e._$instanceId);if(!s)continue;if(!h[s]._$hit(t,r,i,!0))continue}const s=e._$mask;if(s)if(this===s._$parent){if(!s._$hit(t,r,i,!0))continue}else{let e=P,r=s._$parent;for(;r;)e=gt(r._$transform._$rawMatrix(),e),r=r._$parent;if(!s._$hit(t,e,i,!0))continue}if(e._$mouseHit(t,r,i,$)||e._$hitArea&&e._$hitArea._$mouseHit(t,r,i,$)){if(e._$root===e)return!0;if(!$)return!0;if(u=!0,e instanceof te){if(!e.mouseEnabled&&!e._$hitObject)continue;return Zs||i.pointer||("_$text"in e&&"type"in e&&"input"===e.type&&(i.pointer="text"),"buttonMode"in e&&"useHandCursor"in e&&e.buttonMode&&e.useHandCursor&&(i.pointer="pointer")),i.hit||(i.hit=!e.mouseEnabled&&e._$hitObject?e._$hitObject:e),!0}}}return ot(h),ot(o),lt(l),r!==e&&st(r),u}_$hit(t,e,i,s=!1){let r=e;const n=this._$transform._$rawMatrix();n!==P&&(r=gt(e,n));const a=this._$getChildren();for(let e=a.length;e>-1;--e){const n=a[e];if(!n._$isMask&&n._$hit(t,r,i,s))return!0}return r!==e&&st(r),!1}_$createInstance(t){if(!this._$dictionary)throw new Error("the dictionary is null.");const e=this._$dictionary[t],i=this._$loaderInfo;if(!i||!i._$data)throw new Error("the loaderInfo or data is null.");const s=i._$data.characters[e.characterId],r=Ar(s.extends);return r._$build(e,this),r._$id=t,r}_$outCheck(t,e){let i=P,s=this._$parent;for(;s;)i=gt(s._$transform._$rawMatrix(),i),s=s._$parent;rr.setTransform(1,0,0,1,0,0),rr.beginPath();const r={x:t,y:e,pointer:"",hit:null};return this._$mouseHit(rr,i,r)}_$createWorkerInstance(){if(this._$created||!Mr)return;this._$created=!0,this._$posted=!0,this._$updated=!1;let t=0;const e=hr();e[t++]=this._$instanceId,e[t++]=this._$parent?this._$parent._$instanceId:-1,this._$registerProperty(e,2);const i=or();i.command="createDisplayObjectContainer",i.buffer=e;const s=ht(e.buffer);Mr.postMessage(i,s),lr(i),ot(s),this._$postChildrenIds()}_$postProperty(){if(!Mr)return;this._$postChildrenIds();const t=ht(),e=this._$createMessage();Mr.postMessage(e,t),ot(t),this._$posted=!0,this._$updated=!1}_$postChildrenIds(t=null){if(!Mr||!this._$created)return;let e=!1;if(!t){const i=this._$getChildren();t=ht();for(let e=0;eo||a>l)&&(h._$width=n,h._$height=a,h._$resizeCanvas(n,a,h.scaleX));const c=i?i._$colorTransform:k;let _=e?e._$matrix:P;if(e){const e=t._$transform.matrix;e.invert(),_=gt(_,e._$matrix),ur(e)}if(s||(s=wt.getCanvas()),Mr){t._$stage||(t instanceof ee?Sr&&Sr(t):(t._$createWorkerInstance(),t._$postProperty())),s.width=n,s.height=a;const e=s.getContext("2d");if(!e)throw new Error("the context is null.");e.setTransform(1,0,0,1,0,0),e.clearRect(0,0,n,a);const i=t._$instanceId;Hs.set(i,{source:t,context:e,callback:r});const h=ht(),o={command:"bitmapDraw",sourceId:i,width:n,height:a};1===_[0]&&0===_[1]&&0===_[2]&&1===_[3]&&0===_[4]&&0===_[5]||(o.matrix=_.slice(),h.push(o.matrix.buffer)),1===c[0]&&1===c[1]&&1===c[2]&&1===c[3]&&0===c[4]&&0===c[5]&&0===c[6]&&0===c[7]||(o.colorTransform=c.slice(),h.push(o.colorTransform.buffer)),Mr.postMessage(o,h),ot(h)}else{const e=h.context;if(!e)throw new Error("the context is null.");e.reset(),e.setTransform(1,0,0,1,0,0),e.clearRect(0,0,h._$width,h._$height),e.beginPath(),t._$draw(e,_,c),e.drawInstacedArray(),e.frameBuffer.transferToMainTexture(),s.width=n,s.height=a;const i=s.getContext("2d");if(!i)return;i.setTransform(1,0,0,1,0,0),i.clearRect(0,0,n,a),i.drawImage(h.canvas,0,0),r&&r(s)}e&&ur(e),i&&gr(i)}}class se extends Ft{constructor(t,e){super(),this._$name=`${t}`,this._$frame=0|e}static toString(){return"[class FrameLabel]"}static get namespace(){return"next2d.display.FrameLabel"}toString(){return"[object FrameLabel]"}get namespace(){return"next2d.display.FrameLabel"}get frame(){return this._$frame}get name(){return this._$name}}class re{constructor(t,e=null,i=!0,s=!1){this._$bitmapData=t,this._$matrix=e,this._$repeat=i,this._$smooth=s}clone(){return new re(this._$bitmapData.clone(),this._$matrix?this._$matrix.clone():null,this._$repeat,this._$smooth)}toArray(){return ht(this._$bitmapData,this._$matrix,this._$repeat,this._$smooth)}}class ne{constructor(t,e,i,s,r=null,n="pad",a="rgb",h=0){this._$type=t,this._$colors=e,this._$alphas=i,this._$ratios=s,this._$matrix=r,this._$spreadMethod=n,this._$interpolationMethod=a,this._$focalPointRatio=h,this._$colorStops=ht()}get colorStops(){if(!this._$colorStops.length){const t=v.min(v.min(this._$alphas.length,this._$colors.length),this._$ratios.length);for(let e=0;e7)switch(this._$recode||(this._$recode=ht()),this._$fills[2]===this._$fills[this._$fills.length-2]&&this._$fills[3]===this._$fills[this._$fills.length-1]||this._$fills.push(ae.LINE_TO,this._$fills[2],this._$fills[3]),this._$recode.push(...this._$fills),this._$fillType){case ae.FILL_STYLE:this._$recode.push(this._$fillType,this._$fillStyleR,this._$fillStyleG,this._$fillStyleB,this._$fillStyleA,ae.END_FILL);break;case ae.GRADIENT_FILL:this._$fillGradient&&this._$recode.push(this._$fillType,...this._$fillGradient.toArray());break;case ae.BITMAP_FILL:this._$fillBitmap&&this._$recode.push(this._$fillType,...this._$fillBitmap.toArray())}return this._$fills&&(ot(this._$fills),this._$fills=null),this._$fillType=0,this._$fillGradient=null,this._$fillBitmap=null,this._$fillStyleR=0,this._$fillStyleG=0,this._$fillStyleB=0,this._$fillStyleA=0,this._$doFill=!1,this._$restart(),this}endLine(){if(this._$doLine&&this._$lines)switch(this._$recode||(this._$recode=ht()),this._$recode.push(...this._$lines),ot(this._$lines),this._$lines=null,this._$lineType){case ae.STROKE_STYLE:this._$recode.push(this._$lineType,this._$lineWidth,this._$caps,this._$joints,this._$miterLimit,this._$lineStyleR,this._$lineStyleG,this._$lineStyleB,this._$lineStyleA,ae.END_STROKE);break;case ae.GRADIENT_STROKE:this._$lineGradient&&this._$recode.push(this._$lineType,this._$lineWidth,this._$caps,this._$joints,this._$miterLimit,...this._$lineGradient.toArray());break;case ae.BITMAP_STROKE:this._$fillBitmap&&this._$recode.push(this._$lineType,this._$lineWidth,this._$caps,this._$joints,this._$miterLimit,...this._$fillBitmap.toArray())}return this._$lineType=0,this._$lineWidth=0,this._$lineGradient=null,this._$lineStyleR=0,this._$lineStyleG=0,this._$lineStyleB=0,this._$lineStyleA=0,this._$caps="none",this._$joints="round",this._$miterLimit=0,this._$doLine=!1,this._$restart(),this}lineBitmapStyle(t,e=null,i=!0,s=!1){return this._$doLine&&this.endLine(),this._$lines||(this._$lines=ht()),this._$maxAlpha=1,this._$doLine=!0,this._$canDraw=!0,this._$lines.push(ae.BEGIN_PATH),this._$lineType=ae.BITMAP_STROKE,this._$fillBitmap=new re(t,e,i,s),this}lineGradientStyle(t,e,i,s,r=null,n="pad",a="rgb",h=0){if(!this._$doLine)return this;this._$lines||(this._$lines=ht());for(let t=0;t0&&a._$canApply(r);let T=Q(0,g,0,f);if(x&&r)for(let t=0;tA.width||d-T.yMin>A.height)return void J(T);if(0>$+T.xMax||0>d+T.yMax)return void J(T);J(T),""===this._$uniqueKey&&(!h&&a._$loaderInfo&&a._$characterId?this._$uniqueKey=`${a._$loaderInfo._$id}@${this._$bitmapId||a._$characterId}`:this._$uniqueKey=this._$createCacheKey());const M=cr();if("bitmap"===this._$mode)this._$cacheKeys.length||(this._$cacheKeys=wt.generateKeys(this._$uniqueKey));else if(!this._$cacheKeys.length||this._$cacheParams[0]!==p||this._$cacheParams[1]!==m||this._$cacheParams[2]!==i[7]){const t=ht();t[0]=p,t[1]=m,this._$cacheKeys=wt.generateKeys(this._$uniqueKey,t,i),ot(t),this._$cacheParams[0]=p,this._$cacheParams[1]=m,this._$cacheParams[2]=i[7]}if(t.cachePosition=wt.get(this._$cacheKeys),!t.cachePosition){const s=y.currentAttachment;s&&s.mask&&t.stopStencil();let r=0,n=0;if("shape"===this._$mode){r=v.ceil(v.abs(l.xMax-l.xMin)*p),n=v.ceil(v.abs(l.yMax-l.yMin)*m);const e=t._$getTextureScale(r,n);e<1&&(r*=e,n*=e)}else r=v.ceil(v.abs(l.xMax-l.xMin)),n=v.ceil(v.abs(l.yMax-l.yMin));if(t.cachePosition=y.createCachePosition(r,n),t.bindRenderBuffer(t.cachePosition),t.reset(),"shape"===this._$mode?t.setTransform(p,0,0,m,-l.xMin*p,-l.yMin*m):t.setTransform(1,0,0,1,-l.xMin,-l.yMin),h){const i=M.scaleX,s=it(i,0,0,i,0,0),r=gt(s,o);st(s);const n=a._$parent._$transform.concatenatedMatrix._$matrix,h=it(n[0],n[1],n[2],n[3],n[4]*i-$,n[5]*i-d);st(n);const c=gt(h,r),_=c[4]-(e[4]-$),u=c[5]-(e[5]-d);st(c);const g=pt(l,r),f=+g.xMax,p=+g.xMin,m=+g.yMax,x=+g.yMin,b=v.ceil(v.abs(f-p)),T=v.ceil(v.abs(m-x));J(g);const y=a._$scale9Grid,E={x:y.x,y:y.y,w:y.width,h:y.height};t.grid.enable(p,x,b,T,l,E,i,r[0],r[1],r[2],r[3],r[4],r[5],h[0],h[1],h[2],h[3],h[4]-_,h[5]-u),st(r),st(h)}this._$doDraw(t,i,!1),h&&t.grid.disable(),y.transferTexture(t.cachePosition),wt.set(this._$cacheKeys,t.cachePosition),t._$bind(s)}let w=0,S=0;if(x){const i=this._$createBitmapTexture(t,t.cachePosition,p,m,g,f),s=a._$drawFilter(t,e,r,g,f,i);s.offsetX&&(w=s.offsetX),s.offsetY&&(S=s.offsetY),t.cachePosition=s}if(x||"bitmap"!==this._$mode){const i=v.atan2(e[1],e[0]),s=v.atan2(-e[2],e[3]);if(x||!i&&!s)t.setTransform(1,0,0,1,$-w,d-S);else{const r=l.xMin*p,n=l.yMin*m,a=v.cos(i),h=v.sin(i),o=v.cos(s),c=v.sin(s);t.setTransform(a,h,-c,o,r*a-n*c+e[4],r*h+n*o+e[5])}}else t.setTransform(e[0],e[1],e[2],e[3],l.xMin*e[0]+l.yMin*e[2]+e[4],l.xMin*e[1]+l.yMin*e[3]+e[5]);t.cachePosition&&(t.globalAlpha=n,t.imageSmoothingEnabled="shape"===this._$mode,t.globalCompositeOperation=s,t.drawInstance($-w,d-S,_,u,i),t.cachePosition=null),J(l)}_$createBitmapTexture(t,e,i,s,r,n){if("bitmap"!==this._$mode)return null;t.drawInstacedArray();const a=t.frameBuffer,h=a.currentAttachment,o=a.createCacheAttachment(r,n);t._$bind(o),t.reset();const l=it(i,0,0,s,r/2,n/2),c=t.getTextureFromRect(e),_=it(1,0,0,1,-c.width/2,-c.height/2),$=gt(l,_);st(l),st(_),t.setTransform($[0],$[1],$[2],$[3],$[4],$[5]),t.drawImage(c,0,0,c.width,c.height);const u=a.getTextureFromCurrentAttachment();return t._$bind(h),a.releaseAttachment(o),a.textureManager.release(c),u}_$doDraw(t,e=null,i=!1){t.reset(),t.beginPath(),this._$runCommand(t,e,i)}_$hit(t,e,i,s=!1){return t.beginPath(),t.setTransform(e[0],e[1],e[2],e[3],e[4],e[5]),this._$runCommand(t,null,s,i)}_$getBounds(){const t=this._$displayObject;return t&&t._$bounds?Q(t._$bounds.xMin,t._$bounds.xMax,t._$bounds.yMin,t._$bounds.yMax):Q(this._$xMin,this._$xMax,this._$yMin,this._$yMax)}_$restart(){this._$displayObject&&(this._$displayObject._$posted=!1,this._$displayObject._$isUpdated()||(this._$displayObject._$doChanged(),x(),wt.removeCache(this._$displayObject._$instanceId),this._$displayObject._$characterId&&wt.removeCache(this._$displayObject._$characterId)))}_$setBounds(t=0,e=0){this._$setFillBounds(t,e),this._$doLine&&this._$setLineBounds(t,e)}_$setFillBounds(t=0,e=0){this._$xMin=v.min(this._$xMin,t),this._$xMax=v.max(this._$xMax,t),this._$yMin=v.min(this._$yMin,e),this._$yMax=v.max(this._$yMax,e)}_$setLineBounds(t=0,e=0){this._$xMin=v.min(this._$xMin,v.min(t,this._$pointerX)),this._$xMax=v.max(this._$xMax,v.max(t,this._$pointerX)),this._$yMin=v.min(this._$yMin,v.min(e,this._$pointerY)),this._$yMax=v.max(this._$yMax,v.max(e,this._$pointerY));const i=this._$lineWidth/2,s=.5*v.PI,r=v.atan2(e-this._$pointerY,t-this._$pointerX),n=v.atan2(this._$pointerY-e,this._$pointerX-t),a=r+s,h=r-s,o=n+s,l=n-s;let c=t+i,_=-i+t,$=this._$pointerX+i,u=-i+this._$pointerX,d=e+i,g=-i+e,f=this._$pointerY+i,p=-i+this._$pointerY;switch(this._$xMin=v.min(this._$xMin,v.min(c,v.min(_,v.min($,u)))),this._$xMax=v.max(this._$xMax,v.max(c,v.max(_,v.max($,u)))),this._$yMin=v.min(this._$yMin,v.min(d,v.min(g,v.min(f,p)))),this._$yMax=v.max(this._$yMax,v.max(d,v.max(g,v.max(f,p)))),v.abs(a)%s!=0&&(c=t+v.cos(a)*i),v.abs(h)%s!=0&&(_=t+v.cos(h)*i),v.abs(o)%s!=0&&($=this._$pointerX+v.cos(o)*i),v.abs(l)%s!=0&&(u=this._$pointerX+v.cos(l)*i),a&&v.abs(a)%v.PI!=0&&(d=e+v.sin(a)*i),h&&v.abs(h)%v.PI!=0&&(g=e+v.sin(h)*i),o&&v.abs(o)%v.PI!=0&&(f=this._$pointerY+v.sin(o)*i),l&&v.abs(l)%v.PI!=0&&(p=this._$pointerY+v.sin(l)*i),this._$xMin=v.min(this._$xMin,v.min(c,v.min(_,v.min($,u)))),this._$xMax=v.max(this._$xMax,v.max(c,v.max(_,v.max($,u)))),this._$yMin=v.min(this._$yMin,v.min(d,v.min(g,v.min(f,p)))),this._$yMax=v.max(this._$yMax,v.max(d,v.max(g,v.max(f,p)))),this._$caps){case"round":if(v.abs(r)%s!=0){const e=t+v.cos(r)*i;this._$xMin=v.min(this._$xMin,e),this._$xMax=v.max(this._$xMax,e)}if(r&&v.abs(r)%v.PI!=0){const t=e+v.sin(r)*i;this._$yMin=v.min(this._$yMin,t),this._$yMax=v.max(this._$yMax,t)}if(v.abs(n)%s!=0){const t=this._$pointerX+v.cos(n)*i;this._$xMin=v.min(this._$xMin,t),this._$xMax=v.max(this._$xMax,t)}if(n&&v.abs(n)%v.PI!=0){const t=this._$pointerY+v.sin(n)*i;this._$yMin=v.min(this._$yMin,t),this._$yMax=v.max(this._$yMax,t)}break;case"square":if(v.abs(r)%s!=0){const t=v.cos(r)*i,e=c+t,s=_+t;this._$xMin=v.min(this._$xMin,v.min(e,s)),this._$xMax=v.max(this._$xMax,v.max(e,s))}if(v.abs(n)%s!=0){const t=v.cos(n)*i,e=$+t,s=u+t;this._$xMin=v.min(this._$xMin,v.min(e,s)),this._$xMax=v.max(this._$xMax,v.max(e,s))}if(r&&v.abs(r)%v.PI!=0){const t=v.sin(r)*i,e=d+t,s=g+t;this._$yMin=v.min(this._$yMin,v.min(e,s)),this._$yMax=v.max(this._$yMax,v.max(e,s))}if(n&&v.abs(n)%v.PI!=0){const t=v.sin(n)*i,e=f+t,s=p+t;this._$yMin=v.min(this._$yMin,v.min(e,s)),this._$yMax=v.max(this._$yMax,v.max(e,s))}}}_$margePath(t){this._$doFill&&this._$fills&&this._$fills.push(...t),this._$doLine&&this._$lines&&this._$lines.push(...t),ot(t)}_$createCacheKey(){if(this._$doLine&&this.endLine(),this._$doFill&&this.endFill(),!this._$recode)return"";const t=this._$getRecodes();let e=0;for(let i=0;i{_=t})(dt(t,0,1,1));const e=$(),i=cr(),s=i._$sources;for(let t=0;t{this._$loadStart(t)},progress:t=>{this._$progress(t)},loadend:t=>{this._$loadEnd(t)}}})}_$loadStart(t){this._$bytesLoaded=t.loaded,this._$bytesTotal=t.total,this.willTrigger(It.OPEN)&&this.dispatchEvent(new It(It.OPEN)),this.willTrigger(kt.PROGRESS)&&this.dispatchEvent(new kt(kt.PROGRESS,!1,!1,t.loaded,t.total))}_$progress(t){this._$bytesLoaded=t.loaded,this._$bytesTotal=t.total,this.willTrigger(kt.PROGRESS)&&this.dispatchEvent(new kt(kt.PROGRESS,!1,!1,t.loaded,t.total))}_$loadEnd(t){this._$bytesLoaded=t.loaded,this._$bytesTotal=t.total,this.willTrigger(kt.PROGRESS)&&this.dispatchEvent(new kt(kt.PROGRESS,!1,!1,t.loaded,t.total));const e=t.target;if(!e)throw new Error("the Sound target is null.");199e.status?(this._$arrayBuffer=e.response,Ns?pr(this).then((t=>{(t.hasEventListener(It.INIT)||t.hasEventListener(It.COMPLETE))&&cr()._$loaders.push(t)})):Xs.push(this)):this.willTrigger(Lt.IO_ERROR)&&this.dispatchEvent(new Lt(Lt.IO_ERROR,!1,!1,e.statusText))}play(t=0){const e=this._$character?this._$character.audioBuffer:this._$audioBuffer;if(Ns&&e)this._$createBufferSource(t);else{const e=R.now(),i=()=>{if(null===(this._$character?this._$character.audioBuffer:this._$audioBuffer)||null===Ns)I(i);else{const i=(R.now()-e)/1e3;this._$createBufferSource(t,i)}};I(i)}}stop(){this._$stopFlag=!0;const t=this._$sources.length;if(t){const e=cr();if(Ns)for(let e=0;e{(t.hasEventListener(It.INIT)||t.hasEventListener(It.COMPLETE))&&cr()._$loaders.push(t)})):Xs.push(this)),this._$loopCount=0|t.loopCount,this._$volume=v.min(oe.volume,t.volume)}_$createBufferSource(t=0,e=0){if(!Ns)throw new Error("the Audio Context is null.");const i=Ns.createBufferSource();i.onended=t=>this._$endEventHandler(t),i.buffer=this._$character?this._$character.audioBuffer:this._$audioBuffer,i._$gainNode=Ns.createGain(),i._$gainNode.connect(Ns.destination);const s=v.min(oe.volume,this._$volume);i._$gainNode.gain.value=s,i._$volume=s,i.connect(i._$gainNode),i.start(0|t,e);const r=cr();-1===r._$sources.indexOf(this)&&r._$sources.push(this),this._$sources.push(i),this._$stopFlag=!1}_$endEventHandler(t){const e=t.target;if(this._$sources.splice(this._$sources.indexOf(e),1),!this._$stopFlag&&this._$loopCount>this._$currentCount)this._$createBufferSource(),this._$currentCount++;else{if(this._$currentCount=0,Ns&&(e._$gainNode&&(e._$gainNode.gain.value=0,e._$gainNode.disconnect(),e._$gainNode=null),e.onended=null,e.disconnect()),!this._$sources.length){const t=cr();t._$sources.splice(t._$sources.indexOf(this),1)}this.willTrigger(It.SOUND_COMPLETE)&&this.dispatchEvent(new It(It.SOUND_COMPLETE))}}}class ce{constructor(t=1,e=!1){this._$volume=1,this._$loop=!1,this.volume=t,this.loop=e}static toString(){return"[class SoundTransform]"}static get namespace(){return"next2d.media.SoundTransform"}toString(){return"[object SoundTransform]"}get namespace(){return"next2d.media.SoundTransform"}get loop(){return this._$loop}set loop(t){this._$loop=t}get volume(){return this._$volume}set volume(t){this._$volume=dt(+t,0,1,0)}}class _e extends Zt{constructor(t=0,e=0){super(),this._$smoothing=!0,this._$loop=!1,this._$autoPlay=!0,this._$bounds=Q(0,t,0,e),this._$bytesLoaded=0,this._$bytesTotal=0,this._$timerId=-1,this._$video=null,this._$stop=!0,this._$ready=!1,this._$volume=1,this._$context=null,this._$cacheKeys=ht(),this._$cacheParams=ht(0,0,0)}static toString(){return"[class Video]"}static get namespace(){return"next2d.media.Video"}toString(){return"[object Video]"}get namespace(){return"next2d.media.Video"}get bytesLoaded(){return this._$bytesLoaded}get bytesTotal(){return this._$bytesTotal}get currentTime(){return this._$video?this._$video.currentTime:0}get duration(){return this._$video?this._$video.duration:0}get loop(){return this._$loop}set loop(t){this._$loop=!!t}get autoPlay(){return this._$autoPlay}set autoPlay(t){this._$autoPlay=!!t}get smoothing(){return this._$smoothing}set smoothing(t){this._$smoothing=!!t}get src(){return this._$video?this._$video.src:""}set src(t){this._$video||(this._$video=this._$initializeVideo()),this._$video.src=t,this._$video.load()}get videoHeight(){return this._$video?this._$video.videoHeight:this._$bounds.yMax}get videoWidth(){return this._$video?this._$video.videoWidth:this._$bounds.xMax}get volume(){return this._$volume}set volume(t){this._$volume=dt(v.min(oe.volume,t),0,1,1),this._$video&&(this._$video.volume=this._$volume)}clear(){this._$video&&this._$video.pause(),this._$video=null,this._$bounds.xMax=0,this._$bounds.yMax=0,this._$doChanged()}pause(){if(this._$video&&!this._$stop){this._$stop=!0,this._$video.pause(),F(this._$timerId),this._$timerId=-1,this.hasEventListener(Nt.PAUSE)&&this.dispatchEvent(new Nt(Nt.PAUSE,!1,!1,this._$bytesLoaded,this._$bytesTotal));const t=cr();t._$videos.splice(t._$videos.indexOf(this),1)}}play(){this._$video&&this._$stop&&(this._$stop=!1,this._$video.volume=v.min(this._$volume,oe.volume),this._$video.play().then((()=>{this._$timerId=I((()=>{this._$update()})),this.hasEventListener(Nt.PLAY)&&this.dispatchEvent(new Nt(Nt.PLAY,!1,!1,this._$bytesLoaded,this._$bytesTotal));const t=cr();-1===t._$videos.indexOf(this)&&t._$videos.push(this),this._$ready=!0})))}seek(t){this._$video&&(this._$video.currentTime=t,this.hasEventListener(Nt.SEEK)&&this.dispatchEvent(new Nt(Nt.SEEK,!1,!1,this._$bytesLoaded,this._$bytesTotal)))}_$update(){const t=cr();if(!this.stage||!this._$video)return this._$video&&this._$video.pause(),F(this._$timerId),this._$timerId=-1,void t._$videos.splice(t._$videos.indexOf(this),1);Mr&&this._$postProperty(),this._$bytesLoaded=this._$video.currentTime,this._$video.currentTime&&(this.hasEventListener(Nt.PROGRESS)&&this.dispatchEvent(new Nt(Nt.PROGRESS,!1,!1,this._$bytesLoaded,this._$bytesTotal)),this._$doChanged()),this._$timerId=I((()=>{this._$update()}))}_$start(){if(!this._$video)return;this._$bounds.xMax=this._$video.videoWidth,this._$bounds.yMax=this._$video.videoHeight,this._$bytesTotal=this._$video.duration;const t=cr();this._$autoPlay&&(this._$stop=!1,this._$video.play().then((()=>{-1===t._$videos.indexOf(this)&&t._$videos.push(this),this.hasEventListener(Nt.PLAY_START)&&this.dispatchEvent(new Nt(Nt.PLAY_START,!1,!1,this._$bytesLoaded,this._$bytesTotal)),this._$timerId=I((()=>{this._$update()})),this._$ready=!0,this._$doChanged()}))),this._$createContext()}_$initializeVideo(){this._$cacheKeys.length=0;const t=d.createElement("video");return t.autoplay=!1,t.crossOrigin="anonymous",Ns||(t.muted=!0),Zs&&t.setAttribute("playsinline",""),t.addEventListener("canplaythrough",(()=>{this._$start()})),t.addEventListener("ended",(()=>{this._$loop?t.currentTime=0:(this.hasEventListener(Nt.PLAY_END)&&this.dispatchEvent(new Nt(Nt.PLAY_END,!1,!1,this._$bytesLoaded,this._$bytesTotal)),F(this._$timerId),this._$timerId=-1)})),t}_$createContext(){if(Mr){const t=new S(this._$bounds.xMax,this._$bounds.yMax);this._$context=t.getContext("2d")}}_$buildCharacter(t){t.buffer&&!t._$buffer&&(t._$buffer=new Uint8Array(t.buffer),t.buffer=null),this._$loop=t.loop,this._$autoPlay=t.autoPlay,this._$bounds.xMin=t.bounds.xMin,this._$bounds.yMin=t.bounds.yMin,this._$bounds.xMax=t.bounds.xMax,this._$bounds.yMax=t.bounds.yMax,this._$video||(this._$video=this._$initializeVideo()),this._$video.src=URL.createObjectURL(new Blob([t._$buffer],{type:"video/mp4"})),this._$video.volume=v.min(t.volume,oe.volume),this._$video.load(),Mr&&this._$stage&&this._$createWorkerInstance()}_$sync(t){this._$buildCharacter(t)}_$build(t,e){const i=this._$baseBuild(t,e);return this._$buildCharacter(i),i}_$clip(t,e){const i=this._$bounds.xMax,s=this._$bounds.yMax;if(!i||!s)return;let r=e;const n=this._$transform._$rawMatrix();1===n[0]&&0===n[1]&&0===n[2]&&1===n[3]&&0===n[4]&&0===n[5]||(r=gt(e,n)),t.reset(),t.setTransform(r[0],r[1],r[2],r[3],r[4],r[5]),t.beginPath(),t.moveTo(0,0),t.lineTo(i,0),t.lineTo(i,s),t.lineTo(0,s),t.lineTo(0,0),t.clip(),r!==e&&st(r)}_$draw(t,e,i){if(!this._$visible||!this._$video||!this._$ready)return;let s=i;const r=this._$transform._$rawColorTransform();1===r[0]&&1===r[1]&&1===r[2]&&1===r[3]&&0===r[4]&&0===r[5]&&0===r[6]&&0===r[7]||(s=ft(i,r));const n=dt(s[3]+s[7]/255,0,1,0);if(!n)return void(s!==i&&nt(s));let a=e;const h=this._$transform._$rawMatrix();1===h[0]&&0===h[1]&&0===h[2]&&1===h[3]&&0===h[4]&&0===h[5]||(a=gt(e,h));const o=pt(this._$bounds,a),l=+o.xMax,c=+o.xMin,_=+o.yMax,$=+o.yMin;J(o);const u=v.ceil(v.abs(l-c)),d=v.ceil(v.abs(_-$));switch(!0){case 0===u:case 0===d:case u===-1/0:case d===-1/0:case u===b:case d===b:return}let g=+v.sqrt(a[0]*a[0]+a[1]*a[1]);if(!E.isInteger(g)){const t=g.toString(),e=t.indexOf("e");-1!==e&&(g=+t.slice(0,e)),g=+g.toFixed(4)}let f=+v.sqrt(a[2]*a[2]+a[3]*a[3]);if(!E.isInteger(f)){const t=f.toString(),e=t.indexOf("e");-1!==e&&(f=+t.slice(0,e)),f=+f.toFixed(4)}const p=this._$filters||this.filters,m=p&&p.length>0&&this._$canApply(p);let x=Q(0,u,0,d);if(m)for(let t=0;ty.width||$-x.yMin>y.height)return void J(x);if(0>c+x.xMax||0>$+x.yMax)return void J(x);if(J(x),!this._$cacheKeys.length||this._$cacheParams[0]!==g||this._$cacheParams[1]!==f||this._$cacheParams[2]!==i[7]){const t=ht();t[0]=g,t[1]=f,this._$cacheKeys=wt.generateKeys(this._$instanceId,t,i),ot(t),this._$cacheParams[0]=g,this._$cacheParams[1]=f,this._$cacheParams[2]=i[7]}const A=this._$blendMode||this.blendMode;if(t.cachePosition=wt.get(this._$cacheKeys),!t.cachePosition){const e=v.ceil(v.abs(this._$bounds.xMax-this._$bounds.xMin)),i=v.ceil(v.abs(this._$bounds.yMax-this._$bounds.yMin)),s=T.createCachePosition(e,i);t.cachePosition=s,wt.set(this._$cacheKeys,s)}const M=T.createTextureFromVideo(this._$video,this._$smoothing);let w=0,S=0;if(m){const e=T.currentAttachment,i=T.createCacheAttachment(u,d);t._$bind(i),t.reset();const s=it(g,0,0,f,u/2,d/2),r=it(1,0,0,1,-M.width/2,-M.height/2),n=gt(s,r);st(s),st(r),t.setTransform(n[0],n[1],n[2],n[3],n[4],n[5]),t.drawImage(M,0,0,M.width,M.height);const h=T.getTextureFromCurrentAttachment();t._$bind(e),T.releaseAttachment(i),t.drawTextureFromRect(M,t.cachePosition);const o=this._$drawFilter(t,a,p,u,d,h);o.offsetX&&(w=o.offsetX),o.offsetY&&(S=o.offsetY),t.cachePosition=o,t.setTransform(1,0,0,1,c-w,$-S)}else t.drawTextureFromRect(M,t.cachePosition),t.setTransform(a[0],a[1],a[2],a[3],a[4],a[5]);t.cachePosition&&(t.globalAlpha=n,t.imageSmoothingEnabled=!0,t.globalCompositeOperation=A,t.drawInstance(c-w,$-S,l,_,i),t.cachePosition=null),a!==e&&st(a),s!==i&&nt(s)}_$mouseHit(t,e,i){return!!this._$visible&&this._$hit(t,e,i)}_$hit(t,e,i){let s=e;const r=this._$transform._$rawMatrix();r!==P&&(s=gt(e,r));const n=this._$getBounds(null),a=pt(n,s),h=+a.xMax,o=+a.xMin,l=+a.yMax,c=+a.yMin;J(a),J(n);const _=v.ceil(v.abs(h-o)),$=v.ceil(v.abs(l-c));return t.setTransform(1,0,0,1,o,c),t.beginPath(),t.moveTo(0,0),t.lineTo(_,0),t.lineTo(_,$),t.lineTo(0,$),t.lineTo(0,0),s!==e&&st(s),t.isPointInPath(i.x,i.y)}_$getBounds(t=null){if(t){let e=t;const i=this._$transform._$rawMatrix();1===i[0]&&0===i[1]&&0===i[2]&&1===i[3]&&0===i[4]&&0===i[5]||(e=gt(t,i));const s=pt(this._$bounds,e);return e!==t&&st(e),s}return Q(this._$bounds.xMin,this._$bounds.xMax,this._$bounds.yMin,this._$bounds.yMax)}_$createWorkerInstance(){if(!Mr||this._$created)return;this._$created=!0;const t={command:"createVideo",buffer:new Float32Array,instanceId:this._$instanceId,parentId:this._$parent?this._$parent._$instanceId:-1,smoothing:this._$smoothing,xMin:this._$bounds.xMin,yMin:this._$bounds.yMin,xMax:this._$bounds.xMax,yMax:this._$bounds.yMax};this._$characterId>-1&&(t.characterId=this._$characterId),this._$loaderInfo&&(t.loaderInfoId=this._$loaderInfo._$id),this._$scale9Grid&&(t.grid={x:this._$scale9Grid.x,y:this._$scale9Grid.y,w:this._$scale9Grid.width,h:this._$scale9Grid.height}),Mr.postMessage(t)}_$postProperty(){if(!Mr)return;const t=this._$createMessage();t.smoothing=this._$smoothing;const e=ht(),i=this._$context;if(i&&this._$video){t.xMin=this._$bounds.xMin,t.yMin=this._$bounds.yMin,t.xMax=this._$bounds.xMax,t.yMax=this._$bounds.yMax,i.drawImage(this._$video,0,0);const s=i.canvas.transferToImageBitmap();t.imageBitmap=s,e.push(s)}Mr.postMessage(t,e),ot(e),this._$posted=!0,this._$updated=!1}}class $e extends ee{constructor(){super(),this._$buttonMode=!1,this._$hitArea=null,this._$soundTransform=null,this._$useHandCursor=!0}static toString(){return"[class Sprite]"}static get namespace(){return"next2d.display.Sprite"}toString(){return"[object Sprite]"}get namespace(){return"next2d.display.Sprite"}get buttonMode(){return this._$buttonMode}set buttonMode(t){this._$buttonMode=!!t}get dropTarget(){return Ds}get hitArea(){return this._$hitArea}set hitArea(t){this._$hitArea&&(this._$hitArea._$hitObject=null),this._$hitArea=t,t&&(t._$hitObject=this)}get soundTransform(){return this._$soundTransform||(this._$soundTransform=new ce),this._$soundTransform}set soundTransform(t){this._$soundTransform=t}get useHandCursor(){return this._$useHandCursor}set useHandCursor(t){this._$useHandCursor=t}startDrag(t=!1,e=null){let i=0,s=0;if(!t){const t=this._$dragMousePoint();i=this.x-t.x,s=this.y-t.y}Us(this),Vs.lock=t,Vs.position.x=i,Vs.position.y=s,Vs.bounds=e}stopDrag(){Us(null),Vs.lock=!1,Vs.position.x=0,Vs.position.y=0,Vs.bounds=null}_$sync(t){Mr&&this._$stage&&this._$createWorkerInstance(),this._$controller=t.controller,this._$dictionary=t.dictionary,this._$placeMap=t.placeMap,this._$placeObjects=t.placeObjects}_$build(t,e){const i=this._$baseBuild(t,e);return Mr&&this._$stage&&this._$createWorkerInstance(),this._$controller=i.controller,this._$dictionary=i.dictionary,this._$placeMap=i.placeMap,this._$placeObjects=i.placeObjects,i}_$dragMousePoint(){return this._$parent?this._$parent.globalToLocal(_r()):this.globalToLocal(_r())}}class ue extends $e{constructor(){super(),this._$stopFlag=!1,this._$canAction=!0,this._$childRemove=!1,this._$canSound=!0,this._$actionProcess=!1,this._$actions=ct(),this._$frameCache=ct(),this._$labels=null,this._$sounds=ct(),this._$actionOffset=0,this._$actionLimit=0,this._$currentFrame=1,this._$totalFrames=1,this._$isPlaying=!1,this._$loopConfig=null,this._$tweenFrame=0}static toString(){return"[class MovieClip]"}static get namespace(){return"next2d.display.MovieClip"}toString(){return"[object MovieClip]"}get namespace(){return"next2d.display.MovieClip"}get currentFrame(){return this._$currentFrame}get currentFrameLabel(){if(!this._$labels)return null;const t=this._$currentFrame;return this._$labels.has(t)&&this._$labels.get(t)||null}get currentLabels(){return this._$labels&&this._$labels.size?T.from(this._$labels.values()):null}get isPlaying(){return this._$isPlaying}get totalFrames(){return this._$totalFrames}get loopConfig(){if(this._$loopConfig)return this._$loopConfig;const t=this._$placeObject||this._$getPlaceObject();return t&&t.loop?(this._$tweenFrame&&(this._$changePlace=this._$tweenFrame!==this._$parent._$currentFrame,this._$tweenFrame=0),t.loop.tweenFrame&&(this._$tweenFrame=t.loop.tweenFrame),t.loop):null}set loopConfig(t){this._$loopConfig=t,t&&(t.frame=this._$startFrame,this._$loopConfig=t,this._$currentFrame=this._$getLoopFrame(t))}gotoAndPlay(t){this.play(),this._$goToFrame(t)}gotoAndStop(t){this.stop(),this._$goToFrame(t)}nextFrame(){this.stop(),this._$totalFrames>this._$currentFrame&&this._$goToFrame(this._$currentFrame+1)}play(){this._$stopFlag=!1,this._$isPlaying=!0,this._$updateState()}prevFrame(){const t=this._$currentFrame-1;t&&(this.stop(),this._$goToFrame(t))}stop(){this._$stopFlag=!0,this._$isPlaying=!1}addFrameLabel(t){this._$labels||(this._$labels=ct()),this._$labels.set(t.frame,t)}addFrameScript(...t){for(let e=0;e=s&&this._$addAction(s,r),s===this._$currentFrame){const t=cr();if(t._$actionOffset=t._$actions.length,this._$canAction=!0,this._$setAction(),t._$actionOffset!==t._$actions.length){const e=t._$actions.splice(0,t._$actionOffset);t._$actions.push(...t._$actions,...e),t._$actionOffset=0}}}}_$getFrameForLabel(t){if(!this._$labels)return 0;for(const[e,i]of this._$labels)if(i.name===t)return e;return 0}_$addAction(t,e){if(t){this._$actions.has(t)||this._$actions.set(t,ht());const i=this._$actions.get(t);i&&i.push(e)}}_$setAction(){if(this._$executeAddedEvent(),this._$canAction){const t=this._$currentFrame;if(this._$labels&&this._$labels.has(t)){const e=this._$labels.get(t);e&&e.willTrigger(It.FRAME_LABEL)&&e.dispatchEvent(new It(It.FRAME_LABEL))}if(this._$actions.size&&this._$actions.has(t)){const t=cr();-1===t._$actions.indexOf(this)&&t._$actions.push(this)}}}_$goToFrame(t){let e=+t;if(C(e)&&(e=this._$getFrameForLabel(`${t}`)),e<1&&(e=1),e>this._$totalFrames)return this._$currentFrame=this._$totalFrames,this._$clearChildren(),this._$canAction=!1,void(this._$wait=!1);const i=cr();switch(!0){case e!==this._$currentFrame:{this._$wait=!1;const t=this._$currentFrame;this._$actionProcess&&(this._$frameCache.set("nextFrame",e),this._$frameCache.set("stopFlag",this._$stopFlag),this._$frameCache.set("isPlaying",this._$isPlaying)),this._$currentFrame=e,this._$clearChildren(),i._$actionOffset=i._$actions.length;const s=i._$actionOffset?i._$actions.indexOf(this):-1;if(this._$canAction=!0,this._$prepareActions(),i._$actionOffset&&i._$actionOffset!==i._$actions.length){const t=i._$actions.splice(0,i._$actionOffset);i._$actions.push(...i._$actions,...t),i._$actionOffset=0}if(!this._$actionProcess&&(s>-1||!i._$actionOffset))for(;i._$actions.length&&i._$actions.length!