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MacOS not supported #16

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digitalcortex opened this issue Nov 12, 2024 · 1 comment
Open

MacOS not supported #16

digitalcortex opened this issue Nov 12, 2024 · 1 comment

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@digitalcortex
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I noticed that MacOS was mentioned in installation steps, so decided to give it a try.

After fighting numerous compilation errors I was able to finally compile the project but to my surprise I discovered that all shaders version is 430.

Mac OS does not support anything above 410, hence I tried reducing the shader version everywhere to give it a try. As the result, app is crashing with error: Your system does not support shaders!. zsh: segmentation fault.

@angeluriot could you please elaborate on that issue? Is Galaxy simulation actually supporting Mac OS build, was it tested?

@angeluriot
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I don't have much time at the moment so there won't be a fix for a while, but if you do something you can make a pull request

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