diff --git a/docs/paper/dev/api/command-api/arguments.mdx b/docs/paper/dev/api/command-api/arguments.mdx
index 5c7fd5aed..06aae8d24 100644
--- a/docs/paper/dev/api/command-api/arguments.mdx
+++ b/docs/paper/dev/api/command-api/arguments.mdx
@@ -48,54 +48,54 @@ sender will get a message containing the key of the enchantment they selected.
- Direct conversion to usable type
- Client-side error handling
- Custom types
-- Non alphanumerical sorting
+- Non-alphanumerical sorting
## Argument types
By default, you can use [the registry API](../registries) to get simple argument types like
-blocks, items, potions and many more. In the example above, we used the Enchantment
+blocks, items, potions and many more. In the example above, we used the Enchantment
Argument type, but there are many others:
### Predefined types (Registry)
-| Registry key name | Return datatype class | Description |
-|---------------------|-----------------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
-| GAME_EVENT | GameEvent | [Game events](https://minecraft.wiki/w/Sculk_Sensor#Vibration_frequencies) |
-| STRUCTURE_TYPE | StructureType | [Structure types](https://minecraft.wiki/w/Structure#Overworld) |
-| MOB_EFFECT | PotionEffectType | [Potion effect](https://minecraft.wiki/w/Effect#List) |
-| BLOCK | BlockType | [Block type](https://minecraft.wiki/w/Block#List_of_blocks) |
-| ITEM | ItemType | [Item type](https://minecraft.wiki/w/Item#List_of_items) |
-| CAT_VARIANT | Cat.Type | [Cat variants](https://minecraft.wiki/w/Cat#Appearance) |
-| FROG_VARIANT | Frog.Variant | [Frog variants](https://minecraft.wiki/w/Frog) |
-| VILLAGER_PROFESSION | Villager.Profession | [Villager professions](https://minecraft.wiki/w/Villager#Professions) |
-| VILLAGER_TYPE | Villager.Type | [Villager biome specific type](https://minecraft.wiki/w/Villager#Professions) |
-| MAP_DECORATION_TYPE | MapCursor.Type | [Types of sprites displayed on a map](https://minecraft.wiki/w/Map#Map_icons) |
-| MENU | MenuType | [Menu type](https://wiki.vg/Inventory) |
-| ATTRIBUTE | Attribute | [Entity attribute](https://minecraft.wiki/w/Attribute) |
-| FLUID | Fluid | [Fluid types](https://minecraft.wiki/w/Fluid) |
-| SOUND_EVENT | Sound | [Events that trigger sound effects](https://minecraft.wiki/w/Sounds.json#Sound_events) |
-| BIOME | Biome | [Biome type](https://minecraft.wiki/w/Biome#Biome_types) |
-| STRUCTURE | Structure | [Structures](https://minecraft.wiki/w/Structure#Overworld) |
-| TRIM_MATERIAL | TrimMaterial | [Materials used to trim armor](https://minecraft.wiki/w/Smithing#Material) |
-| TRIM_PATTERN | TrimPattern | [Trim patterns](https://minecraft.wiki/w/Smithing#Trimming) |
-| DAMAGE_TYPE | DamageType | [All types of damage dealt to an entity](https://minecraft.wiki/w/Damage_type) |
-| WOLF_VARIANT | Wolf.Variant | [Wolf variants](https://minecraft.wiki/w/Wolf#Variants) |
-| ENCHANTMENT | Enchantment | [Enchantment type](https://minecraft.wiki/w/Enchanting#Summary_of_enchantments) |
-| JUKEBOX_SONG | JukeboxSong | Music disc songs |
-| BANNER_PATTERN | PatternType | [Banner patterns](https://minecraft.wiki/w/Banner_Pattern#Variants) |
-| PAINTING_VARIANT | Art | [Painting variants](https://minecraft.wiki/w/Painting#Canvases) |
-| INSTRUMENT | MusicInstrument | [Goat horns](https://minecraft.wiki/w/Goat_Horn#Playing) |
-| ENTITY_TYPE | EntityType | [Every entity type](https://minecraft.wiki/w/Entity#Types_of_entities) |
-| PARTICLE_TYPE | Particle | [Every particle type](https://minecraft.wiki/w/Particles_(Java_Edition)#Types_of_particles) |
-| POTION | PotionType | [Every potion type](https://minecraft.wiki/w/Potion#Effect_potions) |
-| MEMORY_MODULE_TYPE | MemoryKey | Keys for saving per-entity data |
-
-Paper specifies many more argument types. For more information on them, see ArgumentTypes
+| Registry key name | Return datatype class | Description |
+|---------------------|-----------------------|---------------------------------------------------------------------------------------------|
+| GAME_EVENT | GameEvent | [Game events](https://minecraft.wiki/w/Sculk_Sensor#Vibration_frequencies) |
+| STRUCTURE_TYPE | StructureType | [Structure types](https://minecraft.wiki/w/Structure#Overworld) |
+| MOB_EFFECT | PotionEffectType | [Potion effect](https://minecraft.wiki/w/Effect#List) |
+| BLOCK | BlockType | [Block type](https://minecraft.wiki/w/Block#List_of_blocks) |
+| ITEM | ItemType | [Item type](https://minecraft.wiki/w/Item#List_of_items) |
+| CAT_VARIANT | Cat.Type | [Cat variants](https://minecraft.wiki/w/Cat#Appearance) |
+| FROG_VARIANT | Frog.Variant | [Frog variants](https://minecraft.wiki/w/Frog) |
+| VILLAGER_PROFESSION | Villager.Profession | [Villager professions](https://minecraft.wiki/w/Villager#Professions) |
+| VILLAGER_TYPE | Villager.Type | [Villager biome specific type](https://minecraft.wiki/w/Villager#Professions) |