==s;){const t=i._$actions.pop();if(!t)continue;t._$canAction=!1,t._$actionOffset=0,t._$actionLimit=0,t._$actionProcess&&t._$frameCache.size&&(t._$currentFrame=t._$frameCache.get("nextFrame"),t._$clearChildren(),t._$stopFlag=t._$frameCache.get("stopFlag"),t._$isPlaying=t._$frameCache.get("isPlaying"),t._$frameCache.clear());const e=t._$currentFrame;if(!t._$actions.has(e))continue;const s=t._$actions.get(e);if(s)for(let e=0;e-1:{if(!this._$actionLimit)break;this._$wait=!1;const t=i._$actions.splice(this._$actionOffset,this._$actionLimit);for(;t.length;){const e=t.pop();if(!e)continue;e._$canAction=!1,e._$actionOffset=0,e._$actionLimit=0;const i=e._$currentFrame;if(!e._$actions.has(i))continue;const s=e._$actions.get(i);if(s)for(let t=0;t-1;--e)t[e]._$prepareActions();this._$setAction()}_$nextFrame(){let t=this._$needsChildren;switch(!0){case this._$wait:t=!0,this._$wait=!1;break;case this._$stopFlag:case 1===this._$totalFrames:break;default:{t=!0,this._$canAction=!0,this._$canSound=!0;const e=this.loopConfig;if(e){const i=e.end?e.end:this._$totalFrames;switch(e.type){case 0:this._$changePlace?this._$currentFrame=e.start:(++this._$currentFrame,this._$currentFrame>i&&(this._$currentFrame=e.start));break;case 1:this._$changePlace?this._$currentFrame=e.start:(++this._$currentFrame,this._$currentFrame>i&&(this._$currentFrame=i,t=!1,this._$canAction=!1,this._$canSound=!1));break;case 2:this._$changePlace?this._$currentFrame=e.start:(t=!1,this._$canAction=!1,this._$canSound=!1);break;case 3:this._$changePlace?this._$currentFrame=i:(--this._$currentFrame,e.start>this._$currentFrame&&(this._$currentFrame=e.start,t=!1,this._$canAction=!1,this._$canSound=!1));break;case 4:this._$changePlace?this._$currentFrame=i:(--this._$currentFrame,e.start>this._$currentFrame&&(this._$currentFrame=i))}}else++this._$currentFrame,this._$currentFrame>this._$totalFrames&&(this._$currentFrame=1);if(t&&this._$clearChildren(),this._$canSound&&this._$sounds.size&&this._$sounds.has(this._$currentFrame)){const t=cr();t._$sounds.has(this._$instanceId)||t._$sounds.set(this._$instanceId,this)}}}const e=this._$needsChildren?this._$getChildren():this._$children;for(let i=e.length-1;i>-1;--i){const s=e[i];s._$isNext&&(t?s._$nextFrame():t=s._$nextFrame())}return this._$setAction(),this._$isNext=t,!this._$posted&&Mr&&this._$postProperty(),this._$isNext}_$getLoopFrame(t){const e=this._$parent._$currentFrame-t.frame;let i=1;switch(t.type){case 0:{const s=t.end?t.end:this._$totalFrames;i=t.start;for(let r=0;rs&&(i=t.start)}break;case 1:{const s=t.end?t.end:this._$totalFrames;i=v.min(s,t.start+e)}break;case 2:i=t.start;break;case 3:i=t.end?t.end:this._$totalFrames,i=v.max(t.start,i-e);break;case 4:{const s=t.end?t.end:this._$totalFrames;i=s;for(let r=0;ri&&(i=s)}}return i}_$buildCharacter(t){if(t.sounds)for(let e=0;e{this._$loadstart(t)},progress:t=>{this._$progress(t)},loadend:t=>{this._$loadend(t)}}}))}loadJSON(t){if("zlib"===t.type){if(Pr())return void Ir.push(t);Lr(!0);const e=Rr(),i=new Uint8Array(t.buffer);e.onmessage=t=>{this._$unzipHandler(t)},e.postMessage(i,[i.buffer])}else this._$build(t)}_$loadend(t){const e=this._$loaderInfo;if(!e)return;e.bytesLoaded=t.loaded,e.bytesTotal=t.total,e.willTrigger(kt.PROGRESS)&&e.dispatchEvent(new kt(kt.PROGRESS,!1,!1,t.loaded,t.total));const i=t.target;if(e.willTrigger(Bt.HTTP_STATUS)){const t=Tr(i.getAllResponseHeaders());e.dispatchEvent(new Bt(Bt.HTTP_STATUS,!1,!1,i.status,i.responseURL,t))}199i.status?"json"===e.format?this.loadJSON(i.response):e.willTrigger(Lt.IO_ERROR)&&e.dispatchEvent(new Lt(Lt.IO_ERROR,!1,!1,"LoaderInfo format is `json`")):e.willTrigger(Lt.IO_ERROR)&&e.dispatchEvent(new Lt(Lt.IO_ERROR,!1,!1,i.statusText))}_$unzipHandler(t){if(this._$build(t.data),Ir.length){const t=Ir.pop();if(!t)return;const e=new Uint8Array(t.buffer),i=Rr();i.onmessage=t=>{this._$unzipHandler(t)},i.postMessage(e,[e.buffer])}else Lr(!1)}_$loadstart(t){const e=this._$loaderInfo;e&&(e.bytesLoaded=t.loaded,e.bytesTotal=t.total,e.willTrigger(It.OPEN)&&e.dispatchEvent(new It(It.OPEN)),e.willTrigger(kt.PROGRESS)&&e.dispatchEvent(new kt(kt.PROGRESS,!1,!1,t.loaded,t.total)))}_$progress(t){const e=this._$loaderInfo;e&&(e.bytesLoaded=t.loaded,e.bytesTotal=t.total,e.willTrigger(kt.PROGRESS)&&e.dispatchEvent(new kt(kt.PROGRESS,!1,!1,t.loaded,t.total)))}_$build(t){const e=this._$loaderInfo;if(!e)return;const i=ct();if(t.symbols.length)for(let e=0;e{const t=e.width,i=e.height,s=new ie(t,i);s.image=e,this.graphics.beginBitmapFill(s).drawRect(0,0,t,i),this.hasEventListener(It.LOAD)&&this.dispatchEvent(new It(It.LOAD))})),this._$src=e.src=t,this.graphics._$mode="bitmap"}_$buildCharacter(t,e){const i=this.graphics;if(!e._$data)throw new Error("the loaderInfo data is null.");if(t.recodes)switch(!0){case t.bitmapId>0:{const s=e._$data.characters[t.bitmapId];if(!s.buffer)throw new Error("the bitmap buffer is null.");const r=v.abs(s.bounds.xMax-s.bounds.xMin),n=v.abs(s.bounds.yMax-s.bounds.yMin),a=new ie(r,n);s._$buffer||(s._$buffer=new Uint8Array(s.buffer),ot(s.buffer),s.buffer=null),a.buffer=s._$buffer.slice(),i._$recode=ht(),r===t.bounds.xMax-t.bounds.xMin&&n===t.bounds.yMax-t.bounds.yMin&&(i._$bitmapId=t.bitmapId,i._$mode="bitmap");const h=t.recodes;if(h[h.length-1]===ae.END_FILL){const t=h.length-6;for(let e=0;e0&&i._$canDraw){i._$posted=!0;const e=or(),s=i._$getRecodes();e.command=`shapeRecodes@${this._$instanceId}`,e.buffer=s;const r=ht(s.buffer);Mr.postMessage(e,r),lr(e),ot(r),t[2]=i._$maxAlpha,t[3]=+i._$canDraw}const s=this._$getBounds();t[e++]=s.xMin,t[e++]=s.yMin,t[e++]=s.xMax,t[e++]=s.yMax,t[e++]=this._$characterId>-1?this._$characterId:-1,t[e++]=this._$loaderInfo?this._$loaderInfo._$id:-1,this._$registerProperty(t,10);const r=or();r.command="createShape",r.buffer=t;const n=ht(t.buffer);Mr.postMessage(r,n),lr(r),ot(n)}_$postProperty(){if(!this._$created||!Mr)return;const t=this._$createMessage(),e=this._$graphics;if(e&&!e._$posted){t.maxAlpha=e._$maxAlpha,t.canDraw=e._$canDraw;const i=e._$getRecodes();t.recodes=i;const s=ht(i.buffer),r=this._$getBounds();t.xMin=r.xMin,t.yMin=r.yMin,t.xMax=r.xMax,t.yMax=r.yMax,Mr.postMessage(t,s),ot(s)}else Mr.postMessage(t);this._$posted=!0,this._$updated=!1}}class fe extends ee{constructor(){super(),this._$player=null,this._$root=this,this._$stage=this,this._$invalidate=!0,this._$color=4294967295,this._$frameRate=60}static toString(){return"[class Stage]"}static get namespace(){return"next2d.display.Stage"}toString(){return"[object Stage]"}get namespace(){return"next2d.display.Stage"}get color(){return this._$color}set color(t){this._$color=dt(xt(t),0,16777215,16777215);const e=this._$player;if(e&&e.context){const t=bt(this._$color);e.context._$setColor(t.R/255,t.G/255,t.B/255,t.A/255)}}get frameRate(){return this._$frameRate}set frameRate(t){this._$frameRate=dt(+t,1,60,60),this._$player&&!this._$player._$stopFlag&&(this._$player.stop(),this._$player.play())}get player(){return this._$player}get canvasHeight(){return this._$player?this._$player._$height/f:0}get canvasWidth(){return this._$player?this._$player._$width/f:0}get currentStageHeight(){return this._$player?this._$player.height*this._$player._$scale:0}get currentStageWidth(){return this._$player?this._$player.width*this._$player._$scale:0}get stageHeight(){return this._$player?this._$player.height:0}get stageWidth(){return this._$player?this._$player.width:0}invalidate(){this._$invalidate=!0}_$addChild(t){return t._$stage=this,t._$root=t,this._$created=!0,super._$addChild(t)}}class pe{static toString(){return"[class Easing]"}static get namespace(){return"next2d.ui.Easing"}toString(){return"[object Easing]"}get namespace(){return"next2d.ui.Easing"}static linear(t,e,i,s){return t/s*i+e}static inQuad(t,e,i,s){return(t/=s)*t*i+e}static outQuad(t,e,i,s){return-(t/=s)*(t-2)*i+e}static inOutQuad(t,e,i,s){return(t/=s/2)<1?t*t*i/2+e:-((t-=1)*(t-2)-1)*i/2+e}static inCubic(t,e,i,s){return(t/=s)*t*t*i+e}static outCubic(t,e,i,s){return t/=s,(--t*t*t+1)*i+e}static inOutCubic(t,e,i,s){return(t/=s/2)<1?t*t*t*i/2+e:((t-=2)*t*t+2)*i/2+e}static inQuart(t,e,i,s){return(t/=s)*t*t*t*i+e}static outQuart(t,e,i,s){return t/=s,(--t*t*t*t-1)*-i+e}static inOutQuart(t,e,i,s){return(t/=s/2)<1?t*t*t*t*i/2+e:((t-=2)*t*t*t-2)*-i/2+e}static inQuint(t,e,i,s){return(t/=s)*t*t*t*t*i+e}static outQuint(t,e,i,s){return t/=s,(--t*t*t*t*t+1)*i+e}static inOutQuint(t,e,i,s){return(t/=s/2)<1?t*t*t*t*t*i/2+e:((t-=2)*t*t*t*t+2)*i/2+e}static inSine(t,e,i,s){return-i*v.cos(t/s*(v.PI/2))+i+e}static outSine(t,e,i,s){return i*v.sin(t/s*(v.PI/2))+e}static inOutSine(t,e,i,s){return-i/2*(v.cos(v.PI*t/s)-1)+e}static inExpo(t,e,i,s){return i*v.pow(2,10*(t/s-1))+e}static outExpo(t,e,i,s){return i*(1-v.pow(2,-10*t/s))+e}static inOutExpo(t,e,i,s){return(t/=s/2)<1?i/2*v.pow(2,10*(t-1))+e:i/2*(2-v.pow(2,-10*(t-1)))+e}static inCirc(t,e,i,s){return(1-v.sqrt(1-(t/=s)*t))*i+e}static outCirc(t,e,i,s){return t/=s,v.sqrt(1- --t*t)*i+e}static inOutCirc(t,e,i,s){return(t/=2*s)<1?(v.sqrt(1-t*t)-1)/-2*i+e:(v.sqrt(1-(t-=2)*t)+1)/2*i+e}static inBack(t,e,i,s){return(2.70158*(t/=s)*t*t-1.70158*t*t)*i+e}static outBack(t,e,i,s){return(1+2.70158*v.pow((t/=s)-1,3)+1.70158*v.pow(t-1,2))*i+e}static inOutBack(t,e,i,s){let r=1.70158;return(t/=s/2)<1?t*t*((1+(r*=1.525))*t-r)*i/2+e:((t-=2)*t*((1+(r*=1.525))*t+r)+2)*i/2+e}static inElastic(t,e,i,s){return 0==(t/=s)?e:1===t?i+e:-v.pow(2,(t*=10)-10)*v.sin((t-10.75)*(2*v.PI/3))*i+e}static outElastic(t,e,i,s){return 0==(t/=s)?e:1===t?i+e:(v.pow(2,-10*t)*v.sin((10*t-.75)*(2*v.PI/3))+1)*i+e}static inOutElastic(t,e,i,s){return 0==(t/=s)?e:1===t?i+e:t<.5?-v.pow(2,20*t-10)*v.sin((20*t-11.125)*(2*v.PI/4.5))/2*i+e:(v.pow(2,-20*t+10)*v.sin((20*t-11.125)*(2*v.PI/4.5))/2+1)*i+e}static outBounce(t,e,i,s){return(t/=s)<1/2.75?7.5625*t*t*i+e:t<2/2.75?(7.5625*(t-=1.5/2.75)*t+.75)*i+e:t<2.5/2.75?(7.5625*(t-=2.25/2.75)*t+.9375)*i+e:(7.5625*(t-=2.625/2.75)*t+.984375)*i+e}static inBounce(t,e,i,s){return i-pe.outBounce(s-t,0,i,s)+e}static inOutBounce(t,e,i,s){return t{this._$update(t)})))}entries(t){const e=Object.entries(t);for(let t=0;t{this.hasEventListener(It.COMPLETE)||this.addEventListener(It.COMPLETE,(e=>{this.removeEventListener(It.COMPLETE,e.listener),t()})),this._$delay?B((()=>{this.initialize()}),1e3*this._$delay):this.initialize()}))}stop(){this.hasEventListener(It.STOP)&&this.dispatchEvent(new It(It.STOP)),this.hasEventListener(It.ENTER_FRAME)&&this.removeAllEventListener(It.ENTER_FRAME),this.hasEventListener(It.UPDATE)&&this.removeAllEventListener(It.UPDATE),this.hasEventListener(It.COMPLETE)&&this.removeAllEventListener(It.COMPLETE),this._$forceStop=!0,this._$stopFlag=!0}_$update(t){this._$stopFlag||(this._$currentTime=.001*(R.now()-this._$startTime),this._$names&&this._$updateProperty(this._$target,this._$from,this._$to,this._$names),this.hasEventListener(It.UPDATE)&&this.dispatchEvent(new It(It.UPDATE)),this._$currentTime>=this._$duration&&(this.removeEventListener(It.ENTER_FRAME,t.listener),this.hasEventListener(It.COMPLETE)&&this.dispatchEvent(new It(It.COMPLETE))))}_$updateProperty(t,e,i,s){for(let r=0;rthis._$currentTime?t[a]=this._$ease(this._$currentTime,o,i[a]-o,this._$duration):t[a]=i[a]}}}class xe{static toString(){return"[class Tween]"}static get namespace(){return"next2d.ui.Tween"}toString(){return"[object Tween]"}get namespace(){return"next2d.ui.Tween"}static add(t,e,i,s=0,r=1,n=null){return new me(t,e,i,s,r,n)}}class be{constructor(t=null,e=null,i=null,s=null,r=null,n=null,a=null,h=null,o=null,l=null){this._$font=t,this._$size=e,this._$color=null===i?null:dt(xt(i),0,16777215,0),this._$bold=s,this._$italic=r,this._$underline=n,this._$align=a,this._$leftMargin=h,this._$rightMargin=o,this._$leading=l,this._$letterSpacing=0}static toString(){return"[class TextFormat]"}static get namespace(){return"next2d.text.TextFormat"}toString(){return"[object TextFormat]"}get namespace(){return"next2d.text.TextFormat"}get align(){return this._$align}set align(t){this._$align=t}get bold(){return this._$bold}set bold(t){this._$bold=null!==t?!!t:null}get color(){return this._$color}set color(t){this._$color=t,t&&(this._$color=dt(xt(t),0,16777215,0))}get font(){return this._$font}set font(t){this._$font=null!==t?`${t}`:null}get italic(){return this._$italic}set italic(t){this._$italic=null!==t?!!t:null}get leading(){return this._$leading}set leading(t){this._$leading=t}get leftMargin(){return this._$leftMargin}set leftMargin(t){this._$leftMargin=t}get letterSpacing(){return this._$letterSpacing}set letterSpacing(t){this._$letterSpacing=t}get rightMargin(){return this._$rightMargin}set rightMargin(t){this._$rightMargin=t}get size(){return this._$size}set size(t){this._$size=t?0|t:null}get underline(){return this._$underline}set underline(t){this._$underline=null!==t?!!t:null}_$toStyleString(){let t="";if(this._$font&&(t+=`font-family: ${this._$font};`),this._$size&&(t+=`font-size: ${this._$size}px;`),this._$color){const e=Et(xt(this._$color));t+=`color: #${e.R.toString(16).padStart(2,"0")}${e.G.toString(16).padStart(2,"0")}${e.B.toString(16).padStart(2,"0")};`}return this._$bold&&(t+="font-weight: bold;"),this._$italic&&(t+="font-style: italic;"),this._$underline&&(t+="text-decoration: underline;"),this._$align&&(t+=`text-align: ${this._$align};`),this._$leftMargin&&(t+=`margin-left: ${this._$leftMargin}px;`),this._$rightMargin&&(t+=`margin-right: ${this._$rightMargin}px;`),this._$leading&&(t+=`margin-bottom: ${this._$leading}px;`),this._$letterSpacing&&(t+=`letter-spacing: ${this._$letterSpacing}px;`),t}_$isSame(t){return this._$font===t.font&&this._$size===t.size&&this._$color===t.color&&this._$bold===t.bold&&this._$italic===t.italic&&this._$underline===t.underline&&this._$align===t.align&&this._$leftMargin===t.leftMargin&&this._$rightMargin===t.rightMargin&&this._$leading===t.leading&&this._$letterSpacing===t.letterSpacing}_$clone(){const t=new be(this._$font,this._$size,this._$color,this._$bold,this._$italic,this._$underline,this._$align,this._$leftMargin,this._$rightMargin,this._$leading);return t._$letterSpacing=this._$letterSpacing,t}_$setDefault(){this._$align="left",this._$bold=!1,this._$color=0,this._$font="Times New Roman",this._$italic=!1,this._$leading=0,this._$leftMargin=0,this._$letterSpacing=0,this._$rightMargin=0,this._$size=12,this._$underline=!1}_$merge(t){null===this._$align&&(this._$align=t._$align),null===this._$bold&&(this._$bold=t._$bold),null===this._$color&&(this._$color=t._$color),null===this._$font&&(this._$font=t._$font),null===this._$italic&&(this._$italic=t._$italic),null===this._$leading&&(this._$leading=t._$leading),null===this._$leftMargin&&(this._$leftMargin=t._$leftMargin),null===this._$letterSpacing&&(this._$letterSpacing=t._$letterSpacing),null===this._$rightMargin&&(this._$rightMargin=t._$rightMargin),null===this._$size&&(this._$size=t._$size),null===this._$underline&&(this._$underline=t._$underline)}_$widthMargin(){let t=0;return this._$leftMargin&&(t+=this._$leftMargin),this._$rightMargin&&(t+=this._$rightMargin),t}_$generateFontStyle(){let t="";return this._$italic&&(t="italic "),this._$bold&&(t+="bold "),`${t}${this._$size}px '${this._$font}',sans-serif`}}const ve=new Uint16Array('ᵁ<Õıʊҝջאٵ۞ޢߖࠏ੊ઑඡ๭༉༦჊ረዡᐕᒝᓃᓟᔥ\0\0\0\0\0\0ᕫᛍᦍᰒᷝ὾⁠↰⊍⏀⏻⑂⠤⤒ⴈ⹈⿎〖㊺㘹㞬㣾㨨㩱㫠㬮ࠀEMabcfglmnoprstu\\bfms„‹•˜¦³¹ÈÏlig耻Æ䃆P耻&䀦cute耻Á䃁reve;䄂Āiyx}rc耻Â䃂;䐐r;쀀𝔄rave耻À䃀pha;䎑acr;䄀d;橓Āgp¡on;䄄f;쀀𝔸plyFunction;恡ing耻Å䃅Ācs¾Ãr;쀀𝒜ign;扔ilde耻Ã䃃ml耻Ä䃄ЀaceforsuåûþėĜĢħĪĀcrêòkslash;或Ŷöø;櫧ed;挆y;䐑ƀcrtąċĔause;戵noullis;愬a;䎒r;쀀𝔅pf;쀀𝔹eve;䋘còēmpeq;扎܀HOacdefhilorsuōőŖƀƞƢƵƷƺǜȕɳɸɾcy;䐧PY耻©䂩ƀcpyŝŢźute;䄆Ā;iŧŨ拒talDifferentialD;慅leys;愭ȀaeioƉƎƔƘron;䄌dil耻Ç䃇rc;䄈nint;戰ot;䄊ĀdnƧƭilla;䂸terDot;䂷òſi;䎧rcleȀDMPTLJNjǑǖot;抙inus;抖lus;投imes;抗oĀcsǢǸkwiseContourIntegral;戲eCurlyĀDQȃȏoubleQuote;思uote;怙ȀlnpuȞȨɇɕonĀ;eȥȦ户;橴ƀgitȯȶȺruent;扡nt;戯ourIntegral;戮ĀfrɌɎ;愂oduct;成nterClockwiseContourIntegral;戳oss;樯cr;쀀𝒞pĀ;Cʄʅ拓ap;才րDJSZacefiosʠʬʰʴʸˋ˗ˡ˦̳ҍĀ;oŹʥtrahd;椑cy;䐂cy;䐅cy;䐏ƀgrsʿ˄ˇger;怡r;憡hv;櫤Āayː˕ron;䄎;䐔lĀ;t˝˞戇a;䎔r;쀀𝔇Āaf˫̧Ācm˰̢riticalȀADGT̖̜̀̆cute;䂴oŴ̋̍;䋙bleAcute;䋝rave;䁠ilde;䋜ond;拄ferentialD;慆Ѱ̽\0\0\0͔͂\0Ѕf;쀀𝔻ƀ;DE͈͉͍䂨ot;惜qual;扐blèCDLRUVͣͲ΂ϏϢϸontourIntegraìȹoɴ͹\0\0ͻ»͉nArrow;懓Āeo·ΤftƀARTΐΖΡrrow;懐ightArrow;懔eåˊngĀLRΫτeftĀARγιrrow;柸ightArrow;柺ightArrow;柹ightĀATϘϞrrow;懒ee;抨pɁϩ\0\0ϯrrow;懑ownArrow;懕erticalBar;戥ǹABLRTaВЪаўѿͼrrowƀ;BUНОТ憓ar;椓pArrow;懵reve;䌑eft˒к\0ц\0ѐightVector;楐eeVector;楞ectorĀ;Bљњ憽ar;楖ightǔѧ\0ѱeeVector;楟ectorĀ;BѺѻ懁ar;楗eeĀ;A҆҇护rrow;憧ĀctҒҗr;쀀𝒟rok;䄐ࠀNTacdfglmopqstuxҽӀӄӋӞӢӧӮӵԡԯԶՒ՝ՠեG;䅊H耻Ð䃐cute耻É䃉ƀaiyӒӗӜron;䄚rc耻Ê䃊;䐭ot;䄖r;쀀𝔈rave耻È䃈ement;戈ĀapӺӾcr;䄒tyɓԆ\0\0ԒmallSquare;旻erySmallSquare;斫ĀgpԦԪon;䄘f;쀀𝔼silon;䎕uĀaiԼՉlĀ;TՂՃ橵ilde;扂librium;懌Āci՗՚r;愰m;橳a;䎗ml耻Ë䃋Āipժկsts;戃onentialE;慇ʀcfiosօֈ֍ֲ׌y;䐤r;쀀𝔉lledɓ֗\0\0֣mallSquare;旼erySmallSquare;斪Ͱֺ\0ֿ\0\0ׄf;쀀𝔽All;戀riertrf;愱cò׋؀JTabcdfgorstר׬ׯ׺؀ؒؖ؛؝أ٬ٲcy;䐃耻>䀾mmaĀ;d׷׸䎓;䏜reve;䄞ƀeiy؇،ؐdil;䄢rc;䄜;䐓ot;䄠r;쀀𝔊;拙pf;쀀𝔾eater̀EFGLSTصلَٖٛ٦qualĀ;Lؾؿ扥ess;招ullEqual;执reater;檢ess;扷lantEqual;橾ilde;扳cr;쀀𝒢;扫ЀAacfiosuڅڋږڛڞڪھۊRDcy;䐪Āctڐڔek;䋇;䁞irc;䄤r;愌lbertSpace;愋ǰگ\0ڲf;愍izontalLine;攀Āctۃۅòکrok;䄦mpńېۘownHumðįqual;扏܀EJOacdfgmnostuۺ۾܃܇܎ܚܞܡܨ݄ݸދޏޕcy;䐕lig;䄲cy;䐁cute耻Í䃍Āiyܓܘrc耻Î䃎;䐘ot;䄰r;愑rave耻Ì䃌ƀ;apܠܯܿĀcgܴܷr;䄪inaryI;慈lieóϝǴ݉\0ݢĀ;eݍݎ戬Āgrݓݘral;戫section;拂isibleĀCTݬݲomma;恣imes;恢ƀgptݿރވon;䄮f;쀀𝕀a;䎙cr;愐ilde;䄨ǫޚ\0ޞcy;䐆l耻Ï䃏ʀcfosuެ޷޼߂ߐĀiyޱ޵rc;䄴;䐙r;쀀𝔍pf;쀀𝕁ǣ߇\0ߌr;쀀𝒥rcy;䐈kcy;䐄΀HJacfosߤߨ߽߬߱ࠂࠈcy;䐥cy;䐌ppa;䎚Āey߶߻dil;䄶;䐚r;쀀𝔎pf;쀀𝕂cr;쀀𝒦րJTaceflmostࠥࠩࠬࡐࡣ঳সে্਷ੇcy;䐉耻<䀼ʀcmnpr࠷࠼ࡁࡄࡍute;䄹bda;䎛g;柪lacetrf;愒r;憞ƀaeyࡗ࡜ࡡron;䄽dil;䄻;䐛Āfsࡨ॰tԀACDFRTUVarࡾࢩࢱࣦ࣠ࣼयज़ΐ४Ānrࢃ࢏gleBracket;柨rowƀ;BR࢙࢚࢞憐ar;懤ightArrow;懆eiling;挈oǵࢷ\0ࣃbleBracket;柦nǔࣈ\0࣒eeVector;楡ectorĀ;Bࣛࣜ懃ar;楙loor;挊ightĀAV࣯ࣵrrow;憔ector;楎Āerँगeƀ;AVउऊऐ抣rrow;憤ector;楚iangleƀ;BEतथऩ抲ar;槏qual;抴pƀDTVषूौownVector;楑eeVector;楠ectorĀ;Bॖॗ憿ar;楘ectorĀ;B॥०憼ar;楒ightáΜs̀EFGLSTॾঋকঝঢভqualGreater;拚ullEqual;扦reater;扶ess;檡lantEqual;橽ilde;扲r;쀀𝔏Ā;eঽা拘ftarrow;懚idot;䄿ƀnpw৔ਖਛgȀLRlr৞৷ਂਐeftĀAR০৬rrow;柵ightArrow;柷ightArrow;柶eftĀarγਊightáοightáϊf;쀀𝕃erĀLRਢਬeftArrow;憙ightArrow;憘ƀchtਾੀੂòࡌ;憰rok;䅁;扪Ѐacefiosuਗ਼੝੠੷੼અઋ઎p;椅y;䐜Ādl੥੯iumSpace;恟lintrf;愳r;쀀𝔐nusPlus;戓pf;쀀𝕄cò੶;䎜ҀJacefostuણધભીଔଙඑ඗ඞcy;䐊cute;䅃ƀaey઴હાron;䅇dil;䅅;䐝ƀgswે૰଎ativeƀMTV૓૟૨ediumSpace;怋hiĀcn૦૘ë૙eryThiî૙tedĀGL૸ଆreaterGreateòٳessLesóੈLine;䀊r;쀀𝔑ȀBnptଢନଷ଺reak;恠BreakingSpace;䂠f;愕ڀ;CDEGHLNPRSTV୕ୖ୪୼஡௫ఄ౞಄ದ೘ൡඅ櫬Āou୛୤ngruent;扢pCap;扭oubleVerticalBar;戦ƀlqxஃஊ஛ement;戉ualĀ;Tஒஓ扠ilde;쀀≂̸ists;戄reater΀;EFGLSTஶஷ஽௉௓௘௥扯qual;扱ullEqual;쀀≧̸reater;쀀≫̸ess;批lantEqual;쀀⩾̸ilde;扵umpń௲௽ownHump;쀀≎̸qual;쀀≏̸eĀfsఊధtTriangleƀ;BEచఛడ拪ar;쀀⧏̸qual;括s̀;EGLSTవశ఼ౄోౘ扮qual;扰reater;扸ess;쀀≪̸lantEqual;쀀⩽̸ilde;扴estedĀGL౨౹reaterGreater;쀀⪢̸essLess;쀀⪡̸recedesƀ;ESಒಓಛ技qual;쀀⪯̸lantEqual;拠ĀeiಫಹverseElement;戌ghtTriangleƀ;BEೋೌ೒拫ar;쀀⧐̸qual;拭ĀquೝഌuareSuĀbp೨೹setĀ;E೰ೳ쀀⊏̸qual;拢ersetĀ;Eഃആ쀀⊐̸qual;拣ƀbcpഓതൎsetĀ;Eഛഞ쀀⊂⃒qual;抈ceedsȀ;ESTലള഻െ抁qual;쀀⪰̸lantEqual;拡ilde;쀀≿̸ersetĀ;E൘൛쀀⊃⃒qual;抉ildeȀ;EFT൮൯൵ൿ扁qual;扄ullEqual;扇ilde;扉erticalBar;戤cr;쀀𝒩ilde耻Ñ䃑;䎝܀Eacdfgmoprstuvලෂ෉෕ෛ෠෧෼ขภยา฿ไlig;䅒cute耻Ó䃓Āiy෎ීrc耻Ô䃔;䐞blac;䅐r;쀀𝔒rave耻Ò䃒ƀaei෮ෲ෶cr;䅌ga;䎩cron;䎟pf;쀀𝕆enCurlyĀDQฎบoubleQuote;怜uote;怘;橔Āclวฬr;쀀𝒪ash耻Ø䃘iŬื฼de耻Õ䃕es;樷ml耻Ö䃖erĀBP๋๠Āar๐๓r;怾acĀek๚๜;揞et;掴arenthesis;揜Ҁacfhilors๿ງຊຏຒດຝະ໼rtialD;戂y;䐟r;쀀𝔓i;䎦;䎠usMinus;䂱Āipຢອncareplanåڝf;愙Ȁ;eio຺ູ໠໤檻cedesȀ;EST່້໏໚扺qual;檯lantEqual;扼ilde;找me;怳Ādp໩໮uct;戏ortionĀ;aȥ໹l;戝Āci༁༆r;쀀𝒫;䎨ȀUfos༑༖༛༟OT耻"䀢r;쀀𝔔pf;愚cr;쀀𝒬؀BEacefhiorsu༾གྷཇའཱིྦྷྪྭ႖ႩႴႾarr;椐G耻®䂮ƀcnrཎནབute;䅔g;柫rĀ;tཛྷཝ憠l;椖ƀaeyཧཬཱron;䅘dil;䅖;䐠Ā;vླྀཹ愜erseĀEUྂྙĀlq྇ྎement;戋uilibrium;懋pEquilibrium;楯r»ཹo;䎡ghtЀACDFTUVa࿁࿫࿳ဢဨၛႇϘĀnr࿆࿒gleBracket;柩rowƀ;BL࿜࿝࿡憒ar;懥eftArrow;懄eiling;按oǵ࿹\0စbleBracket;柧nǔည\0နeeVector;楝ectorĀ;Bဝသ懂ar;楕loor;挋Āerိ၃eƀ;AVဵံြ抢rrow;憦ector;楛iangleƀ;BEၐၑၕ抳ar;槐qual;抵pƀDTVၣၮၸownVector;楏eeVector;楜ectorĀ;Bႂႃ憾ar;楔ectorĀ;B႑႒懀ar;楓Āpuႛ႞f;愝ndImplies;楰ightarrow;懛ĀchႹႼr;愛;憱leDelayed;槴ڀHOacfhimoqstuფჱჷჽᄙᄞᅑᅖᅡᅧᆵᆻᆿĀCcჩხHcy;䐩y;䐨FTcy;䐬cute;䅚ʀ;aeiyᄈᄉᄎᄓᄗ檼ron;䅠dil;䅞rc;䅜;䐡r;쀀𝔖ortȀDLRUᄪᄴᄾᅉownArrow»ОeftArrow»࢚ightArrow»࿝pArrow;憑gma;䎣allCircle;战pf;쀀𝕊ɲᅭ\0\0ᅰt;戚areȀ;ISUᅻᅼᆉᆯ斡ntersection;抓uĀbpᆏᆞsetĀ;Eᆗᆘ抏qual;抑ersetĀ;Eᆨᆩ抐qual;抒nion;抔cr;쀀𝒮ar;拆ȀbcmpᇈᇛሉላĀ;sᇍᇎ拐etĀ;Eᇍᇕqual;抆ĀchᇠህeedsȀ;ESTᇭᇮᇴᇿ扻qual;檰lantEqual;扽ilde;承Tháྌ;我ƀ;esሒሓሣ拑rsetĀ;Eሜም抃qual;抇et»ሓրHRSacfhiorsሾቄ቉ቕ቞ቱቶኟዂወዑORN耻Þ䃞ADE;愢ĀHc቎ቒcy;䐋y;䐦Ābuቚቜ;䀉;䎤ƀaeyብቪቯron;䅤dil;䅢;䐢r;쀀𝔗Āeiቻ኉Dzኀ\0ኇefore;戴a;䎘Ācn኎ኘkSpace;쀀  Space;怉ldeȀ;EFTካኬኲኼ戼qual;扃ullEqual;扅ilde;扈pf;쀀𝕋ipleDot;惛Āctዖዛr;쀀𝒯rok;䅦ૡዷጎጚጦ\0ጬጱ\0\0\0\0\0ጸጽ፷ᎅ\0᏿ᐄᐊᐐĀcrዻጁute耻Ú䃚rĀ;oጇገ憟cir;楉rǣጓ\0጖y;䐎ve;䅬Āiyጞጣrc耻Û䃛;䐣blac;䅰r;쀀𝔘rave耻Ù䃙acr;䅪Ādiፁ፩erĀBPፈ፝Āarፍፐr;䁟acĀekፗፙ;揟et;掵arenthesis;揝onĀ;P፰፱拃lus;抎Āgp፻፿on;䅲f;쀀𝕌ЀADETadps᎕ᎮᎸᏄϨᏒᏗᏳrrowƀ;BDᅐᎠᎤar;椒ownArrow;懅ownArrow;憕quilibrium;楮eeĀ;AᏋᏌ报rrow;憥ownáϳerĀLRᏞᏨeftArrow;憖ightArrow;憗iĀ;lᏹᏺ䏒on;䎥ing;䅮cr;쀀𝒰ilde;䅨ml耻Ü䃜ҀDbcdefosvᐧᐬᐰᐳᐾᒅᒊᒐᒖash;披ar;櫫y;䐒ashĀ;lᐻᐼ抩;櫦Āerᑃᑅ;拁ƀbtyᑌᑐᑺar;怖Ā;iᑏᑕcalȀBLSTᑡᑥᑪᑴar;戣ine;䁼eparator;杘ilde;所ThinSpace;怊r;쀀𝔙pf;쀀𝕍cr;쀀𝒱dash;抪ʀcefosᒧᒬᒱᒶᒼirc;䅴dge;拀r;쀀𝔚pf;쀀𝕎cr;쀀𝒲Ȁfiosᓋᓐᓒᓘr;쀀𝔛;䎞pf;쀀𝕏cr;쀀𝒳ҀAIUacfosuᓱᓵᓹᓽᔄᔏᔔᔚᔠcy;䐯cy;䐇cy;䐮cute耻Ý䃝Āiyᔉᔍrc;䅶;䐫r;쀀𝔜pf;쀀𝕐cr;쀀𝒴ml;䅸ЀHacdefosᔵᔹᔿᕋᕏᕝᕠᕤcy;䐖cute;䅹Āayᕄᕉron;䅽;䐗ot;䅻Dzᕔ\0ᕛoWidtè૙a;䎖r;愨pf;愤cr;쀀𝒵௡ᖃᖊᖐ\0ᖰᖶᖿ\0\0\0\0ᗆᗛᗫᙟ᙭\0ᚕ᚛ᚲᚹ\0ᚾcute耻á䃡reve;䄃̀;Ediuyᖜᖝᖡᖣᖨᖭ戾;쀀∾̳;房rc耻â䃢te肻´̆;䐰lig耻æ䃦Ā;r²ᖺ;쀀𝔞rave耻à䃠ĀepᗊᗖĀfpᗏᗔsym;愵èᗓha;䎱ĀapᗟcĀclᗤᗧr;䄁g;樿ɤᗰ\0\0ᘊʀ;adsvᗺᗻᗿᘁᘇ戧nd;橕;橜lope;橘;橚΀;elmrszᘘᘙᘛᘞᘿᙏᙙ戠;榤e»ᘙsdĀ;aᘥᘦ戡ѡᘰᘲᘴᘶᘸᘺᘼᘾ;榨;榩;榪;榫;榬;榭;榮;榯tĀ;vᙅᙆ戟bĀ;dᙌᙍ抾;榝Āptᙔᙗh;戢»¹arr;捼Āgpᙣᙧon;䄅f;쀀𝕒΀;Eaeiop዁ᙻᙽᚂᚄᚇᚊ;橰cir;橯;扊d;手s;䀧roxĀ;e዁ᚒñᚃing耻å䃥ƀctyᚡᚦᚨr;쀀𝒶;䀪mpĀ;e዁ᚯñʈilde耻ã䃣ml耻ä䃤Āciᛂᛈoninôɲnt;樑ࠀNabcdefiklnoprsu᛭ᛱᜰ᜼ᝃᝈ᝸᝽០៦ᠹᡐᜍ᤽᥈ᥰot;櫭Ācrᛶ᜞kȀcepsᜀᜅᜍᜓong;扌psilon;䏶rime;怵imĀ;e᜚᜛戽q;拍Ŷᜢᜦee;抽edĀ;gᜬᜭ挅e»ᜭrkĀ;t፜᜷brk;掶Āoyᜁᝁ;䐱quo;怞ʀcmprtᝓ᝛ᝡᝤᝨausĀ;eĊĉptyv;榰séᜌnoõēƀahwᝯ᝱ᝳ;䎲;愶een;扬r;쀀𝔟g΀costuvwឍឝឳេ៕៛៞ƀaiuបពរðݠrc;旯p»፱ƀdptឤឨឭot;樀lus;樁imes;樂ɱឹ\0\0ើcup;樆ar;昅riangleĀdu៍្own;施p;斳plus;樄eåᑄåᒭarow;植ƀako៭ᠦᠵĀcn៲ᠣkƀlst៺֫᠂ozenge;槫riangleȀ;dlr᠒᠓᠘᠝斴own;斾eft;旂ight;斸k;搣Ʊᠫ\0ᠳƲᠯ\0ᠱ;斒;斑4;斓ck;斈ĀeoᠾᡍĀ;qᡃᡆ쀀=⃥uiv;쀀≡⃥t;挐Ȁptwxᡙᡞᡧᡬf;쀀𝕓Ā;tᏋᡣom»Ꮜtie;拈؀DHUVbdhmptuvᢅᢖᢪᢻᣗᣛᣬ᣿ᤅᤊᤐᤡȀLRlrᢎᢐᢒᢔ;敗;敔;敖;敓ʀ;DUduᢡᢢᢤᢦᢨ敐;敦;敩;敤;敧ȀLRlrᢳᢵᢷᢹ;敝;敚;敜;教΀;HLRhlrᣊᣋᣍᣏᣑᣓᣕ救;敬;散;敠;敫;敢;敟ox;槉ȀLRlrᣤᣦᣨᣪ;敕;敒;攐;攌ʀ;DUduڽ᣷᣹᣻᣽;敥;敨;攬;攴inus;抟lus;択imes;抠ȀLRlrᤙᤛᤝ᤟;敛;敘;攘;攔΀;HLRhlrᤰᤱᤳᤵᤷ᤻᤹攂;敪;敡;敞;攼;攤;攜Āevģ᥂bar耻¦䂦Ȁceioᥑᥖᥚᥠr;쀀𝒷mi;恏mĀ;e᜚᜜lƀ;bhᥨᥩᥫ䁜;槅sub;柈Ŭᥴ᥾lĀ;e᥹᥺怢t»᥺pƀ;Eeįᦅᦇ;檮Ā;qۜۛೡᦧ\0᧨ᨑᨕᨲ\0ᨷᩐ\0\0᪴\0\0᫁\0\0ᬡᬮ᭍᭒\0᯽\0ᰌƀcpr᦭ᦲ᧝ute;䄇̀;abcdsᦿᧀᧄ᧊᧕᧙戩nd;橄rcup;橉Āau᧏᧒p;橋p;橇ot;橀;쀀∩︀Āeo᧢᧥t;恁îړȀaeiu᧰᧻ᨁᨅǰ᧵\0᧸s;橍on;䄍dil耻ç䃧rc;䄉psĀ;sᨌᨍ橌m;橐ot;䄋ƀdmnᨛᨠᨦil肻¸ƭptyv;榲t脀¢;eᨭᨮ䂢räƲr;쀀𝔠ƀceiᨽᩀᩍy;䑇ckĀ;mᩇᩈ朓ark»ᩈ;䏇r΀;Ecefms᩟᩠ᩢᩫ᪤᪪᪮旋;槃ƀ;elᩩᩪᩭ䋆q;扗eɡᩴ\0\0᪈rrowĀlr᩼᪁eft;憺ight;憻ʀRSacd᪒᪔᪖᪚᪟»ཇ;擈st;抛irc;抚ash;抝nint;樐id;櫯cir;槂ubsĀ;u᪻᪼晣it»᪼ˬ᫇᫔᫺\0ᬊonĀ;eᫍᫎ䀺Ā;qÇÆɭ᫙\0\0᫢aĀ;t᫞᫟䀬;䁀ƀ;fl᫨᫩᫫戁îᅠeĀmx᫱᫶ent»᫩eóɍǧ᫾\0ᬇĀ;dኻᬂot;橭nôɆƀfryᬐᬔᬗ;쀀𝕔oäɔ脀©;sŕᬝr;愗Āaoᬥᬩrr;憵ss;朗Ācuᬲᬷr;쀀𝒸Ābpᬼ᭄Ā;eᭁᭂ櫏;櫑Ā;eᭉᭊ櫐;櫒dot;拯΀delprvw᭠᭬᭷ᮂᮬᯔ᯹arrĀlr᭨᭪;椸;椵ɰ᭲\0\0᭵r;拞c;拟arrĀ;p᭿ᮀ憶;椽̀;bcdosᮏᮐᮖᮡᮥᮨ截rcap;橈Āauᮛᮞp;橆p;橊ot;抍r;橅;쀀∪︀Ȁalrv᮵ᮿᯞᯣrrĀ;mᮼᮽ憷;椼yƀevwᯇᯔᯘqɰᯎ\0\0ᯒreã᭳uã᭵ee;拎edge;拏en耻¤䂤earrowĀlrᯮ᯳eft»ᮀight»ᮽeäᯝĀciᰁᰇoninôǷnt;戱lcty;挭ঀAHabcdefhijlorstuwz᰸᰻᰿ᱝᱩᱵᲊᲞᲬᲷ᳻᳿ᴍᵻᶑᶫᶻ᷆᷍rò΁ar;楥Ȁglrs᱈ᱍ᱒᱔ger;怠eth;愸òᄳhĀ;vᱚᱛ怐»ऊūᱡᱧarow;椏aã̕Āayᱮᱳron;䄏;䐴ƀ;ao̲ᱼᲄĀgrʿᲁr;懊tseq;橷ƀglmᲑᲔᲘ耻°䂰ta;䎴ptyv;榱ĀirᲣᲨsht;楿;쀀𝔡arĀlrᲳᲵ»ࣜ»သʀaegsv᳂͸᳖᳜᳠mƀ;oș᳊᳔ndĀ;ș᳑uit;晦amma;䏝in;拲ƀ;io᳧᳨᳸䃷de脀÷;o᳧ᳰntimes;拇nø᳷cy;䑒cɯᴆ\0\0ᴊrn;挞op;挍ʀlptuwᴘᴝᴢᵉᵕlar;䀤f;쀀𝕕ʀ;emps̋ᴭᴷᴽᵂqĀ;d͒ᴳot;扑inus;戸lus;戔quare;抡blebarwedgåúnƀadhᄮᵝᵧownarrowóᲃarpoonĀlrᵲᵶefôᲴighôᲶŢᵿᶅkaro÷གɯᶊ\0\0ᶎrn;挟op;挌ƀcotᶘᶣᶦĀryᶝᶡ;쀀𝒹;䑕l;槶rok;䄑Ādrᶰᶴot;拱iĀ;fᶺ᠖斿Āah᷀᷃ròЩaòྦangle;榦Āci᷒ᷕy;䑟grarr;柿ऀDacdefglmnopqrstuxḁḉḙḸոḼṉṡṾấắẽỡἪἷὄ὎὚ĀDoḆᴴoôᲉĀcsḎḔute耻é䃩ter;橮ȀaioyḢḧḱḶron;䄛rĀ;cḭḮ扖耻ê䃪lon;払;䑍ot;䄗ĀDrṁṅot;扒;쀀𝔢ƀ;rsṐṑṗ檚ave耻è䃨Ā;dṜṝ檖ot;檘Ȁ;ilsṪṫṲṴ檙nters;揧;愓Ā;dṹṺ檕ot;檗ƀapsẅẉẗcr;䄓tyƀ;svẒẓẕ戅et»ẓpĀ1;ẝẤijạả;怄;怅怃ĀgsẪẬ;䅋p;怂ĀgpẴẸon;䄙f;쀀𝕖ƀalsỄỎỒrĀ;sỊị拕l;槣us;橱iƀ;lvỚớở䎵on»ớ;䏵ȀcsuvỪỳἋἣĀioữḱrc»Ḯɩỹ\0\0ỻíՈantĀglἂἆtr»ṝess»Ṻƀaeiἒ἖Ἒls;䀽st;扟vĀ;DȵἠD;橸parsl;槥ĀDaἯἳot;打rr;楱ƀcdiἾὁỸr;愯oô͒ĀahὉὋ;䎷耻ð䃰Āmrὓὗl耻ë䃫o;悬ƀcipὡὤὧl;䀡sôծĀeoὬὴctatioîՙnentialåչৡᾒ\0ᾞ\0ᾡᾧ\0\0ῆῌ\0ΐ\0ῦῪ \0 ⁚llingdotseñṄy;䑄male;晀ƀilrᾭᾳ῁lig;耀ffiɩᾹ\0\0᾽g;耀ffig;耀ffl;쀀𝔣lig;耀filig;쀀fjƀaltῙ῜ῡt;晭ig;耀flns;斱of;䆒ǰ΅\0ῳf;쀀𝕗ĀakֿῷĀ;vῼ´拔;櫙artint;樍Āao‌⁕Ācs‑⁒ႉ‸⁅⁈\0⁐β•‥‧‪‬\0‮耻½䂽;慓耻¼䂼;慕;慙;慛Ƴ‴\0‶;慔;慖ʴ‾⁁\0\0⁃耻¾䂾;慗;慜5;慘ƶ⁌\0⁎;慚;慝8;慞l;恄wn;挢cr;쀀𝒻ࢀEabcdefgijlnorstv₂₉₟₥₰₴⃰⃵⃺⃿℃ℒℸ̗ℾ⅒↞Ā;lٍ₇;檌ƀcmpₐₕ₝ute;䇵maĀ;dₜ᳚䎳;檆reve;䄟Āiy₪₮rc;䄝;䐳ot;䄡Ȁ;lqsؾق₽⃉ƀ;qsؾٌ⃄lanô٥Ȁ;cdl٥⃒⃥⃕c;檩otĀ;o⃜⃝檀Ā;l⃢⃣檂;檄Ā;e⃪⃭쀀⋛︀s;檔r;쀀𝔤Ā;gٳ؛mel;愷cy;䑓Ȁ;Eajٚℌℎℐ;檒;檥;檤ȀEaesℛℝ℩ℴ;扩pĀ;p℣ℤ檊rox»ℤĀ;q℮ℯ檈Ā;q℮ℛim;拧pf;쀀𝕘Āci⅃ⅆr;愊mƀ;el٫ⅎ⅐;檎;檐茀>;cdlqr׮ⅠⅪⅮⅳⅹĀciⅥⅧ;檧r;橺ot;拗Par;榕uest;橼ʀadelsↄⅪ←ٖ↛ǰ↉\0↎proø₞r;楸qĀlqؿ↖lesó₈ií٫Āen↣↭rtneqq;쀀≩︀Å↪ԀAabcefkosy⇄⇇⇱⇵⇺∘∝∯≨≽ròΠȀilmr⇐⇔⇗⇛rsðᒄf»․ilôکĀdr⇠⇤cy;䑊ƀ;cwࣴ⇫⇯ir;楈;憭ar;意irc;䄥ƀalr∁∎∓rtsĀ;u∉∊晥it»∊lip;怦con;抹r;쀀𝔥sĀew∣∩arow;椥arow;椦ʀamopr∺∾≃≞≣rr;懿tht;戻kĀlr≉≓eftarrow;憩ightarrow;憪f;쀀𝕙bar;怕ƀclt≯≴≸r;쀀𝒽asè⇴rok;䄧Ābp⊂⊇ull;恃hen»ᱛૡ⊣\0⊪\0⊸⋅⋎\0⋕⋳\0\0⋸⌢⍧⍢⍿\0⎆⎪⎴cute耻í䃭ƀ;iyݱ⊰⊵rc耻î䃮;䐸Ācx⊼⊿y;䐵cl耻¡䂡ĀfrΟ⋉;쀀𝔦rave耻ì䃬Ȁ;inoܾ⋝⋩⋮Āin⋢⋦nt;樌t;戭fin;槜ta;愩lig;䄳ƀaop⋾⌚⌝ƀcgt⌅⌈⌗r;䄫ƀelpܟ⌏⌓inåގarôܠh;䄱f;抷ed;䆵ʀ;cfotӴ⌬⌱⌽⍁are;愅inĀ;t⌸⌹戞ie;槝doô⌙ʀ;celpݗ⍌⍐⍛⍡al;抺Āgr⍕⍙eróᕣã⍍arhk;樗rod;樼Ȁcgpt⍯⍲⍶⍻y;䑑on;䄯f;쀀𝕚a;䎹uest耻¿䂿Āci⎊⎏r;쀀𝒾nʀ;EdsvӴ⎛⎝⎡ӳ;拹ot;拵Ā;v⎦⎧拴;拳Ā;iݷ⎮lde;䄩ǫ⎸\0⎼cy;䑖l耻ï䃯̀cfmosu⏌⏗⏜⏡⏧⏵Āiy⏑⏕rc;䄵;䐹r;쀀𝔧ath;䈷pf;쀀𝕛ǣ⏬\0⏱r;쀀𝒿rcy;䑘kcy;䑔Ѐacfghjos␋␖␢␧␭␱␵␻ppaĀ;v␓␔䎺;䏰Āey␛␠dil;䄷;䐺r;쀀𝔨reen;䄸cy;䑅cy;䑜pf;쀀𝕜cr;쀀𝓀஀ABEHabcdefghjlmnoprstuv⑰⒁⒆⒍⒑┎┽╚▀♎♞♥♹♽⚚⚲⛘❝❨➋⟀⠁⠒ƀart⑷⑺⑼rò৆òΕail;椛arr;椎Ā;gঔ⒋;檋ar;楢ॣ⒥\0⒪\0⒱\0\0\0\0\0⒵Ⓔ\0ⓆⓈⓍ\0⓹ute;䄺mptyv;榴raîࡌbda;䎻gƀ;dlࢎⓁⓃ;榑åࢎ;檅uo耻«䂫rЀ;bfhlpst࢙ⓞⓦⓩ⓫⓮⓱⓵Ā;f࢝ⓣs;椟s;椝ë≒p;憫l;椹im;楳l;憢ƀ;ae⓿─┄檫il;椙Ā;s┉┊檭;쀀⪭︀ƀabr┕┙┝rr;椌rk;杲Āak┢┬cĀek┨┪;䁻;䁛Āes┱┳;榋lĀdu┹┻;榏;榍Ȁaeuy╆╋╖╘ron;䄾Ādi═╔il;䄼ìࢰâ┩;䐻Ȁcqrs╣╦╭╽a;椶uoĀ;rนᝆĀdu╲╷har;楧shar;楋h;憲ʀ;fgqs▋▌উ◳◿扤tʀahlrt▘▤▷◂◨rrowĀ;t࢙□aé⓶arpoonĀdu▯▴own»њp»०eftarrows;懇ightƀahs◍◖◞rrowĀ;sࣴࢧarpoonó྘quigarro÷⇰hreetimes;拋ƀ;qs▋ও◺lanôবʀ;cdgsব☊☍☝☨c;檨otĀ;o☔☕橿Ā;r☚☛檁;檃Ā;e☢☥쀀⋚︀s;檓ʀadegs☳☹☽♉♋pproøⓆot;拖qĀgq♃♅ôউgtò⒌ôছiíলƀilr♕࣡♚sht;楼;쀀𝔩Ā;Eজ♣;檑š♩♶rĀdu▲♮Ā;l॥♳;楪lk;斄cy;䑙ʀ;achtੈ⚈⚋⚑⚖rò◁orneòᴈard;楫ri;旺Āio⚟⚤dot;䅀ustĀ;a⚬⚭掰che»⚭ȀEaes⚻⚽⛉⛔;扨pĀ;p⛃⛄檉rox»⛄Ā;q⛎⛏檇Ā;q⛎⚻im;拦Ѐa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di㩀㩑Ābg㩅㩉ar;機eĀ;qᗺ㩏;扙erp;愘r;쀀𝔴pf;쀀𝕨Ā;eᑹ㩦atèᑹcr;쀀𝓌ૣណ㪇\0㪋\0㪐㪛\0\0㪝㪨㪫㪯\0\0㫃㫎\0㫘ៜ៟tré៑r;쀀𝔵ĀAa㪔㪗ròσrò৶;䎾ĀAa㪡㪤ròθrò৫að✓is;拻ƀdptឤ㪵㪾Āfl㪺ឩ;쀀𝕩imåឲĀAa㫇㫊ròώròਁĀcq㫒ីr;쀀𝓍Āpt៖㫜ré។Ѐacefiosu㫰㫽㬈㬌㬑㬕㬛㬡cĀuy㫶㫻te耻ý䃽;䑏Āiy㬂㬆rc;䅷;䑋n耻¥䂥r;쀀𝔶cy;䑗pf;쀀𝕪cr;쀀𝓎Ācm㬦㬩y;䑎l耻ÿ䃿Ԁacdefhiosw㭂㭈㭔㭘㭤㭩㭭㭴㭺㮀cute;䅺Āay㭍㭒ron;䅾;䐷ot;䅼Āet㭝㭡træᕟa;䎶r;쀀𝔷cy;䐶grarr;懝pf;쀀𝕫cr;쀀𝓏Ājn㮅㮇;怍j;怌'.split("").map((t=>t.charCodeAt(0)))),Te=new Uint16Array("Ȁaglq\tɭ\0\0p;䀦os;䀧t;䀾t;䀼uot;䀢".split("").map((t=>t.charCodeAt(0))));var ye;const Ee=new Map([[0,65533],[128,8364],[130,8218],[131,402],[132,8222],[133,8230],[134,8224],[135,8225],[136,710],[137,8240],[138,352],[139,8249],[140,338],[142,381],[145,8216],[146,8217],[147,8220],[148,8221],[149,8226],[150,8211],[151,8212],[152,732],[153,8482],[154,353],[155,8250],[156,339],[158,382],[159,376]]),Ae=null!==(ye=String.fromCodePoint)&&void 0!==ye?ye:function(t){let e="";return t>65535&&(t-=65536,e+=String.fromCharCode(t>>>10&1023|55296),t=56320|1023&t),e+=String.fromCharCode(t),e};var Me,we,Se,Ce,Ie,Fe,Re,Be;function Le(t){return t>=Me.ZERO&&t<=Me.NINE}!function(t){t[t.NUM=35]="NUM",t[t.SEMI=59]="SEMI",t[t.EQUALS=61]="EQUALS",t[t.ZERO=48]="ZERO",t[t.NINE=57]="NINE",t[t.LOWER_A=97]="LOWER_A",t[t.LOWER_F=102]="LOWER_F",t[t.LOWER_X=120]="LOWER_X",t[t.LOWER_Z=122]="LOWER_Z",t[t.UPPER_A=65]="UPPER_A",t[t.UPPER_F=70]="UPPER_F",t[t.UPPER_Z=90]="UPPER_Z"}(Me||(Me={})),function(t){t[t.VALUE_LENGTH=49152]="VALUE_LENGTH",t[t.BRANCH_LENGTH=16256]="BRANCH_LENGTH",t[t.JUMP_TABLE=127]="JUMP_TABLE"}(we||(we={})),function(t){t[t.EntityStart=0]="EntityStart",t[t.NumericStart=1]="NumericStart",t[t.NumericDecimal=2]="NumericDecimal",t[t.NumericHex=3]="NumericHex",t[t.NamedEntity=4]="NamedEntity"}(Se||(Se={})),(Ie=Ce||(Ce={}))[Ie.Legacy=0]="Legacy",Ie[Ie.Strict=1]="Strict",Ie[Ie.Attribute=2]="Attribute";class Pe{constructor(t,e,i){this.decodeTree=t,this.emitCodePoint=e,this.errors=i,this.state=Se.EntityStart,this.consumed=1,this.result=0,this.treeIndex=0,this.excess=1,this.decodeMode=Ce.Strict}startEntity(t){this.decodeMode=t,this.state=Se.EntityStart,this.result=0,this.treeIndex=0,this.excess=1,this.consumed=1}write(t,e){switch(this.state){case Se.EntityStart:return t.charCodeAt(e)===Me.NUM?(this.state=Se.NumericStart,this.consumed+=1,this.stateNumericStart(t,e+1)):(this.state=Se.NamedEntity,this.stateNamedEntity(t,e));case Se.NumericStart:return this.stateNumericStart(t,e);case Se.NumericDecimal:return this.stateNumericDecimal(t,e);case Se.NumericHex:return this.stateNumericHex(t,e);case Se.NamedEntity:return this.stateNamedEntity(t,e)}}stateNumericStart(t,e){return e>=t.length?-1:(32|t.charCodeAt(e))===Me.LOWER_X?(this.state=Se.NumericHex,this.consumed+=1,this.stateNumericHex(t,e+1)):(this.state=Se.NumericDecimal,this.stateNumericDecimal(t,e))}addToNumericResult(t,e,i,s){if(e!==i){const r=i-e;this.result=this.result*Math.pow(s,r)+parseInt(t.substr(e,r),s),this.consumed+=r}}stateNumericHex(t,e){const i=e;for(;e=Me.UPPER_A&&s<=Me.UPPER_F||s>=Me.LOWER_A&&s<=Me.LOWER_F)))return this.addToNumericResult(t,i,e,16),this.emitNumericEntity(r,3);e+=1}var s;return this.addToNumericResult(t,i,e,16),-1}stateNumericDecimal(t,e){const i=e;for(;e=55296&&t<=57343||t>1114111?65533:null!==(e=Ee.get(t))&&void 0!==e?e:t}(this.result),this.consumed),this.errors&&(t!==Me.SEMI&&this.errors.missingSemicolonAfterCharacterReference(),this.errors.validateNumericCharacterReference(this.result)),this.consumed}stateNamedEntity(t,e){const{decodeTree:i}=this;let s=i[this.treeIndex],r=(s&we.VALUE_LENGTH)>>14;for(;e=Me.UPPER_A&&t<=Me.UPPER_Z||t>=Me.LOWER_A&&t<=Me.LOWER_Z||Le(t)}(n)))?0:this.emitNotTerminatedNamedEntity();if(s=i[this.treeIndex],r=(s&we.VALUE_LENGTH)>>14,0!==r){if(a===Me.SEMI)return this.emitNamedEntityData(this.treeIndex,r,this.consumed+this.excess);this.decodeMode!==Ce.Strict&&(this.result=this.treeIndex,this.consumed+=this.excess,this.excess=0)}}var n;return-1}emitNotTerminatedNamedEntity(){var t;const{result:e,decodeTree:i}=this,s=(i[e]&we.VALUE_LENGTH)>>14;return this.emitNamedEntityData(e,s,this.consumed),null===(t=this.errors)||void 0===t||t.missingSemicolonAfterCharacterReference(),this.consumed}emitNamedEntityData(t,e,i){const{decodeTree:s}=this;return this.emitCodePoint(1===e?s[t]&~we.VALUE_LENGTH:s[t+1],i),3===e&&this.emitCodePoint(s[t+2],i),i}end(){var t;switch(this.state){case Se.NamedEntity:return 0===this.result||this.decodeMode===Ce.Attribute&&this.result!==this.treeIndex?0:this.emitNotTerminatedNamedEntity();case Se.NumericDecimal:return this.emitNumericEntity(0,2);case Se.NumericHex:return this.emitNumericEntity(0,3);case Se.NumericStart:return null===(t=this.errors)||void 0===t||t.absenceOfDigitsInNumericCharacterReference(this.consumed),0;case Se.EntityStart:return 0}}}function ke(t){let e="";const i=new Pe(t,(t=>e+=Ae(t)));return function(t,s){let r=0,n=0;for(;(n=t.indexOf("&",n))>=0;){e+=t.slice(r,n),i.startEntity(s);const a=i.write(t,n+1);if(a<0){r=n+i.end();break}r=n+a,n=0===a?r+1:r}const a=e+t.slice(r);return e="",a}}function Ne(t,e,i,s){const r=(e&we.BRANCH_LENGTH)>>7,n=e&we.JUMP_TABLE;if(0===r)return 0!==n&&s===n?i:-1;if(n){const e=s-n;return e<0||e>=r?-1:t[i+e]-1}let a=i,h=a+r-1;for(;a<=h;){const e=a+h>>>1,i=t[e];if(is))return t[e+r];h=e-1}}return-1}function Oe(t){return t===Fe.Space||t===Fe.NewLine||t===Fe.Tab||t===Fe.FormFeed||t===Fe.CarriageReturn}function De(t){return t===Fe.Slash||t===Fe.Gt||Oe(t)}ke(ve),ke(Te),function(t){t[t.Tab=9]="Tab",t[t.NewLine=10]="NewLine",t[t.FormFeed=12]="FormFeed",t[t.CarriageReturn=13]="CarriageReturn",t[t.Space=32]="Space",t[t.ExclamationMark=33]="ExclamationMark",t[t.Number=35]="Number",t[t.Amp=38]="Amp",t[t.SingleQuote=39]="SingleQuote",t[t.DoubleQuote=34]="DoubleQuote",t[t.Dash=45]="Dash",t[t.Slash=47]="Slash",t[t.Zero=48]="Zero",t[t.Nine=57]="Nine",t[t.Semi=59]="Semi",t[t.Lt=60]="Lt",t[t.Eq=61]="Eq",t[t.Gt=62]="Gt",t[t.Questionmark=63]="Questionmark",t[t.UpperA=65]="UpperA",t[t.LowerA=97]="LowerA",t[t.UpperF=70]="UpperF",t[t.LowerF=102]="LowerF",t[t.UpperZ=90]="UpperZ",t[t.LowerZ=122]="LowerZ",t[t.LowerX=120]="LowerX",t[t.OpeningSquareBracket=91]="OpeningSquareBracket"}(Fe||(Fe={})),function(t){t[t.Text=1]="Text",t[t.BeforeTagName=2]="BeforeTagName",t[t.InTagName=3]="InTagName",t[t.InSelfClosingTag=4]="InSelfClosingTag",t[t.BeforeClosingTagName=5]="BeforeClosingTagName",t[t.InClosingTagName=6]="InClosingTagName",t[t.AfterClosingTagName=7]="AfterClosingTagName",t[t.BeforeAttributeName=8]="BeforeAttributeName",t[t.InAttributeName=9]="InAttributeName",t[t.AfterAttributeName=10]="AfterAttributeName",t[t.BeforeAttributeValue=11]="BeforeAttributeValue",t[t.InAttributeValueDq=12]="InAttributeValueDq",t[t.InAttributeValueSq=13]="InAttributeValueSq",t[t.InAttributeValueNq=14]="InAttributeValueNq",t[t.BeforeDeclaration=15]="BeforeDeclaration",t[t.InDeclaration=16]="InDeclaration",t[t.InProcessingInstruction=17]="InProcessingInstruction",t[t.BeforeComment=18]="BeforeComment",t[t.CDATASequence=19]="CDATASequence",t[t.InSpecialComment=20]="InSpecialComment",t[t.InCommentLike=21]="InCommentLike",t[t.BeforeSpecialS=22]="BeforeSpecialS",t[t.SpecialStartSequence=23]="SpecialStartSequence",t[t.InSpecialTag=24]="InSpecialTag",t[t.InEntity=25]="InEntity"}(Re||(Re={})),function(t){t[t.NoValue=0]="NoValue",t[t.Unquoted=1]="Unquoted",t[t.Single=2]="Single",t[t.Double=3]="Double"}(Be||(Be={}));const Ue={Cdata:new Uint8Array([67,68,65,84,65,91]),CdataEnd:new Uint8Array([93,93,62]),CommentEnd:new Uint8Array([45,45,62]),ScriptEnd:new Uint8Array([60,47,115,99,114,105,112,116]),StyleEnd:new Uint8Array([60,47,115,116,121,108,101]),TitleEnd:new Uint8Array([60,47,116,105,116,108,101])};class Ve{constructor({xmlMode:t=!1,decodeEntities:e=!0},i){this.cbs=i,this.state=Re.Text,this.buffer="",this.sectionStart=0,this.index=0,this.entityStart=0,this.baseState=Re.Text,this.isSpecial=!1,this.running=!0,this.offset=0,this.currentSequence=void 0,this.sequenceIndex=0,this.xmlMode=t,this.decodeEntities=e,this.entityDecoder=new Pe(t?Te:ve,((t,e)=>this.emitCodePoint(t,e)))}reset(){this.state=Re.Text,this.buffer="",this.sectionStart=0,this.index=0,this.baseState=Re.Text,this.currentSequence=void 0,this.running=!0,this.offset=0}write(t){this.offset+=this.buffer.length,this.buffer=t,this.parse()}end(){this.running&&this.finish()}pause(){this.running=!1}resume(){this.running=!0,this.indexthis.sectionStart&&this.cbs.ontext(this.sectionStart,this.index),this.state=Re.BeforeTagName,this.sectionStart=this.index):this.decodeEntities&&t===Fe.Amp&&this.startEntity()}stateSpecialStartSequence(t){const e=this.sequenceIndex===this.currentSequence.length;if(e?De(t):(32|t)===this.currentSequence[this.sequenceIndex]){if(!e)return void this.sequenceIndex++}else this.isSpecial=!1;this.sequenceIndex=0,this.state=Re.InTagName,this.stateInTagName(t)}stateInSpecialTag(t){if(this.sequenceIndex===this.currentSequence.length){if(t===Fe.Gt||Oe(t)){const e=this.index-this.currentSequence.length;if(this.sectionStart=Fe.LowerA&&t<=Fe.LowerZ||t>=Fe.UpperA&&t<=Fe.UpperZ}(t)}startSpecial(t,e){this.isSpecial=!0,this.currentSequence=t,this.sequenceIndex=e,this.state=Re.SpecialStartSequence}stateBeforeTagName(t){if(t===Fe.ExclamationMark)this.state=Re.BeforeDeclaration,this.sectionStart=this.index+1;else if(t===Fe.Questionmark)this.state=Re.InProcessingInstruction,this.sectionStart=this.index+1;else if(this.isTagStartChar(t)){const e=32|t;this.sectionStart=this.index,this.xmlMode||e!==Ue.TitleEnd[2]?this.state=this.xmlMode||e!==Ue.ScriptEnd[2]?Re.InTagName:Re.BeforeSpecialS:this.startSpecial(Ue.TitleEnd,3)}else t===Fe.Slash?this.state=Re.BeforeClosingTagName:(this.state=Re.Text,this.stateText(t))}stateInTagName(t){De(t)&&(this.cbs.onopentagname(this.sectionStart,this.index),this.sectionStart=-1,this.state=Re.BeforeAttributeName,this.stateBeforeAttributeName(t))}stateBeforeClosingTagName(t){Oe(t)||(t===Fe.Gt?this.state=Re.Text:(this.state=this.isTagStartChar(t)?Re.InClosingTagName:Re.InSpecialComment,this.sectionStart=this.index))}stateInClosingTagName(t){(t===Fe.Gt||Oe(t))&&(this.cbs.onclosetag(this.sectionStart,this.index),this.sectionStart=-1,this.state=Re.AfterClosingTagName,this.stateAfterClosingTagName(t))}stateAfterClosingTagName(t){(t===Fe.Gt||this.fastForwardTo(Fe.Gt))&&(this.state=Re.Text,this.sectionStart=this.index+1)}stateBeforeAttributeName(t){t===Fe.Gt?(this.cbs.onopentagend(this.index),this.isSpecial?(this.state=Re.InSpecialTag,this.sequenceIndex=0):this.state=Re.Text,this.sectionStart=this.index+1):t===Fe.Slash?this.state=Re.InSelfClosingTag:Oe(t)||(this.state=Re.InAttributeName,this.sectionStart=this.index)}stateInSelfClosingTag(t){t===Fe.Gt?(this.cbs.onselfclosingtag(this.index),this.state=Re.Text,this.sectionStart=this.index+1,this.isSpecial=!1):Oe(t)||(this.state=Re.BeforeAttributeName,this.stateBeforeAttributeName(t))}stateInAttributeName(t){(t===Fe.Eq||De(t))&&(this.cbs.onattribname(this.sectionStart,this.index),this.sectionStart=-1,this.state=Re.AfterAttributeName,this.stateAfterAttributeName(t))}stateAfterAttributeName(t){t===Fe.Eq?this.state=Re.BeforeAttributeValue:t===Fe.Slash||t===Fe.Gt?(this.cbs.onattribend(Be.NoValue,this.index),this.state=Re.BeforeAttributeName,this.stateBeforeAttributeName(t)):Oe(t)||(this.cbs.onattribend(Be.NoValue,this.index),this.state=Re.InAttributeName,this.sectionStart=this.index)}stateBeforeAttributeValue(t){t===Fe.DoubleQuote?(this.state=Re.InAttributeValueDq,this.sectionStart=this.index+1):t===Fe.SingleQuote?(this.state=Re.InAttributeValueSq,this.sectionStart=this.index+1):Oe(t)||(this.sectionStart=this.index,this.state=Re.InAttributeValueNq,this.stateInAttributeValueNoQuotes(t))}handleInAttributeValue(t,e){t===e||!this.decodeEntities&&this.fastForwardTo(e)?(this.cbs.onattribdata(this.sectionStart,this.index),this.sectionStart=-1,this.cbs.onattribend(e===Fe.DoubleQuote?Be.Double:Be.Single,this.index),this.state=Re.BeforeAttributeName):this.decodeEntities&&t===Fe.Amp&&this.startEntity()}stateInAttributeValueDoubleQuotes(t){this.handleInAttributeValue(t,Fe.DoubleQuote)}stateInAttributeValueSingleQuotes(t){this.handleInAttributeValue(t,Fe.SingleQuote)}stateInAttributeValueNoQuotes(t){Oe(t)||t===Fe.Gt?(this.cbs.onattribdata(this.sectionStart,this.index),this.sectionStart=-1,this.cbs.onattribend(Be.Unquoted,this.index),this.state=Re.BeforeAttributeName,this.stateBeforeAttributeName(t)):this.decodeEntities&&t===Fe.Amp&&this.startEntity()}stateBeforeDeclaration(t){t===Fe.OpeningSquareBracket?(this.state=Re.CDATASequence,this.sequenceIndex=0):this.state=t===Fe.Dash?Re.BeforeComment:Re.InDeclaration}stateInDeclaration(t){(t===Fe.Gt||this.fastForwardTo(Fe.Gt))&&(this.cbs.ondeclaration(this.sectionStart,this.index),this.state=Re.Text,this.sectionStart=this.index+1)}stateInProcessingInstruction(t){(t===Fe.Gt||this.fastForwardTo(Fe.Gt))&&(this.cbs.onprocessinginstruction(this.sectionStart,this.index),this.state=Re.Text,this.sectionStart=this.index+1)}stateBeforeComment(t){t===Fe.Dash?(this.state=Re.InCommentLike,this.currentSequence=Ue.CommentEnd,this.sequenceIndex=2,this.sectionStart=this.index+1):this.state=Re.InDeclaration}stateInSpecialComment(t){(t===Fe.Gt||this.fastForwardTo(Fe.Gt))&&(this.cbs.oncomment(this.sectionStart,this.index,0),this.state=Re.Text,this.sectionStart=this.index+1)}stateBeforeSpecialS(t){const e=32|t;e===Ue.ScriptEnd[3]?this.startSpecial(Ue.ScriptEnd,4):e===Ue.StyleEnd[3]?this.startSpecial(Ue.StyleEnd,4):(this.state=Re.InTagName,this.stateInTagName(t))}startEntity(){this.baseState=this.state,this.state=Re.InEntity,this.entityStart=this.index,this.entityDecoder.startEntity(this.xmlMode?Ce.Strict:this.baseState===Re.Text||this.baseState===Re.InSpecialTag?Ce.Legacy:Ce.Attribute)}stateInEntity(){const t=this.entityDecoder.write(this.buffer,this.index-this.offset);t>=0?(this.state=this.baseState,0===t&&(this.index=this.entityStart)):this.index=this.offset+this.buffer.length-1}cleanup(){this.running&&this.sectionStart!==this.index&&(this.state===Re.Text||this.state===Re.InSpecialTag&&0===this.sequenceIndex?(this.cbs.ontext(this.sectionStart,this.index),this.sectionStart=this.index):this.state!