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How to debug javascript in trireme? #109
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For debugging the Java code inside Trireme, or Java code that you add as a Unfortunately, we don't have a good way to debug the JavaScript itself. Both experiences could use some improvement and they're a great place for On Mon, Mar 30, 2015 at 5:53 PM, sunchey11 [email protected] wrote:
greg brail | apigee https://apigee.com/ | twitter @gbrail |
When I read source of trireme, I wrote some code to embed rhino's debugger program into trireme. public static void main(String[] theArgs) throws NodeException {
} What I need is a contextFactory and a scope object to call the code Thanks. |
I would have no problem with having this capability built in to Trireme -- Do you want to have a try modifying Trireme and submitting a pull request? The place to put this code would be in the "ScriptRunner" class. The "call" We could enable this functionality by adding another flag to the NodeScript We also might want to modify the startup logic to accept a "--debug" On Tue, Mar 31, 2015 at 6:41 PM, sunchey11 [email protected] wrote:
greg brail | apigee https://apigee.com/ | twitter @gbrail |
I submitted a pull request. Using these code to show a debugger. I am not familiar with github and this is my first time submitting a pull request. |
Thanks! I am traveling next week but I will look when I get back. On Thursday, April 2, 2015, sunchey11 [email protected] wrote:
greg brail | apigee https://apigee.com/ | twitter @gbrail |
I had sent the last request to the wrong spot as I’m not familiar with the operation of the github. |
Yes, it's been a little while. I should have some time next week to do a I need a little time to understand and test the debug changes that you made On Thu, May 7, 2015 at 6:04 PM, sunchey11 [email protected] wrote:
greg brail | apigee https://apigee.com/ | twitter @gbrail |
Hi
How to debug javascript source in trireme, including internal js module and normal javascript?
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