+| MAP_DECORATION_TYPE | MapCursor.Type | [Types of sprites displayed on a map](https://minecraft.wiki/w/Map#Map_icons) |
+| MENU | MenuType | [Menu type](https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Inventory) |
+| ATTRIBUTE | Attribute | [Entity attribute](https://minecraft.wiki/w/Attribute) |
+| FLUID | Fluid | [Fluid types](https://minecraft.wiki/w/Fluid) |
+| SOUND_EVENT | Sound | [Events that trigger sound effects](https://minecraft.wiki/w/Sounds.json#Sound_events) |
+| BIOME | Biome | [Biome type](https://minecraft.wiki/w/Biome#Biome_types) |
+| STRUCTURE | Structure | [Structures](https://minecraft.wiki/w/Structure#Overworld) |
+| TRIM_MATERIAL | TrimMaterial | [Materials used to trim armor](https://minecraft.wiki/w/Smithing#Material) |
+| TRIM_PATTERN | TrimPattern | [Trim patterns](https://minecraft.wiki/w/Smithing#Trimming) |
+| DAMAGE_TYPE | DamageType | [All types of damage dealt to an entity](https://minecraft.wiki/w/Damage_type) |
+| WOLF_VARIANT | Wolf.Variant | [Wolf variants](https://minecraft.wiki/w/Wolf#Variants) |
+| ENCHANTMENT | Enchantment | [Enchantment type](https://minecraft.wiki/w/Enchanting#Summary_of_enchantments) |
+| JUKEBOX_SONG | JukeboxSong | Music disc songs |
+| BANNER_PATTERN | PatternType | [Banner patterns](https://minecraft.wiki/w/Banner_Pattern#Variants) |
+| PAINTING_VARIANT | Art | [Painting variants](https://minecraft.wiki/w/Painting#Canvases) |
+| INSTRUMENT | MusicInstrument | [Goat horns](https://minecraft.wiki/w/Goat_Horn#Playing) |
+| ENTITY_TYPE | EntityType | [Every entity type](https://minecraft.wiki/w/Entity#Types_of_entities) |
+| PARTICLE_TYPE | Particle | [Every particle type](https://minecraft.wiki/w/Particles_(Java_Edition)#Types_of_particles) |
+| POTION | PotionType | [Every potion type](https://minecraft.wiki/w/Potion#Effect_potions) |
+| MEMORY_MODULE_TYPE | MemoryKey | Keys for saving per-entity data |
+
+Paper specifies many more argument types. For more information on them, see ArgumentTypes.
### Custom types
-Custom arguments can be created by implementing the CustomArgumentType
-interface.
+Custom arguments can be created by implementing the CustomArgumentType
+interface.
Now, let's say that we want to implement a command which lets you order ice cream. For that,
we add an enum that specifies all available values for our custom type.
@@ -150,7 +150,7 @@ interface. This interface takes two type arguments: our custom enum, T, and a na
- `listSuggestions()` returns `CompletableFuture` so that the client
can suggest all available options. We can even add tooltips to the suggestions to explain them in greater
-detail.
+detail.
We then need to register the command:
@@ -174,9 +174,9 @@ public void onEnable() {
}
```
-Now that we have registered the command, we can execute it ingame:
+Now that we have registered the command, we can execute it in-game:
![command with suggestions](./assets/icecreamargument.gif)
-Look, we can even see our tooltip and if we execute the command, we get the message we specified
+Look, we can even see our tooltip and if we execute the command, we get the message we specified:
![executed command](./assets/command-executed.gif)
diff --git a/docs/paper/dev/api/plugin-messaging.mdx b/docs/paper/dev/api/plugin-messaging.mdx
index c0ebdc527..ba92e98ba 100644
--- a/docs/paper/dev/api/plugin-messaging.mdx
+++ b/docs/paper/dev/api/plugin-messaging.mdx
@@ -67,7 +67,7 @@ public final class PluginMessagingSample extends JavaPlugin implements Listener
:::tip
These channels rely on the Minecraft protocol, and are sent as a special type of packet called a
-[Plugin Message](https://wiki.vg/Plugin_channels#Plugin_Messages). They piggyback on player connections, so if there is no
+[Plugin Message](https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Plugin_channels). They piggyback on player connections, so if there is no
player connected to the server, it will not be able to send or receive plugin messages.
:::
diff --git a/docs/versioned/paper/content/1.20/dev/api/plugin-messaging.mdx b/docs/versioned/paper/content/1.20/dev/api/plugin-messaging.mdx
index bf058c6e5..817820917 100644
--- a/docs/versioned/paper/content/1.20/dev/api/plugin-messaging.mdx
+++ b/docs/versioned/paper/content/1.20/dev/api/plugin-messaging.mdx
@@ -67,7 +67,7 @@ public final class PluginMessagingSample extends JavaPlugin implements Listener
:::tip
These channels rely on the Minecraft protocol, and are sent as a special type of packet called a
-[Plugin Message](https://wiki.vg/Plugin_channels#Plugin_Messages). They piggyback on player connections, so if there is no
+[Plugin Message](https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Plugin_channels). They piggyback on player connections, so if there is no
player connected to the server, it will not be able to send or receive plugin messages.
:::