==Re.InAttributeValueDq&&this.state!==Re.InAttributeValueSq&&this.state!==Re.InAttributeValueNq||(this.cbs.onattribdata(this.sectionStart,this.index),this.sectionStart=this.index))}shouldContinue(){return this.index=t||(this.state===Re.InCommentLike?this.currentSequence===Ue.CdataEnd?this.cbs.oncdata(this.sectionStart,t,0):this.cbs.oncomment(this.sectionStart,t,0):this.state===Re.InTagName||this.state===Re.BeforeAttributeName||this.state===Re.BeforeAttributeValue||this.state===Re.AfterAttributeName||this.state===Re.InAttributeName||this.state===Re.InAttributeValueSq||this.state===Re.InAttributeValueDq||this.state===Re.InAttributeValueNq||this.state===Re.InClosingTagName||this.cbs.ontext(this.sectionStart,t))}emitCodePoint(t,e){this.baseState!==Re.Text&&this.baseState!==Re.InSpecialTag?(this.sectionStart0&&n.has(this.stack[0]);){const t=this.stack.shift();null===(i=(e=this.cbs).onclosetag)||void 0===i||i.call(e,t,!0)}this.isVoidElement(t)||(this.stack.unshift(t),this.htmlMode&&(We.has(t)?this.foreignContext.unshift(!0):Ke.has(t)&&this.foreignContext.unshift(!1))),null===(r=(s=this.cbs).onopentagname)||void 0===r||r.call(s,t),this.cbs.onopentag&&(this.attribs={})}endOpenTag(t){var e,i;this.startIndex=this.openTagStart,this.attribs&&(null===(i=(e=this.cbs).onopentag)||void 0===i||i.call(e,this.tagname,this.attribs,t),this.attribs=null),this.cbs.onclosetag&&this.isVoidElement(this.tagname)&&this.cbs.onclosetag(this.tagname,!0),this.tagname=""}onopentagend(t){this.endIndex=t,this.endOpenTag(!1),this.startIndex=t+1}onclosetag(t,e){var i,s,r,n,a,h,o,l;this.endIndex=e;let c=this.getSlice(t,e);if(this.lowerCaseTagNames&&(c=c.toLowerCase()),this.htmlMode&&(We.has(c)||Ke.has(c))&&this.foreignContext.shift(),this.isVoidElement(c))this.htmlMode&&"br"===c&&(null===(n=(r=this.cbs).onopentagname)||void 0===n||n.call(r,"br"),null===(h=(a=this.cbs).onopentag)||void 0===h||h.call(a,"br",{},!0),null===(l=(o=this.cbs).onclosetag)||void 0===l||l.call(o,"br",!1));else{const t=this.stack.indexOf(c);if(-1!==t)for(let e=0;e<=t;e++){const r=this.stack.shift();null===(s=(i=this.cbs).onclosetag)||void 0===s||s.call(i,r,e!==t)}else this.htmlMode&&"p"===c&&(this.emitOpenTag("p"),this.closeCurrentTag(!0))}this.startIndex=e+1}onselfclosingtag(t){this.endIndex=t,this.options.recognizeSelfClosing||this.foreignContext[0]?(this.closeCurrentTag(!1),this.startIndex=t+1):this.onopentagend(t)}closeCurrentTag(t){var e,i;const s=this.tagname;this.endOpenTag(t),this.stack[0]===s&&(null===(i=(e=this.cbs).onclosetag)||void 0===i||i.call(e,s,!t),this.stack.shift())}onattribname(t,e){this.startIndex=t;const i=this.getSlice(t,e);this.attribname=this.lowerCaseAttributeNames?i.toLowerCase():i}onattribdata(t,e){this.attribvalue+=this.getSlice(t,e)}onattribentity(t){this.attribvalue+=Ae(t)}onattribend(t,e){var i,s;this.endIndex=e,null===(s=(i=this.cbs).onattribute)||void 0===s||s.call(i,this.attribname,this.attribvalue,t===Be.Double?'"':t===Be.Single?"'":t===Be.NoValue?void 0:null),this.attribs&&!Object.prototype.hasOwnProperty.call(this.attribs,this.attribname)&&(this.attribs[this.attribname]=this.attribvalue),this.attribvalue=""}getInstructionName(t){const e=t.search(Qe);let i=e<0?t:t.substr(0,e);return this.lowerCaseTagNames&&(i=i.toLowerCase()),i}ondeclaration(t,e){this.endIndex=e;const i=this.getSlice(t,e);if(this.cbs.onprocessinginstruction){const t=this.getInstructionName(i);this.cbs.onprocessinginstruction(`!${t}`,`!${i}`)}this.startIndex=e+1}onprocessinginstruction(t,e){this.endIndex=e;const i=this.getSlice(t,e);if(this.cbs.onprocessinginstruction){const t=this.getInstructionName(i);this.cbs.onprocessinginstruction(`?${t}`,`?${i}`)}this.startIndex=e+1}oncomment(t,e,i){var s,r,n,a;this.endIndex=e,null===(r=(s=this.cbs).oncomment)||void 0===r||r.call(s,this.getSlice(t,e-i)),null===(a=(n=this.cbs).oncommentend)||void 0===a||a.call(n),this.startIndex=e+1}oncdata(t,e,i){var s,r,n,a,h,o,l,c,_,$;this.endIndex=e;const u=this.getSlice(t,e-i);!this.htmlMode||this.options.recognizeCDATA?(null===(r=(s=this.cbs).oncdatastart)||void 0===r||r.call(s),null===(a=(n=this.cbs).ontext)||void 0===a||a.call(n,u),null===(o=(h=this.cbs).oncdataend)||void 0===o||o.call(h)):(null===(c=(l=this.cbs).oncomment)||void 0===c||c.call(l,`[CDATA[${u}]]`),null===($=(_=this.cbs).oncommentend)||void 0===$||$.call(_)),this.startIndex=e+1}onend(){var t,e;if(this.cbs.onclosetag){this.endIndex=this.startIndex;for(let t=0;t=this.buffers[0].length;)this.shiftBuffer();let i=this.buffers[0].slice(t-this.bufferOffset,e-this.bufferOffset);for(;e-this.bufferOffset>this.buffers[0].length;)this.shiftBuffer(),i+=this.buffers[0].slice(0,e-this.bufferOffset);return i}shiftBuffer(){this.bufferOffset+=this.buffers[0].length,this.writeIndex--,this.buffers.shift()}write(t){var e,i;this.ended?null===(i=(e=this.cbs).onerror)||void 0===i||i.call(e,new Error(".write() after done!")):(this.buffers.push(t),this.tokenizer.running&&(this.tokenizer.write(t),this.writeIndex++))}end(t){var e,i;this.ended?null===(i=(e=this.cbs).onerror)||void 0===i||i.call(e,new Error(".end() after done!")):(t&&this.write(t),this.ended=!0,this.tokenizer.end())}pause(){this.tokenizer.pause()}resume(){for(this.tokenizer.resume();this.tokenizer.running&&this.writeIndex0?this.children[this.children.length-1]:null}get childNodes(){return this.children}set childNodes(t){this.children=t}}class hi extends ai{constructor(){super(...arguments),this.type=Ze.CDATA}get nodeType(){return 4}}class oi extends ai{constructor(){super(...arguments),this.type=Ze.Root}get nodeType(){return 9}}class li extends ai{constructor(t,e,i=[],s=("script"===t?Ze.Script:"style"===t?Ze.Style:Ze.Tag)){super(i),this.name=t,this.attribs=e,this.type=s}get nodeType(){return 1}get tagName(){return this.name}set tagName(t){this.name=t}get attributes(){return Object.keys(this.attribs).map((t=>{var e,i;return{name:t,value:this.attribs[t],namespace:null===(e=this["x-attribsNamespace"])||void 0===e?void 0:e[t],prefix:null===(i=this["x-attribsPrefix"])||void 0===i?void 0:i[t]}}))}}function ci(t,e=!1){let i;if(function(t){return t.type===Ze.Text}(t))i=new si(t.data);else if(function(t){return t.type===Ze.Comment}(t))i=new ri(t.data);else if(function(t){return(e=t).type===Ze.Tag||e.type===Ze.Script||e.type===Ze.Style;var e}(t)){const s=e?_i(t.children):[],r=new li(t.name,{...t.attribs},s);s.forEach((t=>t.parent=r)),null!=t.namespace&&(r.namespace=t.namespace),t["x-attribsNamespace"]&&(r["x-attribsNamespace"]={...t["x-attribsNamespace"]}),t["x-attribsPrefix"]&&(r["x-attribsPrefix"]={...t["x-attribsPrefix"]}),i=r}else if(function(t){return t.type===Ze.CDATA}(t)){const s=e?_i(t.children):[],r=new hi(s);s.forEach((t=>t.parent=r)),i=r}else if(function(t){return t.type===Ze.Root}(t)){const s=e?_i(t.children):[],r=new oi(s);s.forEach((t=>t.parent=r)),t["x-mode"]&&(r["x-mode"]=t["x-mode"]),i=r}else{if(!function(t){return t.type===Ze.Directive}(t))throw new Error(`Not implemented yet: ${t.type}`);{const e=new ni(t.name,t.data);null!=t["x-name"]&&(e["x-name"]=t["x-name"],e["x-publicId"]=t["x-publicId"],e["x-systemId"]=t["x-systemId"]),i=e}}return i.startIndex=t.startIndex,i.endIndex=t.endIndex,null!=t.sourceCodeLocation&&(i.sourceCodeLocation=t.sourceCodeLocation),i}function _i(t){const e=t.map((t=>ci(t,!0)));for(let t=1;t'"]/g,gi),fi(/["&\u00A0]/g,new Map([[34,"""],[38,"&"],[160," "]])),fi(/[&<>\u00A0]/g,new Map([[38,"&"],[60,"<"],[62,">"],[160," "]])),function(t){t[t.XML=0]="XML",t[t.HTML=1]="HTML"}(pi||(pi={})),function(t){t[t.UTF8=0]="UTF8",t[t.ASCII=1]="ASCII",t[t.Extensive=2]="Extensive",t[t.Attribute=3]="Attribute",t[t.Text=4]="Text"}(mi||(mi={})),new Map(["altGlyph","altGlyphDef","altGlyphItem","animateColor","animateMotion","animateTransform","clipPath","feBlend","feColorMatrix","feComponentTransfer","feComposite","feConvolveMatrix","feDiffuseLighting","feDisplacementMap","feDistantLight","feDropShadow","feFlood","feFuncA","feFuncB","feFuncG","feFuncR","feGaussianBlur","feImage","feMerge","feMergeNode","feMorphology","feOffset","fePointLight","feSpecularLighting","feSpotLight","feTile","feTurbulence","foreignObject","glyphRef","linearGradient","radialGradient","textPath"].map((t=>[t.toLowerCase(),t]))),new Map(["definitionURL","attributeName","attributeType","baseFrequency","baseProfile","calcMode","clipPathUnits","diffuseConstant","edgeMode","filterUnits","glyphRef","gradientTransform","gradientUnits","kernelMatrix","kernelUnitLength","keyPoints","keySplines","keyTimes","lengthAdjust","limitingConeAngle","markerHeight","markerUnits","markerWidth","maskContentUnits","maskUnits","numOctaves","pathLength","patternContentUnits","patternTransform","patternUnits","pointsAtX","pointsAtY","pointsAtZ","preserveAlpha","preserveAspectRatio","primitiveUnits","refX","refY","repeatCount","repeatDur","requiredExtensions","requiredFeatures","specularConstant","specularExponent","spreadMethod","startOffset","stdDeviation","stitchTiles","surfaceScale","systemLanguage","tableValues","targetX","targetY","textLength","viewBox","viewTarget","xChannelSelector","yChannelSelector","zoomAndPan"].map((t=>[t.toLowerCase(),t]))),new Set(["style","script","xmp","iframe","noembed","noframes","plaintext","noscript"]),new Set(["area","base","basefont","br","col","command","embed","frame","hr","img","input","isindex","keygen","link","meta","param","source","track","wbr"]),new Set(["mi","mo","mn","ms","mtext","annotation-xml","foreignObject","desc","title"]),new Set(["svg","math"]),function(t){t[t.DISCONNECTED=1]="DISCONNECTED",t[t.PRECEDING=2]="PRECEDING",t[t.FOLLOWING=4]="FOLLOWING",t[t.CONTAINS=8]="CONTAINS",t[t.CONTAINED_BY=16]="CONTAINED_BY"}(xi||(xi={}));class bi{constructor(){this._$textWidth=-1,this._$textHeight=-1,this._$widthTable=[],this._$heightTable=[],this._$ascentTable=[],this._$textTable=[],this._$lineTable=[]}get textWidth(){if(-1===this._$textWidth){this._$textWidth=0;for(let t=0;t{let r=i.lineTable.length-1;const n=s.width-e._$widthMargin()-4;for(let a=0;an){Ti=_,r++,l.line=r;const t={mode:"wrap",text:"",x:0,y:0,w:0,h:0,line:r,textFormat:h._$clone()};let e=1,s=!0;const n=/[0-9a-zA-Z?!;:.,?!。、;:〜]/g;for(;;){const t=i.textTable.length-e;if(0>=t){s=!1,e=0;break}const r=i.textTable[t];if(!r){s=!1,e=0;break}if("text"!==r.mode){s=!1;break}if(" "===r.text){e--;break}if(!r.text.match(n)){e--;break}e++}if(i.widthTable[r]=0,i.heightTable[r]=0,i.ascentTable[r]=0,e>0&&s){const s=i.textTable.length-e;i.textTable.splice(s,0,t),i.lineTable.push(t);const n=r-1;i.widthTable[n]=0,i.heightTable[n]=0,i.ascentTable[n]=0;for(let t=0;t{const s=t.trim().split(";"),r=[];for(let t=0;t{for(let s=0;se.size&&(e.size=1));break;case"color":e.color=xt(r.value);break;case"letterSpacing":e.letterSpacing=+r.value;break;case"leading":e.leading=+r.value;break;case"leftMargin":e.leftMargin=+r.value;break;case"rightMargin":e.rightMargin=+r.value;break;case"underline":e.underline=!0;break;case"bold":e.bold=!0;break;case"italic":e.italic=!0}}},Mi=(t,e)=>{Ti=0;const i=t.lineTable.length;vi.font=e._$generateFontStyle();const s=vi.measureText(""),r={mode:"break",text:"",x:0,y:0,w:0,h:s.fontBoundingBoxAscent+s.fontBoundingBoxDescent,line:i,textFormat:e._$clone()};t.heightTable[i]=0,t.ascentTable[i]=0,t.widthTable[i]=0,t.lineTable.push(r),t.textTable.push(r)},wi=(t,e,i,s)=>{for(let r=0;r{const e=t.heightTable.length-1;for(let i=1;i0)continue;const e=t.lineTable[i];t.heightTable[i]=e.h=t.heightTable[i-1]}};class Ci extends te{constructor(){super(),this._$background=!1,this._$backgroundColor=16777215,this._$border=!1,this._$borderColor=0,this._$htmlText="",this._$multiline=!1,this._$text="",this._$wordWrap=!1,this._$scrollX=0,this._$scrollY=0,this._$maxChars=0,this._$stopIndex=-1,this._$compositionStartIndex=-1,this._$compositionEndIndex=-1;const t=new be;t._$setDefault(),this._$defaultTextFormat=t,this._$rawHtmlText="",this._$bounds={xMin:0,xMax:100,yMin:0,yMax:100},this._$originBounds={xMin:0,xMax:100,yMin:0,yMax:100},this._$restrict="",this._$isHTML=!1,this._$textData=null,this._$autoSize="none",this._$autoFontSize=!1,this._$focusVisible=!1,this._$timerId=-1,this._$focusIndex=-1,this._$selectIndex=-1,this._$scrollEnabled=!0,this._$xScrollShape=null,this._$yScrollShape=null,this._$type="static",this._$focus=!1,this._$copyText="",this._$thickness=0,this._$thicknessColor=0,this._$textFormats=null,this._$cacheKeys=ht(),this._$cacheParams=ht(0,0,0)}static toString(){return"[class TextField]"}static get namespace(){return"next2d.display.TextField"}toString(){return"[object TextField]"}get namespace(){return"next2d.display.TextField"}get autoFontSize(){return this._$autoFontSize}set autoFontSize(t){t!==this._$autoFontSize&&(this._$autoFontSize=t,this._$reload())}get autoSize(){return this._$autoSize}set autoSize(t){t!==this._$autoSize&&(this._$autoSize=t,this._$reload())}get background(){return this._$background}set background(t){t!==this._$background&&(this._$background=!!t,this._$reset())}get backgroundColor(){return this._$backgroundColor}set backgroundColor(t){(t=dt(xt(t),0,16777215,16777215))!==this._$backgroundColor&&(this._$backgroundColor=t,this._$reset())}get border(){return this._$border}set border(t){t!==this._$border&&(this._$border=!!t,this._$reset())}get borderColor(){return this._$borderColor}set borderColor(t){(t=dt(xt(t),0,16777215,0))!==this._$borderColor&&(this._$borderColor=t,this._$reset())}get stopIndex(){return this._$stopIndex}set stopIndex(t){if(t|=0,this._$stopIndex===t)return;this._$stopIndex=t;const e=this.getTextData();if(!e.textTable.length)return;let i=2,s=0;for(let r=0;r=t){s=r;break}"break"===n.mode&&(a=!0,this._$scrollX=0,i=2),a&&s++}const r=e.textTable[s].line;let n=0;for(let t=0;t<=r;++t)n+=e.heightTable[t];const a=this.height;let h=0;for(let t=r;t>-1;--t){const i=e.heightTable[t];if(aa){const t=(this.textHeight-a)/a;this._$scrollY=v.min((n-h)/t,a)}const o=this.width;let l=0;for(let t=s;t>0;--t){const i=e.textTable[t];if("text"===i.mode){if(oo){const t=(this.textWidth-o)/o;this._$scrollX=v.min((i-l)/t,o+.5)}this._$doChanged()}get defaultTextFormat(){return this._$defaultTextFormat._$clone()}set defaultTextFormat(t){t._$merge(this._$defaultTextFormat),this._$defaultTextFormat=t,this._$reset()}get focus(){return this._$focus}set focus(t){if(this._$focus===t)return;if("input"!==this._$type)return;this._$focus=!!t;const e=this._$focus?Rt.FOCUS_IN:Rt.FOCUS_OUT;this.willTrigger(e)&&this.dispatchEvent(new Rt(e)),tr.value="",this._$focus?tr.focus():(this._$focusIndex=-1,this._$selectIndex=-1,this._$focusVisible=!1,L(this._$timerId),tr.blur()),this._$doChanged(),x()}get htmlText(){if(this._$htmlText)return this._$htmlText;const t=this.getTextData();let e=t.textTable[0].textFormat,i="";continue}const n=r.textFormat;if(!e._$isSame(n)){i+="e){this._$doChanged(),this._$scrollX=t,this._$xScrollShape.width=e*e/this.textWidth;const i=this._$parent;if(i){this._$xScrollShape.hasLocalVariable("job")&&this._$xScrollShape.getLocalVariable("job").stop(),this._$xScrollShape.alpha=.9,this._$xScrollShape.x=this.x+1+(e-1-this._$xScrollShape.width)/(e-1)*(this._$scrollX-1),this._$xScrollShape.y=this.y+this.height-this._$xScrollShape.height-.5,i.addChildAt(this._$xScrollShape,i.getChildIndex(this)+1);const t=xe.add(this._$xScrollShape,{alpha:.9},{alpha:0},.5,.2,pe.outQuad);t.addEventListener(It.COMPLETE,(t=>{const e=t.target.target;e.deleteLocalVariable("job"),e.parent&&e.parent.removeChild(e)})),t.start(),this._$xScrollShape.setLocalVariable("job",t)}}this.willTrigger(It.SCROLL)&&this.dispatchEvent(new It(It.SCROLL,!0))}}get scrollY(){return this._$scrollY}set scrollY(t){if(this._$scrollEnabled&&"none"===this._$autoSize&&(this._$multiline||this._$wordWrap)&&!(this._$xScrollShape&&this._$xScrollShape.hasLocalVariable("job")||(t=dt(t,0,this.height,0),this._$scrollY===t))){const e=this.height;if(this._$yScrollShape&&this.textHeight>e){this._$doChanged(),this._$scrollY=t,this._$yScrollShape.height=e*e/this.textHeight;const i=this._$parent;if(i){this._$yScrollShape.hasLocalVariable("job")&&this._$yScrollShape.getLocalVariable("job").stop(),this._$yScrollShape.alpha=.9,this._$yScrollShape.x=this.x+this.width-this._$yScrollShape.width-.5,this._$yScrollShape.y=this.y+.5+(e-1-this._$yScrollShape.height)/(e-1)*(this._$scrollY-1),i.addChildAt(this._$yScrollShape,i.getChildIndex(this)+1);const t=xe.add(this._$yScrollShape,{alpha:.9},{alpha:0},.5,.2,pe.outQuad);t.addEventListener(It.COMPLETE,(t=>{const e=t.target.target;e.deleteLocalVariable("job"),e.parent&&e.parent.removeChild(e)})),t.start(),this._$yScrollShape.setLocalVariable("job",t)}}this.willTrigger(It.SCROLL)&&this.dispatchEvent(new It(It.SCROLL,!0))}}get text(){if(!this._$isHTML)return this._$text;if(this._$rawHtmlText)return this._$rawHtmlText;let t="";const e=this.getTextData();for(let i=1;i-1){const e=this._$getBounds(null),i=v.abs(e.xMin);this._$originBounds.xMax=t+i,this._$originBounds.xMin=i,this._$bounds.xMax=this._$originBounds.xMax,this._$bounds.xMin=this._$originBounds.xMin,super.width=t,this._$reload()}}get height(){return super.height}set height(t){if(!C(t=+t)&&t>-1){const e=this._$getBounds(null),i=v.abs(e.yMin);this._$originBounds.yMax=t+i,this._$bounds.yMax=this._$originBounds.yMax,this._$bounds.yMin=this._$originBounds.yMin,super.height=t,this._$reload()}}get x(){const t=this._$transform.matrix,e=this._$getBounds(null);return t._$matrix[4]+e.xMin}set x(t){const e=this._$getBounds(null);super.x=t-e.xMin}get y(){const t=this._$transform.matrix,e=this._$getBounds(null);return t._$matrix[5]+e.yMin}set y(t){const e=this._$getBounds(null);super.y=t-e.yMin}appendText(t){const e=this.text;this.text=e+`${t}`}getLineText(t){if(!this._$text&&!this._$htmlText)return"";t|=0;let e="";const i=this.getTextData();for(let s=0;st)break;r.line===t&&"text"===r.mode&&(e+=r.text)}return e}replaceText(t,e,i){if(e|=0,(t|=0)>-1&&e>-1&&e>=t){const s=this.text;t>=s.length?e>=s.length&&e>=t&&(this.text=s+`${i}`):this.text=s.slice(0,t)+`${i}`+s.slice(e,s.length)}}getTextData(t=0){return null!==this._$textData||(this._$isHTML?this._$textData=((t,e,i)=>{const s=new bi;if(!t)return s;const r=t.trim().replace(/\r?\n/g,"").replace(/\t/g,""),n=e._$clone();i.subFontSize&&i.subFontSize>0&&n.size&&(n.size-=i.subFontSize,1>n.size&&(n.size=1));const a=function(t,e){const i=new ui(void 0,e);return new Je(i,e).end(t),i.root}(r);return Mi(s,n),wi(a,n,s,i),Si(s),s})(this._$htmlText,this._$defaultTextFormat,{width:this.width,multiline:this._$multiline,wordWrap:this._$wordWrap,subFontSize:t,textFormats:this._$textFormats}):this._$textData=((t,e,i)=>{const s=new bi;if(!t)return s;const r=i.multiline?t.split("\n"):[t.replace("\n","")];for(let t=0;t0&&n.size&&(n.size-=i.subFontSize,1>n.size&&(n.size=1)),(0===t||i.wordWrap||i.multiline)&&Mi(s,n);const a=r[t];a&&(Ti=0,yi(a,n,s,i))}return Si(s),s})(this._$text,this._$defaultTextFormat,{width:this.width,multiline:this._$multiline,wordWrap:this._$wordWrap,subFontSize:t,textFormats:this._$textFormats})),this._$textData}selectAll(){const t=this.getTextData();t.textTable.length&&(this._$selectIndex=1,this._$focusIndex=t.textTable.length)}copy(){if(-1===this._$focusIndex||-1===this._$selectIndex)return;let t="";const e=v.min(this._$focusIndex,this._$selectIndex),i=v.max(this._$focusIndex,this._$selectIndex)+1,s=this.getTextData();for(let r=e;rs)break;i.line===s&&"text"===i.mode&&(r+=i.w)}let n=2;const a=s-1;for(let e=1;ea)return this._$focusIndex="text"===i.mode?e-1:e,this._$selectIndex=-1,L(this._$timerId),void this._$blinking();if(i.line===a&&"text"===i.mode&&(n+=i.w,n>r))return this._$focusIndex=e,this._$selectIndex=-1,L(this._$timerId),void this._$blinking()}}arrowDown(){if(-1===this._$focusIndex)return;const t=this.getTextData();if(!t.textTable.length)return;const e=t.textTable[this._$focusIndex],i="text"===e.mode?e.line:e.line-1;if(i===t.lineTable.length-1)return;let s=2;for(let e=1;ei)break;r.line===i&&"text"===r.mode&&(s+=r.w)}let r=2;const n=i+1;for(let e=1;en)return this._$focusIndex="text"===i.mode?e-1:e,this._$selectIndex=-1,L(this._$timerId),void this._$blinking();if(i.line===n&&"text"===i.mode&&(r+=i.w,r>s))return this._$focusIndex=e,this._$selectIndex=-1,L(this._$timerId),void this._$blinking()}this._$focusIndex=t.textTable.length,this._$selectIndex=-1,L(this._$timerId),this._$blinking()}arrowLeft(){this._$focusIndex&&(this.getTextData().textTable.length&&this._$focusIndex<2?this._$focusIndex=1:(this._$focusIndex--,this._$selectIndex=-1,L(this._$timerId),this._$blinking()))}arrowRight(){this.getTextData().textTable.length!==this._$focusIndex&&(this._$focusIndex++,this._$selectIndex=-1,L(this._$timerId),this._$blinking())}deleteText(){if(this._$compositionStartIndex>-1)return;let t=0,e=0;if(this._$selectIndex>-1)t=v.min(this._$focusIndex,this._$selectIndex),e=v.max(this._$focusIndex,this._$selectIndex)+1,this._$focusIndex=t;else{if(2>this._$focusIndex)return;this._$focusIndex--}const i=this.getTextData(),s=i.textTable[this._$focusIndex];s&&"wrap"===s.mode&&this._$focusIndex--;const r=ht();let n="";for(let s=1;ss))switch(a.mode){case"break":r.push(a.textFormat),n+="\n";break;case"text":r.push(a.textFormat),n+=a.text;break;default:continue}}if(i.textTable.length===this._$focusIndex&&(r.pop(),n=n.slice(0,-1)),this._$selectIndex=-1,n){const t=this.textWidth,e=this.textHeight;if(this._$textFormats=r,this.text=n,this._$scrollX>0){const e=this.textWidth,i=this.width;switch(!0){case i>e:this._$scrollY=0;break;case t!==e:this._$scrollY-=(t-e)/(e/i)}}if(this._$scrollY>0){const t=this.textHeight,i=this.height;switch(!0){case i>t:this._$scrollY=0;break;case e!==t:this._$scrollY-=(e-t)/(t/i)}}this._$textFormats=null,ot(r)}else this.text=null,this._$scrollX=0,this._$scrollY=0,this._$focusIndex=0}compositionStart(){this._$compositionStartIndex=this._$focusIndex}compositionUpdate(t){if(this._$compositionEndIndex>-1){const t=this._$compositionStartIndex;this._$focusIndex=this._$compositionStartIndex,this._$selectIndex=this._$compositionEndIndex-1,this._$compositionStartIndex=-1,this.deleteText(),this._$compositionStartIndex=t,this._$selectIndex=-1}let e=this.getTextData();const i=ht(),s=t.length;let r="";if(e.textTable.length){for(let n=1;nthis._$compositionStartIndex&&n++}}this._$compositionEndIndex=this._$focusIndex=n;const a=cr(),h=v.min(e.textTable.length-1,this._$compositionEndIndex),o=e.textTable[h];if(o){const t=o.line;let i=0;for(let s=0;s-1){const t=this.getTextData();for(let e=this._$compositionStartIndex;e-1)return;this._$selectIndex>-1&&this.deleteText();const e=this.getTextData(),i=ht();let s="";for(let r=1;ri&&this.textWidth+4>this.width;)this._$reset(),this.getTextData(i++);if(this.height&&this.textHeight)for(;t>i&&this.textHeight+4>this.height;)this._$reset(),this.getTextData(i++)}this._$resize()}_$blinking(){this._$focusVisible=!this._$focusVisible,this._$doChanged(),x(),this._$timerId=+B((()=>{this._$blinking()}),500),this._$timerId|=0}_$setIndex(t,e){if("input"!==this._$type)return;const i=this.getTextData();if(!i.textTable.length)return this._$focusIndex=0,this._$selectIndex=-1,void this.setBlinkingTimer();const s=this.width,r=this.height;let n=0;this._$scrollX>0&&(n+=this._$scrollX*(this.textWidth-s)/s);let h=0;this._$scrollY&&(h+=this._$scrollY*(this.textHeight-r)/r);const o=a(),l=this.globalToLocal(new Dt(t,e)),c=l.x+n,_=l.y+h;let $=2,u=2,d=u+i.heightTable[0];for(let t=1;t$&&_>u&&d>_&&s>c){const e=t;switch(o){case Cs:case Rs:this._$selectIndex!==e&&this._$focusIndex===e&&(this._$selectIndex=e,this._$focusIndex!==e&&(this._$focusVisible=!1,L(this._$timerId),this._$doChanged(),x()));break;default:(this._$focusIndex!==e||this._$selectIndex>-1)&&(this._$focusIndex=e,this._$selectIndex=-1,this.setBlinkingTimer())}return}$=2,u+=i.heightTable[e.line-1],d=u+i.heightTable[e.line];break;case"text":if(t===i.textTable.length-1&&c>$&&_>u&&d>_&&s>c){const t=i.textTable.length;switch(o){case Cs:case Rs:this._$selectIndex!==t&&(this._$selectIndex=t,this._$focusIndex!==t&&(this._$focusVisible=!1,L(this._$timerId),this._$doChanged(),x()));break;default:(this._$focusIndex!==t||this._$selectIndex>-1)&&(this._$focusIndex=t,this._$selectIndex=-1,this.setBlinkingTimer())}return}if(c>$&&_>u&&d>_&&$+e.w>c){let s=t;switch(o){case Cs:case Rs:this._$focusIndex>s?this._$focusIndex===s+1?$+e.w/2c&&(s=-1):$+e.w/2>c&&(s-=1),this._$selectIndex!==s&&(this._$selectIndex=s,this._$selectIndex>-1&&(this._$focusVisible=!1,L(this._$timerId)),this._$doChanged(),x());break;default:if($+e.w/2-1)&&(this._$focusIndex=s,this._$selectIndex=-1,this.setBlinkingTimer())}return}$+=e.w}}switch(o){case Cs:case Rs:this._$focusIndex=-1,this._$selectIndex=-1;break;default:this._$focusIndex=i.textTable.length,this._$selectIndex=-1,this.setBlinkingTimer()}}setBlinkingTimer(){this._$focusVisible=!1,this._$doChanged(),x(),L(this._$timerId),this._$timerId=+B((()=>{this._$blinking()}),500),this._$timerId|=0}_$resize(){if("none"!==this._$autoSize){const t=this._$defaultTextFormat,e=this.textWidth+4+t._$widthMargin();if(this._$wordWrap)this._$bounds.xMax=this._$originBounds.xMax,this._$bounds.xMin=this._$originBounds.xMin;else switch(this._$autoSize){case"left":case"center":this._$bounds.xMax=e+this._$bounds.xMin;break;case"right":this._$bounds.xMax=this._$originBounds.xMax-(this._$originBounds.xMax-this._$originBounds.xMin-(e-this._$originBounds.xMin))}this._$bounds.yMax=this.textHeight+this._$originBounds.yMin+4}else this._$scrollEnabled&&(this._$xScrollShape||(this._$xScrollShape=new ge,this._$xScrollShape.graphics.beginFill("#000",.3).drawRoundRect(0,0,3,3,3),this._$xScrollShape.scale9Grid=new Vt(1.5,1.5,.1,.1)),this._$yScrollShape||(this._$yScrollShape=new ge,this._$yScrollShape.graphics.beginFill("#000",.3).drawRoundRect(0,0,3,3,3),this._$yScrollShape.scale9Grid=new Vt(1.5,1.5,.1,.1)))}_$getAlignOffset(t,e){const i=this.getTextData().getLineWidth(t.line),s=t.textFormat,r=s.leftMargin||0;if(!this._$wordWrap&&i>e)return v.max(0,r);const n=s.rightMargin||0;return"center"===s.align||"center"===this._$autoSize?v.max(0,e/2-r-n-i/2-2):"right"===s.align||"right"===this._$autoSize?v.max(0,e-r-i-n-4):v.max(0,r)}_$getBounds(t=null){if(t){let e=t;const i=this._$transform._$rawMatrix();return 1===i[0]&&0===i[1]&&0===i[2]&&1===i[3]&&0===i[4]&&0===i[5]||(e=gt(t,i)),pt(this._$bounds,e)}return Q(this._$bounds.xMin,this._$bounds.xMax,this._$bounds.yMin,this._$bounds.yMax)}_$buildCharacter(t){const e=this._$defaultTextFormat;switch(e.font=t.font,e.size=0|t.size,e.align=t.align,e.color=0|t.color,e.leading=t.leading,e.letterSpacing=t.letterSpacing,e.leftMargin=t.leftMargin,e.rightMargin=t.rightMargin,t.fontType){case 1:e.bold=!0;break;case 2:e.italic=!0;break;case 3:e.bold=!0,e.italic=!0}switch(this._$type=t.inputType,this._$multiline=!!t.multiline,this._$wordWrap=!!t.wordWrap,this._$border=!!t.border,this._$scrollEnabled=!!t.scroll,this._$thickness=0|t.thickness,this._$thicknessColor=0|t.thicknessColor,this._$bounds.xMin=t.originBounds.xMin,this._$bounds.xMax=t.originBounds.xMax,this._$bounds.yMin=t.originBounds.yMin,this._$bounds.yMax=t.originBounds.yMax,this._$originBounds.xMin=t.originBounds.xMin,this._$originBounds.xMax=t.originBounds.xMax,this._$originBounds.yMin=t.originBounds.yMin,this._$originBounds.yMax=t.originBounds.yMax,t.autoSize){case 1:this.autoSize=t.align;break;case 2:this.autoFontSize=!0}this.text=t.text,Mr&&this._$stage&&this._$createWorkerInstance()}_$sync(t){this._$buildCharacter(t)}_$build(t,e){const i=this._$baseBuild(t,e);return this._$buildCharacter(i),i}_$clip(t,e){const i=this._$getBounds(),s=i.xMax,r=i.xMin,n=i.yMax,a=i.yMin;J(i);const h=v.ceil(v.abs(s-r)),o=v.ceil(v.abs(n-a));if(!h||!o)return;let l=e;const c=this._$transform._$rawMatrix();1===c[0]&&0===c[1]&&0===c[2]&&1===c[3]&&0===c[4]&&0===c[5]||(l=gt(e,c)),t.reset(),t.setTransform(e[0],e[1],e[2],e[3],e[4],e[5]),t.beginPath(),t.moveTo(0,0),t.lineTo(h,0),t.lineTo(h,o),t.lineTo(0,o),t.lineTo(0,0),t.clip(),l!==e&&st(l)}_$draw(t,e,i){if(!this._$visible)return;if(-1===this._$focusIndex&&!this._$background&&!this._$border&&!this.text)return;let s=i;const r=this._$transform._$rawColorTransform();1===r[0]&&1===r[1]&&1===r[2]&&1===r[3]&&0===r[4]&&0===r[5]&&0===r[6]&&0===r[7]||(s=ft(i,r));const n=dt(s[3]+s[7]/255,0,1);if(!n)return;let a=e;const h=this._$transform._$rawMatrix();1===h[0]&&0===h[1]&&0===h[2]&&1===h[3]&&0===h[4]&&0===h[5]||(a=gt(e,h));const o=this._$getBounds(null);o.xMin-=this._$thickness,o.xMax+=this._$thickness,o.yMin-=this._$thickness,o.yMax+=this._$thickness;const l=pt(o,a),c=+l.xMax,_=+l.xMin,$=+l.yMax,u=+l.yMin;J(l);const d=v.ceil(v.abs(c-_)),g=v.ceil(v.abs($-u));switch(!0){case 0===d:case 0===g:case d===-1/0:case g===-1/0:case d===b:case g===b:return}let f=+v.sqrt(a[0]*a[0]+a[1]*a[1]);if(!E.isInteger(f)){const t=f.toString(),e=t.indexOf("e");-1!==e&&(f=+t.slice(0,e)),f=+f.toFixed(4)}let p=+v.sqrt(a[2]*a[2]+a[3]*a[3]);if(!E.isInteger(p)){const t=p.toString(),e=t.indexOf("e");-1!==e&&(p=+t.slice(0,e)),p=+p.toFixed(4)}const m=this._$filters||this.filters,x=null!==m&&m.length>0&&this._$canApply(m);let T=Q(0,d,0,g);if(x&&m)for(let t=0;tA.width||u-T.yMin>A.height)return void J(T);if(0>_+T.xMax||0>u+T.yMax)return void J(T);if(J(T),this._$isUpdated()&&(wt.removeCache(this._$instanceId),t.cachePosition=null,this._$cacheKeys.length=0),!this._$cacheKeys.length||this._$cacheParams[0]!==f||this._$cacheParams[1]!==p||this._$cacheParams[2]!==i[7]){const t=ht(f,p);this._$cacheKeys=wt.generateKeys(this._$instanceId,t),ot(t),this._$cacheParams[0]=f,this._$cacheParams[1]=p,this._$cacheParams[2]=i[7]}const M=this._$blendMode||this.blendMode;if(t.cachePosition=wt.get(this._$cacheKeys),!t.cachePosition){const e=v.min(1,v.max(f,p)),i=v.ceil(v.abs(o.xMax-o.xMin)*f),r=v.ceil(v.abs(o.yMax-o.yMin)*p),n=wt.getCanvas();n.width=i+2*e,n.height=r+2*e;const a=n.getContext("2d");if(!a)throw new Error("the context is null.");if(this._$background||this._$border){if(a.beginPath(),a.moveTo(0,0),a.lineTo(i,0),a.lineTo(i,r),a.lineTo(0,r),a.lineTo(0,0),this._$background){const t=Et(this._$backgroundColor),e=v.max(0,v.min(255*t.A+s[7],255))/255;a.fillStyle=`rgba(${t.R},${t.G},${t.B},${e})`,a.fill()}if(this._$border){const t=Et(this._$borderColor),i=v.max(0,v.min(255*t.A+s[7],255))/255;a.lineWidth=e,a.strokeStyle=`rgba(${t.R},${t.G},${t.B},${i})`,a.stroke()}}a.save(),a.beginPath(),a.moveTo(2,2),a.lineTo(i-2,2),a.lineTo(i-2,r-2),a.lineTo(2,r-2),a.lineTo(2,2),a.clip();let h=2;if(this._$scrollX>0){const t=(this.textWidth-this.width)/this.width;h+=-this._$scrollX*t}let l=2;if(this._$scrollY>0){const t=(this.textHeight-this.height)/this.height;l+=-this._$scrollY*t}a.setTransform(f,0,0,p,h*f,l*p),a.beginPath(),this._$doDraw(a,s,i/f,e),a.restore();const c=y.createCachePosition(i,r),_=y.createTextureFromCanvas(a.canvas);t.drawTextureFromRect(_,c),t.cachePosition=c,wt.set(this._$cacheKeys,c),wt.destroy(a)}let w=!1,S=0,C=0;if(m&&m.length&&this._$canApply(m)){w=!0;const e=this._$drawFilter(t,a,m,d,g);e.offsetX&&(S=e.offsetX),e.offsetY&&(C=e.offsetY),t.cachePosition=e}const I=v.atan2(a[1],a[0]),F=v.atan2(-a[2],a[3]);if(w||!I&&!F)t.setTransform(1,0,0,1,_-S,u-C);else{const e=o.xMin*f,i=o.yMin*p,s=v.cos(I),r=v.sin(I),n=v.cos(F),h=v.sin(F);t.setTransform(s,r,-h,n,e*s-i*h+a[4],e*r+i*n+a[5])}t.cachePosition&&(t.globalAlpha=n,t.imageSmoothingEnabled=!0,t.globalCompositeOperation=M,t.drawInstance(_-S,u-C,c,$,i),t.cachePosition=null),J(o),a!==e&&st(a),s!==i&&nt(s)}_$doDraw(t,e,i,s){const r=this.getTextData();if(!r.textTable.length&&this._$focusIndex>-1&&this._$focusVisible){const i=this._$defaultTextFormat,s=Et(i.color||0),r=v.max(0,v.min(255*s.A+e[7],255))/255;return t.strokeStyle=`rgba(${s.R},${s.G},${s.B},${r})`,t.beginPath(),t.moveTo(0,0),t.lineTo(0,0+(i.size||12)),void t.stroke()}if(this._$selectIndex>-1&&this._$focusIndex>-1){const e=r.textTable.length-1;let s=0,n=0;this._$focusIndex<=this._$selectIndex?(s=v.min(this._$focusIndex,e),n=v.min(this._$selectIndex,e)):(s=v.min(this._$selectIndex,e),n=v.min(this._$focusIndex-1,e));const a=r.textTable[s],h=r.lineTable[a.line],o=this._$getAlignOffset(h,i);let l=0;if(s&&"text"===a.mode){let t=s;for(;t;){const e=r.textTable[--t];if("text"!==e.mode)break;l+=e.w}}t.fillStyle="#b4d7ff";let c=0;for(let e=s;e<=n;++e){const i=r.textTable[e];if("text"===i.mode&&(c+=i.w,e!==n))continue;let s=0;const a="text"===i.mode?i.line:i.line-1;for(let t=0;t0){const t=(this.textWidth-n)/n;a=this._$scrollX*t}const h=n+a,o=this.height;let l=0;if(this._$scrollY>0){const t=(this.textHeight-o)/o;l=this._$scrollY*t}const c=o+l;let _=0,$=0,u=0,d=0,g=!1,f=-1;for(let n=0;n-1&&f>this._$stopIndex))break;if(g&&"text"===o.mode)continue;const p=o.textFormat;if("none"===this._$autoSize){if($>c)break;if("text"===o.mode&&(a>_+o.w||_>h)){_+=o.w;continue}}const m=Et(p.color||0),x=v.max(0,v.min(255*m.A+e[7],255))/255;if(t.fillStyle=`rgba(${m.R},${m.G},${m.B},${x})`,this._$focusVisible&&this._$focusIndex===n){const e=_+u+.1;let i=o.line,s=o.y,n=r.ascentTable[i];"text"!==o.mode&&(s="break"===o.mode?o.h:r.ascentTable[i-1],i>0&&!r.ascentTable[i-1]?(i=o.line,n=r.ascentTable[i-1]):(i=o.line-1,n=r.ascentTable[i]));for(let t=0;t$+r.heightTable[b]){g=!0;continue}d=r.ascentTable[b],u=this._$getAlignOffset(o,i),g=!1;break;case"text":{t.beginPath(),t.font=At(p.font||"",p.size||0,!!p.italic,!!p.bold);const i=_+u,r=$+d;if(p.underline){const n=Et(p.color||0),a=v.max(0,v.min(255*n.A+e[7],255))/255;t.lineWidth=s,t.strokeStyle=`rgba(${n.R},${n.G},${n.B},${a})`,t.beginPath(),t.moveTo(i,r+2),t.lineTo(i+o.w,r+2),t.stroke()}this._$thickness&&t.strokeText(o.text,i,r),t.fillText(o.text,i,r),_+=o.w}}}if(this._$focusVisible&&this._$focusIndex>=r.textTable.length){const i=r.textTable[this._$focusIndex-1];if(i){const s=Et(i.textFormat.color||0),r=v.max(0,v.min(255*s.A+e[7],255))/255;t.strokeStyle=`rgba(${s.R},${s.G},${s.B},${r})`;const n=_+u+.1,a=$+d;t.beginPath(),"text"===i.mode?(t.moveTo(n,a-i.y),t.lineTo(n,a)):(t.moveTo(n,a+i.h),t.lineTo(n,a)),t.stroke()}}}_$mouseHit(t,e,i){return!!this._$visible&&this._$hit(t,e,i)}_$hit(t,e,i){let s=e;const r=this._$transform._$rawMatrix();1===r[0]&&0===r[1]&&0===r[2]&&1===r[3]&&0===r[4]&&0===r[5]||(s=gt(e,r));const n=this._$getBounds(null),a=pt(n,s),h=+a.xMax,o=+a.xMin,l=+a.yMax,c=+a.yMin;J(a),J(n);const _=v.ceil(v.abs(h-o)),$=v.ceil(v.abs(l-c));return t.setTransform(1,0,0,1,o,c),t.beginPath(),t.moveTo(0,0),t.lineTo(_,0),t.lineTo(_,$),t.lineTo(0,$),t.lineTo(0,0),s!