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Task: Fix pause and timer display implementations Feature: Team 5
General code refactoring of pause and timer displays. Pausing is currently all over the place and not using proper composition. Timer code is quite bloated. Small improvements to be added along the way.
Dependencies
None.
Milestones
User testing for opaque vs transparent background, button placement/usage, keyboard allocation and functionality
Remove excess code from MainGameScreen
Compartmentalize all functionality into a UIComponent
Complete pause functionality
Additional pause improvements
Simplify code from MainGameTimerDisplay
Center timer label on the display
Add queueing system for switching screens to eliminate bad update/render calls
Description
Task: Fix pause and timer display implementations
Feature: Team 5
General code refactoring of pause and timer displays. Pausing is currently all over the place and not using proper composition. Timer code is quite bloated. Small improvements to be added along the way.
Dependencies
None.
Milestones
MainGameScreen
UIComponent
MainGameTimerDisplay
Documentation
None.
Members
Jaleel Abdur-Raheem @Jantoom
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