- Debug menu to test functionalities
- Make sure money gets deducted for new engine
- Also for new train
- Also for station, upgrade etc
- What happens when we delete a station and a train is heading there?
- Check computation of wait time
- F10 survey
- Bug:
- Create a train with no station: msgbox to build a station first
- Selling stock doesn't lower stock price
- New train doesn't pick up stuff from starting station
- Clicking on map during train creation crashes
- First engines use one-chimney img. Check in code.
- Where does smoke originate? Check in code.
- Smoke seems to go in different direction from game
- After load, trains are stuck
- joining a track from another track either refuses or crashes
- From manual:
- build first station, pay for engine shop
- difficulty factor
- turbo speed doesn't stop for messages or end of year
- at end of year, charged interest on bonds and short term loans
- end of dec in odd number year is end of fiscal period
- displays: area, region, local, detail
- stations cannot overlap in area
- metal bridge not available before tech is done
- doubling: not wood but all other bridges
- double rates: new station until end of fiscal period, fiscal period after winning rate war
- maintenance shop reduces maintenance in fiscal period by 75%
- shipping report money emptied at end of fiscal period
- build train: shows options where we have an engine shop
- train report: money in this period on left, previous on right
- keyboard shortcuts often only appear when no mouse
- tab to train roster
- named train: 24 letters.
- passenger revenue increased by 25%
- higher classed trains move first
- train report: right click clears consist change
- west us: higher fares for east-west routes than north-south
- train wreck: all cargos of same type disappear from all trains and supplies
- mail cars are heaviest empty, fastest to load, lightest when full
- priority shipment is cancelled below $20k
- station stocks priority shipment if stopped there
- build industry: within 3 squares of construction box
- no collision: lower class stops
- bonds:
- reach 9%: no more
- interest rates
- bonds outstanding: 0 1 2 3 4 5 6 7
- boom: 2, 3, 4, 5, 6, 7, 8, x
- moderation: 3, 4, 5, 6, 7, 8, x, x
- normal: 4, 5, 6, 7, 8, x, x, x
- recession: 5, 6, 7, 8, x, x, x, x
- panic: 6, 7, 8, x, x, x, x, x
- bond rates lower in west us due to govt subsidies
- build train into new city: new stock may be issued
- 10k new shares
- when buying/selling stock: 10% higher/lower
- due to high volume
- 12% interest on short term loans
- stock split 2:1 at $100
- stockholders happy when stock goes up
- happiness measured at end of fiscal period
- compute roi over last 5 years
- if own 50%+ can't be thrown out
- start with 4% bond of $500k
- end of december: pay interest
- declare bankruptcy:
- all bonds from cash paid off
- half of bonds eliminated (rounded down)
- treasury stock eliminated
- stock held by competitors eliminated
- public left with 100k shares
- may not lay more track until positive cash balance and bonds repaid
- balance sheet:
- lifetime on left, year to date on right
- operating funds: cash on hand
- stock assets: treasury stock + other railroads
- price if you tried to sell it (including lower price)
- facilities: stations, signal towers, station improvements
- real estate: right of way
- track: if laid during normal climate
- rolling stock: trains and cars
- negative if you removed cars or engines
- income statement
- YTD on left (year to date)
- total column doesn't include ytd
- train income report
- climate:
- affects track, double track, right of way, supply of cargo, interest rate on bonds
- accomplishments: stuff in news
- service to new city etc
- efficiency report
- total number of available carloads of cargo
- this fisal period compared to previous
- how many you picked up. percentage
- ton-miles travels
- utillization efficiency: ton-miles travelled / ton-miles delivered
- revenue efficiency: money you make vs number of ton-miles carried
- history: year by year
- rate war:
- 66% vote majority in town council
- competing RR: all tack leading to station torn up
- any isolated station: also eliminated
- can't build facilities
- competing RR
- Can't build station within 5 squares
- Takeover
- Once public has no more, can make offer for rest of stock
- 2x current market pricej:w
- only need >50% to control
- Operate RR menu
- Take $100k, give $100k
- Can move at $250k if have that (changes in menu)
- Buy back bond option
- Build track
- Text window from to cities
- If can't, message appears
- Only way company builds now
- build tracks into controlled ai station: union station
- charged 100k for terminal (normally $200k)
- Holding is before we enter the station! (records and such come later)