==e&&st(s),t.isPointInPath(i.x,i.y)}_$createWorkerInstance(){if(this._$created||!Mr)return;this._$created=!0;const t=this._$getBounds(),e={command:"createTextField",buffer:new Float32Array,instanceId:this._$instanceId,parentId:this._$parent?this._$parent._$instanceId:-1,xMin:t.xMin,yMin:t.yMin,xMax:t.xMax,yMax:t.yMax,limitWidth:this.width,limitHeight:this.height,textHeight:this.textHeight,autoSize:this._$autoSize,wordWrap:this._$wordWrap,border:this._$border,background:this._$background,thickness:this._$thickness};this._$border&&(e.borderColor=this._$borderColor),this._$background&&(e.backgroundColor=this._$backgroundColor),this._$thickness&&(e.thicknessColor=this._$backgroundColor),this._$characterId>-1&&(e.characterId=this._$characterId),this._$loaderInfo&&(e.loaderInfoId=this._$loaderInfo._$id),this._$scale9Grid&&(e.grid={x:this._$scale9Grid.x,y:this._$scale9Grid.y,w:this._$scale9Grid.width,h:this._$scale9Grid.height}),Mr.postMessage(e)}_$postProperty(){if(!Mr)return;const t=this._$createMessage(),e=this._$getBounds(null);t.xMin=e.xMin,t.yMin=e.yMin,t.xMax=e.xMax,t.yMax=e.yMax,J(e),this._$isUpdated()&&(t.limitWidth=this.width,t.limitHeight=this.height,t.textHeight=this.textHeight,t.autoSize=this._$autoSize,t.wordWrap=this._$wordWrap,t.border=this._$border,this._$border&&(t.borderColor=this._$borderColor),t.background=this._$background,this._$background&&(t.backgroundColor=this._$backgroundColor),t.thickness=this._$thickness,this._$thickness&&(t.thicknessColor=this._$backgroundColor)),Mr.postMessage(t),this._$posted=!0,this._$updated=!1}}class Ii{constructor(){this._$rgb="rgb",this._$mode="pad",this._$type="linear",this._$focalPointRatio=0,this._$points=it(),this._$stops=ht()}dispose(){const t=this._$stops;for(let i=0;i{switch(!0){case t[0]>e[0]:return 1;case e[0]>t[0]:return-1;default:return 0}})),this._$stops}linear(t,e,i,s,r="rgb",n="pad"){return this._$type="linear",this._$points[0]=t,this._$points[1]=e,this._$points[2]=i,this._$points[3]=s,this._$rgb=r,this._$mode=n,this._$stops.length&&(this._$stops.length=0),this}radial(t,e,i,s,r,n,a="rgb",h="pad",o=0){return this._$type="radial",this._$points[0]=t,this._$points[1]=e,this._$points[2]=i,this._$points[3]=s,this._$points[4]=r,this._$points[5]=n,this._$rgb=a,this._$mode=h,this._$focalPointRatio=dt(o,-.975,.975,0),this._$stops.length&&(this._$stops.length=0),this}addColorStop(t,e){this._$stops.push(ht(t,e))}}class Fi{constructor(t,e,i,s){this._$context=t,this._$texture=e,this._$repeat=i,this._$colorTransform=s}get texture(){return this._$texture}get repeat(){return this._$repeat}get colorTransform(){return this._$colorTransform}}class Ri{constructor(){this._$fillStyle=Z(1,1,1,1),this._$strokeStyle=Z(1,1,1,1),this._$lineWidth=1,this._$lineCap="round",this._$lineJoin="round",this._$miterLimit=5}get miterLimit(){return this._$miterLimit}set miterLimit(t){this._$miterLimit=t}get lineWidth(){return this._$lineWidth}set lineWidth(t){this._$lineWidth=t}get lineCap(){return this._$lineCap}set lineCap(t){this._$lineCap=t}get lineJoin(){return this._$lineJoin}set lineJoin(t){this._$lineJoin=t}get fillStyle(){return this._$fillStyle}set fillStyle(t){this._$fillStyle instanceof A&&tt(this._$fillStyle),this._$fillStyle=t}get strokeStyle(){return this._$strokeStyle}set strokeStyle(t){this._$strokeStyle instanceof A&&tt(this._$strokeStyle),this._$strokeStyle=t}clear(){this._$lineWidth=1,this._$lineCap="round",this._$lineJoin="round",this._$miterLimit=5,this._$clearFill(),this._$clearStroke()}_$clearFill(){if(this._$fillStyle instanceof Ii)return this._$fillStyle.dispose(),void(this._$fillStyle=Z(1,1,1,1));this._$fillStyle instanceof Fi?this._$fillStyle=Z(1,1,1,1):this._$fillStyle.fill(1)}_$clearStroke(){if(this._$strokeStyle instanceof Ii)return this._$strokeStyle.dispose(),void(this._$strokeStyle=Z(1,1,1,1));this._$strokeStyle instanceof Fi?this._$strokeStyle=Z(1,1,1,1):this._$strokeStyle.fill(1)}}let Bi=2048;class Li{constructor(t){t.pixelStorei(t.UNPACK_ALIGNMENT,1),t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,!0),this._$gl=t,this._$objectPool=[],this._$objectPoolArea=0,this._$activeTexture=-1,this._$boundTextures=[null,null,null],this._$maxWidth=0,this._$maxHeight=0,this._$atlasTextures=[],this._$atlasCacheMap=new Map,this._$positionObjectArray=[],this._$nodeObjectArray=[],this._$atlasNodes=new Map}createTextureAtlas(){const t=this._$gl.createTexture();t.width=Bi,t.height=Bi,this._$gl.activeTexture(this._$gl.TEXTURE3),this._$gl.bindTexture(this._$gl.TEXTURE_2D,t),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_WRAP_S,this._$gl.CLAMP_TO_EDGE),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_WRAP_T,this._$gl.CLAMP_TO_EDGE),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_MIN_FILTER,this._$gl.NEAREST),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_MAG_FILTER,this._$gl.NEAREST),this._$gl.texStorage2D(this._$gl.TEXTURE_2D,1,this._$gl.RGBA8,Bi,Bi),this._$gl.bindTexture(this._$gl.TEXTURE_2D,null),this._$activeTexture>-1&&this._$gl.activeTexture(this._$activeTexture);const e=this._$atlasTextures.length;this._$atlasNodes.set(e,[]),this._$atlasCacheMap.set(e,[]),this._$atlasTextures.push(t)}getAtlasTexture(t){return this._$atlasTextures[t]}getNode(t,e,i,s){const r=this._$nodeObjectArray.length?this._$nodeObjectArray.pop():{x:0,y:0,w:0,h:0};return r.x=t,r.y=e,r.w=i,r.h=s,r}createCachePosition(t,e){const i=this._$positionObjectArray.length?this._$positionObjectArray.pop():{index:0,x:0,y:0,w:0,h:0};i.x=i.y=0,i.w=t,i.h=e;for(const[s,r]of this._$atlasNodes){if(!r.length)return t>e?(Bi-t-1>0&&r.push(this.getNode(t+1,0,Bi-t-1,e)),Bi-e-1>0&&r.push(this.getNode(0,e+1,Bi,Bi-e-1))):(Bi-e-1>0&&r.push(this.getNode(0,e+1,t,Bi-e-1)),Bi-t-1>0&&r.push(this.getNode(t+1,0,Bi-t-1,Bi))),i.index=s,this._$atlasCacheMap.get(i.index).push(i),i;const n=r.length;for(let a=0;an.w||e>n.h))return i.index=s,i.x=n.x,i.y=n.y,this._$atlasCacheMap.get(i.index).push(i),n.w!==t||n.h!==e?t>e?(n.h-e-1>0&&r.push(this.getNode(n.x,n.y+e+1,n.w,n.h-e-1)),n.w-t-1>0?(n.x=n.x+t+1,n.w=n.w-t-1,n.h=e):(r.splice(a,1),this._$nodeObjectArray.push(n))):(n.w-t-1>0&&r.push(this.getNode(n.x+t+1,n.y,n.w-t-1,n.h)),n.h-e-1>0?(n.y=n.y+e+1,n.w=t,n.h=n.h-e-1):(r.splice(a,1),this._$nodeObjectArray.push(n))):(r.splice(a,1),this._$nodeObjectArray.push(n)),i}}const s=this._$atlasTextures.length;this.createTextureAtlas();const r=this._$atlasNodes.get(s);return t>e?(Bi-t-1>0&&r.push(this.getNode(t+1,0,Bi-t-1,e)),Bi-e-1>0&&r.push(this.getNode(0,e+1,Bi,Bi-e-1))):(Bi-e-1>0&&r.push(this.getNode(0,e+1,t,Bi-e-1)),Bi-t-1>0&&r.push(this.getNode(t+1,0,Bi-t-1,Bi))),i.index=s,this._$atlasCacheMap.get(i.index).push(i),i}releasePosition(t){var e;this._$atlasNodes.has(t.index)&&(null===(e=this._$atlasNodes.get(t.index))||void 0===e||e.unshift(this.getNode(t.x,t.y,t.w,t.h)),this._$positionObjectArray.push(t))}clearCache(){for(const t of this._$atlasCacheMap.values())t.length=0;for(const t of this._$atlasNodes.values())t.length=0}_$createTexture(t,e){const i=this._$gl.createTexture();return i.width=0,i.height=0,i.area=0,i.dirty=!0,i.smoothing=!0,this.bind0(i,!1),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_WRAP_S,this._$gl.CLAMP_TO_EDGE),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_WRAP_T,this._$gl.CLAMP_TO_EDGE),i.width=t,i.height=e,i.area=t*e,i.dirty=!1,this._$gl.texStorage2D(this._$gl.TEXTURE_2D,1,this._$gl.RGBA8,t,e),i}_$getTexture(t,e){for(let i=0;ithis._$maxWidth*this._$maxHeight*2)this._$gl.deleteTexture(t);else if(t.dirty=!0,this._$objectPool.push(t),this._$objectPoolArea+=t.area,this._$objectPool.length&&this._$objectPoolArea>this._$maxWidth*this._$maxHeight*10){const t=this._$objectPool.shift();this._$objectPoolArea-=t.area,this._$gl.deleteTexture(t)}}bind0(t,e=null){this._$bindTexture(2,this._$gl.TEXTURE2,null,null),this._$bindTexture(1,this._$gl.TEXTURE1,null,null),this._$bindTexture(0,this._$gl.TEXTURE0,t,e)}bind01(t,e,i=null){this._$bindTexture(2,this._$gl.TEXTURE2,null,null),this._$bindTexture(1,this._$gl.TEXTURE1,e,i),this._$bindTexture(0,this._$gl.TEXTURE0,t,i)}bind012(t,e,i,s=null){this._$bindTexture(2,this._$gl.TEXTURE2,i,s),this._$bindTexture(1,this._$gl.TEXTURE1,e,null),this._$bindTexture(0,this._$gl.TEXTURE0,t,null)}bind02(t,e,i=null){this._$bindTexture(2,this._$gl.TEXTURE2,e,i),this._$bindTexture(1,this._$gl.TEXTURE1,null,null),this._$bindTexture(0,this._$gl.TEXTURE0,t,null)}_$bindTexture(t,e,i=null,s=null){const r=i!==this._$boundTextures[t],n=null!==s&&null!==i&&s!==i.smoothing;if((r||n||e===this._$gl.TEXTURE0)&&e!==this._$activeTexture&&(this._$activeTexture=e,this._$gl.activeTexture(e)),r&&(this._$boundTextures[t]=i,this._$gl.bindTexture(this._$gl.TEXTURE_2D,i)),n){i&&(i.smoothing=!!s);const t=s?this._$gl.LINEAR:this._$gl.NEAREST;this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_MIN_FILTER,t),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_MAG_FILTER,t)}}}class Pi{constructor(t){this._$gl=t,this._$objectPool=ht(),this._$objectPoolArea=0,this._$maxWidth=0,this._$maxHeight=0}set maxWidth(t){this._$maxWidth=t}set maxHeight(t){this._$maxHeight=t}_$createStencilBuffer(){const t=this._$gl.createRenderbuffer();if(!t)throw new Error("the stencil buffer is null.");return t.width=0,t.height=0,t.area=0,t.dirty=!0,t}_$getStencilBuffer(t,e){const i=this._$objectPool.length;for(let s=0;s100){const t=this._$objectPool.shift();if(t)return this._$objectPoolArea-=t.area,t}return this._$createStencilBuffer()}create(t,e){const i=this._$getStencilBuffer(t,e);return i.width===t&&i.height===e||(i.width=t,i.height=e,i.area=t*e,i.dirty=!1,this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,i),this._$gl.renderbufferStorage(this._$gl.RENDERBUFFER,this._$gl.STENCIL_INDEX8,t,e)),i}release(t){if(t.area>this._$maxWidth*this._$maxHeight*2)this._$gl.deleteRenderbuffer(t);else if(t.dirty=!0,this._$objectPool.push(t),this._$objectPoolArea+=t.area,this._$objectPoolArea>this._$maxWidth*this._$maxHeight*10){const t=this._$objectPool.shift();t&&(this._$objectPoolArea-=t.area,this._$gl.deleteRenderbuffer(t))}}}class ki{constructor(t,e){this._$gl=t,this._$samples=e,this._$objectPool=ht()}set samples(t){this._$samples=t}_$createColorBuffer(){const t=this._$gl.createRenderbuffer();if(!t)throw new Error("the color buffer is null.");const e=this._$gl.createRenderbuffer();if(!e)throw new Error("the stencil buffer is null.");return t.stencil=e,t.samples=0,t.width=0,t.height=0,t.area=0,t.dirty=!0,t}_$getColorBuffer(t){if(!this._$objectPool.length)return this._$createColorBuffer();const e=this._$bsearch(t);if(e1;){const s=v.floor((i+e)/2);t<=this._$objectPool[s].area?i=s:e=s}return i}}class Ni{constructor(t,e){this._$gl=t,this._$objectPool=[],this._$frameBuffer=t.createFramebuffer(),t.bindFramebuffer(t.READ_FRAMEBUFFER,this._$frameBuffer),this._$frameBufferTexture=t.createFramebuffer(),this._$currentAttachment=null,this._$isBinding=!1,this._$textureManager=new Li(t),this._$stencilBufferPool=new Pi(t),this._$colorBufferPool=new ki(t,e),this._$isRenderBinding=!1,this._$colorBuffer=this._$gl.createRenderbuffer(),this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,this._$colorBuffer),this._$gl.renderbufferStorageMultisample(this._$gl.RENDERBUFFER,e,this._$gl.RGBA8,Bi,Bi),this._$stencilBuffer=this._$gl.createRenderbuffer(),this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,this._$stencilBuffer),this._$gl.renderbufferStorageMultisample(this._$gl.RENDERBUFFER,e,this._$gl.STENCIL_INDEX8,Bi,Bi)}bindRenderBuffer(){this._$isBinding||(this._$isBinding=!0,this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,this._$frameBuffer)),this._$isRenderBinding||(this._$isRenderBinding=!0,this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,this._$colorBuffer),this._$gl.framebufferRenderbuffer(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.RENDERBUFFER,this._$colorBuffer),this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,this._$stencilBuffer),this._$gl.framebufferRenderbuffer(this._$gl.FRAMEBUFFER,this._$gl.STENCIL_ATTACHMENT,this._$gl.RENDERBUFFER,this._$stencilBuffer))}get currentAttachment(){return this._$currentAttachment}get textureManager(){return this._$textureManager}createCacheAttachment(t,e,i=!1,s=0){const r=this._$objectPool.pop()||{width:0,height:0,color:null,texture:null,msaa:!1,stencil:null,mask:!1,clipLevel:0,isActive:!1},n=this._$textureManager.create(t,e);return r.width=t,r.height=e,i?(r.color=this._$colorBufferPool.create(t,e,s),r.texture=n,r.msaa=!0,r.stencil=r.color.stencil):(r.color=n,r.texture=n,r.msaa=!1,r.stencil=this._$stencilBufferPool.create(t,e)),r.mask=!1,r.clipLevel=0,r.isActive=!0,r}clearCache(){this._$textureManager.clearCache()}setMaxSize(t,e){this._$stencilBufferPool._$maxWidth=t,this._$stencilBufferPool._$maxHeight=e,this._$textureManager._$maxWidth=t,this._$textureManager._$maxHeight=e}createTextureAttachment(t,e){const i=this._$objectPool.pop()||{width:0,height:0,color:null,texture:null,msaa:!1,stencil:null,mask:!1,clipLevel:0,isActive:!1},s=this._$textureManager.create(t,e);return i.width=t,i.height=e,i.color=s,i.texture=s,i.msaa=!1,i.stencil=null,i.mask=!1,i.clipLevel=0,i.isActive=!0,i}createTextureAttachmentFrom(t){const e=this._$objectPool.pop()||{width:0,height:0,color:null,texture:null,msaa:!1,stencil:null,mask:!1,clipLevel:0,isActive:!0};return e.width=t.width,e.height=t.height,e.color=t,e.texture=t,e.msaa=!1,e.stencil=null,e.mask=!1,e.clipLevel=0,e.isActive=!0,e}releaseAttachment(t=null,e=!1){t&&t.isActive&&(t.msaa?t.color instanceof WebGLRenderbuffer&&this._$colorBufferPool.release(t.color):t.stencil&&this._$stencilBufferPool.release(t.stencil),e&&t.texture&&this._$textureManager.release(t.texture),t.color=null,t.texture=null,t.stencil=null,t.isActive=!1,this._$objectPool.push(t))}bind(t){this._$currentAttachment=t,this._$isBinding||(this._$isBinding=!0,this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,this._$frameBuffer)),t.msaa?t.color instanceof WebGLRenderbuffer&&(this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,t.color),this._$gl.framebufferRenderbuffer(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.RENDERBUFFER,t.color)):t.color instanceof WebGLTexture&&(t.color&&this._$textureManager.bind0(t.color),this._$gl.framebufferTexture2D(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.TEXTURE_2D,t.color,0)),this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,t.stencil),this._$gl.framebufferRenderbuffer(this._$gl.FRAMEBUFFER,this._$gl.STENCIL_ATTACHMENT,this._$gl.RENDERBUFFER,t.stencil),this._$isRenderBinding=!1}unbind(){this._$currentAttachment=null,this._$isBinding&&(this._$isBinding=!1,this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,null))}transferToMainTexture(){if(!this._$currentAttachment)throw new Error("the current attachment is null.");const t=this._$currentAttachment.width,e=this._$currentAttachment.height,i=this._$currentAttachment.texture;if(!i)throw new Error("the texture is null.");this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,this._$frameBufferTexture),this._$textureManager.bind0(i),this._$gl.framebufferTexture2D(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.TEXTURE_2D,i,0),this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,null),this._$gl.blitFramebuffer(0,0,t,e,0,0,t,e,this._$gl.COLOR_BUFFER_BIT,this._$gl.NEAREST),this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,this._$frameBuffer)}createCachePosition(t,e){return this._$textureManager.createCachePosition(t,e)}transferTexture(t){this._$gl.disable(this._$gl.SCISSOR_TEST),this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,this._$frameBufferTexture);const e=this._$textureManager.getAtlasTexture(t.index);this._$textureManager.bind0(e),this._$gl.framebufferTexture2D(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.TEXTURE_2D,e,0);const i=v.max(0,t.x-1),s=v.max(0,t.y-1),r=v.min(Bi,t.x+t.w+1),n=v.min(Bi,t.y+t.h+1);this._$gl.blitFramebuffer(i,s,r,n,i,s,r,n,this._$gl.COLOR_BUFFER_BIT,this._$gl.NEAREST),this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,this._$frameBuffer)}getTextureFromCurrentAttachment(){if(!this._$currentAttachment)throw new Error("the current attachment is null.");if(!this._$currentAttachment.msaa&&this._$currentAttachment.texture)return this._$currentAttachment.texture;const t=this._$currentAttachment.width,e=this._$currentAttachment.height,i=this._$currentAttachment.texture;if(!i)throw new Error("the texture is null.");return i.dirty=!1,this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,this._$frameBufferTexture),this._$textureManager.bind0(i),this._$gl.framebufferTexture2D(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.TEXTURE_2D,i,0),this._$gl.blitFramebuffer(0,0,t,e,0,0,t,e,this._$gl.COLOR_BUFFER_BIT,this._$gl.NEAREST),this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,this._$frameBuffer),i}createTextureFromPixels(t,e,i=null,s=!1,r=!0){return this._$textureManager.create(t,e,i,s,r)}createTextureFromCanvas(t){return this._$textureManager.createFromCanvas(t)}createTextureFromImage(t,e=!1){return this._$textureManager.createFromImage(t,e)}createTextureFromVideo(t,e=!1){return this._$textureManager.createFromVideo(t,e)}createTextureFromCurrentAttachment(){if(!this._$currentAttachment)throw new Error("the current attachment is null.");const t=this._$currentAttachment.width,e=this._$currentAttachment.height,i=this._$textureManager.create(t,e);return this._$textureManager.bind0(i),this._$gl.copyTexSubImage2D(this._$gl.TEXTURE_2D,0,0,0,0,0,t,e),i}releaseTexture(t){this._$textureManager.release(t)}}class Oi{constructor(){this._$bezierConverterBuffer=new A(32)}cubicToQuad(t,e,i,s,r,n,a,h){this._$split2Cubic(t,e,i,s,r,n,a,h,0,16),this._$split2Cubic(this._$bezierConverterBuffer[0],this._$bezierConverterBuffer[1],this._$bezierConverterBuffer[2],this._$bezierConverterBuffer[3],this._$bezierConverterBuffer[4],this._$bezierConverterBuffer[5],this._$bezierConverterBuffer[6],this._$bezierConverterBuffer[7],0,8),this._$split2Cubic(this._$bezierConverterBuffer[16],this._$bezierConverterBuffer[17],this._$bezierConverterBuffer[18],this._$bezierConverterBuffer[19],this._$bezierConverterBuffer[20],this._$bezierConverterBuffer[21],this._$bezierConverterBuffer[22],this._$bezierConverterBuffer[23],16,24),this._$split2Quad(this._$bezierConverterBuffer[0],this._$bezierConverterBuffer[1],this._$bezierConverterBuffer[2],this._$bezierConverterBuffer[3],this._$bezierConverterBuffer[4],this._$bezierConverterBuffer[5],this._$bezierConverterBuffer[6],this._$bezierConverterBuffer[7],0),this._$split2Quad(this._$bezierConverterBuffer[8],this._$bezierConverterBuffer[9],this._$bezierConverterBuffer[10],this._$bezierConverterBuffer[11],this._$bezierConverterBuffer[12],this._$bezierConverterBuffer[13],this._$bezierConverterBuffer[14],this._$bezierConverterBuffer[15],8),this._$split2Quad(this._$bezierConverterBuffer[16],this._$bezierConverterBuffer[17],this._$bezierConverterBuffer[18],this._$bezierConverterBuffer[19],this._$bezierConverterBuffer[20],this._$bezierConverterBuffer[21],this._$bezierConverterBuffer[22],this._$bezierConverterBuffer[23],16),this._$split2Quad(this._$bezierConverterBuffer[24],this._$bezierConverterBuffer[25],this._$bezierConverterBuffer[26],this._$bezierConverterBuffer[27],this._$bezierConverterBuffer[28],this._$bezierConverterBuffer[29],this._$bezierConverterBuffer[30],this._$bezierConverterBuffer[31],24)}_$split2Cubic(t,e,i,s,r,n,a,h,o,l){const c=.125*(t+3*(i+r)+a),_=.125*(e+3*(s+n)+h),$=.125*(a+r-i-t),u=.125*(h+n-s-e);this._$bezierConverterBuffer[o]=t,this._$bezierConverterBuffer[o+1]=e,this._$bezierConverterBuffer[o+2]=.5*(t+i),this._$bezierConverterBuffer[o+3]=.5*(e+s),this._$bezierConverterBuffer[o+4]=c-$,this._$bezierConverterBuffer[o+5]=_-u,this._$bezierConverterBuffer[o+6]=c,this._$bezierConverterBuffer[o+7]=_,this._$bezierConverterBuffer[l]=c,this._$bezierConverterBuffer[l+1]=_,this._$bezierConverterBuffer[l+2]=c+$,this._$bezierConverterBuffer[l+3]=_+u,this._$bezierConverterBuffer[l+4]=.5*(r+a),this._$bezierConverterBuffer[l+5]=.5*(n+h),this._$bezierConverterBuffer[l+6]=a,this._$bezierConverterBuffer[l+7]=h}_$split2Quad(t,e,i,s,r,n,a,h,o){const l=.125*(t+3*(i+r)+a),c=.125*(e+3*(s+n)+h);this._$bezierConverterBuffer[o]=.25*t+.75*i,this._$bezierConverterBuffer[o+1]=.25*e+.75*s,this._$bezierConverterBuffer[o+2]=l,this._$bezierConverterBuffer[o+3]=c,this._$bezierConverterBuffer[o+4]=.75*r+.25*a,this._$bezierConverterBuffer[o+5]=.75*n+.25*h,this._$bezierConverterBuffer[o+6]=a,this._$bezierConverterBuffer[o+7]=h}}class Di{constructor(){this._$currentPath=ht(),this._$vertices=ht(),this._$bezierConverter=new Oi}get vertices(){return this._$pushCurrentPathToVertices(),this._$vertices}begin(){for(this._$currentPath.length=0;this._$vertices.length;)ot(this._$vertices.pop())}moveTo(t,e){this._$currentPath.length?this._$equalsToLastPoint(t,e)||(this._$pushCurrentPathToVertices(),this._$pushPointToCurrentPath(t,e,!1)):this._$pushPointToCurrentPath(t,e,!1)}lineTo(t,e){this._$currentPath.length||this.moveTo(0,0),this._$equalsToLastPoint(t,e)||this._$pushPointToCurrentPath(t,e,!1)}quadTo(t,e,i,s){this._$currentPath.length||this.moveTo(0,0),this._$equalsToLastPoint(i,s)||(this._$pushPointToCurrentPath(t,e,!0),this._$pushPointToCurrentPath(i,s,!1))}cubicTo(t,e,i,s,r,n){if(this._$currentPath.length||this.moveTo(0,0),this._$equalsToLastPoint(r,n))return;const a=+this._$currentPath[this._$currentPath.length-3],h=+this._$currentPath[this._$currentPath.length-2];this._$bezierConverter.cubicToQuad(a,h,t,e,i,s,r,n);const o=this._$bezierConverter._$bezierConverterBuffer;for(let t=0;t<32;)this.quadTo(o[t++],o[t++],o[t++],o[t++])}drawCircle(t,e,i){const s=i,r=.5522847498307936*i;this.cubicTo(t+s,e+r,t+r,e+s,t,e+s),this.cubicTo(t-r,e+s,t-s,e+r,t-s,e),this.cubicTo(t-s,e-r,t-r,e-s,t,e-s),this.cubicTo(t+r,e-s,t+s,e-r,t+s,e)}close(){if(this._$currentPath.length<=6)return;const t=+this._$currentPath[0],e=+this._$currentPath[1];this._$equalsToLastPoint(t,e)||this._$pushPointToCurrentPath(t,e,!1)}_$equalsToLastPoint(t,e){const i=+this._$currentPath[this._$currentPath.length-3],s=+this._$currentPath[this._$currentPath.length-2];return t===i&&e===s}_$pushPointToCurrentPath(t,e,i){this._$currentPath.push(t,e,i)}_$pushCurrentPathToVertices(){this._$currentPath.length<4?this._$currentPath.length=0:(this._$vertices.push(this._$currentPath),this._$currentPath=ht())}createRectVertices(t,e,i,s){return ht(ht(t,e,!1,t+i,e,!1,t+i,e+s,!1,t,e+s,!1))}}class Ui{constructor(){this.enabled=!1,this.parentMatrixA=1,this.parentMatrixB=0,this.parentMatrixC=0,this.parentMatrixD=0,this.parentMatrixE=1,this.parentMatrixF=0,this.parentMatrixG=0,this.parentMatrixH=0,this.parentMatrixI=1,this.ancestorMatrixA=1,this.ancestorMatrixB=0,this.ancestorMatrixC=0,this.ancestorMatrixD=0,this.ancestorMatrixE=1,this.ancestorMatrixF=0,this.ancestorMatrixG=0,this.ancestorMatrixH=0,this.ancestorMatrixI=1,this.parentViewportX=0,this.parentViewportY=0,this.parentViewportW=0,this.parentViewportH=0,this.minXST=1e-5,this.minYST=1e-5,this.minXPQ=1e-5,this.minYPQ=1e-5,this.maxXST=.99999,this.maxYST=.99999,this.maxXPQ=.99999,this.maxYPQ=.99999}enable(t,e,i,s,r,n,a,h,o,l,c,_,$,u,d,g,f,p,m){const x=r.xMax-r.xMin,b=r.yMax-r.yMin,T=n.w,y=n.h,E=v.abs(v.ceil(x*a)),A=v.abs(v.ceil(b*a)),M=T>0?(n.x-r.xMin)/x:1e-5,w=y>0?(n.y-r.yMin)/b:1e-5,S=T>0?(n.x+n.w-r.xMin)/x:.99999,C=y>0?(n.y+n.h-r.yMin)/b:.99999;let I=E*M/i,F=A*w/s,R=(i-E*(1-S))/i,B=(s-A*(1-C))/s;if(I>=R){const t=M/(M+(1-S));I=v.max(t-1e-5,0),R=v.min(t+1e-5,1)}if(F>=B){const t=w/(w+(1-C));F=v.max(t-1e-5,0),B=v.min(t+1e-5,1)}this.enabled=!0,this.parentMatrixA=h,this.parentMatrixB=o,this.parentMatrixD=l,this.parentMatrixE=c,this.parentMatrixG=_,this.parentMatrixH=$,this.ancestorMatrixA=u,this.ancestorMatrixB=d,this.ancestorMatrixD=g,this.ancestorMatrixE=f,this.ancestorMatrixG=p,this.ancestorMatrixH=m,this.parentViewportX=t,this.parentViewportY=e,this.parentViewportW=i,this.parentViewportH=s,this.minXST=M,this.minYST=w,this.minXPQ=I,this.minYPQ=F,this.maxXST=S,this.maxYST=C,this.maxXPQ=R,this.maxYPQ=B}disable(){this.enabled=!1}}class Vi{constructor(t,e){this._$gl=t,this._$array=[],this._$map=ct();const i=this._$gl.getProgramParameter(e,this._$gl.ACTIVE_UNIFORMS);for(let t=0;t0&&(t.assign--,t.method(t.array)))}}}class Gi{constructor(){this._$attributes=[],this._$count=0}get attributes(){return this._$attributes}get count(){return this._$count}set count(t){this._$count=t}clear(){this._$attributes.length=0,this._$count=0}}class zi{constructor(t,e,i,s){this._$gl=t,this._$context=e,this._$program=this._$createProgram(i,s),this._$uniform=new Vi(t,this._$program),this._$instance=null}get instance(){return this._$instance||(this._$instance=new Gi),this._$instance}get uniform(){return this._$uniform}_$createProgram(t,e){const i=this._$gl.createProgram();i.id=p++;const s=this._$gl.createShader(this._$gl.VERTEX_SHADER);this._$gl.shaderSource(s,t),this._$gl.compileShader(s);const r=this._$gl.createShader(this._$gl.FRAGMENT_SHADER);return this._$gl.shaderSource(r,e),this._$gl.compileShader(r),this._$gl.attachShader(i,s),this._$gl.attachShader(i,r),this._$gl.linkProgram(i),this._$gl.detachShader(i,s),this._$gl.detachShader(i,r),this._$gl.deleteShader(s),this._$gl.deleteShader(r),i}_$attachProgram(){const t=this._$context.shaderList;t.currentProgramId!==this._$program.id&&(t.currentProgramId=this._$program.id,this._$gl.useProgram(this._$program))}drawArraysInstanced(t){this._$attachProgram(),this._$context.vao.bindInstnceArray(t),this._$gl.drawArraysInstanced(this._$gl.TRIANGLE_STRIP,0,4,t.count)}_$drawImage(){this._$attachProgram(),this._$uniform.bindUniforms(),this._$context.vao.bindCommonVertexArray(),this._$gl.drawArrays(this._$gl.TRIANGLE_STRIP,0,4)}_$drawGradient(t,e){this._$attachProgram(),this._$uniform.bindUniforms(),this._$context.vao.bindGradientVertexArray(t,e),this._$gl.drawArrays(this._$gl.TRIANGLE_STRIP,0,4)}_$stroke(t){this._$attachProgram(),this._$context.blend.reset(),this._$uniform.bindUniforms(),this._$context.vao.bind(t),this._$gl.drawElements(this._$gl.TRIANGLES,t.indexCount,this._$gl.UNSIGNED_SHORT,0)}_$fill(t){this._$attachProgram(),this._$context.blend.reset(),this._$uniform.bindUniforms(),this._$context.vao.bind(t);const e=t.indexRanges,i=e[e.length-1];this._$gl.drawArrays(this._$gl.TRIANGLES,0,i.first+i.count)}_$containerClip(t,e,i){this._$attachProgram(),this._$context.blend.reset(),this._$uniform.bindUniforms(),this._$context.vao.bind(t),this._$gl.drawArrays(this._$gl.TRIANGLES,e,i)}_$drawPoints(t,e,i){this._$attachProgram(),this._$uniform.bindUniforms(),this._$context.vao.bind(t),this._$gl.drawArrays(this._$gl.POINTS,e,i)}}class Xi{static FUNCTION_GRID_OFF(){return"\n\nvec2 applyMatrix(in vec2 vertex) {\n mat3 matrix = mat3(\n u_highp[0].xyz,\n u_highp[1].xyz,\n u_highp[2].xyz\n );\n\n vec2 position = (matrix * vec3(vertex, 1.0)).xy;\n\n return position;\n}\n\n"}static FUNCTION_GRID_ON(t){return`\n\nvec2 applyMatrix(in vec2 vertex) {\n mat3 parent_matrix = mat3(\n u_highp[${t}].xyz,\n u_highp[${t+1}].xyz,\n u_highp[${t+2}].xyz\n );\n mat3 ancestor_matrix = mat3(\n u_highp[${t+3}].xyz,\n u_highp[${t+4}].xyz,\n u_highp[${t+5}].xyz\n );\n vec2 parent_offset = vec2(u_highp[${t+2}].w, u_highp[${t+3}].w);\n vec2 parent_size = vec2(u_highp[${t+4}].w, u_highp[${t+5}].w);\n vec4 grid_min = u_highp[${t+6}];\n vec4 grid_max = u_highp[${t+7}];\n\n vec2 position = (parent_matrix * vec3(vertex, 1.0)).xy;\n position = (position - parent_offset) / parent_size;\n\n vec4 ga = grid_min;\n vec4 gb = grid_max - grid_min;\n vec4 gc = vec4(1.0) - grid_max;\n\n vec2 pa = position;\n vec2 pb = position - grid_min.st;\n vec2 pc = position - grid_max.st;\n\n position = (ga.pq / ga.st) * min(pa, ga.st)\n + (gb.pq / gb.st) * clamp(pb, vec2(0.0), gb.st)\n + (gc.pq / gc.st) * max(vec2(0.0), pc);\n\n position = position * parent_size + parent_offset;\n position = (ancestor_matrix * vec3(position, 1.0)).xy;\n\n return position;\n}\n\n`}}class qi{static TEMPLATE(t,e,i,s){const r=e-1,n=i?this.VARYING_UV_ON():"",a=i?this.STATEMENT_UV_ON():"";return`#version 300 es\n\nlayout (location = 0) in vec2 a_vertex;\nlayout (location = 1) in vec2 a_option1;\nlayout (location = 2) in vec2 a_option2;\nlayout (location = 3) in float a_type;\n\nuniform vec4 u_highp[${t}];\n\n${n}\n\n${s?Xi.FUNCTION_GRID_ON(i?5:0):Xi.FUNCTION_GRID_OFF()}\n\nfloat crossVec2(in vec2 v1, in vec2 v2) {\n return v1.x * v2.y - v2.x * v1.y;\n}\n\nvec2 perpendicularVec2(in vec2 v1) {\n float face = u_highp[${r}][1];\n\n return face * vec2(v1.y, -v1.x);\n}\n\nvec2 calculateNormal(in vec2 direction) {\n vec2 normalized = normalize(direction);\n return perpendicularVec2(normalized);\n}\n\nvec2 calculateIntersection(in vec2 v1, in vec2 v2, in vec2 o1, in vec2 o2) {\n float t = crossVec2(o2 - o1, v2) / crossVec2(v1, v2);\n return (o1 + t * v1);\n}\n\nvec2 calculateAnchor(in vec2 position, in float convex, out vec2 v1, out vec2 v2, out vec2 o1, out vec2 o2) {\n float miter_limit = u_highp[${r}][2];\n\n vec2 a = applyMatrix(a_option1);\n vec2 b = applyMatrix(a_option2);\n\n v1 = convex * (position - a);\n v2 = convex * (b - position);\n o1 = calculateNormal(v1) + a;\n o2 = calculateNormal(v2) + position;\n\n vec2 anchor = calculateIntersection(v1, v2, o1, o2) - position;\n return normalize(anchor) * min(length(anchor), miter_limit);\n}\n\nvoid main() {\n vec2 viewport = vec2(u_highp[0].w, u_highp[1].w);\n float half_width = u_highp[${r}][0];\n\n vec2 position = applyMatrix(a_vertex);\n vec2 offset = vec2(0.0);\n vec2 v1, v2, o1, o2;\n\n if (a_type == 1.0 || a_type == 2.0) { // 線分\n offset = calculateNormal(a_option2 * (applyMatrix(a_option1) - position));\n } else if (a_type == 10.0) { // スクエア線端\n offset = normalize(position - applyMatrix(a_option1));\n offset += a_option2 * perpendicularVec2(offset);\n } else if (a_type == 21.0) { // マイター結合(線分Bの凸側)\n offset = calculateAnchor(position, 1.0, v1, v2, o1, o2);\n offset = calculateIntersection(v2, perpendicularVec2(offset), o2, position + offset) - position;\n } else if (a_type == 22.0) { // マイター結合(線分Aの凸側)\n offset = calculateAnchor(position, 1.0, v1, v2, o1, o2);\n offset = calculateIntersection(v1, perpendicularVec2(offset), o1, position + offset) - position;\n } else if (a_type == 23.0) { // マイター結合(線分Aの凹側)\n offset = calculateAnchor(position, -1.0, v1, v2, o1, o2);\n offset = calculateIntersection(v1, perpendicularVec2(offset), o1, position + offset) - position;\n } else if (a_type == 24.0) { // マイター結合(線分Bの凹側)\n offset = calculateAnchor(position, -1.0, v1, v2, o1, o2);\n offset = calculateIntersection(v2, perpendicularVec2(offset), o2, position + offset) - position;\n } else if (a_type >= 30.0) { // ラウンド結合\n float face = u_highp[${r}][1];\n float rad = face * (a_type - 30.0) * 0.3488888889; /* 0.3488888889 = PI / 9.0 */\n offset = mat2(cos(rad), sin(rad), -sin(rad), cos(rad)) * vec2(1.0, 0.0);\n }\n \n offset *= half_width;\n position += offset;\n ${a}\n\n position /= viewport;\n position = position * 2.0 - 1.0;\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\n}\n\n`}static VARYING_UV_ON(){return"\nout vec2 v_uv;\n"}static STATEMENT_UV_ON(){return"\n mat3 uv_matrix = mat3(\n u_highp[0].xyz,\n u_highp[1].xyz,\n u_highp[2].xyz\n );\n mat3 inverse_matrix = mat3(\n u_highp[3].xyz,\n u_highp[4].xyz,\n vec3(u_highp[2].w, u_highp[3].w, u_highp[4].w)\n );\n\n v_uv = (uv_matrix * vec3(a_vertex, 1.0)).xy;\n v_uv += offset;\n v_uv = (inverse_matrix * vec3(v_uv, 1.0)).xy;\n"}}class Yi{static TEMPLATE(t,e,i,s){const r=i?this.ATTRIBUTE_BEZIER_ON():"",n=i?this.VARYING_BEZIER_ON():e?this.VARYING_UV_ON():"",a=i?this.STATEMENT_BEZIER_ON():e?this.STATEMENT_UV_ON():"";return`#version 300 es\n\nlayout (location = 0) in vec2 a_vertex;\n${r}\n\nuniform vec4 u_highp[${t}];\n\n${n}\n\n${s?Xi.FUNCTION_GRID_ON(e?5:0):Xi.FUNCTION_GRID_OFF()}\n\nvoid main() {\n vec2 viewport = vec2(u_highp[0].w, u_highp[1].w);\n\n ${a}\n\n vec2 pos = applyMatrix(a_vertex) / viewport;\n pos = pos * 2.0 - 1.0;\n gl_Position = vec4(pos.x, -pos.y, 0.0, 1.0);\n}\n\n`}static ATTRIBUTE_BEZIER_ON(){return"\nlayout (location = 1) in vec2 a_bezier;\n"}static VARYING_UV_ON(){return"\nout vec2 v_uv;\n"}static VARYING_BEZIER_ON(){return"\nout vec2 v_bezier;\n"}static STATEMENT_UV_ON(){return"\n mat3 uv_matrix = mat3(\n u_highp[0].xyz,\n u_highp[1].xyz,\n u_highp[2].xyz\n );\n mat3 inverse_matrix = mat3(\n u_highp[3].xyz,\n u_highp[4].xyz,\n vec3(u_highp[2].w, u_highp[3].w, u_highp[4].w)\n );\n\n v_uv = (inverse_matrix * uv_matrix * vec3(a_vertex, 1.0)).xy;\n"}static STATEMENT_BEZIER_ON(){return"\n v_bezier = a_bezier;\n"}}class Hi{static FUNCTION_IS_INSIDE(){return"\n\nfloat isInside(in vec2 uv) {\n return step(4.0, dot(step(vec4(0.0, uv.x, 0.0, uv.y), vec4(uv.x, 1.0, uv.y, 1.0)), vec4(1.0)));\n}\n\n"}static STATEMENT_INSTANCED_COLOR_TRANSFORM_ON(){return"\n src.rgb /= max(0.0001, src.a);\n src = clamp(src * mul + add, 0.0, 1.0);\n src.rgb *= src.a;\n"}static STATEMENT_COLOR_TRANSFORM_ON(t){return`\n vec4 mul = u_mediump[${t}];\n vec4 add = u_mediump[${t+1}];\n${Hi.STATEMENT_INSTANCED_COLOR_TRANSFORM_ON()}\n`}}class ji{static SOLID_COLOR(){return"#version 300 es\nprecision mediump float;\n\nuniform vec4 u_mediump;\n\nout vec4 o_color;\n\nvoid main() {\n o_color = vec4(u_mediump.rgb * u_mediump.a, u_mediump.a);\n}\n\n"}static BITMAP_CLIPPED(){return`#version 300 es\nprecision mediump float;\n\nuniform sampler2D u_texture;\nuniform vec4 u_mediump[3];\n\nin vec2 v_uv;\nout vec4 o_color;\n\nvoid main() {\n vec2 uv = vec2(v_uv.x, u_mediump[0].y - v_uv.y) / u_mediump[0].xy;\n\n vec4 src = texture(u_texture, uv);\n ${Hi.STATEMENT_COLOR_TRANSFORM_ON(1)}\n o_color = src;\n}`}static BITMAP_PATTERN(){return`#version 300 es\nprecision mediump float;\n\nuniform sampler2D u_texture;\nuniform vec4 u_mediump[3];\n\nin vec2 v_uv;\nout vec4 o_color;\n\nvoid main() {\n vec2 uv = fract(vec2(v_uv.x, -v_uv.y) / u_mediump[0].xy);\n \n vec4 src = texture(u_texture, uv);\n ${Hi.STATEMENT_COLOR_TRANSFORM_ON(1)}\n o_color = src;\n}`}static MASK(){return"#version 300 es\nprecision mediump float;\n\nin vec2 v_bezier;\nout vec4 o_color;\n\nvoid main() {\n vec2 px = dFdx(v_bezier);\n vec2 py = dFdy(v_bezier);\n\n vec2 f = (2.0 * v_bezier.x) * vec2(px.x, py.x) - vec2(px.y, py.y);\n float alpha = 0.5 - (v_bezier.x * v_bezier.x - v_bezier.y) / length(f);\n\n if (alpha > 0.0) {\n o_color = vec4(min(alpha, 1.0));\n } else {\n discard;\n } \n}\n\n"}}class Wi{constructor(t,e){this._$context=t,this._$gl=e,this._$collection=ct()}getSolidColorShapeShader(t,e){const i=`s${t?"y":"n"}${e?"y":"n"}`;if(this._$collection.has(i)){const t=this._$collection.get(i);if(t)return t}const s=(e?8:3)+(t?1:0),r=s;let n;n=t?qi.TEMPLATE(s,r,!1,e):Yi.TEMPLATE(s,!1,!1,e);const a=new zi(this._$gl,this._$context,n,ji.SOLID_COLOR());return this._$collection.set(i,a),a}getBitmapShapeShader(t,e,i){const s=`b${t?"y":"n"}${e?"y":"n"}${i?"y":"n"}`;if(this._$collection.has(s)){const t=this._$collection.get(s);if(t)return t}const r=(i?13:5)+(t?1:0),n=r;let a;a=t?qi.TEMPLATE(r,n,!0,i):Yi.TEMPLATE(r,!0,!1,i);const h=e?ji.BITMAP_PATTERN():ji.BITMAP_CLIPPED(),o=new zi(this._$gl,this._$context,a,h);return this._$collection.set(s,o),o}getMaskShapeShader(t,e){const i=`m${t?"y":"n"}${e?"y":"n"}`;if(this._$collection.has(i)){const t=this._$collection.get(i);if(t)return t}const s=(e?8:3)+(t?1:0),r=s;let n;n=t?qi.TEMPLATE(s,r,!1,e):Yi.TEMPLATE(s,!1,!0,e);const a=new zi(this._$gl,this._$context,n,ji.MASK());return this._$collection.set(i,a),a}setSolidColorShapeUniform(t,e,i,s,r,n,a,h,o,l,c,_){const $=t.highp;let u;n?