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Getting "Failed to load window layout: UnityEditor.LayoutException" everytime when i close unity with any graph editor window open #346

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Chacalico opened this issue Jun 27, 2022 · 4 comments
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@Chacalico
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Everytime, when i open unity after i closed it with any graph editor window open, i get this error:

Failed to load window layout: UnityEditor.LayoutException: Window layout at UserSettings\Layouts\default-2021.dwlt could not be loaded.
at UnityEditor.WindowLayout.LoadWindowLayout (System.String path, System.Boolean newProjectLayoutWasCreated, System.Boolean setLastLoadedLayoutName, System.Boolean keepMainWindow) [0x00114] in :0
UnityEditor.WindowLayout:LoadDefaultWindowPreferences ()

Unity version: 2021.2.10f1

@MaykerStudio
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Same

@Siccity Siccity added the bug label Jul 26, 2022
@onovich
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onovich commented Sep 6, 2023

Same.
Unity 2021.3.21f1

@onovich
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onovich commented Sep 6, 2023

My problem has been solved. In my code, the cause of this bug is that Graph is called in Node's Init method.

@mur1q
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mur1q commented Dec 16, 2024

Same :( Unity 2021.3.6f1

Failed to load window layout: UnityEditor.LayoutException: Window layout at UserSettings\Layouts\default-2021.dwlt could not be loaded.
  at UnityEditor.WindowLayout.LoadWindowLayout (System.String path, System.Boolean newProjectLayoutWasCreated, System.Boolean setLastLoadedLayoutName, System.Boolean keepMainWindow) [0x00114] in <44a70d1b13cf47e29810e30f45ffae08>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.WindowLayout:LoadWindowLayout (string,bool,bool,bool)
UnityEditor.WindowLayout:LoadProjectLayout (bool)
UnityEditor.WindowLayout:LoadCurrentModeLayout (bool)
UnityEditor.WindowLayout:LoadDefaultWindowPreferences ()

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