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Releases: SecretX33/AutomaticWeaponRemoval

v1.0.7

12 Dec 19:14
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Changes

  • Added slash commands to change both message and channel where the message will be sent when player get controlled, so now you can change them in-game by using /awr message "your_message" and /awr channel "your_channel".
  • Improved help messages, they are more clear now.
  • Added tentatively weapon removal on BQ if you get controlled.

v1.0.6.3

09 Dec 17:01
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Changes

  • Renamed hunter 4T10 buff in the cancel list to the real name, "Exploit Weakness"
  • Added new buffs to cancel list

Trinket

  • Needle Encrusted Scorpion

Warrior

  • Berserker Rage

Mage

  • 2T10 buff: 15% haste

Shaman

  • 4T10 buff: 20% attack power

v1.0.6.2

08 Dec 17:11
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Changes

  • Addon will now cancel many, MANY of the damage buffs if player get controlled, including many trinkets and class procs.
  • Fixed bug with canceling buffs, for some reason I was using GetSpellLink instead of GetSpellInfo, so it wasn't working.

v1.0.6.1

07 Dec 20:04
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Changes

  • Fixed bug with add-on not removing Feral weapons (it was caused by an issue with the identification of Feral Combat build, now if the player is identified as Feral Combat by the lib it'll be renamed to just Feral for the purpose of this addons).

v1.0.6

06 Dec 23:21
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Changes

  • Added slash command /awr count to see how many times Lady has controlled you and how many times the addon has unequiped your weapons.

v1.0.5

05 Dec 04:23
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Changes

  • Fixed bug with '/awr off' toggling addon state instead of forcing it to OFF.
  • Added new slash commands, '/awr version' to check addon version, '/awr spec' to see what class and spec you currently are, '/awr removeweapons' to simulate that Lady cast Dominate Mind on you.
  • Code cleanup, removed most of the functions to check if Lady is dead because apparently, it's impossible in 3.3.5a to get the number of bosses killed in a given instance.
  • Updated help messages.

v1.0.4

04 Dec 18:49
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Changes

  • Reverting check changes from last release, since the API is broken they doesn't work, just waste compute resources.
  • The slash command /awr status got simplified because of the change in the verifications (if Lady was killed) that I had to do, but it's now reporting the correct status of the addon.

v1.0.3

03 Dec 22:29
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Changes

  • Fixed bug with function checkIfAddonShouldBeEnabled being called before it was declared.
  • Modified check that checked if Lady is dead to verify specifically if Lady is the next boss, further optimizing computer resource usage.
  • Added more slash commands, check and test them!
  • Added localization.lua, addon messages will go there.

Known Issues

  • The slash command "/awr status" doesn't return the right message after Lord is killed, this issue is related with the API_GetInstanceLockTimeRemaining, I am still looking for the reason why this is happening.

v1.0.2

01 Dec 19:38
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Changes

  • Modularization of the function that listen to EVENT_COMBAT_LOG_UNFILTERED, basically making easier to understand and modify things in that section of the code.

v1.0.1

01 Dec 16:12
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Changes

  • Added check to see if Lady is dead, and if so then the addon will disable itself so this way it will use less resources overall.

Issues fixed

  • RemoveWeapons function was called when player changed its talents, this shouldn't happen