($[0]=l.parentMatrixA,$[1]=l.parentMatrixB,$[2]=l.parentMatrixC,$[4]=l.parentMatrixD,$[5]=l.parentMatrixE,$[6]=l.parentMatrixF,$[8]=l.parentMatrixG,$[9]=l.parentMatrixH,$[10]=l.parentMatrixI,$[12]=l.ancestorMatrixA,$[13]=l.ancestorMatrixB,$[14]=l.ancestorMatrixC,$[16]=l.ancestorMatrixD,$[17]=l.ancestorMatrixE,$[18]=l.ancestorMatrixF,$[20]=l.ancestorMatrixG,$[21]=l.ancestorMatrixH,$[22]=l.ancestorMatrixI,$[3]=h,$[7]=o,$[11]=l.parentViewportX,$[15]=l.parentViewportY,$[19]=l.parentViewportW,$[23]=l.parentViewportH,$[24]=l.minXST,$[25]=l.minYST,$[26]=l.minXPQ,$[27]=l.minYPQ,$[28]=l.maxXST,$[29]=l.maxYST,$[30]=l.maxXPQ,$[31]=l.maxYPQ,u=32):($[0]=a[0],$[1]=a[1],$[2]=a[2],$[4]=a[3],$[5]=a[4],$[6]=a[5],$[8]=a[6],$[9]=a[7],$[10]=a[8],$[3]=h,$[7]=o,u=12),e&&($[u]=i,$[u+1]=s,$[u+2]=r);const d=t.mediump;d[0]=c[0],d[1]=c[1],d[2]=c[2],d[3]=c[3]*_}setBitmapShapeUniform(t,e,i,s,r,n,a,h,o,l,c,_,$,u,d,g,f,p,m,x,b){const v=t.highp;let T;v[0]=a[0],v[1]=a[1],v[2]=a[2],v[4]=a[3],v[5]=a[4],v[6]=a[5],v[8]=a[6],v[9]=a[7],v[10]=a[8],v[12]=h[0],v[13]=h[1],v[14]=h[2],v[16]=h[3],v[17]=h[4],v[18]=h[5],v[11]=h[6],v[15]=h[7],v[19]=h[8],v[3]=o,v[7]=l,T=20,n&&(v[T]=c.parentMatrixA,v[T+1]=c.parentMatrixB,v[T+2]=c.parentMatrixC,v[T+4]=c.parentMatrixD,v[T+5]=c.parentMatrixE,v[T+6]=c.parentMatrixF,v[T+8]=c.parentMatrixG,v[T+9]=c.parentMatrixH,v[T+10]=c.parentMatrixI,v[T+12]=c.ancestorMatrixA,v[T+13]=c.ancestorMatrixB,v[T+14]=c.ancestorMatrixC,v[T+16]=c.ancestorMatrixD,v[T+17]=c.ancestorMatrixE,v[T+18]=c.ancestorMatrixF,v[T+20]=c.ancestorMatrixG,v[T+21]=c.ancestorMatrixH,v[T+22]=c.ancestorMatrixI,v[T+11]=c.parentViewportX,v[T+15]=c.parentViewportY,v[T+19]=c.parentViewportW,v[T+23]=c.parentViewportH,v[T+24]=c.minXST,v[T+25]=c.minYST,v[T+26]=c.minXPQ,v[T+27]=c.minYPQ,v[T+28]=c.maxXST,v[T+29]=c.maxYST,v[T+30]=c.maxXPQ,v[T+31]=c.maxYPQ,T=52),e&&(v[T]=i,v[T+1]=s,v[T+2]=r);const y=t.mediump;y[0]=_,y[1]=$,y[4]=u,y[5]=d,y[6]=g,y[7]=f,y[8]=p,y[9]=m,y[10]=x,y[11]=b}setMaskShapeUniform(t,e,i,s,r,n,a,h,o,l,c,_,$,u=null){const d=t.highp;e&&u?(d[0]=u.parentMatrixA,d[1]=u.parentMatrixB,d[2]=u.parentMatrixC,d[4]=u.parentMatrixD,d[5]=u.parentMatrixE,d[6]=u.parentMatrixF,d[8]=u.parentMatrixG,d[9]=u.parentMatrixH,d[10]=u.parentMatrixI,d[12]=u.ancestorMatrixA,d[13]=u.ancestorMatrixB,d[14]=u.ancestorMatrixC,d[16]=u.ancestorMatrixD,d[17]=u.ancestorMatrixE,d[18]=u.ancestorMatrixF,d[20]=u.ancestorMatrixG,d[21]=u.ancestorMatrixH,d[22]=u.ancestorMatrixI,d[3]=_,d[7]=$,d[11]=u.parentViewportX,d[15]=u.parentViewportY,d[19]=u.parentViewportW,d[23]=u.parentViewportH,d[24]=u.minXST,d[25]=u.minYST,d[26]=u.minXPQ,d[27]=u.minYPQ,d[28]=u.maxXST,d[29]=u.maxYST,d[30]=u.maxXPQ,d[31]=u.maxYPQ):(d[0]=i,d[1]=s,d[2]=r,d[4]=n,d[5]=a,d[6]=h,d[8]=o,d[9]=l,d[10]=c,d[3]=_,d[7]=$)}setMaskShapeUniformIdentity(t,e,i){const s=t.highp;s[0]=1,s[1]=0,s[2]=0,s[4]=0,s[5]=1,s[6]=0,s[8]=0,s[9]=0,s[10]=1,s[3]=e,s[7]=i}}class Ki{static TEMPLATE(t,e,i,s,r){const n=i?this.STATEMENT_GRADIENT_TYPE_RADIAL(e,s):this.STATEMENT_GRADIENT_TYPE_LINEAR(e);let a;switch(r){case"reflect":a="1.0 - abs(fract(t * 0.5) * 2.0 - 1.0)";break;case"repeat":a="fract(t)";break;default:a="clamp(t, 0.0, 1.0)"}return`#version 300 es\nprecision highp float;\n\nuniform sampler2D u_texture;\nuniform vec4 u_highp[${t}];\n\nin vec2 v_uv;\nout vec4 o_color;\n\nvoid main() {\n vec2 p = v_uv;\n ${n}\n t = ${a};\n o_color = texture(u_texture, vec2(t, 0.5));\n}\n\n`}static STATEMENT_GRADIENT_TYPE_LINEAR(t){return`\n vec2 a = u_highp[${t}].xy;\n vec2 b = u_highp[${t}].zw;\n\n vec2 ab = b - a;\n vec2 ap = p - a;\n\n float t = dot(ab, ap) / dot(ab, ab);\n`}static STATEMENT_GRADIENT_TYPE_RADIAL(t,e){return`\n float radius = u_highp[${t}][0];\n\n vec2 coord = p / radius;\n ${e?this.STATEMENT_FOCAL_POINT_ON(t):this.STATEMENT_FOCAL_POINT_OFF()}\n`}static STATEMENT_FOCAL_POINT_OFF(){return"\n float t = length(coord);\n"}static STATEMENT_FOCAL_POINT_ON(t){return`\n vec2 focal = vec2(u_highp[${t}][1], 0.0);\n\n vec2 dir = normalize(coord - focal);\n\n float a = dot(dir, dir);\n float b = 2.0 * dot(dir, focal);\n float c = dot(focal, focal) - 1.0;\n float x = (-b + sqrt(b * b - 4.0 * a * c)) / (2.0 * a);\n\n float t = distance(focal, coord) / distance(focal, focal + dir * x);\n`}}class Qi{constructor(t,e){this._$context=t,this._$gl=e,this._$collection=ct()}getGradientShapeShader(t,e,i,s,r){const n=this.createCollectionKey(t,e,i,s,r);if(this._$collection.has(n)){const t=this._$collection.get(n);if(t)return t}const a=(e?13:5)+(t?1:0)+1,h=a-1;let o;o=t?qi.TEMPLATE(a,h,!0,e):Yi.TEMPLATE(a,!0,!1,e);const l=new zi(this._$gl,this._$context,o,Ki.TEMPLATE(a,h,i,s,r));return this._$collection.set(n,l),l}createCollectionKey(t,e,i,s,r){const n=t?"y":"n",a=e?"y":"n",h=i?"y":"n",o=i&&s?"y":"n";let l=0;switch(r){case"reflect":l=1;break;case"repeat":l=2}return`${n}${a}${h}${o}${l}`}setGradientShapeUniform(t,e,i,s,r,n,a,h,o,l,c,_,$,u){const d=t.highp;d[0]=a[0],d[1]=a[1],d[2]=a[2],d[4]=a[3],d[5]=a[4],d[6]=a[5],d[8]=a[6],d[9]=a[7],d[10]=a[8],d[12]=h[0],d[13]=h[1],d[14]=h[2],d[16]=h[3],d[17]=h[4],d[18]=h[5],d[11]=h[6],d[15]=h[7],d[19]=h[8],d[3]=o,d[7]=l;let g=20;n&&(d[g]=c.parentMatrixA,d[g+1]=c.parentMatrixB,d[g+2]=c.parentMatrixC,d[g+4]=c.parentMatrixD,d[g+5]=c.parentMatrixE,d[g+6]=c.parentMatrixF,d[g+8]=c.parentMatrixG,d[g+9]=c.parentMatrixH,d[g+10]=c.parentMatrixI,d[g+12]=c.ancestorMatrixA,d[g+13]=c.ancestorMatrixB,d[g+14]=c.ancestorMatrixC,d[g+16]=c.ancestorMatrixD,d[g+17]=c.ancestorMatrixE,d[g+18]=c.ancestorMatrixF,d[g+20]=c.ancestorMatrixG,d[g+21]=c.ancestorMatrixH,d[g+22]=c.ancestorMatrixI,d[g+11]=c.parentViewportX,d[g+15]=c.parentViewportY,d[g+19]=c.parentViewportW,d[g+23]=c.parentViewportH,d[g+24]=c.minXST,d[g+25]=c.minYST,d[g+26]=c.minXPQ,d[g+27]=c.minYPQ,d[g+28]=c.maxXST,d[g+29]=c.maxYST,d[g+30]=c.maxXPQ,d[g+31]=c.maxYPQ,g=52),e&&(d[g]=i,d[g+1]=s,d[g+2]=r,g+=4),_?(d[g]=$[5],d[g+1]=u):(d[g]=$[0],d[g+1]=$[1],d[g+2]=$[2],d[g+3]=$[3])}}class Ji{static TEXTURE(){return"#version 300 es\n\nlayout (location = 0) in vec2 a_vertex;\n\nout vec2 v_coord;\n\nvoid main() {\n v_coord = a_vertex;\n\n vec2 position = a_vertex * 2.0 - 1.0;\n gl_Position = vec4(position, 0.0, 1.0);\n}\n\n"}static BLEND(){return"#version 300 es\n\nlayout (location = 0) in vec2 a_vertex;\n\nuniform vec4 u_highp[4];\n\nout vec2 v_coord;\n\nvoid main() {\n v_coord = a_vertex;\n\n vec2 offset = u_highp[0].xy;\n vec2 size = u_highp[0].zw;\n mat3 matrix = mat3(u_highp[1].xyz, u_highp[2].xyz, u_highp[3].xyz);\n vec2 viewport = vec2(u_highp[1].w, u_highp[2].w);\n\n vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);\n position = position * size + offset;\n position = (matrix * vec3(position, 1.0)).xy;\n position /= viewport;\n\n position = position * 2.0 - 1.0;\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\n}\n\n"}static INSTANCE_BLEND(){return"#version 300 es\n\nlayout (location = 0) in vec2 a_vertex;\n\nuniform vec4 u_highp[5];\n\nout vec2 v_src_coord;\nout vec2 v_dst_coord;\n\nvoid main() {\n vec4 rect = vec4(u_highp[0].x, u_highp[0].y, u_highp[0].z, u_highp[0].w);\n vec2 size = vec2(u_highp[4].x, u_highp[4].y);\n mat3 matrix = mat3(u_highp[1].xyz, u_highp[2].xyz, u_highp[3].xyz);\n vec2 viewport = vec2(u_highp[1].w, u_highp[2].w);\n\n v_src_coord = a_vertex * rect.zw + rect.xy;\n v_dst_coord = a_vertex;\n\n vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);\n position = position * size;\n position = (matrix * vec3(position, 1.0)).xy;\n position /= viewport;\n\n position = position * 2.0 - 1.0;\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\n}\n\n"}static INSTANCE(){return"#version 300 es\n\nlayout (location = 0) in vec2 a_vertex;\nlayout (location = 1) in vec4 a_rect;\nlayout (location = 2) in vec4 a_size;\nlayout (location = 3) in vec2 a_offset;\nlayout (location = 4) in vec4 a_matrix;\nlayout (location = 5) in vec4 a_mul;\nlayout (location = 6) in vec4 a_add;\n\nout vec2 v_coord;\nout vec4 mul;\nout vec4 add;\n\nvoid main() {\n v_coord = a_vertex * a_rect.zw + a_rect.xy;\n mul = a_mul;\n add = a_add;\n\n vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);\n position = position * a_size.xy;\n mat3 matrix = mat3(a_matrix.x, a_matrix.y, 0.0, a_matrix.z, a_matrix.w, 0.0, a_offset.x, a_offset.y, 1.0);\n position = (matrix * vec3(position, 1.0)).xy;\n position /= a_size.zw;\n\n position = position * 2.0 - 1.0;\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\n}\n\n"}static BLEND_CLIP(){return"#version 300 es\n\nlayout (location = 0) in vec2 a_vertex;\n\nuniform vec4 u_highp[4];\n\nout vec2 v_coord;\n\nvoid main() {\n v_coord = a_vertex;\n\n vec2 offset = u_highp[0].xy;\n vec2 size = u_highp[0].zw;\n mat3 inv_matrix = mat3(u_highp[1].xyz, u_highp[2].xyz, u_highp[3].xyz);\n vec2 viewport = vec2(u_highp[1].w, u_highp[2].w);\n\n vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);\n position *= viewport;\n position = (inv_matrix * vec3(position, 1.0)).xy;\n position = (position - offset) / size;\n\n position = position * 2.0 - 1.0;\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\n}\n\n"}}class Zi{static TEMPLATE(t,e,i){let s="";for(let t=1;t>16)/255,h[a++]=(e>>8&255)/255,h[a++]=(255&e)/255,h[a++]=s[t]}for(let t=r;tthis._$vertexBufferData.length){const t=new A(2*this._$vertexBufferData.length);t.set(this._$vertexBufferData),this._$vertexBufferData=t}}static _$expandIndexBufferIfNeeded(t){if(this._$indexBufferPos+t>this._$indexBufferData.length){const t=new w(2*this._$indexBufferData.length);t.set(this._$indexBufferData),this._$indexBufferData=t}}static _$generateLineSegment(t){const e=t.length-5;for(let i=0;it*s-i*e;class ds{constructor(t){this._$gl=t,this._$fillVertexArrayPool=[],this._$strokeVertexArrayPool=[],this._$boundVertexArray=null,this._$fillAttrib_vertex=0,this._$fillAttrib_bezier=1,this._$strokeAttrib_vertex=0,this._$strokeAttrib_option1=1,this._$strokeAttrib_option2=2,this._$strokeAttrib_type=3,this._$vertexBufferData=new Float32Array([0,0,0,1,1,0,1,1]),this._$attributeVertexBuffer=t.createBuffer(),this._$attributeBuffer=new Float32Array(22),this._$instanceVertexArray=this._$getCommonVertexArray(),this._$commonVertexArray=this._$getVertexArray(0,1)}_$getCommonVertexArray(){const t=this._$gl.createVertexArray();this.bind(t);const e=this._$gl.createBuffer();return this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,e),this._$gl.bufferData(this._$gl.ARRAY_BUFFER,new Float32Array([0,0,0,1,1,0,1,1]),this._$gl.STATIC_DRAW),this._$gl.enableVertexAttribArray(0),this._$gl.vertexAttribPointer(0,2,this._$gl.FLOAT,!1,0,0),this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,this._$attributeVertexBuffer),this._$gl.bufferData(this._$gl.ARRAY_BUFFER,this._$attributeBuffer.byteLength,this._$gl.DYNAMIC_DRAW),this._$gl.enableVertexAttribArray(1),this._$gl.vertexAttribPointer(1,4,this._$gl.FLOAT,!1,88,0),this._$gl.vertexAttribDivisor(1,1),this._$gl.enableVertexAttribArray(2),this._$gl.vertexAttribPointer(2,4,this._$gl.FLOAT,!1,88,16),this._$gl.vertexAttribDivisor(2,1),this._$gl.enableVertexAttribArray(3),this._$gl.vertexAttribPointer(3,2,this._$gl.FLOAT,!1,88,32),this._$gl.vertexAttribDivisor(3,1),this._$gl.enableVertexAttribArray(4),this._$gl.vertexAttribPointer(4,4,this._$gl.FLOAT,!1,88,40),this._$gl.vertexAttribDivisor(4,1),this._$gl.enableVertexAttribArray(5),this._$gl.vertexAttribPointer(5,4,this._$gl.FLOAT,!1,88,56),this._$gl.vertexAttribDivisor(5,1),this._$gl.enableVertexAttribArray(6),this._$gl.vertexAttribPointer(6,4,this._$gl.FLOAT,!1,88,72),this._$gl.vertexAttribDivisor(6,1),t}_$getVertexArray(t,e){const i=this._$gl.createVertexArray();this.bind(i);const s=this._$gl.createBuffer();return this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,s),this._$vertexBufferData[0]=t,this._$vertexBufferData[2]=t,this._$vertexBufferData[4]=e,this._$vertexBufferData[6]=e,this._$gl.bufferData(this._$gl.ARRAY_BUFFER,this._$vertexBufferData,this._$gl.STATIC_DRAW),this._$gl.enableVertexAttribArray(0),this._$gl.vertexAttribPointer(0,2,this._$gl.FLOAT,!1,0,0),i}_$getFillVertexArray(){if(this._$fillVertexArrayPool.length){const t=this._$fillVertexArrayPool.pop();if(t)return t}const t=this._$gl.createVertexArray();this.bind(t);const e=this._$gl.createBuffer();return t.vertexBuffer=e,t.vertexLength=0,this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,e),this._$gl.enableVertexAttribArray(0),this._$gl.enableVertexAttribArray(1),this._$gl.vertexAttribPointer(this._$fillAttrib_vertex,2,this._$gl.FLOAT,!1,16,0),this._$gl.vertexAttribPointer(this._$fillAttrib_bezier,2,this._$gl.FLOAT,!1,16,8),t}_$getStrokeVertexArray(){if(this._$strokeVertexArrayPool.length){const t=this._$strokeVertexArrayPool.pop();if(t)return t}const t=this._$gl.createVertexArray();this.bind(t);const e=this._$gl.createBuffer();t.vertexBuffer=e,t.vertexLength=0,this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,e);const i=this._$gl.createBuffer();return t.indexBuffer=i,t.indexLength=0,this._$gl.bindBuffer(this._$gl.ELEMENT_ARRAY_BUFFER,i),this._$gl.enableVertexAttribArray(0),this._$gl.enableVertexAttribArray(1),this._$gl.enableVertexAttribArray(2),this._$gl.enableVertexAttribArray(3),this._$gl.vertexAttribPointer(this._$strokeAttrib_vertex,2,this._$gl.FLOAT,!1,28,0),this._$gl.vertexAttribPointer(this._$strokeAttrib_option1,2,this._$gl.FLOAT,!1,28,8),this._$gl.vertexAttribPointer(this._$strokeAttrib_option2,2,this._$gl.FLOAT,!1,28,16),this._$gl.vertexAttribPointer(this._$strokeAttrib_type,1,this._$gl.FLOAT,!1,28,24),t}createFill(t){const e=$s.generate(t),i=e.vertexBufferData,s=this._$getFillVertexArray();return s.indexRanges=e.indexRanges,this.bind(s),this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,s.vertexBuffer),s.vertexLengththis._$attributeBuffer.length&&(this._$attributeBuffer=new Float32Array(t.attributes.length),this._$gl.bufferData(this._$gl.ARRAY_BUFFER,this._$attributeBuffer.byteLength,this._$gl.DYNAMIC_DRAW)),this._$attributeBuffer.set(t.attributes),this._$gl.bufferSubData(this._$gl.ARRAY_BUFFER,0,this._$attributeBuffer.subarray(0,t.attributes.length))}bindCommonVertexArray(){this.bind(this._$commonVertexArray)}bindGradientVertexArray(t,e){const i=this._$getVertexArray(t,e);this.bind(i)}}class gs{constructor(t,e){this._$context=t,this._$gl=e,this._$clips=[],this._$poolClip=[],this._$clipStatus=!1,this._$containerClip=!1,this._$currentClip=!1}get containerClip(){return this._$containerClip}set containerClip(t){this._$containerClip=t}_$onClear(t){t&&(this._$gl.enable(this._$gl.STENCIL_TEST),this._$currentClip=!0)}_$onBind(t){!t&&this._$currentClip?(this._$gl.disable(this._$gl.STENCIL_TEST),this._$currentClip=!1):t&&!this._$currentClip&&(this._$gl.enable(this._$gl.STENCIL_TEST),this._$currentClip=!0,this._$endClipDef())}_$onClearRect(){this._$gl.disable(this._$gl.STENCIL_TEST),this._$currentClip=!1}_$enterClip(){this._$currentClip||(this._$gl.enable(this._$gl.STENCIL_TEST),this._$currentClip=!0);const t=this._$context.frameBuffer.currentAttachment;if(!t)throw new Error("mask currentAttachment is null.");t.mask=!0,++t.clipLevel}_$beginClipDef(){const t=this._$context.frameBuffer.currentAttachment;if(!t)throw new Error("mask currentAttachment is null.");this._$gl.enable(this._$gl.SAMPLE_ALPHA_TO_COVERAGE),this._$gl.stencilFunc(this._$gl.ALWAYS,0,255),this._$gl.stencilOp(this._$gl.KEEP,this._$gl.INVERT,this._$gl.INVERT),this._$gl.stencilMask(1<7&&(this._$unionStencilMask(e,a,h),n=e)}n>e+1&&this._$unionStencilMask(e,a,h)}_$unionStencilMask(t,e,i){const s=this._$context.path.createRectVertices(0,0,e,i),r=this._$context.vao.createFill(s);ot(s.pop()),ot(s);const n=this._$context.shaderList.shapeShaderVariants,a=n.getMaskShapeShader(!1,!1),h=a.uniform;n.setMaskShapeUniformIdentity(h,e,i);const o=r.indexRanges[0];this._$gl.stencilFunc(this._$gl.LEQUAL,1<this._$maxTextureSize?this._$maxTextureSize/i:1}drawInstacedArray(){this.blend.drawInstacedArray()}clearInstacedArray(){this.blend.clearInstacedArray()}bindRenderBuffer(t){this._$frameBufferManager.bindRenderBuffer(),this._$gl.clearColor(0,0,0,0),this._$gl.clear(this._$gl.COLOR_BUFFER_BIT|this._$gl.STENCIL_BUFFER_BIT),this._$viewportWidth=t.w,this._$viewportHeight=t.h,this._$gl.viewport(t.x,t.y,t.w,t.h),this._$gl.enable(this._$gl.SCISSOR_TEST),this._$gl.scissor(t.x,t.y,t.w,t.h)}getTextureFromRect(t){const e=this._$frameBufferManager,i=e.textureManager.getAtlasTexture(t.index),s=e.currentAttachment,r=e.createTextureAttachment(t.w,t.h);this._$bind(r),this.save(),this.setTransform(1,0,0,1,0,0),this.reset(),this.drawImage(i,-t.x,-i.height+t.h+t.y,i.width,i.height),this.restore();const n=r.texture;return e.releaseAttachment(r),this._$bind(s),n}drawBitmap(t){const e=this._$shaderList.blendShaderVariants,i=e.getNormalBlendShader(!1);e.setNormalBlendUniform(i.uniform,0,0,t.width,t.height,this._$matrix,this._$viewportWidth,this._$viewportHeight,!1,1,1,1,1,0,0,0,0),this._$frameBufferManager.textureManager.bind0(t,this._$imageSmoothingEnabled),this.blend.toOperation("normal"),i._$drawImage()}drawTextureFromRect(t,e){const i=this._$frameBufferManager,s=i.currentAttachment;this.bindRenderBuffer(e),i.transferTexture(e);const r=i.textureManager.getAtlasTexture(e.index),n=i.createTextureAttachmentFrom(r);this._$bind(n),this._$gl.enable(this._$gl.SCISSOR_TEST),this._$gl.scissor(e.x,e.y,e.w,e.h),this._$gl.clearColor(0,0,0,0),this._$gl.disable(this._$gl.SCISSOR_TEST),this.save(),this.setTransform(1,0,0,1,0,0),this.reset(),this.drawImage(t,e.x,r.height-e.h-e.y,t.width,t.height),this.restore(),i.releaseAttachment(n),this._$bind(s),i.textureManager.release(t)}stopStencil(){this._$mask._$onClearRect()}_$bind(t=null){if(!t)return;this._$frameBufferManager.bind(t);const e=t.color,i=t.stencil,s=t.width,r=t.height;this._$viewportWidth===s&&this._$viewportHeight===r||(this._$viewportWidth=s,this._$viewportHeight=r,this._$gl.viewport(0,0,s,r)),(e&&e.dirty||i&&i.dirty)&&(e&&(e.dirty=!1),i&&(i.dirty=!1),this._$gl.clearColor(0,0,0,0),this.clearRect(0,0,this._$viewportWidth,this._$viewportHeight),this._$gl.clearColor(this._$clearColorR,this._$clearColorG,this._$clearColorB,this._$clearColorA),this._$mask._$onClear(t.mask)),this._$mask._$onBind(t.mask)}setTransform(t,e,i,s,r,n){this._$matrix[0]=t,this._$matrix[1]=e,this._$matrix[3]=i,this._$matrix[4]=s,this._$matrix[6]=r,this._$matrix[7]=n}setMaxSize(t,e){this._$frameBufferManager.setMaxSize(t,e)}transform(t,e,i,s,r,n){const a=this._$matrix[0],h=this._$matrix[1],o=this._$matrix[3],l=this._$matrix[4],c=this._$matrix[6],_=this._$matrix[7];this._$matrix[0]=t*a+e*o,this._$matrix[1]=t*h+e*l,this._$matrix[3]=i*a+s*o,this._$matrix[4]=i*h+s*l,this._$matrix[6]=r*a+n*o+c,this._$matrix[7]=r*h+n*l+_}debug(t=0){const e=this._$frameBufferManager,i=e.textureManager.getAtlasTexture(t),s=e.currentAttachment,r=e.createTextureAttachmentFrom(i);this._$bind(r);const n=new Uint8Array(i.width*i.height*4);this._$gl.readPixels(0,0,i.width,i.height,this._$gl.RGBA,this._$gl.UNSIGNED_BYTE,n);const a=document.createElement("canvas");a.width=i.width,a.height=i.height;const h=a.getContext("2d"),o=new ImageData(i.width,i.height);for(let t=0;ts.length||e.push(s)}if(!e.length)return void ot(e);const i=this._$vao.createFill(e),s=this.fillStyle;let r,n,a,h=this._$matrix;const o=this._$grid.enabled;if(s instanceof Ii){const t=s.stops,e="linearRGB"===s.rgb;if(r=this._$gradientLUT.generateForShape(t,e),this._$frameBufferManager.textureManager.bind0(r,!0),this._$frameBufferManager.bindRenderBuffer(),n=this._$shaderList.gradientShapeShaderVariants,"linear"===s.type)a=n.getGradientShapeShader(!1,o,!1,!1,s.mode),n.setGradientShapeUniform(a.uniform,!1,0,0,0,o,h,ut(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,!1,s.points,0);else{h=this._$stack[this._$stack.length-1];const t=0!==s.focalPointRatio;a=n.getGradientShapeShader(!1,o,!0,t,s.mode),n.setGradientShapeUniform(a.uniform,!1,0,0,0,o,h,ut(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,!0,s.points,s.focalPointRatio)}}else if(s instanceof Fi){h=this._$stack[this._$stack.length-1];const t=s.colorTransform;r=s.texture,this._$frameBufferManager.textureManager.bind0(r,this._$imageSmoothingEnabled),n=this._$shaderList.shapeShaderVariants,a=n.getBitmapShapeShader(!1,s.repeat,o),t?n.setBitmapShapeUniform(a.uniform,!1,0,0,0,o,h,ut(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,r.width,r.height,t[0],t[1],t[2],this._$globalAlpha,t[4]/255,t[5]/255,t[6]/255,0):n.setBitmapShapeUniform(a.uniform,!1,0,0,0,o,h,ut(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,r.width,r.height,1,1,1,this._$globalAlpha,0,0,0,0)}else n=this._$shaderList.shapeShaderVariants,a=n.getSolidColorShapeShader(!1,this._$grid.enabled),n.setSolidColorShapeUniform(a.uniform,!1,0,0,0,o,h,this._$viewportWidth,this._$viewportHeight,this._$grid,s,this._$globalAlpha);const l=this._$shaderList.shapeShaderVariants,c=l.getMaskShapeShader(!1,o);l.setMaskShapeUniform(c.uniform,o,h[0],h[1],h[2],h[3],h[4],h[5],h[6],h[7],h[8],this._$viewportWidth,this._$viewportHeight,this._$grid),this._$gl.enable(this._$gl.STENCIL_TEST),this._$gl.stencilMask(255),this._$gl.enable(this._$gl.SAMPLE_ALPHA_TO_COVERAGE),this._$gl.stencilFunc(this._$gl.ALWAYS,0,255),this._$gl.stencilOp(this._$gl.KEEP,this._$gl.INVERT,this._$gl.INVERT),this._$gl.colorMask(!1,!1,!1,!1),c._$fill(i),this._$gl.disable(this._$gl.SAMPLE_ALPHA_TO_COVERAGE),this._$gl.stencilFunc(this._$gl.NOTEQUAL,0,255),this._$gl.stencilOp(this._$gl.KEEP,this._$gl.ZERO,this._$gl.ZERO),this._$gl.colorMask(!0,!0,!0,!0),a._$fill(i),this._$gl.disable(this._$gl.STENCIL_TEST),this.releaseFillVertexArray(i)}releaseFillVertexArray(t){this._$vao.releaseFill(t);const e=t.indexRanges;for(let t=0;tn.width||i>n.height||0>e&&0>=s+e||0>i&&0>=r+i||(this._$maskBounds.xMin=v.max(0,v.min(this._$maskBounds.xMin,e)),this._$maskBounds.yMin=v.max(0,v.min(this._$maskBounds.yMin,i)),this._$maskBounds.xMax=v.min(n.width,v.min(this._$maskBounds.xMax,s)),this._$maskBounds.yMax=v.min(n.height,v.min(this._$maskBounds.yMax,r)),0))}_$endClipDef(){this._$mask._$endClipDef()}_$leaveClip(){this.drawInstacedArray(),this._$mask._$leaveClip()}_$drawContainerClip(){this._$mask._$drawContainerClip()}closePath(){this._$path.close()}stroke(){const t=this._$path.vertices;if(!t.length)return;const e=ht();for(let i=0;is.length||e.push(s)}if(!e.length)return void ot(e);const i=this._$vao.createStroke(t,this.lineCap,this.lineJoin);let s=this._$matrix;const r=this.strokeStyle;let n=v.sign(s[0]*s[4]);n>0&&0!==s[1]&&0!==s[3]&&(n=-v.sign(s[1]*s[3]));let a,h,o=.5*this.lineWidth;this._$grid.enabled?(a=v.abs(this._$grid.ancestorMatrixA+this._$grid.ancestorMatrixD),h=v.abs(this._$grid.ancestorMatrixB+this._$grid.ancestorMatrixE)):(a=v.abs(s[0]+s[3]),h=v.abs(s[1]+s[4]));const l=v.min(a,h),c=v.max(a,h);o*=c*(1-.3*v.cos(.5*v.PI*(l/c))),o=v.max(1,o);const _=this._$grid.enabled;let $,u,d;if(r instanceof Ii){"radial"===r.type&&(s=this._$stack[this._$stack.length-1]);const t=r.stops,e="linearRGB"===r.rgb;if($=this._$gradientLUT.generateForShape(t,e),this._$frameBufferManager.textureManager.bind0($,!0),u=this._$shaderList.gradientShapeShaderVariants,"linear"===r.type)d=u.getGradientShapeShader(!0,_,!1,!1,r.mode),u.setGradientShapeUniform(d.uniform,!0,o,n,this.miterLimit,_,s,ut(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,!1,r.points,0);else{s=this._$stack[this._$stack.length-1];const t=0!==r.focalPointRatio;d=u.getGradientShapeShader(!0,_,!0,t,r.mode),u.setGradientShapeUniform(d.uniform,!0,o,n,this.miterLimit,_,s,ut(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,!0,r.points,r.focalPointRatio)}}else if(r instanceof Fi){s=this._$stack[this._$stack.length-1];const t=r.colorTransform;$=r.texture,this._$frameBufferManager.textureManager.bind0($),u=this._$shaderList.shapeShaderVariants,d=u.getBitmapShapeShader(!0,r.repeat,this._$grid.enabled),t?u.setBitmapShapeUniform(d.uniform,!0,o,n,this.miterLimit,_,s,ut(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,$.width,$.height,t[0],t[1],t[2],this._$globalAlpha,t[4]/255,t[5]/255,t[6]/255,0):u.setBitmapShapeUniform(d.uniform,!0,o,n,this.miterLimit,_,s,ut(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,$.width,$.height,1,1,1,this._$globalAlpha,0,0,0,0)}else u=this._$shaderList.shapeShaderVariants,d=u.getSolidColorShapeShader(!0,this._$grid.enabled),u.setSolidColorShapeUniform(d.uniform,!0,o,n,this.miterLimit,_,s,this._$viewportWidth,this._$viewportHeight,this._$grid,r,this._$globalAlpha);d._$stroke(i),this._$vao.releaseStroke(i)}arc(t,e,i){this._$path.drawCircle(t,e,i)}clip(){const t=this._$path.vertices;if(!t.length)return;const e=ht();for(let i=0;is.length||e.push(s)}if(!e.length)return void ot(e);const i=this._$vao.createFill(e),s=this._$shaderList.shapeShaderVariants,r=s.getMaskShapeShader(!1,!1),n=r.uniform;s.setMaskShapeUniform(n,!1,this._$matrix[0],this._$matrix[1],this._$matrix[2],this._$matrix[3],this._$matrix[4],this._$matrix[5],this._$matrix[6],this._$matrix[7],this._$matrix[8],this._$viewportWidth,this._$viewportHeight,null),this._$mask._$onClip(i,this._$matrix,this._$viewportWidth,this._$viewportHeight)||(r._$fill(i),this.beginPath())}save(){const t=this._$matrix;this._$stack.push(at(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7],t[8])),this._$mask._$onSave()}restore(){var t;this._$stack.length&&(t=this._$matrix,Y.push(t),this._$matrix=this._$stack.pop()||at()),this._$mask._$onRestore()}createPattern(t,e,i){return new Fi(this,t,e,i)}createLinearGradient(t,e,i,s,r="rgb",n="pad"){return(new Ii).linear(t,e,i,s,r,n)}createRadialGradient(t,e,i,s,r,n,a="rgb",h="pad",o=0){return(new Ii).radial(t,e,i,s,r,n,a,h,o)}_$applyBlurFilter(t,e,i){const s=this._$frameBufferManager,r=s.currentAttachment;if(!r)throw new Error("the current attachment is null.");const n=r.width,a=r.height;s.textureManager.bind0(t,!0);const h=v.ceil(.5*i),o=1-(h-.5*i),l=1+i,c=this._$shaderList.filterShaderVariants,_=c.getBlurFilterShader(h);c.setBlurFilterUniform(_.uniform,n,a,e,o,l),_._$drawImage()}_$applyBitmapFilter(t,e,i,s,r,n,a,h,o,l,c,_,$,u,d,g=null,f=null,p=null,m=0,x=0,b=0,v=0,T=0,y=0,E=0,A=0){const M=this._$frameBufferManager,w="inner"===$,S=M.currentAttachment,C=M.getTextureFromCurrentAttachment();let I=null;const F=null!==g&&null!==f&&null!==p;let R;null!==g&&null!==f&&null!==p&&(I=this._$gradientLUT.generateForFilter(g,f,p)),w?F&&I?M.textureManager.bind02(t,I,!0):M.textureManager.bind0(t):(R=this._$frameBufferManager.createTextureAttachment(e,i),this._$bind(R),F&&I?M.textureManager.bind012(t,C,I,!0):M.textureManager.bind01(t,C));const B=!(w||"full"===$&&u),L=!(e===h&&i===o&&0===l&&0===c),P=!(1===d),k=this._$shaderList.filterShaderVariants,N=k.getBitmapFilterShader(B,L,_,$,u,P,F);k.setBitmapFilterUniform(N.uniform,e,i,s,r,n,a,h,o,l,c,_,d,m,x,b,v,T,y,E,A,B,L,P,F),w?u?this.blend.toSourceIn():this.blend.toSourceAtop():this.blend.toOneZero(),N._$drawImage(),w||M.releaseAttachment(S,!0)}_$applyColorMatrixFilter(t,e){this._$frameBufferManager.textureManager.bind0(t,!0);const i=this._$shaderList.filterShaderVariants,s=i.getColorMatrixFilterShader();i.setColorMatrixFilterUniform(s.uniform,e),this.blend.reset(),s._$drawImage()}_$applyConvolutionFilter(t,e,i,s,r,n,a,h,o,l,c,_){const $=t.width,u=t.height,d=this._$frameBufferManager.createTextureAttachment($,u);this._$bind(d),this._$frameBufferManager.textureManager.bind0(t,!0);const g=this._$shaderList.filterShaderVariants,f=g.getConvolutionFilterShader(e,i,a,h);g.setConvolutionFilterUniform(f.uniform,$,u,s,r,n,h,o,l,c,_),this.blend.reset(),f._$drawImage()}_$applyDisplacementMapFilter(t,e,i,s,r,n,a,h,o,l,c,_,$,u){const d=t.width,g=t.height,f=this._$frameBufferManager.createTextureAttachment(d,g);this._$bind(f),r||(r={x:0,y:0});const p=this._$frameBufferManager.createTextureFromImage(e);this._$frameBufferManager.textureManager.bind01(t,p);const m=this._$shaderList.filterShaderVariants,x=m.getDisplacementMapFilterShader(n,a,l);m.setDisplacementMapFilterUniform(x.uniform,e.width,e.height,i,s,r.x,r.y,h,o,l,c,_,$,u),this.blend.reset(),x._$drawImage(),this._$frameBufferManager.releaseTexture(p)}_$startLayer(t){this._$positions.push(t),this._$blends.push(this._$isLayer),this._$isLayer=!0}_$endLayer(){const t=this._$positions.pop();t&&J(t),this._$isLayer=!!this._$blends.pop()}_$saveAttachment(t,e,i=!1){this.drawInstacedArray();const s=this._$frameBufferManager;this._$attachmentArray.push(s.currentAttachment),this._$bind(s.createCacheAttachment(t,e,i))}_$restoreAttachment(t=!1){const e=this._$frameBufferManager;e.releaseAttachment(e.currentAttachment,t),this._$bind(this._$attachmentArray.pop())}getCurrentPosition(){return this._$positions[this._$positions.length-1]}textureScale(t,e){const i=v.max(t,e);return i>this._$maxTextureSize?this._$maxTextureSize/i:1}}class ms{constructor(){var t;t=window.devicePixelRatio,f=t,this._$stage=new fe,this._$stage._$player=this,this._$mode="loader",this._$actionOffset=0,this._$actions=ht(),this._$loaders=ht(),this._$sounds=ct(),this._$hitObject={x:0,y:0,pointer:"",hit:null},this._$rollOverObject=null,this._$mouseOverTarget=null,this._$ratio=f,this._$stopFlag=!0,this._$startTime=0,this._$fps=16,this._$loadStatus=0,this._$width=0,this._$height=0,this._$baseWidth=0,this._$baseHeight=0,this._$scale=1,this._$matrix=it(1,0,0,1,0,0),this._$tx=0,this._$ty=0,this._$state="up",this._$hitTestStart=!1,this._$stageX=-1,this._$stageY=-1,this._$deltaX=0,this._$deltaY=0,this._$broadcastEvents=ct(),this._$optionWidth=0,this._$optionHeight=0,this._$tagId="",this._$bgColor="transparent",this._$base="",this._$fullScreen=!1,this._$quality="high",this._$sources=ht(),this._$videos=ht(),this._$textField=null,this._$timerId=-1,this._$loadId=-1,this._$context=null,this._$attachment=null,this._$clickTarget=null,this._$actionProcess=!1,this._$canvas=d.createElement("canvas")}static get LOAD_START(){return 1}static get LOAD_END(){return 2}get cacheStore(){return wt}get canvas(){return this._$canvas}get broadcastEvents(){return this._$broadcastEvents}get context(){return this._$context}set context(t){this._$context=t}get base(){return this._$base}set base(t){if(-1===t.indexOf("//")){const e=t.split("/");""!==e[0]&&"."!==e[0]||e.shift(),e.pop(),this._$base=`${location.origin}/`,e.length&&(this._$base+=`${e.join("/")}/`)}else if(-1===t.indexOf("?"))this._$base="/"===t.slice(-1)?t:`${t}/`;else{const e=t.split("?")[0];this._$base="/"===e.slice(-1)?e:`${e}/`}}get stage(){return this._$stage}get x(){return this._$tx}get y(){return this._$ty}get scaleX(){return this._$matrix[0]}get scaleY(){return this._$matrix[3]}get tx(){return this._$matrix[4]/this._$scale/f}get ty(){return this._$matrix[5]/this._$scale/f}get mode(){return this._$mode}set mode(t){this._$mode=t}get contentElementId(){return ws}get width(){return this._$baseWidth}set width(t){this._$baseWidth=0|t}get height(){return this._$baseHeight}set height(t){this._$baseHeight=0|t}get bgColor(){return this._$bgColor}set bgColor(t){this._$bgColor=`${t}`}play(){if(this._$stopFlag){this._$stopFlag=!1,this._$timerId>-1&&F(this._$timerId),this._$startTime=R.now();const t=this._$stage._$frameRate;this._$fps=1e3/t|0,this._$timerId=I((t=>{this._$run(t)}))}}stop(){this._$timerId>-1&&F(this._$timerId),this._$stopFlag=!0,this._$timerId=-1,oe.stopAll(),wt.reset(),Mr&&Mr.postMessage({command:"stop"})}removeCache(t){wt.removeCache(t),Mr&&Mr.postMessage({command:"removeCache",id:t})}setOptions(t=null){t&&(this._$optionWidth=t.width||this._$optionWidth,this._$optionHeight=t.height||this._$optionHeight,this._$tagId=t.tagId||this._$tagId,this.base=t.base||this._$base,this._$bgColor=t.bgColor||this._$bgColor,this._$fullScreen=!!t.fullScreen)}_$loadWebAudio(t=null){t&&this._$canvas.removeEventListener(Bs,this._$loadWebAudio),Ns||mr()}_$updateLoadStatus(){if(this._$loadStatus===ms.LOAD_END)return this._$loadId>-1&&F(this._$loadId),this._$loadId=-1,void this._$loaded();this._$loadId=I((()=>{this._$updateLoadStatus()}))}_$loaded(){const t=d.getElementById(this.contentElementId);if(t){this._$setBackgroundColor(this._$bgColor),this._$deleteNode(),t.appendChild(this._$canvas),t.appendChild(tr),this._$stage._$prepareActions(),this._$broadcastEvents.has(It.FRAME_CONSTRUCTED)&&this._$dispatchEvent(new It(It.FRAME_CONSTRUCTED)),this._$doAction(),this._$broadcastEvents.has(It.EXIT_FRAME)&&this._$dispatchEvent(new It(It.EXIT_FRAME));const e=this._$loaders.length;for(let t=0;t`);const e=d.getElementById(t);if(!e)throw new Error("the content element is null.");const i=e.parentElement;if(i){this._$initStyle(e),this._$buildWait();const t=this._$optionWidth?this._$optionWidth:"BODY"===i.tagName?u.innerWidth:i.offsetWidth,s=this._$optionHeight?this._$optionHeight:"BODY"===i.tagName?u.innerHeight:i.offsetHeight;"loader"===this._$mode&&t&&s&&(this._$baseWidth=t,this._$baseHeight=s,this._$resize())}"loader"===this._$mode?(this._$loadStatus=ms.LOAD_START,this._$updateLoadStatus()):(this._$resize(),this._$loaded())}_$initStyle(t){const e=t.style;e.position="relative",e.top="0",e.left="0",e.backgroundColor="transparent",e.overflow="hidden",e.padding="0",e.margin="0",e.userSelect="none",e.outline="none";const i=this._$optionWidth,s=this._$optionHeight,r=t.parentElement;if(!r)throw new Error("the parentElement is null.");if("BODY"===r.tagName)return e.width=i?`${i}px`:`${window.innerWidth}px`,void(e.height=s?`${s}px`:`${window.innerHeight}px`);e.width=i?`${i}px`:`${r.offsetWidth}px`,e.height=s?`${s}px`:`${r.offsetHeight}px`}_$buildWait(){const t=d.getElementById(this.contentElementId);if(t){const e=`${this.contentElementId}_loading`;t.innerHTML=``;const i=d.createElement("div");i.id=e,t.appendChild(i)}}_$deleteNode(){const t=d.getElementById(this.contentElementId);if(t)for(;t.childNodes.length;)t.removeChild(t.childNodes[0])}_$initializeCanvas(){if(this._$canvas.width=1,this._$canvas.height=1,Mr){const t=this._$canvas.transferControlToOffscreen(),e=hr();let i=0;e[i++]=this._$stage._$instanceId,e[i++]=+Ws,e[i++]=f,e[i++]=this._$getSamples();const s=ht(t,e.buffer);Mr.postMessage({command:"initialize",canvas:t,buffer:e},s),ot(s)}else{const t=this._$canvas.getContext("webgl2",{stencil:!0,premultipliedAlpha:!0,antialias:!1,depth:!1,preserveDrawingBuffer:!0});t?(this._$context=new ps(t,this._$getSamples()),wt.context=this._$context):alert("WebGL setting is off. 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h=n.width,o=n.height,_=e._$offsetX,l=e._$offsetY;let c=r.sqrt(i[0]*i[0]+i[1]*i[1]),$=r.sqrt(i[2]*i[2]+i[3]*i[3]);c/=t,$/=t,c*=2,$*=2;const u=this._$angle*p,d=r.cos(u)*this._$distance*c,g=r.sin(u)*this._$distance*$,f=s.createTextureAttachment(h,o);e._$bind(f),e.reset(),e.drawImage(a,0,0,h,o),e.globalCompositeOperation="erase",e.drawImage(a,2*d,2*g,h,o);const m=this._$blurFilter._$applyFilter(e,i,!1),x=m.width,b=m.height,v=r.ceil(x+2*r.abs(d)),T=r.ceil(b+2*r.abs(g)),A="inner"===this._$type,M=A?h:v,y=A?o:T,E=r.abs(d),C=r.abs(g),S=(x-h)/2,F=(b-o)/2,B=A?0:E+S,w=A?0:C+F,R=A?-S-d:E-d,I=A?