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Sometimes the trial flipping stage can get stuck if the RNG seed that was chosen was an unlucky one it seems... There should be something that will say if it gets stuck (tries flipping 10 times or something without success )to exit the trial generation procedure and invoke a new generator.
The text was updated successfully, but these errors were encountered:
I think this is solved in develop at the moment, had to make a temporary array for the LED stimulation trials to use for flipping, not the original array possibly. Still testing...
Sometimes the trial flipping stage can get stuck if the RNG seed that was chosen was an unlucky one it seems... There should be something that will say if it gets stuck (tries flipping 10 times or something without success )to exit the trial generation procedure and invoke a new generator.
The text was updated successfully, but these errors were encountered: