Releases: Next2D/player
Releases · Next2D/player
1.6.0
[update]
Internal cache optimization
Filtering optimization
Speeding up the drawing process
1.5.3
[bugfix]
Improved truncation of decimals.
1.5.2
[bugfix]
Fixed a bug that caused the reference point of rotation to shift when scaled.
1.5.1
[update]
Added an asynchronous deletion process when the internal cache is no longer needed.
1.5.0
[update]
When there is no change in Scale, redrawing is done by the internal cache, which allows for faster drawing.
1.4.15
[bugfix]
Added event.preventDefault processing to prevent the screen from moving on tap events.
1.4.14
[update]
Add removeAllEventListener function.
[bugfix]
Improved Line's bounds formula.
Clear the cache when the internal structure of the container is changed.
1.4.13
[bugfix]
Improved management of internal ids of dynamically generated DisplayObjects.
1.4.12
[hotfix]
Remove processing for research.
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