-F-g:C-g;return e._$bind(n),s.releaseAttachment(f,!0),e._$applyBitmapFilter(m,M,y,h,o,B,w,x,b,R,I,!1,this._$type,this._$knockout,this._$strength,null,null,null,K(this._$highlightColor,this._$highlightAlpha,!0),Q(this._$highlightColor,this._$highlightAlpha,!0),J(this._$highlightColor,this._$highlightAlpha,!0),this._$highlightAlpha,K(this._$shadowColor,this._$shadowAlpha,!0),Q(this._$shadowColor,this._$shadowAlpha,!0),J(this._$shadowColor,this._$shadowAlpha,!0),this._$shadowAlpha),e._$offsetX=_+B,e._$offsetY=l+w,s.releaseTexture(m),s.getTextureFromCurrentAttachment()}}class ot extends nt{constructor(t=null){super(),this._$matrix=[1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0],this.matrix=t}static toString(){return"[class ColorMatrixFilter]"}static get namespace(){return"next2d.filters.ColorMatrixFilter"}toString(){return"[object ColorMatrixFilter]"}get namespace(){return"next2d.filters.ColorMatrixFilter"}get matrix(){return this._$matrix}set matrix(t){if(t&&n.isArray(t)&&20===t.length){for(let e=0;e<20;++e)if(t[e]!==this._$matrix[e]){this._$doChanged();break}this._$matrix=t}}clone(){return new ot(this._$matrix)}_$toArray(){return U(2,this._$matrix)}_$generateFilterRect(t){return t}_$canApply(){return!0}_$applyFilter(t){this._$updated=!1;const e=t.frameBuffer,i=e.currentAttachment;t.setTransform(1,0,0,1,0,0);const s=e.getTextureFromCurrentAttachment(),r=s.width,n=s.height,a=e.createTextureAttachment(r,n);return t._$bind(a),t.reset(),t._$applyColorMatrixFilter(s,this._$matrix),e.releaseAttachment(i,!0),e.getTextureFromCurrentAttachment()}}class _t extends nt{constructor(t=0,e=0,i=null,s=1,r=0,n=!0,a=!0,h=0,o=0){super(),this._$matrixX=0,this._$matrixY=0,this._$matrix=null,this._$divisor=1,this._$bias=0,this._$preserveAlpha=!0,this._$clamp=!0,this._$color=0,this._$alpha=0,this.matrixX=t,this.matrixY=e,this.matrix=i,this.divisor=s,this.bias=r,this.preserveAlpha=n,this.clamp=a,this.color=h,this.alpha=o}static toString(){return"[class ConvolutionFilter]"}static get namespace(){return"next2d.filters.ConvolutionFilter"}toString(){return"[object ConvolutionFilter]"}get namespace(){return"next2d.filters.ConvolutionFilter"}get alpha(){return this._$alpha}set alpha(t){(t=G(+t,0,1,0))!==this._$alpha&&(this._$alpha=t,this._$doChanged())}get bias(){return this._$bias}set bias(t){t!==this._$bias&&(this._$bias=0|t,this._$doChanged())}get clamp(){return this._$clamp}set clamp(t){t!==this._$clamp&&(this._$clamp=!!t,this._$doChanged())}get color(){return this._$color}set color(t){(t=G(j(t),0,16777215,0))!==this._$color&&(this._$color=t,this._$doChanged())}get divisor(){return this._$divisor}set divisor(t){t!==this._$divisor&&(this._$divisor=0|t,this._$doChanged())}get matrix(){return this._$matrix}set matrix(t){n.isArray(this._$matrix)&&D(this._$matrix),this._$matrix=n.isArray(t)?t:null,this._$doChanged()}get matrixX(){return this._$matrixX}set matrixX(t){(t=0|G(0|t,0,15,0))!==this._$matrixX&&(this._$matrixX=t,this._$doChanged())}get matrixY(){return this._$matrixY}set matrixY(t){(t=0|G(0|t,0,15,0))!==this._$matrixY&&(this._$matrixY=t,this._$doChanged())}get preserveAlpha(){return this._$preserveAlpha}set preserveAlpha(t){t!==this._$preserveAlpha&&(this._$preserveAlpha=!!t,this._$doChanged())}clone(){return new _t(this._$matrixX,this._$matrixY,this._$matrix?this._$matrix.slice():null,this._$divisor,this._$bias,this._$preserveAlpha,this._$clamp,this._$color,this._$alpha)}_$toArray(){return U(3,this._$matrixX,this._$matrixY,this._$matrix,this._$divisor,this._$bias,this._$preserveAlpha,this._$clamp,this._$color,this._$alpha)}_$generateFilterRect(t){return t}_$canApply(){return null!==this._$matrix&&this._$matrixX*this._$matrixY===this._$matrix.length}_$applyFilter(t){this._$updated=!1;const e=t.frameBuffer,i=e.currentAttachment;t.setTransform(1,0,0,1,0,0);const s=e.getTextureFromCurrentAttachment();return this._$canApply()&&this._$matrix?(t._$applyConvolutionFilter(s,this._$matrixX,this._$matrixY,this._$matrix,this._$divisor,this._$bias,this._$preserveAlpha,this._$clamp,K(this._$color,this._$alpha,!1),Q(this._$color,this._$alpha,!1),J(this._$color,this._$alpha,!1),this._$alpha),e.releaseAttachment(i,!0),e.getTextureFromCurrentAttachment()):s}}class lt extends nt{constructor(t=null,e=null,i=0,s=0,r=0,n=0,a="wrap",h=0,o=0){super(),this._$mapBitmap=null,this._$mapPoint=null,this._$componentX=0,this._$componentY=0,this._$scaleX=0,this._$scaleY=0,this._$mode="wrap",this._$color=0,this._$alpha=0,this.mapBitmap=t,this.mapPoint=e,this.componentX=i,this.componentY=s,this.scaleX=r,this.scaleY=n,this.mode=a,this.color=h,this.alpha=o}static toString(){return"[class DisplacementMapFilter]"}static get namespace(){return"next2d.filters.DisplacementMapFilter"}toString(){return"[object DisplacementMapFilter]"}get namespace(){return"next2d.filters.DisplacementMapFilter"}get alpha(){return this._$alpha}set alpha(t){(t=G(+t,0,1,0))!==this._$alpha&&(this._$alpha=t,this._$doChanged())}get color(){return this._$color}set color(t){(t=G(j(t),0,16777215,0))!==this._$color&&(this._$color=t,this._$doChanged())}get componentX(){return this._$componentX}set componentX(t){t!==this._$componentX&&(this._$componentX=t,this._$doChanged())}get componentY(){return this._$componentY}set componentY(t){t!==this._$componentY&&(this._$componentY=t,this._$doChanged())}get mapBitmap(){return this._$mapBitmap}set mapBitmap(t){t!==this._$mapBitmap&&(this._$mapBitmap=t,this._$doChanged())}get mapPoint(){return this._$mapPoint}set mapPoint(t){t!==this._$mapPoint&&(this._$mapPoint=t,this._$doChanged())}get mode(){return this._$mode}set mode(t){t!==this._$mode&&(this._$mode=t,this._$doChanged())}get scaleX(){return this._$scaleX}set scaleX(t){(t=G(+t,-65535,65535,0))!==this._$scaleX&&(this._$scaleX=t,this._$doChanged())}get scaleY(){return this._$scaleY}set scaleY(t){(t=G(+t,-65535,65535,0))!==this._$scaleY&&(this._$scaleY=t,this._$doChanged())}clone(){return new lt(this._$mapBitmap,this._$mapPoint,this._$componentX,this._$componentY,this._$scaleX,this._$scaleY,this._$mode,this._$color,this._$alpha)}_$toArray(){return U(4,this._$mapBitmap,this._$mapPoint,this._$componentX,this._$componentY,this._$scaleX,this._$scaleY,this._$mode,this._$color,this._$alpha)}_$generateFilterRect(t){return t}_$canApply(){return null!==this._$mapBitmap&&this._$componentX>0&&this._$componentY>0&&0!==this._$scaleX&&0!==this._$scaleY}_$applyFilter(t,e){this._$updated=!1;const i=t.frameBuffer,s=i.currentAttachment;t.setTransform(1,0,0,1,0,0);const n=i.getTextureFromCurrentAttachment();if(!this._$canApply()||!s||!this._$mapBitmap)return n;const a=r.sqrt(e[0]*e[0]+e[1]*e[1]),h=r.sqrt(e[2]*e[2]+e[3]*e[3]);return t._$applyDisplacementMapFilter(n,this._$mapBitmap,n.width/a,n.height/h,this._$mapPoint,this._$componentX,this._$componentY,this._$scaleX,this._$scaleY,this._$mode,K(this._$color,this._$alpha,!0),Q(this._$color,this._$alpha,!0),J(this._$color,this._$alpha,!0),this._$alpha),i.releaseAttachment(s,!0),i.getTextureFromCurrentAttachment()}}class ct extends nt{constructor(t=4,e=45,i=0,s=1,r=4,n=4,a=1,h=1,o=!1,_=!1,l=!1){super(),this._$blurFilter=new at(r,n,h),this._$distance=4,this._$angle=45,this._$color=0,this._$alpha=1,this._$strength=1,this._$inner=!1,this._$knockout=!1,this._$hideObject=!1,this.distance=t,this.angle=e,this.color=i,this.alpha=s,this.strength=a,this.inner=o,this.knockout=_,this.hideObject=l}static toString(){return"[class DropShadowFilter]"}static get namespace(){return"next2d.filters.DropShadowFilter"}toString(){return"[object DropShadowFilter]"}get namespace(){return"next2d.filters.DropShadowFilter"}get alpha(){return this._$alpha}set alpha(t){(t=G(+t,0,1,0))!==this._$alpha&&(this._$alpha=t,this._$doChanged())}get angle(){return this._$angle}set angle(t){(t%=360)!==this._$angle&&(this._$angle=G(t,-360,360,45),this._$doChanged())}get blurX(){return this._$blurFilter.blurX}set blurX(t){this._$blurFilter.blurX=t}get blurY(){return this._$blurFilter.blurY}set blurY(t){this._$blurFilter.blurY=t}get color(){return this._$color}set color(t){(t=G(j(t),0,16777215,0))!==this._$color&&(this._$color=t,this._$doChanged())}get distance(){return this._$distance}set distance(t){(t=G(+t,-255,255,4))!==this._$distance&&(this._$distance=t,this._$doChanged())}get hideObject(){return this._$hideObject}set hideObject(t){t!==this._$hideObject&&(this._$hideObject=!!t,this._$doChanged())}get inner(){return this._$inner}set inner(t){t!==this._$inner&&(this._$inner=!!t,this._$doChanged())}get knockout(){return this._$knockout}set knockout(t){t!==this._$knockout&&(this._$knockout=!!t,this._$doChanged())}get quality(){return this._$blurFilter.quality}set quality(t){this._$blurFilter.quality=t}get strength(){return this._$strength}set strength(t){(t=G(0|t,0,255,0))!==this._$strength&&(this._$strength=t,this._$doChanged())}clone(){return new ct(this._$distance,this._$angle,this._$color,this._$alpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$inner,this._$knockout,this._$hideObject)}_$toArray(){return U(5,this._$distance,this._$angle,this._$color,this._$alpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$inner,this._$knockout,this._$hideObject)}_$isUpdated(){return this._$updated||this._$blurFilter._$isUpdated()}_$generateFilterRect(t,e=0,i=0){let s=F(t.xMin,t.xMax,t.yMin,t.yMax);if(!this._$canApply())return s;s=this._$blurFilter._$generateFilterRect(s,e,i);const n=this._$angle*p;let a=r.cos(n)*this._$distance,h=r.sin(n)*this._$distance;return e&&(a*=e),i&&(h*=i),s.xMin=r.min(s.xMin,a),a>0&&(s.xMax+=a),s.yMin=r.min(s.yMin,h),h>0&&(s.yMax+=h),s}_$canApply(){return this._$alpha>0&&this._$strength>0&&this._$blurFilter._$canApply()}_$applyFilter(e,i){const s=e.frameBuffer,n=s.currentAttachment;if(!n)throw new Error("the current attachment is null.");if(e.setTransform(1,0,0,1,0,0),!this._$canApply())return s.getTextureFromCurrentAttachment();const a=n.width,h=n.height,o=e._$offsetX,_=e._$offsetY,l=this._$blurFilter._$applyFilter(e,i,!1),c=l.width,$=l.height,u=e._$offsetX,d=e._$offsetY,g=u-o,f=d-_;let m=r.sqrt(i[0]*i[0]+i[1]*i[1]),x=r.sqrt(i[2]*i[2]+i[3]*i[3]);m/=t,x/=t,m*=2,x*=2;const b=this._$angle*p,v=r.cos(b)*this._$distance*m,T=r.sin(b)*this._$distance*x,A=this._$inner?a:c+r.max(0,r.abs(v)-g),M=this._$inner?h:$+r.max(0,r.abs(T)-f),y=r.ceil(A),E=r.ceil(M),C=(y-A)/2,S=(E-M)/2,F=this._$inner?0:r.max(0,g-v)+C,B=this._$inner?0:r.max(0,f-T)+S,w=this._$inner?v-u:(v>0?r.max(0,v-g):0)+C,R=this._$inner?T-d:(T>0?r.max(0,T-f):0)+S;let I,P;return this._$inner?(I="inner",P=this._$knockout||this._$hideObject):!this._$knockout&&this._$hideObject?(I="full",P=!0):(I="outer",P=this._$knockout),e._$bind(n),e._$applyBitmapFilter(l,y,E,a,h,F,B,c,$,w,R,!0,I,P,this._$strength,null,null,null,K(this._$color,this._$alpha,!0),Q(this._$color,this._$alpha,!0),J(this._$color,this._$alpha,!0),this._$alpha,0,0,0,0),e._$offsetX=o+F,e._$offsetY=_+B,s.releaseTexture(l),s.getTextureFromCurrentAttachment()}}class $t extends nt{constructor(t=0,e=1,i=4,s=4,r=1,n=1,a=!1,h=!1){super(),this._$blurFilter=new at(i,s,n),this._$color=0,this._$alpha=1,this._$strength=1,this._$inner=!1,this._$knockout=!1,this.color=t,this.alpha=e,this.strength=r,this.inner=a,this.knockout=h}static toString(){return"[class GlowFilter]"}static get namespace(){return"next2d.filters.GlowFilter"}toString(){return"[object GlowFilter]"}get namespace(){return"next2d.filters.GlowFilter"}get alpha(){return this._$alpha}set alpha(t){(t=G(+t,0,1,0))!==this._$alpha&&(this._$alpha=t,this._$doChanged())}get blurX(){return this._$blurFilter.blurX}set blurX(t){this._$blurFilter.blurX=t}get blurY(){return this._$blurFilter.blurY}set blurY(t){this._$blurFilter.blurY=t}get color(){return this._$color}set color(t){(t=G(j(t),0,16777215,4))!==this._$color&&(this._$color=t,this._$doChanged())}get inner(){return this._$inner}set inner(t){t!==this._$inner&&(this._$inner=!!t,this._$doChanged())}get knockout(){return this._$knockout}set knockout(t){t!==this._$knockout&&(this._$knockout=!!t,this._$doChanged())}get quality(){return this._$blurFilter.quality}set quality(t){this._$blurFilter.quality=t}get strength(){return this._$strength}set strength(t){(t=G(0|t,0,255,0))!==this._$strength&&(this._$strength=t,this._$doChanged())}clone(){return new $t(this._$color,this._$alpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$inner,this._$knockout)}_$toArray(){return U(6,this._$color,this._$alpha,this._$blurFilter.blurX,this._$blurFilter.blurY,this._$strength,this._$blurFilter.quality,this._$inner,this._$knockout)}_$isUpdated(){return this._$updated||this._$blurFilter._$isUpdated()}_$generateFilterRect(t,e=0,i=0){const s=F(t.xMin,t.xMax,t.yMin,t.yMax);return this._$canApply()?this._$blurFilter._$generateFilterRect(s,e,i):s}_$canApply(){return this._$alpha>0&&this._$strength>0&&this._$blurFilter._$canApply()}_$applyFilter(t,e){const i=t.frameBuffer,s=i.currentAttachment;if(!s)throw new Error("the current attachment is null.");if(this._$updated=!1,t.setTransform(1,0,0,1,0,0),!this._$canApply())return i.getTextureFromCurrentAttachment();const r=s.width,n=s.height,a=t._$offsetX,h=t._$offsetY,o=this._$blurFilter._$applyFilter(t,e,!1),_=o.width,l=o.height,c=t._$offsetX,$=t._$offsetY,u=this._$inner?r:_,d=this._$inner?n:l,g=this._$inner?0:c-a,f=this._$inner?0:$-h,m=this._$inner?-c:0,p=this._$inner?-$:0,x=this._$inner?"inner":"outer";return t._$bind(s),t._$applyBitmapFilter(o,u,d,r,n,g,f,_,l,m,p,!0,x,this._$knockout,this._$strength,null,null,null,K(this._$color,this._$alpha,!0),Q(this._$color,this._$alpha,!0),J(this._$color,this._$alpha,!0),this._$alpha,0,0,0,0),t._$offsetX=a+g,t._$offsetY=h+f,i.releaseTexture(o),i.getTextureFromCurrentAttachment()}}class ut extends nt{constructor(t=4,e=45,i=null,s=null,r=null,n=4,a=4,h=1,o=1,_="inner",l=!1){super(),this._$blurFilter=new at(n,a,o),this._$distance=4,this._$angle=45,this._$colors=null,this._$alphas=null,this._$ratios=null,this._$strength=1,this._$type="inner",this._$knockout=!1,this.distance=t,this.angle=e,this.colors=i,this.alphas=s,this.ratios=r,this.strength=h,this.type=_,this.knockout=l}static toString(){return"[class GradientBevelFilter]"}static get namespace(){return"next2d.filters.GradientBevelFilter"}toString(){return"[object GradientBevelFilter]"}get namespace(){return"next2d.filters.GradientBevelFilter"}get alphas(){return this._$alphas}set alphas(t){if(t!==this._$alphas){if(this._$alphas=t,n.isArray(t)){for(let e=0;e0&&(s.xMax+=a),s.yMin=r.min(s.yMin,h),h>0&&(s.yMax+=h),s}_$canApply(){return this._$strength>0&&this._$distance>0&&null!==this._$alphas&&null!==this._$ratios&&null!==this._$colors&&this._$blurFilter._$canApply()}_$applyFilter(e,i){this._$updated=!1;const s=e.frameBuffer,n=s.currentAttachment;e.setTransform(1,0,0,1,0,0);const a=s.getTextureFromCurrentAttachment();if(!this._$canApply()||!n)return a;const h=n.width,o=n.height,_=e._$offsetX,l=e._$offsetY;let c=r.sqrt(i[0]*i[0]+i[1]*i[1]),$=r.sqrt(i[2]*i[2]+i[3]*i[3]);c/=t,$/=t,c*=2,$*=2;const u=+this._$angle*p,d=+r.cos(u)*this._$distance*c,g=+r.sin(u)*this._$distance*$,f=s.createTextureAttachment(h,o);e._$bind(f),e.reset(),e.drawImage(a,0,0,h,o),e.globalCompositeOperation="erase",e.drawImage(a,2*d,2*g,h,o);const m=this._$blurFilter._$applyFilter(e,i,!1),x=m.width,b=m.height,v=r.ceil(x+2*r.abs(d)),T=r.ceil(b+2*r.abs(g)),A="inner"===this._$type,M=A?h:v,y=A?o:T,E=r.abs(d),C=r.abs(g),S=(x-h)/2,F=(b-o)/2,B=A?0:E+S,w=A?0:C+F,R=A?-S-d:E-d,I=A?-F-g:C-g;return e._$bind(n),e._$applyBitmapFilter(m,M,y,h,o,B,w,x,b,R,I,!1,this._$type,this._$knockout,this._$strength,this._$ratios,this._$colors,this._$alphas,0,0,0,0,0,0,0,0),e._$offsetX=_+B,e._$offsetY=l+w,s.releaseAttachment(f,!0),s.getTextureFromCurrentAttachment()}}class dt extends nt{constructor(t=4,e=45,i=null,s=null,r=null,n=4,a=4,h=1,o=1,_="inner",l=!1){super(),this._$blurFilter=new at(n,a,o),this._$distance=4,this._$angle=45,this._$colors=null,this._$alphas=null,this._$ratios=null,this._$strength=1,this._$type="inner",this._$knockout=!1,this.distance=t,this.angle=e,this.colors=i,this.alphas=s,this.ratios=r,this.strength=h,this.type=_,this.knockout=l}static toString(){return"[class GradientGlowFilter]"}static get namespace(){return"next2d.filters.GradientGlowFilter"}toString(){return"[object GradientGlowFilter]"}get namespace(){return"next2d.filters.GradientGlowFilter"}get alphas(){return this._$alphas}set alphas(t){if(t!==this._$alphas){if(this._$alphas=t,n.isArray(t)){for(let e=0;e0&&(s.xMax+=a),s.yMin=r.min(s.yMin,h),h>0&&(s.yMax+=h),s}_$canApply(){return this._$strength>0&&this._$distance>0&&null!==this._$alphas&&null!==this._$ratios&&null!==this._$colors&&this._$blurFilter._$canApply()}_$applyFilter(e,i){this._$updated=!1;const s=e.frameBuffer,n=s.currentAttachment;if(e.setTransform(1,0,0,1,0,0),!this._$canApply()||!n)return s.getTextureFromCurrentAttachment();const a=n.width,h=n.height,o=e._$offsetX,_=e._$offsetY,l=this._$blurFilter._$applyFilter(e,i,!1),c=l.width,$=l.height,u=e._$offsetX,d=e._$offsetY,g=u-o,f=d-_;let m=r.sqrt(i[0]*i[0]+i[1]*i[1]),x=r.sqrt(i[2]*i[2]+i[3]*i[3]);m/=t,x/=t,m*=2,x*=2;const b=+this._$angle*p,v=+r.cos(b)*this._$distance*m,T=+r.sin(b)*this._$distance*x,A="inner"===this.type,M=A?a:c+r.max(0,r.abs(v)-g),y=A?h:$+r.max(0,r.abs(T)-f),E=r.ceil(M),C=r.ceil(y),S=(E-M)/2,F=(C-y)/2,B=A?0:r.max(0,g-v)+S,w=A?0:r.max(0,f-T)+F,R=A?v-u:(v>0?r.max(0,v-g):0)+S,I=A?T-d:(T>0?r.max(0,T-f):0)+F;return e._$bind(n),e._$applyBitmapFilter(l,E,C,a,h,B,w,c,$,R,I,!0,this._$type,this._$knockout,this._$strength,this._$ratios,this._$colors,this._$alphas,0,0,0,0,0,0,0,0),e._$offsetX=o+B,e._$offsetY=_+w,s.releaseTexture(l),s.getTextureFromCurrentAttachment()}}class gt{constructor(){this._$instanceId=-1,this._$parentId=-1,this._$loaderInfoId=-1,this._$characterId=-1,this._$clipDepth=0,this._$depth=0,this._$isMask=!1,this._$updated=!0,this._$matrix=P(1,0,0,1,0,0),this._$colorTransform=k(1,1,1,1,0,0,0,0),this._$blendMode="normal",this._$filters=null,this._$visible=!0,this._$maskId=-1,this._$maskMatrix=null,this._$isMask=!1,this._$xMin=0,this._$yMin=0,this._$xMax=0,this._$yMax=0,this._$scale9Grid=null,this._$matrixBase=null}_$shouldClip(t){const e=this._$getBounds(t),i=r.abs(e.xMax-e.xMin),s=r.abs(e.yMax-e.yMin);return B(e),!(!i||!s)}_$getLayerBounds(e){const i=this._$getBounds(),s=q(i,e);B(i);const n=this._$filters;if(!n||!n.length)return s;let a=F(0,r.abs(s.xMax-s.xMin),0,r.abs(s.yMax-s.yMin));B(s);let h=+r.sqrt(e[0]*e[0]+e[1]*e[1]),o=+r.sqrt(e[2]*e[2]+e[3]*e[3]);h/=t,o/=t,h*=2,o*=2;for(let t=0;t-1){const t=le.instances;if(!t.has(this._$parentId))return;const e=t.get(this._$parentId);e._$updated||e._$doChanged()}}_$update(t){if(this._$doChanged(),this._$visible=t.visible,"depth"in t&&(this._$depth=t.depth),"isMask"in t&&(this._$isMask=t.isMask),"clipDepth"in t&&(this._$clipDepth=t.clipDepth),"maskId"in t&&(this._$maskId=t.maskId,this._$maskId>-1&&t.maskMatrix&&(this._$maskMatrix=t.maskMatrix)),this._$matrix[0]="a"in t?t.a:1,this._$matrix[1]="b"in t?t.b:0,this._$matrix[2]="c"in t?t.c:0,this._$matrix[3]="d"in t?t.d:1,this._$matrix[4]="tx"in t?t.tx:0,this._$matrix[5]="ty"in t?t.ty:0,this._$colorTransform[0]="f0"in t?t.f0:1,this._$colorTransform[1]="f1"in t?t.f1:1,this._$colorTransform[2]="f2"in t?t.f2:1,this._$colorTransform[3]="f3"in t?t.f3:1,this._$colorTransform[4]="f4"in t?t.f4:0,this._$colorTransform[5]="f5"in t?t.f5:0,this._$colorTransform[6]="f6"in t?t.f6:0,this._$colorTransform[7]="f7"in t?t.f7:0,this._$blendMode=t.blendMode||"normal",this._$filters=null,t.filters&&t.filters.length){this._$filters=U();for(let e=0;e-1&&this._$characterId&&rt.setRemoveTimer(`${this._$loaderInfoId}@${this._$characterId}`),t.instances.delete(this._$instanceId),this._$instanceId=-1,this._$parentId=-1,this._$loaderInfoId=-1,this._$characterId=-1,this._$blendMode="normal",this._$filters=null,this._$visible=!0,this._$maskId=-1,this._$isMask=!1,this._$depth=0,this._$clipDepth=0,this._$scale9Grid=null}_$isUpdated(){return this._$updated}_$isFilterUpdated(t,e=null,i=!1){if(this._$isUpdated())return!0;if(i&&e)for(let t=0;tc||s._$clipDepth>0)&&(t.restore(),l&&t._$leaveClip(),c=0,l=!0),!l)continue;if(s._$clipDepth>0){c=s._$clipDepth,l=s._$shouldClip(o),l&&(t.save(),l=s._$startClip(t,o));continue}const a=s._$maskId>-1&&$.has(s._$maskId)?$.get(s._$maskId):null;if(a){let e;if(a._$updated=!1,this._$instanceId===a._$parentId)e=o;else{e=f;let i=$.get(a._$parentId);for(;i||i._$instanceId!==i._$parentId;)e=H(i._$matrix,e),i=$.get(i._$parentId);const s=le.scaleX,r=P(s,0,0,s,0,0);if(e=H(r,e),N(r),t.isLayer){const i=t.getCurrentPosition();e[4]-=i.xMin,e[5]-=i.yMin}}if(!a._$shouldClip(e))continue;const i=a._$startClip(t,e);if(t.save(),!i){t.restore();continue}}s._$draw(t,o,_),s._$updated=!1,a&&(t.restore(),t._$leaveClip())}if(c&&(t.restore(),l&&t._$leaveClip()),h.isLayer)return this._$postDraw(t,e,s,h);h.matrix!==e&&N(h.matrix),s!==i&&L(s),et(h)}_$getLayerBounds(e){const i=this._$children;if(!i.length)return F(0,0,0,0);const s=h.MAX_VALUE;let n=s,a=-s,o=s,_=-s;const l=le.instances;for(let t=0;t0){const s=this._$getBounds(null),o=q(s,i);B(s);const _=+o.xMax,l=+o.xMin,c=+o.yMax,$=+o.yMin;B(o);const u=r.ceil(r.abs(_-l)),d=r.ceil(r.abs(c-$));if(0>=u||0>=d)return et(n),i!==e&&N(i),null;let g=+r.sqrt(i[0]*i[0]+i[1]*i[1]);if(!h.isInteger(g)){const t=g.toString(),e=t.indexOf("e");-1!==e&&(g=+t.slice(0,e)),g=+g.toFixed(4)}let f=+r.sqrt(i[2]*i[2]+i[3]*i[3]);if(!h.isInteger(f)){const t=f.toString(),e=t.indexOf("e");-1!==e&&(f=+t.slice(0,e)),f=+f.toFixed(4)}n.canApply=this._$canApply(this._$filters);let m=F(0,u,0,d);if(n.canApply&&this._$filters)for(let t=0;tp.width||$-m.yMin>p.height)return B(m),et(n),i!==e&&N(i),null;if(0>l+m.xMax||0>$+m.yMax)return B(m),et(n),i!==e&&N(i),null;let x=i[4]-l,b=i[5]-$;t._$startLayer(F(l,_,$,c));const v=this._$isFilterUpdated(i,this._$filters,n.canApply),T=this._$getLayerBounds(i),A=r.ceil(r.abs(T.xMax-T.xMin)),M=r.ceil(r.abs(T.yMax-T.yMin));B(T);const y=A-m.xMax+m.xMin,E=M-m.yMax+m.yMin;x+=y,b+=E,n.sw=y,n.sh=E,v&&t._$saveAttachment(r.ceil(u+y),r.ceil(d+E),!0),n.isLayer=!0,n.isUpdated=v,n.filters=this._$filters,n.blendMode=a,n.color=k(),n.matrix=P(i[0],i[1],i[2],i[3],x,b),i!==e&&N(i),B(m)}return n}_$postDraw(t,e,i,s){t.drawInstacedArray();const r=U(this._$instanceId,"f"),n=t.frameBuffer,a=s.matrix;let h=0,o=0,_=rt.get(r);if(!_||s.isUpdated){_&&rt.set(r,null),_=n.getTextureFromCurrentAttachment();const i=s.filters;let l=!1;if(i&&i.length){for(let s=0;s{switch(!0){case t[0]>e[0]:return 1;case e[0]>t[0]:return-1;default:return 0}})),this._$stops}linear(t,e,i,s,r="rgb",n="pad"){return this._$type="linear",this._$points[0]=t,this._$points[1]=e,this._$points[2]=i,this._$points[3]=s,this._$rgb=r,this._$mode=n,this._$stops.length&&(this._$stops.length=0),this}radial(t,e,i,s,r,n,a="rgb",h="pad",o=0){return this._$type="radial",this._$points[0]=t,this._$points[1]=e,this._$points[2]=i,this._$points[3]=s,this._$points[4]=r,this._$points[5]=n,this._$rgb=a,this._$mode=h,this._$focalPointRatio=G(o,-.975,.975,0),this._$stops.length&&(this._$stops.length=0),this}addColorStop(t,e){this._$stops.push(U(t,e))}}class pt{constructor(t,e,i,s){this._$context=t,this._$texture=e,this._$repeat=i,this._$colorTransform=s}get texture(){return this._$texture}get repeat(){return this._$repeat}get colorTransform(){return this._$colorTransform}}class xt{constructor(){this._$fillStyle=w(1,1,1,1),this._$strokeStyle=w(1,1,1,1),this._$lineWidth=1,this._$lineCap="round",this._$lineJoin="round",this._$miterLimit=5}get miterLimit(){return this._$miterLimit}set miterLimit(t){this._$miterLimit=t}get lineWidth(){return this._$lineWidth}set lineWidth(t){this._$lineWidth=t}get lineCap(){return this._$lineCap}set lineCap(t){this._$lineCap=t}get lineJoin(){return this._$lineJoin}set lineJoin(t){this._$lineJoin=t}get fillStyle(){return this._$fillStyle}set fillStyle(t){this._$fillStyle instanceof o&&R(this._$fillStyle),this._$fillStyle=t}get strokeStyle(){return this._$strokeStyle}set strokeStyle(t){this._$strokeStyle instanceof o&&R(this._$strokeStyle),this._$strokeStyle=t}clear(){this._$lineWidth=1,this._$lineCap="round",this._$lineJoin="round",this._$miterLimit=5,this._$clearFill(),this._$clearStroke()}_$clearFill(){if(this._$fillStyle instanceof mt)return this._$fillStyle.dispose(),void(this._$fillStyle=w(1,1,1,1));this._$fillStyle instanceof pt?this._$fillStyle=w(1,1,1,1):this._$fillStyle.fill(1)}_$clearStroke(){if(this._$strokeStyle instanceof mt)return this._$strokeStyle.dispose(),void(this._$strokeStyle=w(1,1,1,1));this._$strokeStyle instanceof pt?this._$strokeStyle=w(1,1,1,1):this._$strokeStyle.fill(1)}}let bt=2048;class vt{constructor(t){t.pixelStorei(t.UNPACK_ALIGNMENT,1),t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,!0),this._$gl=t,this._$objectPool=[],this._$objectPoolArea=0,this._$activeTexture=-1,this._$boundTextures=[null,null,null],this._$maxWidth=0,this._$maxHeight=0,this._$atlasTextures=[],this._$atlasCacheMap=new Map,this._$positionObjectArray=[],this._$nodeObjectArray=[],this._$atlasNodes=new Map}createTextureAtlas(){const t=this._$gl.createTexture();t.width=bt,t.height=bt,this._$gl.activeTexture(this._$gl.TEXTURE3),this._$gl.bindTexture(this._$gl.TEXTURE_2D,t),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_WRAP_S,this._$gl.CLAMP_TO_EDGE),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_WRAP_T,this._$gl.CLAMP_TO_EDGE),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_MIN_FILTER,this._$gl.NEAREST),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_MAG_FILTER,this._$gl.NEAREST),this._$gl.texStorage2D(this._$gl.TEXTURE_2D,1,this._$gl.RGBA8,bt,bt),this._$gl.bindTexture(this._$gl.TEXTURE_2D,null),this._$activeTexture>-1&&this._$gl.activeTexture(this._$activeTexture);const e=this._$atlasTextures.length;this._$atlasNodes.set(e,[]),this._$atlasCacheMap.set(e,[]),this._$atlasTextures.push(t)}getAtlasTexture(t){return this._$atlasTextures[t]}getNode(t,e,i,s){const r=this._$nodeObjectArray.length?this._$nodeObjectArray.pop():{x:0,y:0,w:0,h:0};return r.x=t,r.y=e,r.w=i,r.h=s,r}createCachePosition(t,e){const i=this._$positionObjectArray.length?this._$positionObjectArray.pop():{index:0,x:0,y:0,w:0,h:0};i.x=i.y=0,i.w=t,i.h=e;for(const[s,r]of this._$atlasNodes){if(!r.length)return t>e?(bt-t-1>0&&r.push(this.getNode(t+1,0,bt-t-1,e)),bt-e-1>0&&r.push(this.getNode(0,e+1,bt,bt-e-1))):(bt-e-1>0&&r.push(this.getNode(0,e+1,t,bt-e-1)),bt-t-1>0&&r.push(this.getNode(t+1,0,bt-t-1,bt))),i.index=s,this._$atlasCacheMap.get(i.index).push(i),i;const n=r.length;for(let a=0;an.w||e>n.h))return i.index=s,i.x=n.x,i.y=n.y,this._$atlasCacheMap.get(i.index).push(i),n.w!==t||n.h!==e?t>e?(n.h-e-1>0&&r.push(this.getNode(n.x,n.y+e+1,n.w,n.h-e-1)),n.w-t-1>0?(n.x=n.x+t+1,n.w=n.w-t-1,n.h=e):(r.splice(a,1),this._$nodeObjectArray.push(n))):(n.w-t-1>0&&r.push(this.getNode(n.x+t+1,n.y,n.w-t-1,n.h)),n.h-e-1>0?(n.y=n.y+e+1,n.w=t,n.h=n.h-e-1):(r.splice(a,1),this._$nodeObjectArray.push(n))):(r.splice(a,1),this._$nodeObjectArray.push(n)),i}}const s=this._$atlasTextures.length;this.createTextureAtlas();const r=this._$atlasNodes.get(s);return t>e?(bt-t-1>0&&r.push(this.getNode(t+1,0,bt-t-1,e)),bt-e-1>0&&r.push(this.getNode(0,e+1,bt,bt-e-1))):(bt-e-1>0&&r.push(this.getNode(0,e+1,t,bt-e-1)),bt-t-1>0&&r.push(this.getNode(t+1,0,bt-t-1,bt))),i.index=s,this._$atlasCacheMap.get(i.index).push(i),i}releasePosition(t){var e;this._$atlasNodes.has(t.index)&&(null===(e=this._$atlasNodes.get(t.index))||void 0===e||e.unshift(this.getNode(t.x,t.y,t.w,t.h)),this._$positionObjectArray.push(t))}clearCache(){for(const t of this._$atlasCacheMap.values())t.length=0;for(const t of this._$atlasNodes.values())t.length=0}_$createTexture(t,e){const i=this._$gl.createTexture();return i.width=0,i.height=0,i.area=0,i.dirty=!0,i.smoothing=!0,this.bind0(i,!1),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_WRAP_S,this._$gl.CLAMP_TO_EDGE),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_WRAP_T,this._$gl.CLAMP_TO_EDGE),i.width=t,i.height=e,i.area=t*e,i.dirty=!1,this._$gl.texStorage2D(this._$gl.TEXTURE_2D,1,this._$gl.RGBA8,t,e),i}_$getTexture(t,e){for(let i=0;ithis._$maxWidth*this._$maxHeight*2)this._$gl.deleteTexture(t);else if(t.dirty=!0,this._$objectPool.push(t),this._$objectPoolArea+=t.area,this._$objectPool.length&&this._$objectPoolArea>this._$maxWidth*this._$maxHeight*10){const t=this._$objectPool.shift();this._$objectPoolArea-=t.area,this._$gl.deleteTexture(t)}}bind0(t,e=null){this._$bindTexture(2,this._$gl.TEXTURE2,null,null),this._$bindTexture(1,this._$gl.TEXTURE1,null,null),this._$bindTexture(0,this._$gl.TEXTURE0,t,e)}bind01(t,e,i=null){this._$bindTexture(2,this._$gl.TEXTURE2,null,null),this._$bindTexture(1,this._$gl.TEXTURE1,e,i),this._$bindTexture(0,this._$gl.TEXTURE0,t,i)}bind012(t,e,i,s=null){this._$bindTexture(2,this._$gl.TEXTURE2,i,s),this._$bindTexture(1,this._$gl.TEXTURE1,e,null),this._$bindTexture(0,this._$gl.TEXTURE0,t,null)}bind02(t,e,i=null){this._$bindTexture(2,this._$gl.TEXTURE2,e,i),this._$bindTexture(1,this._$gl.TEXTURE1,null,null),this._$bindTexture(0,this._$gl.TEXTURE0,t,null)}_$bindTexture(t,e,i=null,s=null){const r=i!==this._$boundTextures[t],n=null!==s&&null!==i&&s!==i.smoothing;if((r||n||e===this._$gl.TEXTURE0)&&e!==this._$activeTexture&&(this._$activeTexture=e,this._$gl.activeTexture(e)),r&&(this._$boundTextures[t]=i,this._$gl.bindTexture(this._$gl.TEXTURE_2D,i)),n){i&&(i.smoothing=!!s);const t=s?this._$gl.LINEAR:this._$gl.NEAREST;this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_MIN_FILTER,t),this._$gl.texParameteri(this._$gl.TEXTURE_2D,this._$gl.TEXTURE_MAG_FILTER,t)}}}class Tt{constructor(t){this._$gl=t,this._$objectPool=U(),this._$objectPoolArea=0,this._$maxWidth=0,this._$maxHeight=0}set maxWidth(t){this._$maxWidth=t}set maxHeight(t){this._$maxHeight=t}_$createStencilBuffer(){const t=this._$gl.createRenderbuffer();if(!t)throw new Error("the stencil buffer is null.");return t.width=0,t.height=0,t.area=0,t.dirty=!0,t}_$getStencilBuffer(t,e){const i=this._$objectPool.length;for(let s=0;s100){const t=this._$objectPool.shift();if(t)return this._$objectPoolArea-=t.area,t}return this._$createStencilBuffer()}create(t,e){const i=this._$getStencilBuffer(t,e);return i.width===t&&i.height===e||(i.width=t,i.height=e,i.area=t*e,i.dirty=!1,this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,i),this._$gl.renderbufferStorage(this._$gl.RENDERBUFFER,this._$gl.STENCIL_INDEX8,t,e)),i}release(t){if(t.area>this._$maxWidth*this._$maxHeight*2)this._$gl.deleteRenderbuffer(t);else if(t.dirty=!0,this._$objectPool.push(t),this._$objectPoolArea+=t.area,this._$objectPoolArea>this._$maxWidth*this._$maxHeight*10){const t=this._$objectPool.shift();t&&(this._$objectPoolArea-=t.area,this._$gl.deleteRenderbuffer(t))}}}class At{constructor(t,e){this._$gl=t,this._$samples=e,this._$objectPool=U()}set samples(t){this._$samples=t}_$createColorBuffer(){const t=this._$gl.createRenderbuffer();if(!t)throw new Error("the color buffer is null.");const e=this._$gl.createRenderbuffer();if(!e)throw new Error("the stencil buffer is null.");return t.stencil=e,t.samples=0,t.width=0,t.height=0,t.area=0,t.dirty=!0,t}_$getColorBuffer(t){if(!this._$objectPool.length)return this._$createColorBuffer();const e=this._$bsearch(t);if(e1;){const s=r.floor((i+e)/2);t<=this._$objectPool[s].area?i=s:e=s}return i}}class Mt{constructor(t,e){this._$gl=t,this._$objectPool=[],this._$frameBuffer=t.createFramebuffer(),t.bindFramebuffer(t.READ_FRAMEBUFFER,this._$frameBuffer),this._$frameBufferTexture=t.createFramebuffer(),this._$currentAttachment=null,this._$isBinding=!1,this._$textureManager=new vt(t),this._$stencilBufferPool=new Tt(t),this._$colorBufferPool=new At(t,e),this._$isRenderBinding=!1,this._$colorBuffer=this._$gl.createRenderbuffer(),this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,this._$colorBuffer),this._$gl.renderbufferStorageMultisample(this._$gl.RENDERBUFFER,e,this._$gl.RGBA8,bt,bt),this._$stencilBuffer=this._$gl.createRenderbuffer(),this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,this._$stencilBuffer),this._$gl.renderbufferStorageMultisample(this._$gl.RENDERBUFFER,e,this._$gl.STENCIL_INDEX8,bt,bt)}bindRenderBuffer(){this._$isBinding||(this._$isBinding=!0,this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,this._$frameBuffer)),this._$isRenderBinding||(this._$isRenderBinding=!0,this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,this._$colorBuffer),this._$gl.framebufferRenderbuffer(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.RENDERBUFFER,this._$colorBuffer),this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,this._$stencilBuffer),this._$gl.framebufferRenderbuffer(this._$gl.FRAMEBUFFER,this._$gl.STENCIL_ATTACHMENT,this._$gl.RENDERBUFFER,this._$stencilBuffer))}get currentAttachment(){return this._$currentAttachment}get textureManager(){return this._$textureManager}createCacheAttachment(t,e,i=!1,s=0){const r=this._$objectPool.pop()||{width:0,height:0,color:null,texture:null,msaa:!1,stencil:null,mask:!1,clipLevel:0,isActive:!1},n=this._$textureManager.create(t,e);return r.width=t,r.height=e,i?(r.color=this._$colorBufferPool.create(t,e,s),r.texture=n,r.msaa=!0,r.stencil=r.color.stencil):(r.color=n,r.texture=n,r.msaa=!1,r.stencil=this._$stencilBufferPool.create(t,e)),r.mask=!1,r.clipLevel=0,r.isActive=!0,r}clearCache(){this._$textureManager.clearCache()}setMaxSize(t,e){this._$stencilBufferPool._$maxWidth=t,this._$stencilBufferPool._$maxHeight=e,this._$textureManager._$maxWidth=t,this._$textureManager._$maxHeight=e}createTextureAttachment(t,e){const i=this._$objectPool.pop()||{width:0,height:0,color:null,texture:null,msaa:!1,stencil:null,mask:!1,clipLevel:0,isActive:!1},s=this._$textureManager.create(t,e);return i.width=t,i.height=e,i.color=s,i.texture=s,i.msaa=!1,i.stencil=null,i.mask=!1,i.clipLevel=0,i.isActive=!0,i}createTextureAttachmentFrom(t){const e=this._$objectPool.pop()||{width:0,height:0,color:null,texture:null,msaa:!1,stencil:null,mask:!1,clipLevel:0,isActive:!0};return e.width=t.width,e.height=t.height,e.color=t,e.texture=t,e.msaa=!1,e.stencil=null,e.mask=!1,e.clipLevel=0,e.isActive=!0,e}releaseAttachment(t=null,e=!1){t&&t.isActive&&(t.msaa?t.color instanceof WebGLRenderbuffer&&this._$colorBufferPool.release(t.color):t.stencil&&this._$stencilBufferPool.release(t.stencil),e&&t.texture&&this._$textureManager.release(t.texture),t.color=null,t.texture=null,t.stencil=null,t.isActive=!1,this._$objectPool.push(t))}bind(t){this._$currentAttachment=t,this._$isBinding||(this._$isBinding=!0,this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,this._$frameBuffer)),t.msaa?t.color instanceof WebGLRenderbuffer&&(this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,t.color),this._$gl.framebufferRenderbuffer(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.RENDERBUFFER,t.color)):t.color instanceof WebGLTexture&&(t.color&&this._$textureManager.bind0(t.color),this._$gl.framebufferTexture2D(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.TEXTURE_2D,t.color,0)),this._$gl.bindRenderbuffer(this._$gl.RENDERBUFFER,t.stencil),this._$gl.framebufferRenderbuffer(this._$gl.FRAMEBUFFER,this._$gl.STENCIL_ATTACHMENT,this._$gl.RENDERBUFFER,t.stencil),this._$isRenderBinding=!1}unbind(){this._$currentAttachment=null,this._$isBinding&&(this._$isBinding=!1,this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,null))}transferToMainTexture(){if(!this._$currentAttachment)throw new Error("the current attachment is null.");const t=this._$currentAttachment.width,e=this._$currentAttachment.height,i=this._$currentAttachment.texture;if(!i)throw new Error("the texture is null.");this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,this._$frameBufferTexture),this._$textureManager.bind0(i),this._$gl.framebufferTexture2D(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.TEXTURE_2D,i,0),this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,null),this._$gl.blitFramebuffer(0,0,t,e,0,0,t,e,this._$gl.COLOR_BUFFER_BIT,this._$gl.NEAREST),this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,this._$frameBuffer)}createCachePosition(t,e){return this._$textureManager.createCachePosition(t,e)}transferTexture(t){this._$gl.disable(this._$gl.SCISSOR_TEST),this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,this._$frameBufferTexture);const e=this._$textureManager.getAtlasTexture(t.index);this._$textureManager.bind0(e),this._$gl.framebufferTexture2D(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.TEXTURE_2D,e,0);const i=r.max(0,t.x-1),s=r.max(0,t.y-1),n=r.min(bt,t.x+t.w+1),a=r.min(bt,t.y+t.h+1);this._$gl.blitFramebuffer(i,s,n,a,i,s,n,a,this._$gl.COLOR_BUFFER_BIT,this._$gl.NEAREST),this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,this._$frameBuffer)}getTextureFromCurrentAttachment(){if(!this._$currentAttachment)throw new Error("the current attachment is null.");if(!this._$currentAttachment.msaa&&this._$currentAttachment.texture)return this._$currentAttachment.texture;const t=this._$currentAttachment.width,e=this._$currentAttachment.height,i=this._$currentAttachment.texture;if(!i)throw new Error("the texture is null.");return i.dirty=!1,this._$gl.bindFramebuffer(this._$gl.DRAW_FRAMEBUFFER,this._$frameBufferTexture),this._$textureManager.bind0(i),this._$gl.framebufferTexture2D(this._$gl.FRAMEBUFFER,this._$gl.COLOR_ATTACHMENT0,this._$gl.TEXTURE_2D,i,0),this._$gl.blitFramebuffer(0,0,t,e,0,0,t,e,this._$gl.COLOR_BUFFER_BIT,this._$gl.NEAREST),this._$gl.bindFramebuffer(this._$gl.FRAMEBUFFER,this._$frameBuffer),i}createTextureFromPixels(t,e,i=null,s=!1,r=!0){return this._$textureManager.create(t,e,i,s,r)}createTextureFromCanvas(t){return this._$textureManager.createFromCanvas(t)}createTextureFromImage(t,e=!1){return this._$textureManager.createFromImage(t,e)}createTextureFromVideo(t,e=!1){return this._$textureManager.createFromVideo(t,e)}createTextureFromCurrentAttachment(){if(!this._$currentAttachment)throw new Error("the current attachment is null.");const t=this._$currentAttachment.width,e=this._$currentAttachment.height,i=this._$textureManager.create(t,e);return this._$textureManager.bind0(i),this._$gl.copyTexSubImage2D(this._$gl.TEXTURE_2D,0,0,0,0,0,t,e),i}releaseTexture(t){this._$textureManager.release(t)}}class yt{constructor(){this._$bezierConverterBuffer=new o(32)}cubicToQuad(t,e,i,s,r,n,a,h){this._$split2Cubic(t,e,i,s,r,n,a,h,0,16),this._$split2Cubic(this._$bezierConverterBuffer[0],this._$bezierConverterBuffer[1],this._$bezierConverterBuffer[2],this._$bezierConverterBuffer[3],this._$bezierConverterBuffer[4],this._$bezierConverterBuffer[5],this._$bezierConverterBuffer[6],this._$bezierConverterBuffer[7],0,8),this._$split2Cubic(this._$bezierConverterBuffer[16],this._$bezierConverterBuffer[17],this._$bezierConverterBuffer[18],this._$bezierConverterBuffer[19],this._$bezierConverterBuffer[20],this._$bezierConverterBuffer[21],this._$bezierConverterBuffer[22],this._$bezierConverterBuffer[23],16,24),this._$split2Quad(this._$bezierConverterBuffer[0],this._$bezierConverterBuffer[1],this._$bezierConverterBuffer[2],this._$bezierConverterBuffer[3],this._$bezierConverterBuffer[4],this._$bezierConverterBuffer[5],this._$bezierConverterBuffer[6],this._$bezierConverterBuffer[7],0),this._$split2Quad(this._$bezierConverterBuffer[8],this._$bezierConverterBuffer[9],this._$bezierConverterBuffer[10],this._$bezierConverterBuffer[11],this._$bezierConverterBuffer[12],this._$bezierConverterBuffer[13],this._$bezierConverterBuffer[14],this._$bezierConverterBuffer[15],8),this._$split2Quad(this._$bezierConverterBuffer[16],this._$bezierConverterBuffer[17],this._$bezierConverterBuffer[18],this._$bezierConverterBuffer[19],this._$bezierConverterBuffer[20],this._$bezierConverterBuffer[21],this._$bezierConverterBuffer[22],this._$bezierConverterBuffer[23],16),this._$split2Quad(this._$bezierConverterBuffer[24],this._$bezierConverterBuffer[25],this._$bezierConverterBuffer[26],this._$bezierConverterBuffer[27],this._$bezierConverterBuffer[28],this._$bezierConverterBuffer[29],this._$bezierConverterBuffer[30],this._$bezierConverterBuffer[31],24)}_$split2Cubic(t,e,i,s,r,n,a,h,o,_){const l=.125*(t+3*(i+r)+a),c=.125*(e+3*(s+n)+h),$=.125*(a+r-i-t),u=.125*(h+n-s-e);this._$bezierConverterBuffer[o]=t,this._$bezierConverterBuffer[o+1]=e,this._$bezierConverterBuffer[o+2]=.5*(t+i),this._$bezierConverterBuffer[o+3]=.5*(e+s),this._$bezierConverterBuffer[o+4]=l-$,this._$bezierConverterBuffer[o+5]=c-u,this._$bezierConverterBuffer[o+6]=l,this._$bezierConverterBuffer[o+7]=c,this._$bezierConverterBuffer[_]=l,this._$bezierConverterBuffer[_+1]=c,this._$bezierConverterBuffer[_+2]=l+$,this._$bezierConverterBuffer[_+3]=c+u,this._$bezierConverterBuffer[_+4]=.5*(r+a),this._$bezierConverterBuffer[_+5]=.5*(n+h),this._$bezierConverterBuffer[_+6]=a,this._$bezierConverterBuffer[_+7]=h}_$split2Quad(t,e,i,s,r,n,a,h,o){const _=.125*(t+3*(i+r)+a),l=.125*(e+3*(s+n)+h);this._$bezierConverterBuffer[o]=.25*t+.75*i,this._$bezierConverterBuffer[o+1]=.25*e+.75*s,this._$bezierConverterBuffer[o+2]=_,this._$bezierConverterBuffer[o+3]=l,this._$bezierConverterBuffer[o+4]=.75*r+.25*a,this._$bezierConverterBuffer[o+5]=.75*n+.25*h,this._$bezierConverterBuffer[o+6]=a,this._$bezierConverterBuffer[o+7]=h}}class Et{constructor(){this._$currentPath=U(),this._$vertices=U(),this._$bezierConverter=new yt}get vertices(){return this._$pushCurrentPathToVertices(),this._$vertices}begin(){for(this._$currentPath.length=0;this._$vertices.length;)D(this._$vertices.pop())}moveTo(t,e){this._$currentPath.length?this._$equalsToLastPoint(t,e)||(this._$pushCurrentPathToVertices(),this._$pushPointToCurrentPath(t,e,!1)):this._$pushPointToCurrentPath(t,e,!1)}lineTo(t,e){this._$currentPath.length||this.moveTo(0,0),this._$equalsToLastPoint(t,e)||this._$pushPointToCurrentPath(t,e,!1)}quadTo(t,e,i,s){this._$currentPath.length||this.moveTo(0,0),this._$equalsToLastPoint(i,s)||(this._$pushPointToCurrentPath(t,e,!0),this._$pushPointToCurrentPath(i,s,!1))}cubicTo(t,e,i,s,r,n){if(this._$currentPath.length||this.moveTo(0,0),this._$equalsToLastPoint(r,n))return;const a=+this._$currentPath[this._$currentPath.length-3],h=+this._$currentPath[this._$currentPath.length-2];this._$bezierConverter.cubicToQuad(a,h,t,e,i,s,r,n);const o=this._$bezierConverter._$bezierConverterBuffer;for(let t=0;t<32;)this.quadTo(o[t++],o[t++],o[t++],o[t++])}drawCircle(t,e,i){const s=i,r=.5522847498307936*i;this.cubicTo(t+s,e+r,t+r,e+s,t,e+s),this.cubicTo(t-r,e+s,t-s,e+r,t-s,e),this.cubicTo(t-s,e-r,t-r,e-s,t,e-s),this.cubicTo(t+r,e-s,t+s,e-r,t+s,e)}close(){if(this._$currentPath.length<=6)return;const t=+this._$currentPath[0],e=+this._$currentPath[1];this._$equalsToLastPoint(t,e)||this._$pushPointToCurrentPath(t,e,!1)}_$equalsToLastPoint(t,e){const i=+this._$currentPath[this._$currentPath.length-3],s=+this._$currentPath[this._$currentPath.length-2];return t===i&&e===s}_$pushPointToCurrentPath(t,e,i){this._$currentPath.push(t,e,i)}_$pushCurrentPathToVertices(){this._$currentPath.length<4?this._$currentPath.length=0:(this._$vertices.push(this._$currentPath),this._$currentPath=U())}createRectVertices(t,e,i,s){return U(U(t,e,!1,t+i,e,!1,t+i,e+s,!1,t,e+s,!1))}}class Ct{constructor(){this.enabled=!1,this.parentMatrixA=1,this.parentMatrixB=0,this.parentMatrixC=0,this.parentMatrixD=0,this.parentMatrixE=1,this.parentMatrixF=0,this.parentMatrixG=0,this.parentMatrixH=0,this.parentMatrixI=1,this.ancestorMatrixA=1,this.ancestorMatrixB=0,this.ancestorMatrixC=0,this.ancestorMatrixD=0,this.ancestorMatrixE=1,this.ancestorMatrixF=0,this.ancestorMatrixG=0,this.ancestorMatrixH=0,this.ancestorMatrixI=1,this.parentViewportX=0,this.parentViewportY=0,this.parentViewportW=0,this.parentViewportH=0,this.minXST=1e-5,this.minYST=1e-5,this.minXPQ=1e-5,this.minYPQ=1e-5,this.maxXST=.99999,this.maxYST=.99999,this.maxXPQ=.99999,this.maxYPQ=.99999}enable(t,e,i,s,n,a,h,o,_,l,c,$,u,d,g,f,m,p,x){const b=n.xMax-n.xMin,v=n.yMax-n.yMin,T=a.w,A=a.h,M=r.abs(r.ceil(b*h)),y=r.abs(r.ceil(v*h)),E=T>0?(a.x-n.xMin)/b:1e-5,C=A>0?(a.y-n.yMin)/v:1e-5,S=T>0?(a.x+a.w-n.xMin)/b:.99999,F=A>0?(a.y+a.h-n.yMin)/v:.99999;let B=M*E/i,w=y*C/s,R=(i-M*(1-S))/i,I=(s-y*(1-F))/s;if(B>=R){const t=E/(E+(1-S));B=r.max(t-1e-5,0),R=r.min(t+1e-5,1)}if(w>=I){const t=C/(C+(1-F));w=r.max(t-1e-5,0),I=r.min(t+1e-5,1)}this.enabled=!0,this.parentMatrixA=o,this.parentMatrixB=_,this.parentMatrixD=l,this.parentMatrixE=c,this.parentMatrixG=$,this.parentMatrixH=u,this.ancestorMatrixA=d,this.ancestorMatrixB=g,this.ancestorMatrixD=f,this.ancestorMatrixE=m,this.ancestorMatrixG=p,this.ancestorMatrixH=x,this.parentViewportX=t,this.parentViewportY=e,this.parentViewportW=i,this.parentViewportH=s,this.minXST=E,this.minYST=C,this.minXPQ=B,this.minYPQ=w,this.maxXST=S,this.maxYST=F,this.maxXPQ=R,this.maxYPQ=I}disable(){this.enabled=!1}}class St{constructor(t,e){this._$gl=t,this._$array=[],this._$map=V();const i=this._$gl.getProgramParameter(e,this._$gl.ACTIVE_UNIFORMS);for(let t=0;t0&&(t.assign--,t.method(t.array)))}}}class Ft{constructor(){this._$attributes=[],this._$count=0}get attributes(){return this._$attributes}get count(){return this._$count}set count(t){this._$count=t}clear(){this._$attributes.length=0,this._$count=0}}class Bt{constructor(t,e,i,s){this._$gl=t,this._$context=e,this._$program=this._$createProgram(i,s),this._$uniform=new St(t,this._$program),this._$instance=null}get instance(){return this._$instance||(this._$instance=new Ft),this._$instance}get uniform(){return this._$uniform}_$createProgram(t,i){const s=this._$gl.createProgram();s.id=e++;const r=this._$gl.createShader(this._$gl.VERTEX_SHADER);this._$gl.shaderSource(r,t),this._$gl.compileShader(r);const n=this._$gl.createShader(this._$gl.FRAGMENT_SHADER);return this._$gl.shaderSource(n,i),this._$gl.compileShader(n),this._$gl.attachShader(s,r),this._$gl.attachShader(s,n),this._$gl.linkProgram(s),this._$gl.detachShader(s,r),this._$gl.detachShader(s,n),this._$gl.deleteShader(r),this._$gl.deleteShader(n),s}_$attachProgram(){const t=this._$context.shaderList;t.currentProgramId!==this._$program.id&&(t.currentProgramId=this._$program.id,this._$gl.useProgram(this._$program))}drawArraysInstanced(t){this._$attachProgram(),this._$context.vao.bindInstnceArray(t),this._$gl.drawArraysInstanced(this._$gl.TRIANGLE_STRIP,0,4,t.count)}_$drawImage(){this._$attachProgram(),this._$uniform.bindUniforms(),this._$context.vao.bindCommonVertexArray(),this._$gl.drawArrays(this._$gl.TRIANGLE_STRIP,0,4)}_$drawGradient(t,e){this._$attachProgram(),this._$uniform.bindUniforms(),this._$context.vao.bindGradientVertexArray(t,e),this._$gl.drawArrays(this._$gl.TRIANGLE_STRIP,0,4)}_$stroke(t){this._$attachProgram(),this._$context.blend.reset(),this._$uniform.bindUniforms(),this._$context.vao.bind(t),this._$gl.drawElements(this._$gl.TRIANGLES,t.indexCount,this._$gl.UNSIGNED_SHORT,0)}_$fill(t){this._$attachProgram(),this._$context.blend.reset(),this._$uniform.bindUniforms(),this._$context.vao.bind(t);const e=t.indexRanges,i=e[e.length-1];this._$gl.drawArrays(this._$gl.TRIANGLES,0,i.first+i.count)}_$containerClip(t,e,i){this._$attachProgram(),this._$context.blend.reset(),this._$uniform.bindUniforms(),this._$context.vao.bind(t),this._$gl.drawArrays(this._$gl.TRIANGLES,e,i)}_$drawPoints(t,e,i){this._$attachProgram(),this._$uniform.bindUniforms(),this._$context.vao.bind(t),this._$gl.drawArrays(this._$gl.POINTS,e,i)}}class wt{static FUNCTION_GRID_OFF(){return"\\n\\nvec2 applyMatrix(in vec2 vertex) {\\n mat3 matrix = mat3(\\n u_highp[0].xyz,\\n u_highp[1].xyz,\\n u_highp[2].xyz\\n );\\n\\n vec2 position = (matrix * vec3(vertex, 1.0)).xy;\\n\\n return position;\\n}\\n\\n"}static FUNCTION_GRID_ON(t){return`\\n\\nvec2 applyMatrix(in vec2 vertex) {\\n mat3 parent_matrix = mat3(\\n u_highp[${t}].xyz,\\n u_highp[${t+1}].xyz,\\n u_highp[${t+2}].xyz\\n );\\n mat3 ancestor_matrix = mat3(\\n u_highp[${t+3}].xyz,\\n u_highp[${t+4}].xyz,\\n u_highp[${t+5}].xyz\\n );\\n vec2 parent_offset = vec2(u_highp[${t+2}].w, u_highp[${t+3}].w);\\n vec2 parent_size = vec2(u_highp[${t+4}].w, u_highp[${t+5}].w);\\n vec4 grid_min = u_highp[${t+6}];\\n vec4 grid_max = u_highp[${t+7}];\\n\\n vec2 position = (parent_matrix * vec3(vertex, 1.0)).xy;\\n position = (position - parent_offset) / parent_size;\\n\\n vec4 ga = grid_min;\\n vec4 gb = grid_max - grid_min;\\n vec4 gc = vec4(1.0) - grid_max;\\n\\n vec2 pa = position;\\n vec2 pb = position - grid_min.st;\\n vec2 pc = position - grid_max.st;\\n\\n position = (ga.pq / ga.st) * min(pa, ga.st)\\n + (gb.pq / gb.st) * clamp(pb, vec2(0.0), gb.st)\\n + (gc.pq / gc.st) * max(vec2(0.0), pc);\\n\\n position = position * parent_size + parent_offset;\\n position = (ancestor_matrix * vec3(position, 1.0)).xy;\\n\\n return position;\\n}\\n\\n`}}class Rt{static TEMPLATE(t,e,i,s){const r=e-1,n=i?this.VARYING_UV_ON():"",a=i?this.STATEMENT_UV_ON():"";return`#version 300 es\\n\\nlayout (location = 0) in vec2 a_vertex;\\nlayout (location = 1) in vec2 a_option1;\\nlayout (location = 2) in vec2 a_option2;\\nlayout (location = 3) in float a_type;\\n\\nuniform vec4 u_highp[${t}];\\n\\n${n}\\n\\n${s?wt.FUNCTION_GRID_ON(i?5:0):wt.FUNCTION_GRID_OFF()}\\n\\nfloat crossVec2(in vec2 v1, in vec2 v2) {\\n return v1.x * v2.y - v2.x * v1.y;\\n}\\n\\nvec2 perpendicularVec2(in vec2 v1) {\\n float face = u_highp[${r}][1];\\n\\n return face * vec2(v1.y, -v1.x);\\n}\\n\\nvec2 calculateNormal(in vec2 direction) {\\n vec2 normalized = normalize(direction);\\n return perpendicularVec2(normalized);\\n}\\n\\nvec2 calculateIntersection(in vec2 v1, in vec2 v2, in vec2 o1, in vec2 o2) {\\n float t = crossVec2(o2 - o1, v2) / crossVec2(v1, v2);\\n return (o1 + t * v1);\\n}\\n\\nvec2 calculateAnchor(in vec2 position, in float convex, out vec2 v1, out vec2 v2, out vec2 o1, out vec2 o2) {\\n float miter_limit = u_highp[${r}][2];\\n\\n vec2 a = applyMatrix(a_option1);\\n vec2 b = applyMatrix(a_option2);\\n\\n v1 = convex * (position - a);\\n v2 = convex * (b - position);\\n o1 = calculateNormal(v1) + a;\\n o2 = calculateNormal(v2) + position;\\n\\n vec2 anchor = calculateIntersection(v1, v2, o1, o2) - position;\\n return normalize(anchor) * min(length(anchor), miter_limit);\\n}\\n\\nvoid main() {\\n vec2 viewport = vec2(u_highp[0].w, u_highp[1].w);\\n float half_width = u_highp[${r}][0];\\n\\n vec2 position = applyMatrix(a_vertex);\\n vec2 offset = vec2(0.0);\\n vec2 v1, v2, o1, o2;\\n\\n if (a_type == 1.0 || a_type == 2.0) { // 線分\\n offset = calculateNormal(a_option2 * (applyMatrix(a_option1) - position));\\n } else if (a_type == 10.0) { // スクエア線端\\n offset = normalize(position - applyMatrix(a_option1));\\n offset += a_option2 * perpendicularVec2(offset);\\n } else if (a_type == 21.0) { // マイター結合(線分Bの凸側)\\n offset = calculateAnchor(position, 1.0, v1, v2, o1, o2);\\n offset = calculateIntersection(v2, perpendicularVec2(offset), o2, position + offset) - position;\\n } else if (a_type == 22.0) { // マイター結合(線分Aの凸側)\\n offset = calculateAnchor(position, 1.0, v1, v2, o1, o2);\\n offset = calculateIntersection(v1, perpendicularVec2(offset), o1, position + offset) - position;\\n } else if (a_type == 23.0) { // マイター結合(線分Aの凹側)\\n offset = calculateAnchor(position, -1.0, v1, v2, o1, o2);\\n offset = calculateIntersection(v1, perpendicularVec2(offset), o1, position + offset) - position;\\n } else if (a_type == 24.0) { // マイター結合(線分Bの凹側)\\n offset = calculateAnchor(position, -1.0, v1, v2, o1, o2);\\n offset = calculateIntersection(v2, perpendicularVec2(offset), o2, position + offset) - position;\\n } else if (a_type >= 30.0) { // ラウンド結合\\n float face = u_highp[${r}][1];\\n float rad = face * (a_type - 30.0) * 0.3488888889; /* 0.3488888889 = PI / 9.0 */\\n offset = mat2(cos(rad), sin(rad), -sin(rad), cos(rad)) * vec2(1.0, 0.0);\\n }\\n \\n offset *= half_width;\\n position += offset;\\n ${a}\\n\\n position /= viewport;\\n position = position * 2.0 - 1.0;\\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\\n}\\n\\n`}static VARYING_UV_ON(){return"\\nout vec2 v_uv;\\n"}static STATEMENT_UV_ON(){return"\\n mat3 uv_matrix = mat3(\\n u_highp[0].xyz,\\n u_highp[1].xyz,\\n u_highp[2].xyz\\n );\\n mat3 inverse_matrix = mat3(\\n u_highp[3].xyz,\\n u_highp[4].xyz,\\n vec3(u_highp[2].w, u_highp[3].w, u_highp[4].w)\\n );\\n\\n v_uv = (uv_matrix * vec3(a_vertex, 1.0)).xy;\\n v_uv += offset;\\n v_uv = (inverse_matrix * vec3(v_uv, 1.0)).xy;\\n"}}class It{static TEMPLATE(t,e,i,s){const r=i?this.ATTRIBUTE_BEZIER_ON():"",n=i?this.VARYING_BEZIER_ON():e?this.VARYING_UV_ON():"",a=i?this.STATEMENT_BEZIER_ON():e?this.STATEMENT_UV_ON():"";return`#version 300 es\\n\\nlayout (location = 0) in vec2 a_vertex;\\n${r}\\n\\nuniform vec4 u_highp[${t}];\\n\\n${n}\\n\\n${s?wt.FUNCTION_GRID_ON(e?5:0):wt.FUNCTION_GRID_OFF()}\\n\\nvoid main() {\\n vec2 viewport = vec2(u_highp[0].w, u_highp[1].w);\\n\\n ${a}\\n\\n vec2 pos = applyMatrix(a_vertex) / viewport;\\n pos = pos * 2.0 - 1.0;\\n gl_Position = vec4(pos.x, -pos.y, 0.0, 1.0);\\n}\\n\\n`}static ATTRIBUTE_BEZIER_ON(){return"\\nlayout (location = 1) in vec2 a_bezier;\\n"}static VARYING_UV_ON(){return"\\nout vec2 v_uv;\\n"}static VARYING_BEZIER_ON(){return"\\nout vec2 v_bezier;\\n"}static STATEMENT_UV_ON(){return"\\n mat3 uv_matrix = mat3(\\n u_highp[0].xyz,\\n u_highp[1].xyz,\\n u_highp[2].xyz\\n );\\n mat3 inverse_matrix = mat3(\\n u_highp[3].xyz,\\n u_highp[4].xyz,\\n vec3(u_highp[2].w, u_highp[3].w, u_highp[4].w)\\n );\\n\\n v_uv = (inverse_matrix * uv_matrix * vec3(a_vertex, 1.0)).xy;\\n"}static STATEMENT_BEZIER_ON(){return"\\n v_bezier = a_bezier;\\n"}}class Pt{static FUNCTION_IS_INSIDE(){return"\\n\\nfloat isInside(in vec2 uv) {\\n return step(4.0, dot(step(vec4(0.0, uv.x, 0.0, uv.y), vec4(uv.x, 1.0, uv.y, 1.0)), vec4(1.0)));\\n}\\n\\n"}static STATEMENT_INSTANCED_COLOR_TRANSFORM_ON(){return"\\n src.rgb /= max(0.0001, src.a);\\n src = clamp(src * mul + add, 0.0, 1.0);\\n src.rgb *= src.a;\\n"}static STATEMENT_COLOR_TRANSFORM_ON(t){return`\\n vec4 mul = u_mediump[${t}];\\n vec4 add = u_mediump[${t+1}];\\n${Pt.STATEMENT_INSTANCED_COLOR_TRANSFORM_ON()}\\n`}}class Nt{static SOLID_COLOR(){return"#version 300 es\\nprecision mediump float;\\n\\nuniform vec4 u_mediump;\\n\\nout vec4 o_color;\\n\\nvoid main() {\\n o_color = vec4(u_mediump.rgb * u_mediump.a, u_mediump.a);\\n}\\n\\n"}static BITMAP_CLIPPED(){return`#version 300 es\\nprecision mediump float;\\n\\nuniform sampler2D u_texture;\\nuniform vec4 u_mediump[3];\\n\\nin vec2 v_uv;\\nout vec4 o_color;\\n\\nvoid main() {\\n vec2 uv = vec2(v_uv.x, u_mediump[0].y - v_uv.y) / u_mediump[0].xy;\\n\\n vec4 src = texture(u_texture, uv);\\n ${Pt.STATEMENT_COLOR_TRANSFORM_ON(1)}\\n o_color = src;\\n}`}static BITMAP_PATTERN(){return`#version 300 es\\nprecision mediump float;\\n\\nuniform sampler2D u_texture;\\nuniform vec4 u_mediump[3];\\n\\nin vec2 v_uv;\\nout vec4 o_color;\\n\\nvoid main() {\\n vec2 uv = fract(vec2(v_uv.x, -v_uv.y) / u_mediump[0].xy);\\n \\n vec4 src = texture(u_texture, uv);\\n ${Pt.STATEMENT_COLOR_TRANSFORM_ON(1)}\\n o_color = src;\\n}`}static MASK(){return"#version 300 es\\nprecision mediump float;\\n\\nin vec2 v_bezier;\\nout vec4 o_color;\\n\\nvoid main() {\\n vec2 px = dFdx(v_bezier);\\n vec2 py = dFdy(v_bezier);\\n\\n vec2 f = (2.0 * v_bezier.x) * vec2(px.x, py.x) - vec2(px.y, py.y);\\n float alpha = 0.5 - (v_bezier.x * v_bezier.x - v_bezier.y) / length(f);\\n\\n if (alpha > 0.0) {\\n o_color = vec4(min(alpha, 1.0));\\n } else {\\n discard;\\n } \\n}\\n\\n"}}class kt{constructor(t,e){this._$context=t,this._$gl=e,this._$collection=V()}getSolidColorShapeShader(t,e){const i=`s${t?"y":"n"}${e?"y":"n"}`;if(this._$collection.has(i)){const t=this._$collection.get(i);if(t)return t}const s=(e?8:3)+(t?1:0),r=s;let n;n=t?Rt.TEMPLATE(s,r,!1,e):It.TEMPLATE(s,!1,!1,e);const a=new Bt(this._$gl,this._$context,n,Nt.SOLID_COLOR());return this._$collection.set(i,a),a}getBitmapShapeShader(t,e,i){const s=`b${t?"y":"n"}${e?"y":"n"}${i?"y":"n"}`;if(this._$collection.has(s)){const t=this._$collection.get(s);if(t)return t}const r=(i?13:5)+(t?1:0),n=r;let a;a=t?Rt.TEMPLATE(r,n,!0,i):It.TEMPLATE(r,!0,!1,i);const h=e?Nt.BITMAP_PATTERN():Nt.BITMAP_CLIPPED(),o=new Bt(this._$gl,this._$context,a,h);return this._$collection.set(s,o),o}getMaskShapeShader(t,e){const i=`m${t?"y":"n"}${e?"y":"n"}`;if(this._$collection.has(i)){const t=this._$collection.get(i);if(t)return t}const s=(e?8:3)+(t?1:0),r=s;let n;n=t?Rt.TEMPLATE(s,r,!1,e):It.TEMPLATE(s,!1,!0,e);const a=new Bt(this._$gl,this._$context,n,Nt.MASK());return this._$collection.set(i,a),a}setSolidColorShapeUniform(t,e,i,s,r,n,a,h,o,_,l,c){const $=t.highp;let u;n?($[0]=_.parentMatrixA,$[1]=_.parentMatrixB,$[2]=_.parentMatrixC,$[4]=_.parentMatrixD,$[5]=_.parentMatrixE,$[6]=_.parentMatrixF,$[8]=_.parentMatrixG,$[9]=_.parentMatrixH,$[10]=_.parentMatrixI,$[12]=_.ancestorMatrixA,$[13]=_.ancestorMatrixB,$[14]=_.ancestorMatrixC,$[16]=_.ancestorMatrixD,$[17]=_.ancestorMatrixE,$[18]=_.ancestorMatrixF,$[20]=_.ancestorMatrixG,$[21]=_.ancestorMatrixH,$[22]=_.ancestorMatrixI,$[3]=h,$[7]=o,$[11]=_.parentViewportX,$[15]=_.parentViewportY,$[19]=_.parentViewportW,$[23]=_.parentViewportH,$[24]=_.minXST,$[25]=_.minYST,$[26]=_.minXPQ,$[27]=_.minYPQ,$[28]=_.maxXST,$[29]=_.maxYST,$[30]=_.maxXPQ,$[31]=_.maxYPQ,u=32):($[0]=a[0],$[1]=a[1],$[2]=a[2],$[4]=a[3],$[5]=a[4],$[6]=a[5],$[8]=a[6],$[9]=a[7],$[10]=a[8],$[3]=h,$[7]=o,u=12),e&&($[u]=i,$[u+1]=s,$[u+2]=r);const d=t.mediump;d[0]=l[0],d[1]=l[1],d[2]=l[2],d[3]=l[3]*c}setBitmapShapeUniform(t,e,i,s,r,n,a,h,o,_,l,c,$,u,d,g,f,m,p,x,b){const v=t.highp;let T;v[0]=a[0],v[1]=a[1],v[2]=a[2],v[4]=a[3],v[5]=a[4],v[6]=a[5],v[8]=a[6],v[9]=a[7],v[10]=a[8],v[12]=h[0],v[13]=h[1],v[14]=h[2],v[16]=h[3],v[17]=h[4],v[18]=h[5],v[11]=h[6],v[15]=h[7],v[19]=h[8],v[3]=o,v[7]=_,T=20,n&&(v[T]=l.parentMatrixA,v[T+1]=l.parentMatrixB,v[T+2]=l.parentMatrixC,v[T+4]=l.parentMatrixD,v[T+5]=l.parentMatrixE,v[T+6]=l.parentMatrixF,v[T+8]=l.parentMatrixG,v[T+9]=l.parentMatrixH,v[T+10]=l.parentMatrixI,v[T+12]=l.ancestorMatrixA,v[T+13]=l.ancestorMatrixB,v[T+14]=l.ancestorMatrixC,v[T+16]=l.ancestorMatrixD,v[T+17]=l.ancestorMatrixE,v[T+18]=l.ancestorMatrixF,v[T+20]=l.ancestorMatrixG,v[T+21]=l.ancestorMatrixH,v[T+22]=l.ancestorMatrixI,v[T+11]=l.parentViewportX,v[T+15]=l.parentViewportY,v[T+19]=l.parentViewportW,v[T+23]=l.parentViewportH,v[T+24]=l.minXST,v[T+25]=l.minYST,v[T+26]=l.minXPQ,v[T+27]=l.minYPQ,v[T+28]=l.maxXST,v[T+29]=l.maxYST,v[T+30]=l.maxXPQ,v[T+31]=l.maxYPQ,T=52),e&&(v[T]=i,v[T+1]=s,v[T+2]=r);const A=t.mediump;A[0]=c,A[1]=$,A[4]=u,A[5]=d,A[6]=g,A[7]=f,A[8]=m,A[9]=p,A[10]=x,A[11]=b}setMaskShapeUniform(t,e,i,s,r,n,a,h,o,_,l,c,$,u=null){const d=t.highp;e&&u?(d[0]=u.parentMatrixA,d[1]=u.parentMatrixB,d[2]=u.parentMatrixC,d[4]=u.parentMatrixD,d[5]=u.parentMatrixE,d[6]=u.parentMatrixF,d[8]=u.parentMatrixG,d[9]=u.parentMatrixH,d[10]=u.parentMatrixI,d[12]=u.ancestorMatrixA,d[13]=u.ancestorMatrixB,d[14]=u.ancestorMatrixC,d[16]=u.ancestorMatrixD,d[17]=u.ancestorMatrixE,d[18]=u.ancestorMatrixF,d[20]=u.ancestorMatrixG,d[21]=u.ancestorMatrixH,d[22]=u.ancestorMatrixI,d[3]=c,d[7]=$,d[11]=u.parentViewportX,d[15]=u.parentViewportY,d[19]=u.parentViewportW,d[23]=u.parentViewportH,d[24]=u.minXST,d[25]=u.minYST,d[26]=u.minXPQ,d[27]=u.minYPQ,d[28]=u.maxXST,d[29]=u.maxYST,d[30]=u.maxXPQ,d[31]=u.maxYPQ):(d[0]=i,d[1]=s,d[2]=r,d[4]=n,d[5]=a,d[6]=h,d[8]=o,d[9]=_,d[10]=l,d[3]=c,d[7]=$)}setMaskShapeUniformIdentity(t,e,i){const s=t.highp;s[0]=1,s[1]=0,s[2]=0,s[4]=0,s[5]=1,s[6]=0,s[8]=0,s[9]=0,s[10]=1,s[3]=e,s[7]=i}}class Lt{static TEMPLATE(t,e,i,s,r){const n=i?this.STATEMENT_GRADIENT_TYPE_RADIAL(e,s):this.STATEMENT_GRADIENT_TYPE_LINEAR(e);let a;switch(r){case"reflect":a="1.0 - abs(fract(t * 0.5) * 2.0 - 1.0)";break;case"repeat":a="fract(t)";break;default:a="clamp(t, 0.0, 1.0)"}return`#version 300 es\\nprecision highp float;\\n\\nuniform sampler2D u_texture;\\nuniform vec4 u_highp[${t}];\\n\\nin vec2 v_uv;\\nout vec4 o_color;\\n\\nvoid main() {\\n vec2 p = v_uv;\\n ${n}\\n t = ${a};\\n o_color = texture(u_texture, vec2(t, 0.5));\\n}\\n\\n`}static STATEMENT_GRADIENT_TYPE_LINEAR(t){return`\\n vec2 a = u_highp[${t}].xy;\\n vec2 b = u_highp[${t}].zw;\\n\\n vec2 ab = b - a;\\n vec2 ap = p - a;\\n\\n float t = dot(ab, ap) / dot(ab, ab);\\n`}static STATEMENT_GRADIENT_TYPE_RADIAL(t,e){return`\\n float radius = u_highp[${t}][0];\\n\\n vec2 coord = p / radius;\\n ${e?this.STATEMENT_FOCAL_POINT_ON(t):this.STATEMENT_FOCAL_POINT_OFF()}\\n`}static STATEMENT_FOCAL_POINT_OFF(){return"\\n float t = length(coord);\\n"}static STATEMENT_FOCAL_POINT_ON(t){return`\\n vec2 focal = vec2(u_highp[${t}][1], 0.0);\\n\\n vec2 dir = normalize(coord - focal);\\n\\n float a = dot(dir, dir);\\n float b = 2.0 * dot(dir, focal);\\n float c = dot(focal, focal) - 1.0;\\n float x = (-b + sqrt(b * b - 4.0 * a * c)) / (2.0 * a);\\n\\n float t = distance(focal, coord) / distance(focal, focal + dir * x);\\n`}}class Ot{constructor(t,e){this._$context=t,this._$gl=e,this._$collection=V()}getGradientShapeShader(t,e,i,s,r){const n=this.createCollectionKey(t,e,i,s,r);if(this._$collection.has(n)){const t=this._$collection.get(n);if(t)return t}const a=(e?13:5)+(t?1:0)+1,h=a-1;let o;o=t?Rt.TEMPLATE(a,h,!0,e):It.TEMPLATE(a,!0,!1,e);const _=new Bt(this._$gl,this._$context,o,Lt.TEMPLATE(a,h,i,s,r));return this._$collection.set(n,_),_}createCollectionKey(t,e,i,s,r){const n=t?"y":"n",a=e?"y":"n",h=i?"y":"n",o=i&&s?"y":"n";let _=0;switch(r){case"reflect":_=1;break;case"repeat":_=2}return`${n}${a}${h}${o}${_}`}setGradientShapeUniform(t,e,i,s,r,n,a,h,o,_,l,c,$,u){const d=t.highp;d[0]=a[0],d[1]=a[1],d[2]=a[2],d[4]=a[3],d[5]=a[4],d[6]=a[5],d[8]=a[6],d[9]=a[7],d[10]=a[8],d[12]=h[0],d[13]=h[1],d[14]=h[2],d[16]=h[3],d[17]=h[4],d[18]=h[5],d[11]=h[6],d[15]=h[7],d[19]=h[8],d[3]=o,d[7]=_;let g=20;n&&(d[g]=l.parentMatrixA,d[g+1]=l.parentMatrixB,d[g+2]=l.parentMatrixC,d[g+4]=l.parentMatrixD,d[g+5]=l.parentMatrixE,d[g+6]=l.parentMatrixF,d[g+8]=l.parentMatrixG,d[g+9]=l.parentMatrixH,d[g+10]=l.parentMatrixI,d[g+12]=l.ancestorMatrixA,d[g+13]=l.ancestorMatrixB,d[g+14]=l.ancestorMatrixC,d[g+16]=l.ancestorMatrixD,d[g+17]=l.ancestorMatrixE,d[g+18]=l.ancestorMatrixF,d[g+20]=l.ancestorMatrixG,d[g+21]=l.ancestorMatrixH,d[g+22]=l.ancestorMatrixI,d[g+11]=l.parentViewportX,d[g+15]=l.parentViewportY,d[g+19]=l.parentViewportW,d[g+23]=l.parentViewportH,d[g+24]=l.minXST,d[g+25]=l.minYST,d[g+26]=l.minXPQ,d[g+27]=l.minYPQ,d[g+28]=l.maxXST,d[g+29]=l.maxYST,d[g+30]=l.maxXPQ,d[g+31]=l.maxYPQ,g=52),e&&(d[g]=i,d[g+1]=s,d[g+2]=r,g+=4),c?(d[g]=$[5],d[g+1]=u):(d[g]=$[0],d[g+1]=$[1],d[g+2]=$[2],d[g+3]=$[3])}}class Ut{static TEXTURE(){return"#version 300 es\\n\\nlayout (location = 0) in vec2 a_vertex;\\n\\nout vec2 v_coord;\\n\\nvoid main() {\\n v_coord = a_vertex;\\n\\n vec2 position = a_vertex * 2.0 - 1.0;\\n gl_Position = vec4(position, 0.0, 1.0);\\n}\\n\\n"}static BLEND(){return"#version 300 es\\n\\nlayout (location = 0) in vec2 a_vertex;\\n\\nuniform vec4 u_highp[4];\\n\\nout vec2 v_coord;\\n\\nvoid main() {\\n v_coord = a_vertex;\\n\\n vec2 offset = u_highp[0].xy;\\n vec2 size = u_highp[0].zw;\\n mat3 matrix = mat3(u_highp[1].xyz, u_highp[2].xyz, u_highp[3].xyz);\\n vec2 viewport = vec2(u_highp[1].w, u_highp[2].w);\\n\\n vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);\\n position = position * size + offset;\\n position = (matrix * vec3(position, 1.0)).xy;\\n position /= viewport;\\n\\n position = position * 2.0 - 1.0;\\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\\n}\\n\\n"}static INSTANCE_BLEND(){return"#version 300 es\\n\\nlayout (location = 0) in vec2 a_vertex;\\n\\nuniform vec4 u_highp[5];\\n\\nout vec2 v_src_coord;\\nout vec2 v_dst_coord;\\n\\nvoid main() {\\n vec4 rect = vec4(u_highp[0].x, u_highp[0].y, u_highp[0].z, u_highp[0].w);\\n vec2 size = vec2(u_highp[4].x, u_highp[4].y);\\n mat3 matrix = mat3(u_highp[1].xyz, u_highp[2].xyz, u_highp[3].xyz);\\n vec2 viewport = vec2(u_highp[1].w, u_highp[2].w);\\n\\n v_src_coord = a_vertex * rect.zw + rect.xy;\\n v_dst_coord = a_vertex;\\n\\n vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);\\n position = position * size;\\n position = (matrix * vec3(position, 1.0)).xy;\\n position /= viewport;\\n\\n position = position * 2.0 - 1.0;\\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\\n}\\n\\n"}static INSTANCE(){return"#version 300 es\\n\\nlayout (location = 0) in vec2 a_vertex;\\nlayout (location = 1) in vec4 a_rect;\\nlayout (location = 2) in vec4 a_size;\\nlayout (location = 3) in vec2 a_offset;\\nlayout (location = 4) in vec4 a_matrix;\\nlayout (location = 5) in vec4 a_mul;\\nlayout (location = 6) in vec4 a_add;\\n\\nout vec2 v_coord;\\nout vec4 mul;\\nout vec4 add;\\n\\nvoid main() {\\n v_coord = a_vertex * a_rect.zw + a_rect.xy;\\n mul = a_mul;\\n add = a_add;\\n\\n vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);\\n position = position * a_size.xy;\\n mat3 matrix = mat3(a_matrix.x, a_matrix.y, 0.0, a_matrix.z, a_matrix.w, 0.0, a_offset.x, a_offset.y, 1.0);\\n position = (matrix * vec3(position, 1.0)).xy;\\n position /= a_size.zw;\\n\\n position = position * 2.0 - 1.0;\\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\\n}\\n\\n"}static BLEND_CLIP(){return"#version 300 es\\n\\nlayout (location = 0) in vec2 a_vertex;\\n\\nuniform vec4 u_highp[4];\\n\\nout vec2 v_coord;\\n\\nvoid main() {\\n v_coord = a_vertex;\\n\\n vec2 offset = u_highp[0].xy;\\n vec2 size = u_highp[0].zw;\\n mat3 inv_matrix = mat3(u_highp[1].xyz, u_highp[2].xyz, u_highp[3].xyz);\\n vec2 viewport = vec2(u_highp[1].w, u_highp[2].w);\\n\\n vec2 position = vec2(a_vertex.x, 1.0 - a_vertex.y);\\n position *= viewport;\\n position = (inv_matrix * vec3(position, 1.0)).xy;\\n position = (position - offset) / size;\\n\\n position = position * 2.0 - 1.0;\\n gl_Position = vec4(position.x, -position.y, 0.0, 1.0);\\n}\\n\\n"}}class Dt{static TEMPLATE(t,e,i){let s="";for(let t=1;t>16)/255,h[a++]=(e>>8&255)/255,h[a++]=(255&e)/255,h[a++]=s[t]}for(let t=r;tthis._$vertexBufferData.length){const t=new o(2*this._$vertexBufferData.length);t.set(this._$vertexBufferData),this._$vertexBufferData=t}}static _$expandIndexBufferIfNeeded(t){if(this._$indexBufferPos+t>this._$indexBufferData.length){const t=new l(2*this._$indexBufferData.length);t.set(this._$indexBufferData),this._$indexBufferData=t}}static _$generateLineSegment(t){const e=t.length-5;for(let i=0;it*s-i*e;class ee{constructor(t){this._$gl=t,this._$fillVertexArrayPool=[],this._$strokeVertexArrayPool=[],this._$boundVertexArray=null,this._$fillAttrib_vertex=0,this._$fillAttrib_bezier=1,this._$strokeAttrib_vertex=0,this._$strokeAttrib_option1=1,this._$strokeAttrib_option2=2,this._$strokeAttrib_type=3,this._$vertexBufferData=new Float32Array([0,0,0,1,1,0,1,1]),this._$attributeVertexBuffer=t.createBuffer(),this._$attributeBuffer=new Float32Array(22),this._$instanceVertexArray=this._$getCommonVertexArray(),this._$commonVertexArray=this._$getVertexArray(0,1)}_$getCommonVertexArray(){const t=this._$gl.createVertexArray();this.bind(t);const e=this._$gl.createBuffer();return this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,e),this._$gl.bufferData(this._$gl.ARRAY_BUFFER,new Float32Array([0,0,0,1,1,0,1,1]),this._$gl.STATIC_DRAW),this._$gl.enableVertexAttribArray(0),this._$gl.vertexAttribPointer(0,2,this._$gl.FLOAT,!1,0,0),this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,this._$attributeVertexBuffer),this._$gl.bufferData(this._$gl.ARRAY_BUFFER,this._$attributeBuffer.byteLength,this._$gl.DYNAMIC_DRAW),this._$gl.enableVertexAttribArray(1),this._$gl.vertexAttribPointer(1,4,this._$gl.FLOAT,!1,88,0),this._$gl.vertexAttribDivisor(1,1),this._$gl.enableVertexAttribArray(2),this._$gl.vertexAttribPointer(2,4,this._$gl.FLOAT,!1,88,16),this._$gl.vertexAttribDivisor(2,1),this._$gl.enableVertexAttribArray(3),this._$gl.vertexAttribPointer(3,2,this._$gl.FLOAT,!1,88,32),this._$gl.vertexAttribDivisor(3,1),this._$gl.enableVertexAttribArray(4),this._$gl.vertexAttribPointer(4,4,this._$gl.FLOAT,!1,88,40),this._$gl.vertexAttribDivisor(4,1),this._$gl.enableVertexAttribArray(5),this._$gl.vertexAttribPointer(5,4,this._$gl.FLOAT,!1,88,56),this._$gl.vertexAttribDivisor(5,1),this._$gl.enableVertexAttribArray(6),this._$gl.vertexAttribPointer(6,4,this._$gl.FLOAT,!1,88,72),this._$gl.vertexAttribDivisor(6,1),t}_$getVertexArray(t,e){const i=this._$gl.createVertexArray();this.bind(i);const s=this._$gl.createBuffer();return this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,s),this._$vertexBufferData[0]=t,this._$vertexBufferData[2]=t,this._$vertexBufferData[4]=e,this._$vertexBufferData[6]=e,this._$gl.bufferData(this._$gl.ARRAY_BUFFER,this._$vertexBufferData,this._$gl.STATIC_DRAW),this._$gl.enableVertexAttribArray(0),this._$gl.vertexAttribPointer(0,2,this._$gl.FLOAT,!1,0,0),i}_$getFillVertexArray(){if(this._$fillVertexArrayPool.length){const t=this._$fillVertexArrayPool.pop();if(t)return t}const t=this._$gl.createVertexArray();this.bind(t);const e=this._$gl.createBuffer();return t.vertexBuffer=e,t.vertexLength=0,this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,e),this._$gl.enableVertexAttribArray(0),this._$gl.enableVertexAttribArray(1),this._$gl.vertexAttribPointer(this._$fillAttrib_vertex,2,this._$gl.FLOAT,!1,16,0),this._$gl.vertexAttribPointer(this._$fillAttrib_bezier,2,this._$gl.FLOAT,!1,16,8),t}_$getStrokeVertexArray(){if(this._$strokeVertexArrayPool.length){const t=this._$strokeVertexArrayPool.pop();if(t)return t}const t=this._$gl.createVertexArray();this.bind(t);const e=this._$gl.createBuffer();t.vertexBuffer=e,t.vertexLength=0,this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,e);const i=this._$gl.createBuffer();return t.indexBuffer=i,t.indexLength=0,this._$gl.bindBuffer(this._$gl.ELEMENT_ARRAY_BUFFER,i),this._$gl.enableVertexAttribArray(0),this._$gl.enableVertexAttribArray(1),this._$gl.enableVertexAttribArray(2),this._$gl.enableVertexAttribArray(3),this._$gl.vertexAttribPointer(this._$strokeAttrib_vertex,2,this._$gl.FLOAT,!1,28,0),this._$gl.vertexAttribPointer(this._$strokeAttrib_option1,2,this._$gl.FLOAT,!1,28,8),this._$gl.vertexAttribPointer(this._$strokeAttrib_option2,2,this._$gl.FLOAT,!1,28,16),this._$gl.vertexAttribPointer(this._$strokeAttrib_type,1,this._$gl.FLOAT,!1,28,24),t}createFill(t){const e=Zt.generate(t),i=e.vertexBufferData,s=this._$getFillVertexArray();return s.indexRanges=e.indexRanges,this.bind(s),this._$gl.bindBuffer(this._$gl.ARRAY_BUFFER,s.vertexBuffer),s.vertexLengththis._$attributeBuffer.length&&(this._$attributeBuffer=new Float32Array(t.attributes.length),this._$gl.bufferData(this._$gl.ARRAY_BUFFER,this._$attributeBuffer.byteLength,this._$gl.DYNAMIC_DRAW)),this._$attributeBuffer.set(t.attributes),this._$gl.bufferSubData(this._$gl.ARRAY_BUFFER,0,this._$attributeBuffer.subarray(0,t.attributes.length))}bindCommonVertexArray(){this.bind(this._$commonVertexArray)}bindGradientVertexArray(t,e){const i=this._$getVertexArray(t,e);this.bind(i)}}class ie{constructor(t,e){this._$context=t,this._$gl=e,this._$clips=[],this._$poolClip=[],this._$clipStatus=!1,this._$containerClip=!1,this._$currentClip=!1}get containerClip(){return this._$containerClip}set containerClip(t){this._$containerClip=t}_$onClear(t){t&&(this._$gl.enable(this._$gl.STENCIL_TEST),this._$currentClip=!0)}_$onBind(t){!t&&this._$currentClip?(this._$gl.disable(this._$gl.STENCIL_TEST),this._$currentClip=!1):t&&!this._$currentClip&&(this._$gl.enable(this._$gl.STENCIL_TEST),this._$currentClip=!0,this._$endClipDef())}_$onClearRect(){this._$gl.disable(this._$gl.STENCIL_TEST),this._$currentClip=!1}_$enterClip(){this._$currentClip||(this._$gl.enable(this._$gl.STENCIL_TEST),this._$currentClip=!0);const t=this._$context.frameBuffer.currentAttachment;if(!t)throw new Error("mask currentAttachment is null.");t.mask=!0,++t.clipLevel}_$beginClipDef(){const t=this._$context.frameBuffer.currentAttachment;if(!t)throw new Error("mask currentAttachment is null.");this._$gl.enable(this._$gl.SAMPLE_ALPHA_TO_COVERAGE),this._$gl.stencilFunc(this._$gl.ALWAYS,0,255),this._$gl.stencilOp(this._$gl.KEEP,this._$gl.INVERT,this._$gl.INVERT),this._$gl.stencilMask(1<7&&(this._$unionStencilMask(e,a,h),n=e)}n>e+1&&this._$unionStencilMask(e,a,h)}_$unionStencilMask(t,e,i){const s=this._$context.path.createRectVertices(0,0,e,i),r=this._$context.vao.createFill(s);D(s.pop()),D(s);const n=this._$context.shaderList.shapeShaderVariants,a=n.getMaskShapeShader(!1,!1),h=a.uniform;n.setMaskShapeUniformIdentity(h,e,i);const o=r.indexRanges[0];this._$gl.stencilFunc(this._$gl.LEQUAL,1<this._$maxTextureSize?this._$maxTextureSize/i:1}drawInstacedArray(){this.blend.drawInstacedArray()}clearInstacedArray(){this.blend.clearInstacedArray()}bindRenderBuffer(t){this._$frameBufferManager.bindRenderBuffer(),this._$gl.clearColor(0,0,0,0),this._$gl.clear(this._$gl.COLOR_BUFFER_BIT|this._$gl.STENCIL_BUFFER_BIT),this._$viewportWidth=t.w,this._$viewportHeight=t.h,this._$gl.viewport(t.x,t.y,t.w,t.h),this._$gl.enable(this._$gl.SCISSOR_TEST),this._$gl.scissor(t.x,t.y,t.w,t.h)}getTextureFromRect(t){const e=this._$frameBufferManager,i=e.textureManager.getAtlasTexture(t.index),s=e.currentAttachment,r=e.createTextureAttachment(t.w,t.h);this._$bind(r),this.save(),this.setTransform(1,0,0,1,0,0),this.reset(),this.drawImage(i,-t.x,-i.height+t.h+t.y,i.width,i.height),this.restore();const n=r.texture;return e.releaseAttachment(r),this._$bind(s),n}drawBitmap(t){const e=this._$shaderList.blendShaderVariants,i=e.getNormalBlendShader(!1);e.setNormalBlendUniform(i.uniform,0,0,t.width,t.height,this._$matrix,this._$viewportWidth,this._$viewportHeight,!1,1,1,1,1,0,0,0,0),this._$frameBufferManager.textureManager.bind0(t,this._$imageSmoothingEnabled),this.blend.toOperation("normal"),i._$drawImage()}drawTextureFromRect(t,e){const i=this._$frameBufferManager,s=i.currentAttachment;this.bindRenderBuffer(e),i.transferTexture(e);const r=i.textureManager.getAtlasTexture(e.index),n=i.createTextureAttachmentFrom(r);this._$bind(n),this._$gl.enable(this._$gl.SCISSOR_TEST),this._$gl.scissor(e.x,e.y,e.w,e.h),this._$gl.clearColor(0,0,0,0),this._$gl.disable(this._$gl.SCISSOR_TEST),this.save(),this.setTransform(1,0,0,1,0,0),this.reset(),this.drawImage(t,e.x,r.height-e.h-e.y,t.width,t.height),this.restore(),i.releaseAttachment(n),this._$bind(s),i.textureManager.release(t)}stopStencil(){this._$mask._$onClearRect()}_$bind(t=null){if(!t)return;this._$frameBufferManager.bind(t);const e=t.color,i=t.stencil,s=t.width,r=t.height;this._$viewportWidth===s&&this._$viewportHeight===r||(this._$viewportWidth=s,this._$viewportHeight=r,this._$gl.viewport(0,0,s,r)),(e&&e.dirty||i&&i.dirty)&&(e&&(e.dirty=!1),i&&(i.dirty=!1),this._$gl.clearColor(0,0,0,0),this.clearRect(0,0,this._$viewportWidth,this._$viewportHeight),this._$gl.clearColor(this._$clearColorR,this._$clearColorG,this._$clearColorB,this._$clearColorA),this._$mask._$onClear(t.mask)),this._$mask._$onBind(t.mask)}setTransform(t,e,i,s,r,n){this._$matrix[0]=t,this._$matrix[1]=e,this._$matrix[3]=i,this._$matrix[4]=s,this._$matrix[6]=r,this._$matrix[7]=n}setMaxSize(t,e){this._$frameBufferManager.setMaxSize(t,e)}transform(t,e,i,s,r,n){const a=this._$matrix[0],h=this._$matrix[1],o=this._$matrix[3],_=this._$matrix[4],l=this._$matrix[6],c=this._$matrix[7];this._$matrix[0]=t*a+e*o,this._$matrix[1]=t*h+e*_,this._$matrix[3]=i*a+s*o,this._$matrix[4]=i*h+s*_,this._$matrix[6]=r*a+n*o+l,this._$matrix[7]=r*h+n*_+c}debug(t=0){const e=this._$frameBufferManager,i=e.textureManager.getAtlasTexture(t),s=e.currentAttachment,r=e.createTextureAttachmentFrom(i);this._$bind(r);const n=new Uint8Array(i.width*i.height*4);this._$gl.readPixels(0,0,i.width,i.height,this._$gl.RGBA,this._$gl.UNSIGNED_BYTE,n);const a=document.createElement("canvas");a.width=i.width,a.height=i.height;const h=a.getContext("2d"),o=new ImageData(i.width,i.height);for(let t=0;ts.length||e.push(s)}if(!e.length)return void D(e);const i=this._$vao.createFill(e),s=this.fillStyle;let r,n,a,h=this._$matrix;const o=this._$grid.enabled;if(s instanceof mt){const t=s.stops,e="linearRGB"===s.rgb;if(r=this._$gradientLUT.generateForShape(t,e),this._$frameBufferManager.textureManager.bind0(r,!0),this._$frameBufferManager.bindRenderBuffer(),n=this._$shaderList.gradientShapeShaderVariants,"linear"===s.type)a=n.getGradientShapeShader(!1,o,!1,!1,s.mode),n.setGradientShapeUniform(a.uniform,!1,0,0,0,o,h,z(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,!1,s.points,0);else{h=this._$stack[this._$stack.length-1];const t=0!==s.focalPointRatio;a=n.getGradientShapeShader(!1,o,!0,t,s.mode),n.setGradientShapeUniform(a.uniform,!1,0,0,0,o,h,z(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,!0,s.points,s.focalPointRatio)}}else if(s instanceof pt){h=this._$stack[this._$stack.length-1];const t=s.colorTransform;r=s.texture,this._$frameBufferManager.textureManager.bind0(r,this._$imageSmoothingEnabled),n=this._$shaderList.shapeShaderVariants,a=n.getBitmapShapeShader(!1,s.repeat,o),t?n.setBitmapShapeUniform(a.uniform,!1,0,0,0,o,h,z(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,r.width,r.height,t[0],t[1],t[2],this._$globalAlpha,t[4]/255,t[5]/255,t[6]/255,0):n.setBitmapShapeUniform(a.uniform,!1,0,0,0,o,h,z(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,r.width,r.height,1,1,1,this._$globalAlpha,0,0,0,0)}else n=this._$shaderList.shapeShaderVariants,a=n.getSolidColorShapeShader(!1,this._$grid.enabled),n.setSolidColorShapeUniform(a.uniform,!1,0,0,0,o,h,this._$viewportWidth,this._$viewportHeight,this._$grid,s,this._$globalAlpha);const _=this._$shaderList.shapeShaderVariants,l=_.getMaskShapeShader(!1,o);_.setMaskShapeUniform(l.uniform,o,h[0],h[1],h[2],h[3],h[4],h[5],h[6],h[7],h[8],this._$viewportWidth,this._$viewportHeight,this._$grid),this._$gl.enable(this._$gl.STENCIL_TEST),this._$gl.stencilMask(255),this._$gl.enable(this._$gl.SAMPLE_ALPHA_TO_COVERAGE),this._$gl.stencilFunc(this._$gl.ALWAYS,0,255),this._$gl.stencilOp(this._$gl.KEEP,this._$gl.INVERT,this._$gl.INVERT),this._$gl.colorMask(!1,!1,!1,!1),l._$fill(i),this._$gl.disable(this._$gl.SAMPLE_ALPHA_TO_COVERAGE),this._$gl.stencilFunc(this._$gl.NOTEQUAL,0,255),this._$gl.stencilOp(this._$gl.KEEP,this._$gl.ZERO,this._$gl.ZERO),this._$gl.colorMask(!0,!0,!0,!0),a._$fill(i),this._$gl.disable(this._$gl.STENCIL_TEST),this.releaseFillVertexArray(i)}releaseFillVertexArray(t){this._$vao.releaseFill(t);const e=t.indexRanges;for(let t=0;ta.width||i>a.height||0>e&&0>=s+e||0>i&&0>=n+i||(this._$maskBounds.xMin=r.max(0,r.min(this._$maskBounds.xMin,e)),this._$maskBounds.yMin=r.max(0,r.min(this._$maskBounds.yMin,i)),this._$maskBounds.xMax=r.min(a.width,r.min(this._$maskBounds.xMax,s)),this._$maskBounds.yMax=r.min(a.height,r.min(this._$maskBounds.yMax,n)),0))}_$endClipDef(){this._$mask._$endClipDef()}_$leaveClip(){this.drawInstacedArray(),this._$mask._$leaveClip()}_$drawContainerClip(){this._$mask._$drawContainerClip()}closePath(){this._$path.close()}stroke(){const t=this._$path.vertices;if(!t.length)return;const e=U();for(let i=0;is.length||e.push(s)}if(!e.length)return void D(e);const i=this._$vao.createStroke(t,this.lineCap,this.lineJoin);let s=this._$matrix;const n=this.strokeStyle;let a=r.sign(s[0]*s[4]);a>0&&0!==s[1]&&0!==s[3]&&(a=-r.sign(s[1]*s[3]));let h,o,_=.5*this.lineWidth;this._$grid.enabled?(h=r.abs(this._$grid.ancestorMatrixA+this._$grid.ancestorMatrixD),o=r.abs(this._$grid.ancestorMatrixB+this._$grid.ancestorMatrixE)):(h=r.abs(s[0]+s[3]),o=r.abs(s[1]+s[4]));const l=r.min(h,o),c=r.max(h,o);_*=c*(1-.3*r.cos(.5*r.PI*(l/c))),_=r.max(1,_);const $=this._$grid.enabled;let u,d,g;if(n instanceof mt){"radial"===n.type&&(s=this._$stack[this._$stack.length-1]);const t=n.stops,e="linearRGB"===n.rgb;if(u=this._$gradientLUT.generateForShape(t,e),this._$frameBufferManager.textureManager.bind0(u,!0),d=this._$shaderList.gradientShapeShaderVariants,"linear"===n.type)g=d.getGradientShapeShader(!0,$,!1,!1,n.mode),d.setGradientShapeUniform(g.uniform,!0,_,a,this.miterLimit,$,s,z(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,!1,n.points,0);else{s=this._$stack[this._$stack.length-1];const t=0!==n.focalPointRatio;g=d.getGradientShapeShader(!0,$,!0,t,n.mode),d.setGradientShapeUniform(g.uniform,!0,_,a,this.miterLimit,$,s,z(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,!0,n.points,n.focalPointRatio)}}else if(n instanceof pt){s=this._$stack[this._$stack.length-1];const t=n.colorTransform;u=n.texture,this._$frameBufferManager.textureManager.bind0(u),d=this._$shaderList.shapeShaderVariants,g=d.getBitmapShapeShader(!0,n.repeat,this._$grid.enabled),t?d.setBitmapShapeUniform(g.uniform,!0,_,a,this.miterLimit,$,s,z(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,u.width,u.height,t[0],t[1],t[2],this._$globalAlpha,t[4]/255,t[5]/255,t[6]/255,0):d.setBitmapShapeUniform(g.uniform,!0,_,a,this.miterLimit,$,s,z(this._$matrix),this._$viewportWidth,this._$viewportHeight,this._$grid,u.width,u.height,1,1,1,this._$globalAlpha,0,0,0,0)}else d=this._$shaderList.shapeShaderVariants,g=d.getSolidColorShapeShader(!0,this._$grid.enabled),d.setSolidColorShapeUniform(g.uniform,!0,_,a,this.miterLimit,$,s,this._$viewportWidth,this._$viewportHeight,this._$grid,n,this._$globalAlpha);g._$stroke(i),this._$vao.releaseStroke(i)}arc(t,e,i){this._$path.drawCircle(t,e,i)}clip(){const t=this._$path.vertices;if(!t.length)return;const e=U();for(let i=0;is.length||e.push(s)}if(!e.length)return void D(e);const i=this._$vao.createFill(e),s=this._$shaderList.shapeShaderVariants,r=s.getMaskShapeShader(!1,!1),n=r.uniform;s.setMaskShapeUniform(n,!1,this._$matrix[0],this._$matrix[1],this._$matrix[2],this._$matrix[3],this._$matrix[4],this._$matrix[5],this._$matrix[6],this._$matrix[7],this._$matrix[8],this._$viewportWidth,this._$viewportHeight,null),this._$mask._$onClip(i,this._$matrix,this._$viewportWidth,this._$viewportHeight)||(r._$fill(i),this.beginPath())}save(){const t=this._$matrix;this._$stack.push(O(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7],t[8])),this._$mask._$onSave()}restore(){var t;this._$stack.length&&(t=this._$matrix,M.push(t),this._$matrix=this._$stack.pop()||O()),this._$mask._$onRestore()}createPattern(t,e,i){return new pt(this,t,e,i)}createLinearGradient(t,e,i,s,r="rgb",n="pad"){return(new mt).linear(t,e,i,s,r,n)}createRadialGradient(t,e,i,s,r,n,a="rgb",h="pad",o=0){return(new mt).radial(t,e,i,s,r,n,a,h,o)}_$applyBlurFilter(t,e,i){const s=this._$frameBufferManager,n=s.currentAttachment;if(!n)throw new Error("the current attachment is null.");const a=n.width,h=n.height;s.textureManager.bind0(t,!0);const o=r.ceil(.5*i),_=1-(o-.5*i),l=1+i,c=this._$shaderList.filterShaderVariants,$=c.getBlurFilterShader(o);c.setBlurFilterUniform($.uniform,a,h,e,_,l),$._$drawImage()}_$applyBitmapFilter(t,e,i,s,r,n,a,h,o,_,l,c,$,u,d,g=null,f=null,m=null,p=0,x=0,b=0,v=0,T=0,A=0,M=0,y=0){const E=this._$frameBufferManager,C="inner"===$,S=E.currentAttachment,F=E.getTextureFromCurrentAttachment();let B=null;const w=null!==g&&null!==f&&null!==m;let R;null!==g&&null!==f&&null!==m&&(B=this._$gradientLUT.generateForFilter(g,f,m)),C?w&&B?E.textureManager.bind02(t,B,!0):E.textureManager.bind0(t):(R=this._$frameBufferManager.createTextureAttachment(e,i),this._$bind(R),w&&B?E.textureManager.bind012(t,F,B,!0):E.textureManager.bind01(t,F));const I=!(C||"full"===$&&u),P=!(e===h&&i===o&&0===_&&0===l),N=!(1===d),k=this._$shaderList.filterShaderVariants,L=k.getBitmapFilterShader(I,P,c,$,u,N,w);k.setBitmapFilterUniform(L.uniform,e,i,s,r,n,a,h,o,_,l,c,d,p,x,b,v,T,A,M,y,I,P,N,w),C?u?this.blend.toSourceIn():this.blend.toSourceAtop():this.blend.toOneZero(),L._$drawImage(),C||E.releaseAttachment(S,!0)}_$applyColorMatrixFilter(t,e){this._$frameBufferManager.textureManager.bind0(t,!0);const i=this._$shaderList.filterShaderVariants,s=i.getColorMatrixFilterShader();i.setColorMatrixFilterUniform(s.uniform,e),this.blend.reset(),s._$drawImage()}_$applyConvolutionFilter(t,e,i,s,r,n,a,h,o,_,l,c){const $=t.width,u=t.height,d=this._$frameBufferManager.createTextureAttachment($,u);this._$bind(d),this._$frameBufferManager.textureManager.bind0(t,!0);const g=this._$shaderList.filterShaderVariants,f=g.getConvolutionFilterShader(e,i,a,h);g.setConvolutionFilterUniform(f.uniform,$,u,s,r,n,h,o,_,l,c),this.blend.reset(),f._$drawImage()}_$applyDisplacementMapFilter(t,e,i,s,r,n,a,h,o,_,l,c,$,u){const d=t.width,g=t.height,f=this._$frameBufferManager.createTextureAttachment(d,g);this._$bind(f),r||(r={x:0,y:0});const m=this._$frameBufferManager.createTextureFromImage(e);this._$frameBufferManager.textureManager.bind01(t,m);const p=this._$shaderList.filterShaderVariants,x=p.getDisplacementMapFilterShader(n,a,_);p.setDisplacementMapFilterUniform(x.uniform,e.width,e.height,i,s,r.x,r.y,h,o,_,l,c,$,u),this.blend.reset(),x._$drawImage(),this._$frameBufferManager.releaseTexture(m)}_$startLayer(t){this._$positions.push(t),this._$blends.push(this._$isLayer),this._$isLayer=!0}_$endLayer(){const t=this._$positions.pop();t&&B(t),this._$isLayer=!!this._$blends.pop()}_$saveAttachment(t,e,i=!1){this.drawInstacedArray();const s=this._$frameBufferManager;this._$attachmentArray.push(s.currentAttachment),this._$bind(s.createCacheAttachment(t,e,i))}_$restoreAttachment(t=!1){const e=this._$frameBufferManager;e.releaseAttachment(e.currentAttachment,t),this._$bind(this._$attachmentArray.pop())}getCurrentPosition(){return this._$positions[this._$positions.length-1]}textureScale(t,e){const i=r.max(t,e);return i>this._$maxTextureSize?this._$maxTextureSize/i:1}}class ne extends gt{constructor(){super(),this._$recodes=null,this._$maxAlpha=0,this._$canDraw=!1,this._$uniqueKey="",this._$cacheKeys=U(),this._$cacheParams=U(0,0,0),this._$bitmapId=0,this._$mode="shape"}_$clip(t,e){if(!this._$recodes)return;const i=this._$getBounds(),n=q(i,e);B(i);const a=r.ceil(r.abs(n.xMax-n.xMin)),h=r.ceil(r.abs(n.yMax-n.yMin));switch(B(n),!0){case 0===a:case 0===h:case a===-1/0:case h===-1/0:case a===s:case h===s:return}t.reset(),t.setTransform(e[0],e[1],e[2],e[3],e[4],e[5]),this._$runCommand(t,this._$recodes,null,!0),t.clip()}_$createCacheKey(){if(!this._$recodes)return"";let t=0;for(let e=0;e0&&this._$canApply(a);let T=F(0,m,0,p);if(v&&a)for(let t=0;tM.width||f-T.yMin>M.height)return void B(T);if(0>d+T.xMax||0>f+T.yMax)return void B(T);if(B(T),""===this._$uniqueKey&&(!l&&this._$loaderInfoId>-1&&this._$characterId>-1?this._$uniqueKey=`${this._$loaderInfoId}@${this._$characterId}`:this._$uniqueKey=this._$createCacheKey()),"bitmap"===this._$mode)this._$cacheKeys.length||(this._$cacheKeys=rt.generateKeys(this._$uniqueKey));else if(!this._$cacheKeys.length||this._$cacheParams[0]!==x||this._$cacheParams[1]!==b||this._$cacheParams[2]!==i[7]){const t=U();t[0]=x,t[1]=b,this._$cacheKeys=rt.generateKeys(this._$uniqueKey,t,i),D(t),this._$cacheParams[0]=x,this._$cacheParams[1]=b,this._$cacheParams[2]=i[7]}if(t.cachePosition=rt.get(this._$cacheKeys),!t.cachePosition){const s=A.currentAttachment;s&&s.mask&&t.stopStencil();let n=0,a=0;if("shape"===this._$mode){n=r.ceil(r.abs(c.xMax-c.xMin)*x),a=r.ceil(r.abs(c.yMax-c.yMin)*b);const e=t._$getTextureScale(n,a);e<1&&(n*=e,a*=e)}else n=r.ceil(r.abs(c.xMax-c.xMin)),a=r.ceil(r.abs(c.yMax-c.yMin));if(t.cachePosition=A.createCachePosition(n,a),t.bindRenderBuffer(t.cachePosition),t.reset(),"shape"===this._$mode?t.setTransform(x,0,0,b,-c.xMin*x,-c.yMin*b):t.setTransform(1,0,0,1,-c.xMin,-c.yMin),l){const i=le.scaleX,s=P(i,0,0,i,0,0),n=H(s,_);N(s);const a=this._$matrixBase,h=P(a[0],a[1],a[2],a[3],a[4]*i-d,a[5]*i-f),o=H(h,n),l=o[4]-(e[4]-d),$=o[5]-(e[5]-f);N(o);const u=q(c,n),g=+u.xMax,m=+u.xMin,p=+u.yMax,x=+u.yMin,b=r.ceil(r.abs(g-m)),v=r.ceil(r.abs(p-x));B(u),t.grid.enable(m,x,b,v,c,this._$scale9Grid,i,n[0],n[1],n[2],n[3],n[4],n[5],h[0],h[1],h[2],h[3],h[4]-l,h[5]-$),N(n),N(h)}this._$runCommand(t,this._$recodes,i,!1),l&&t.grid.disable(),A.transferTexture(t.cachePosition),rt.set(this._$cacheKeys,t.cachePosition),t._$bind(s)}let y=0,E=0;if(v&&a){const i=this._$createBitmapTexture(t,t.cachePosition,x,b,m,p),s=this._$drawFilter(t,e,a,m,p,i);s.offsetX&&(y=s.offsetX),s.offsetY&&(E=s.offsetY),t.cachePosition=s}if(v||"bitmap"!==this._$mode){const i=r.atan2(e[1],e[0]),s=r.atan2(-e[2],e[3]);if(v||!i&&!s)t.setTransform(1,0,0,1,d-y,f-E);else{const n=c.xMin*x,a=c.yMin*b,h=r.cos(i),o=r.sin(i),_=r.cos(s),l=r.sin(s);t.setTransform(h,o,-l,_,n*h-a*l+e[4],n*o+a*_+e[5])}}else t.setTransform(e[0],e[1],e[2],e[3],c.xMin*e[0]+c.yMin*e[2]+e[4],c.xMin*e[1]+c.yMin*e[3]+e[5]);t.cachePosition&&(t.globalAlpha=o,t.imageSmoothingEnabled="shape"===this._$mode,t.globalCompositeOperation=n,t.drawInstance(d-y,f-E,u,g,i),t.cachePosition=null),B(c)}setupStroke(t,e,i,s,r){switch(t.lineWidth=e,i){case 0:t.lineCap="none";break;case 1:t.lineCap="round";break;case 2:t.lineCap="square"}switch(s){case 0:t.lineJoin="bevel";break;case 1:t.lineJoin="miter";break;case 2:t.lineJoin="round"}t.miterLimit=r}createGradientStyle(t,e,i,s,n,a,h,o=null){let _,l="pad";switch(n){case 0:l="reflect";break;case 1:l="repeat"}if(0===e){const e=(t=>{const e=-819.2*t[0]-819.2*t[2]+t[4],i=819.2*t[0]-819.2*t[2]+t[4],s=-819.2*t[0]+819.2*t[2]+t[4],n=-819.2*t[1]-819.2*t[3]+t[5],a=819.2*t[1]-819.2*t[3]+t[5];let h=s-e,o=-819.2*t[1]+819.2*t[3]+t[5]-n;const _=r.sqrt(h*h+o*o);_?(h/=_,o/=_):(h=0,o=0);const l=(i-e)*h+(a-n)*o;return w(e+l*h,n+l*o,i,a)})(s);_=t.createLinearGradient(e[0],e[1],e[2],e[3],a?"rgb":"linearRGB",l)}else t.save(),t.transform(s[0],s[1],s[2],s[3],s[4],s[5]),_=t.createRadialGradient(0,0,0,0,0,819.2,a?"rgb":"linearRGB",l,h);for(let t=0;t-1&&this._$characterId>-1&&rt.removeCache(`${this._$loaderInfoId}@${this._$characterId}`))}}class ae extends ne{_$clip(t,e){let i=e;const n=this._$matrix;1===n[0]&&0===n[1]&&0===n[2]&&1===n[3]&&0===n[4]&&0===n[5]||(i=H(e,n));const a=this._$getBounds(),h=q(a,i);B(a);const o=r.ceil(r.abs(h.xMax-h.xMin)),_=r.ceil(r.abs(h.yMax-h.yMin));switch(B(h),!0){case 0===o:case 0===_:case o===-1/0:case _===-1/0:case o===s:case _===s:return}super._$clip(t,i),i!==e&&N(i)}_$draw(t,e,i){if(!this._$visible||!this._$maxAlpha||!this._$canDraw)return;let s=i;const r=this._$colorTransform;if(1===r[0]&&1===r[1]&&1===r[2]&&1===r[3]&&0===r[4]&&0===r[5]&&0===r[6]&&0===r[7]||(s=W(i,r)),!G(s[3]+s[7]/255,0,1,0))return void(s!==i&&L(s));let n=e;const a=this._$matrix;1===a[0]&&0===a[1]&&0===a[2]&&1===a[3]&&0===a[4]&&0===a[5]||(n=H(e,a)),super._$draw(t,n,s,this._$blendMode,this._$filters),n!==e&&N(n),s!==i&&L(s)}_$remove(){this._$xMin=0,this._$yMin=0,this._$xMax=0,this._$yMax=0,this._$recodes=null,super._$remove(),ce.push(this)}}class he extends gt{constructor(){super(),this._$background=!1,this._$backgroundColor=16777215,this._$border=!1,this._$borderColor=0,this._$wordWrap=!1,this._$textData=U(),this._$textAreaActive=!1,this._$thickness=0,this._$thicknessColor=0,this._$limitWidth=0,this._$limitHeight=0,this._$autoSize="none",this._$widthTable=U(),this._$heightTable=U(),this._$objectTable=U(),this._$textHeightTable=U(),this._$xMin=0,this._$yMin=0,this._$xMax=0,this._$yMax=0,this._$maxScrollV=null,this._$scrollV=1,this._$textHeight=0,this._$verticalAlign="top",this._$cacheKeys=U(),this._$cacheParams=U(0,0,0)}get width(){const t=q(this._$getBounds(null),this._$matrix),e=r.abs(t.xMax-t.xMin);switch(B(t),!0){case 0===e:case e===s:case e===-1/0:return 0;default:return e}}get height(){const t=q(this._$getBounds(null),this._$matrix),e=r.abs(t.yMax-t.yMin);switch(B(t),e){case 0:case s:case-1/0:return 0;default:return e}}get maxScrollV(){if(null===this._$maxScrollV){this._$maxScrollV=1;const 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l=this._$matrix;1===l[0]&&0===l[1]&&0===l[2]&&1===l[3]&&0===l[4]&&0===l[5]||(_=H(e,l));const c=this._$getBounds(null);c.xMin-=this._$thickness,c.xMax+=this._$thickness,c.yMin-=this._$thickness,c.yMax+=this._$thickness;const $=q(c,_),u=+$.xMax,d=+$.xMin,g=+$.yMax,f=+$.yMin;B($);const m=r.ceil(r.abs(u-d)),p=r.ceil(r.abs(g-f));switch(!0){case 0===m:case 0===p:case m===-1/0:case p===-1/0:case m===s:case p===s:return}let x=+r.sqrt(_[0]*_[0]+_[1]*_[1]);if(!h.isInteger(x)){const t=x.toString(),e=t.indexOf("e");-1!==e&&(x=+t.slice(0,e)),x=+x.toFixed(4)}let b=+r.sqrt(_[2]*_[2]+_[3]*_[3]);if(!h.isInteger(b)){const t=b.toString(),e=t.indexOf("e");-1!==e&&(b=+t.slice(0,e)),b=+b.toFixed(4)}const v=this._$filters,T=null!==v&&v.length>0&&this._$canApply(v);let A=F(0,m,0,p);if(T&&v)for(let t=0;ty.width||f-A.yMin>y.height)return void B(A);if(0>d+A.xMax||0>f+A.yMax)return void B(A);if(B(A),this._$isUpdated()&&(rt.removeCache(this._$instanceId),t.cachePosition=null,this._$cacheKeys.length=0),!this._$cacheKeys.length||this._$cacheParams[0]!==x||this._$cacheParams[1]!==b||this._$cacheParams[2]!==i[7]){const t=U(x,b);this._$cacheKeys=rt.generateKeys(this._$instanceId,t),D(t),this._$cacheParams[0]=x,this._$cacheParams[1]=b,this._$cacheParams[2]=i[7]}if(t.cachePosition=rt.get(this._$cacheKeys),!t.cachePosition){const s=r.min(1,r.max(x,b)),a=r.ceil(r.abs(c.xMax-c.xMin)*x),h=r.ceil(r.abs(c.yMax-c.yMin)*b);n[3]=1;const o=new OffscreenCanvas(a+2*s,h+2*s).getContext("2d");if(!o)return;if(this._$background||this._$border){if(o.beginPath(),o.moveTo(0,0),o.lineTo(a,0),o.lineTo(a,h),o.lineTo(0,h),o.lineTo(0,0),this._$background){const t=Z(this._$backgroundColor),e=r.max(0,r.min(255*t.A*i[3]+i[7],255))/255;o.fillStyle=`rgba(${t.R},${t.G},${t.B},${e})`,o.fill()}if(this._$border){const t=Z(this._$borderColor),e=r.max(0,r.min(255*t.A*i[3]+i[7],255))/255;o.lineWidth=s,o.strokeStyle=`rgba(${t.R},${t.G},${t.B},${e})`,o.stroke()}}o.save(),o.beginPath(),o.moveTo(2,2),o.lineTo(a-2,2),o.lineTo(a-2,h-2),o.lineTo(2,h-2),o.lineTo(2,2),o.clip(),o.beginPath(),o.setTransform(x,0,0,b,0,0),this._$doDraw(o,e,i,a/x),o.restore();const _=M.createCachePosition(m,p),l=M.createTextureFromCanvas(o.canvas);t.drawTextureFromRect(l,_),t.cachePosition=_,rt.set(this._$cacheKeys,_)}let E=!1,C=0,S=0;if(v&&v.length&&this._$canApply(v)){E=!0;const e=this._$drawFilter(t,_,v,m,p);e.offsetX&&(C=e.offsetX),e.offsetY&&(S=e.offsetY),t.cachePosition=e}const w=r.atan2(_[1],_[0]),R=r.atan2(-_[2],_[3]);if(E||!w&&!R)t.setTransform(1,0,0,1,d-C,f-S);else{const e=c.xMin*x,i=c.yMin*b,s=r.cos(w),n=r.sin(w),a=r.cos(R),h=r.sin(R);t.setTransform(s,n,-h,a,e*s-i*h+_[4],e*n+i*a+_[5])}t.cachePosition&&(t.globalAlpha=o,t.imageSmoothingEnabled=!0,t.globalCompositeOperation=this._$blendMode,t.drawInstance(d-C,f-S,u,g,i),t.cachePosition=null),B(c),_!==e&&N(_),n!==i&&L(n)}_$doDraw(t,e,i,s){const n=this.width,a=this.height;let h=0,o=0,_=0,l=0;if("top"!==this._$verticalAlign&&this.height>this._$textHeight)switch(this._$verticalAlign){case"middle":l=(this.height-this._$textHeight+2)/2;break;case"bottom":l=this.height-this._$textHeight+2}const c=this._$textData.length;for(let $=0;$a||u>n))continue;const d=c.textFormat,g=Z(c.textFormat._$color),f=r.max(0,r.min(255*g.A*i[3]+i[7],255))/255;if(t.fillStyle=`rgba(${g.R},${g.G},${g.B},${f})`,this._$thickness){const e=Z(this._$thicknessColor),s=r.max(0,r.min(255*e.A*i[3]+i[7],255))/255;t.lineWidth=this._$thickness,t.strokeStyle=`rgba(${e.R},${e.G},${e.B},${s})`}const 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r.max(0,n);case"center"===s._$align:case"center"===this._$autoSize:return r.max(0,e/2-n-s._$rightMargin-i/2);case"right"===s._$align:case"right"===this._$autoSize:return r.max(0,e-n-i-s._$rightMargin-2);default:return 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h=this._$drawFilter(t,_,v,m,p,a);h.offsetX&&(C=h.offsetX),h.offsetY&&(S=h.offsetY),t.cachePosition=h,t.setTransform(1,0,0,1,d-C,f-S)}else t.drawTextureFromRect(E,t.cachePosition),t.setTransform(_[0],_[1],_[2],_[3],_[4],_[5]);t.cachePosition&&(t.globalAlpha=o,t.imageSmoothingEnabled=!0,t.globalCompositeOperation=this._$blendMode,t.drawInstance(d-C,f-S,u,g,i),t.cachePosition=null),_!==e&&N(_),n!==i&&L(n)}_$remove(){this._$xMin=0,this._$yMin=0,this._$xMax=0,this._$yMax=0,this._$context=null,this._$imageBitmap=null,this._$smoothing=!0,super._$remove(),de.push(this)}_$updateProperty(t){if(this._$xMin=t.xMin,this._$yMin=t.yMin,this._$xMax=t.xMax,this._$yMax=t.yMax,this._$imageBitmap=t.imageBitmap,this._$smoothing=t.smoothing,!this._$context&&this._$imageBitmap){const t=new c(this._$imageBitmap.width,this._$imageBitmap.height);this._$context=t.getContext("2d")}}_$update(t){super._$update(t),this._$updateProperty(t)}}let _e=!1;const le=new class{constructor(){this._$instances=new Map,this._$matrix=P(1,0,0,1,0,0),this._$width=0,this._$height=0,this._$stage=new ft,this._$canvas=null,this._$context=null,this._$attachment=null}get instances(){return this._$instances}get context(){return this._$context}get scaleX(){return this._$matrix[0]}stop(){rt.reset()}_$initialize(e,i){let s=0;var r,n;this._$setStage(e[s++]),n=1===e[s++],_e=n,r=e[s++],t=r,this._$canvas=i;const a=i.getContext("webgl2",{stencil:!0,premultipliedAlpha:!0,antialias:!1,depth:!1,preserveDrawingBuffer:!0});if(a){const t=new re(a,e[s++]);this._$context=t,rt.context=t}}_$setBackgroundColor(t){if(!this._$context)return;const e=t[0];if(-1===e)this._$context._$setColor(0,0,0,0);else{const t={A:(i=e)>>>24,R:(16711680&i)>>16,G:(65280&i)>>8,B:255&i};this._$context._$setColor(t.R/255,t.G/255,t.B/255,1)}var i}_$bitmapDraw(t,e,i,s){const r=this._$context;if(!r)return;r._$bind(this._$attachment),r.reset(),r.setTransform(1,0,0,1,0,0),r.clearRect(0,0,this._$width,this._$height),r.beginPath(),t._$draw(r,e,i),r.frameBuffer.transferToMainTexture();const n=s.getContext("2d");n&&this._$canvas&&n.drawImage(this._$canvas,0,0)}_$draw(){if(!this._$width||!this._$height)return;const t=this._$context;t&&(t.reset(),t.setTransform(1,0,0,1,0,0),t.clearRect(0,0,this._$width,this._$height),t.beginPath(),this._$stage._$draw(t,this._$matrix,m),this._$stage._$updated=!1,t.drawInstacedArray(),t.frameBuffer.transferToMainTexture())}_$resize(t){let e=0;const i=t[e++],s=t[e++];if(this._$width=i,this._$height=s,!this._$canvas)return;if(this._$canvas.width===i&&this._$canvas.height===s)return;const r=this._$context;if(!r)return;const 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i=0;e._$instanceId=t[i++],e._$parentId=t[i++],this._$setProperty(e,t,2),this._$instances.set(e._$instanceId,e)}_$setProperty(t,e,i){t._$visible=1===e[i++],t._$depth=e[i++],t._$clipDepth=e[i++],t._$isMask=1===e[i++],1===e[i++]?(t._$maskId=e[i++],t._$maskMatrix||(t._$maskMatrix=P()),t._$maskMatrix[0]=e[i++],t._$maskMatrix[1]=e[i++],t._$maskMatrix[2]=e[i++],t._$maskMatrix[3]=e[i++],t._$maskMatrix[4]=e[i++],t._$maskMatrix[5]=e[i++]):(t._$maskId=-1,t._$maskMatrix&&(N(t._$maskMatrix),t._$maskMatrix=null),i+=7),t._$visible?(t._$matrix[0]=e[i++],t._$matrix[1]=e[i++],t._$matrix[2]=e[i++],t._$matrix[3]=e[i++],t._$matrix[4]=e[i++],t._$matrix[5]=e[i++],t._$colorTransform[0]=e[i++],t._$colorTransform[1]=e[i++],t._$colorTransform[2]=e[i++],t._$colorTransform[3]=e[i++],t._$colorTransform[4]=e[i++],t._$colorTransform[5]=e[i++],t._$colorTransform[6]=e[i++],t._$colorTransform[7]=e[i++]):(i+=6,i+=8),t._$blendMode=st(e[i++]),e[i++]?t._$scale9Grid={x:e[i++],y:e[i++],w:e[i++],h:e[i++]}:t._$scale9Grid=null,t._$blendMode=st(e[i++]),e[i++]?t._$scale9Grid={x:e[i++],y:e[i++],w:e[i++],h:e[i++]}:t._$scale9Grid=null}_$registerShapeRecodes(t,e){this._$instances.has(t)||this._$instances.set(t,pe()),this._$instances.get(t)._$recodes=e}_$createShape(t){let e=0;const i=t[e++];this._$instances.has(i)||this._$instances.set(i,pe());const s=this._$instances.get(i);s._$instanceId=i,s._$parentId=t[e++],s._$maxAlpha=t[e++],s._$canDraw=1===t[e++],s._$xMin=t[e++],s._$yMin=t[e++],s._$xMax=t[e++],s._$yMax=t[e++],s._$characterId=t[e++],s._$loaderInfoId=t[e++],this._$setProperty(s,t,10)}_$createVideo(t){const e=me();t.characterId&&(e._$characterId=t.characterId),"loaderInfoId"in t&&(e._$loaderInfoId=t.loaderInfoId||0),e._$updateProperty(t),this._$instances.set(e._$instanceId,e)}_$createTextField(t){const e=fe();e._$xMin=t.xMin||0,e._$yMin=t.yMin||0,e._$xMax=t.xMax||0,e._$yMax=t.yMax||0,t.characterId&&(e._$characterId=t.characterId),"loaderInfoId"in t&&(e._$loaderInfoId=t.loaderInfoId||0),e._$updateProperty(t),this._$instances.set(e._$instanceId,e)}},ce=[],$e=[],ue=[],de=[],ge=()=>ue.pop()||new ft,fe=()=>$e.pop()||new he,me=()=>de.pop()||new oe,pe=()=>ce.pop()||new ae;const xe=new class{constructor(){this.state="deactivate",this.queue=[],this._$options=[]}execute(){this.state="active";let t=!0;for(;this.queue.length;){const e=this.queue.shift();if(console.log(e),e){switch(t=!0,e.command){case"draw":le._$draw();break;case"setProperty":if(!le.instances.has(e.instanceId))continue;break;case"setChildren":{t=!1;const i=e.buffer,s=le.instances;if(!s.has(i[0]))continue;const r=s.get(i[0]);r._$doChanged(),r._$children=i.subarray(1)}break;case"remove":{const t=le.instances;if(!t.has(e.instanceId))continue;t.get(e.instanceId)._$remove(),t.delete(e.instanceId)}break;case"createShape":le._$createShape(e.buffer);break;case"createDisplayObjectContainer":le._$createDisplayObjectContainer(e.buffer);break;case"createTextField":le._$createTextField(e);break;case"createVideo":le._$createVideo(e);break;case"resize":le._$resize(e.buffer);break;case"initialize":le._$initialize(e.buffer,e.canvas);break;case"setBackgroundColor":le._$setBackgroundColor(e.buffer);break;case"stop":le.stop();break;case"removeCache":rt.removeCache(e.id);break;case"bitmapDraw":{const t=le.instances;if(!t.has(e.sourceId))continue;const i=t.get(e.sourceId),s=new c(e.width,e.height);le._$bitmapDraw(i,e.matrix||f,e.colorTransform||m,s);const r=s.transferToImageBitmap();globalThis.postMessage({command:"bitmapDraw",sourceId:e.sourceId,imageBitmap:r},[r])}break;default:if(e.command.indexOf("shapeRecodes")>-1){t=!1;const i=+e.command.split("@")[1];le._$registerShapeRecodes(i,e.buffer)}}e.buffer&&t&&(this._$options.length=0)}}this.state="deactivate"}};self.addEventListener("message",(t=>{return e=void 0,i=void 0,r=function*(){xe.queue.push(t.data),"deactivate"===xe.state&&xe.execute()},new((s=void 0)||(s=Promise))((function(t,n){function a(t){try{o(r.next(t))}catch(t){n(t)}}function h(t){try{o(r.throw(t))}catch(t){n(t)}}function o(e){var i;e.done?t(e.value):(i=e.value,i instanceof s?i:new s((function(t){t(i)}))).then(a,h)}o((r=r.apply(e,i||[])).next())}));var e,i,s,r}))})();'],{type:"text/javascript"}))):null,Mr=null,Mr&&(Sr=t=>{t._$createWorkerInstance(),t._$postProperty();const e=t._$needsChildren?t._$getChildren():t._$children,i=ht();for(let t=0;t{t._$removeWorkerInstance();const e=t._$needsChildren?t._$getChildren():t._$children;for(let t=0;t{const e=navigator.userAgentData;if(e)e.getHighEntropyValues(["platform","mobile"]).then((e=>{const i=e.brands;for(let t=0;t-1,Js=e.indexOf("iPhone")>-1||e.indexOf("iPod")>-1,js=e.indexOf("Chrome")>-1,Ks=e.indexOf("Firefox")>-1,Ws=-1===e.indexOf("Chrome")&&e.indexOf("Safari")>-1,Zs=Qs||Js,t()}}))};"next2d"in window||(console.log("%c Next2D Player %c 1.18.6 %c https://next2d.app","color: #fff; background: #5f5f5f","color: #fff; background: #4bc729",""),window.next2d=new class{constructor(t){this._$promises=t,this._$player=new ms,this.display=bs,this.events=xs,this.filters=vs,this.geom=Ts,this.media=ys,this.net=Es,this.text=As,this.ui=Ms}get player(){return this._$player}load(t,e){Promise.all(this._$promises).then((()=>{if(ot(this._$promises),"develop"===t){const e=location.search.slice(1).split("&")[0];if(!e)return;t=`${location.origin}/${e}`}if(!t)return;"/"===t.charAt(1)&&(t=t.slice(1)),e&&"base"in e||!(t.indexOf("//")>-1)||(this._$player.base=t),this._$player.setOptions(e),this._$player._$initialize();const i=new de;i.contentLoaderInfo.addEventListener(Lt.IO_ERROR,(t=>{t.target&&t.target.removeEventListener(Lt.IO_ERROR,t.listener),alert("Error: "+t.text)})),i.contentLoaderInfo.addEventListener(It.COMPLETE,(t=>{const e=t.target,i=this._$player;if(e.removeEventListener(It.COMPLETE,t.listener),e._$data){const t=e._$data.stage;i.bgColor=t.bgColor,i._$setBackgroundColor(t.bgColor),i.stage.addChild(e.content),i.width=t.width,i.height=t.height,i.stage._$frameRate=dt(+t.fps,1,60,60)}i._$resize()})),i.load(new St(t))}))}createRootMovieClip(t=240,e=240,i=24,s=null){return r=this,n=void 0,h=function*(){yield Promise.all(this._$promises),ot(this._$promises);const r=this._$player;r.width=0|t,r.height=0|e,r.mode="create",r.stage._$frameRate=0|i,r.setOptions(s),r._$initialize();const n=r.stage.addChild(new $e);return r._$loadStatus=ms.LOAD_END,r.play(),n},new((a=void 0)||(a=Promise))((function(t,e){function i(t){try{o(h.next(t))}catch(t){e(t)}}function s(t){try{o(h.throw(t))}catch(t){e(t)}}function o(e){var r;e.done?t(e.value):(r=e.value,r instanceof a?r:new a((function(t){t(r)}))).then(i,s)}o((h=h.apply(r,n||[])).next())}));var r,n,a,h}}([new Promise((t=>{if("loading"===document.readyState){const e=()=>{window.removeEventListener("DOMContentLoaded",e),kr().then((()=>{cr()._$initializeCanvas(),t()}))};window.addEventListener("DOMContentLoaded",e)}else kr().then((()=>{cr()._$initializeCanvas(),t()}))}))]))})(); \ No newline at end of file diff --git a/packages/geom/src/Matrix.ts b/packages/geom/src/Matrix.ts index 66ab089f..03fe1671 100644 --- a/packages/geom/src/Matrix.ts +++ b/packages/geom/src/Matrix.ts @@ -358,7 +358,25 @@ export class Matrix rotation: number = 0, tx: number = 0, ty: number = 0 ): void { - this.createBox(width / 1638.4, height / 1638.4, rotation, tx + width / 2, ty + height / 2); + + this.a = width / 1638.4; + this.d = height / 1638.4; + + if (rotation) { + const cos = $Math.cos(rotation); + const sin = $Math.sin(rotation); + + this.b = sin * this.d; + this.c = -sin * this.a; + this.a *= cos; + this.d *= cos; + } else { + this.b = 0; + this.c = 0; + } + + this.tx = tx + width / 2; + this.ty = ty + height / 2; } /**