forked from freeciv/freeciv-web
-
Notifications
You must be signed in to change notification settings - Fork 0
/
template_map.sav
139 lines (131 loc) · 5.95 KB
/
template_map.sav
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
[scenario]
game_version=2939900
is_scenario=TRUE
name=_("Freeciv-Earth")
description=_("Freeciv-web map on real earth map.")
authors=_("The Freeciv-web project")
save_random=FALSE
players=FALSE
startpos_nations=FALSE
lake_flooding=TRUE
handmade=TRUE
[savefile]
options=" +version3"
version=40
reason="Scenario"
revision="2.93.99-alpha"
rulesetdir="classic"
improvement_size=68
improvement_vector="Airport","Aqueduct","Bank","Barracks","Barracks II","Barracks III","Cathedral","City Walls","Coastal Defense","Colosseum","Courthouse","Factory","Granary","Harbour","Hydro Plant","Library","Marketplace","Mass Transit","Mfg. Plant","Nuclear Plant","Offshore Platform","Palace","Police Station","Port Facility","Power Plant","Recycling Center","Research Lab","SAM Battery","SDI Defense","Sewer System","Solar Plant","Space Component","Space Module","Space Structural","Stock Exchange","Super Highways","Supermarket","Temple","University","Apollo Program","A.Smith's Trading Co.","Colossus","Copernicus' Observatory","Cure For Cancer","Darwin's Voyage","Eiffel Tower","Great Library","Great Wall","Hanging Gardens","Hoover Dam","Isaac Newton's College","J.S. Bach's Cathedral","King Richard's Crusade","Leonardo's Workshop","Lighthouse","Magellan's Expedition","Manhattan Project","Marco Polo's Embassy","Michelangelo's Chapel","Oracle","Pyramids","SETI Program","Shakespeare's Theatre","Statue of Liberty","Sun Tzu's War Academy","United Nations","Women's Suffrage","Coinage"
technology_size=88
technology_vector="A_NONE","Advanced Flight","Alphabet","Amphibious Warfare","Astronomy","Atomic Theory","Automobile","Banking","Bridge Building","Bronze Working","Ceremonial Burial","Chemistry","Chivalry","Code of Laws","Combined Arms","Combustion","Communism","Computers","Conscription","Construction","Currency","Democracy","Economics","Electricity","Electronics","Engineering","Environmentalism","Espionage","Explosives","Feudalism","Flight","Fusion Power","Genetic Engineering","Guerilla Warfare","Gunpowder","Horseback Riding","Industrialization","Invention","Iron Working","Labor Union","Laser","Leadership","Literacy","Machine Tools","Magnetism","Map Making","Masonry","Mass Production","Mathematics","Medicine","Metallurgy","Miniaturization","Mobile Warfare","Monarchy","Monotheism","Mysticism","Navigation","Nuclear Fission","Nuclear Power","Philosophy","Physics","Plastics","Polytheism","Pottery","Radio","Railroad","Recycling","Refining","Refrigeration","Robotics","Rocketry","Sanitation","Seafaring","Space Flight","Stealth","Steam Engine","Steel","Superconductors","Tactics","The Corporation","The Republic","The Wheel","Theology","Theory of Gravity","Trade","University","Warrior Code","Writing"
activities_size=21
activities_vector="Idle","Pollution","Unused Road","Mine","Irrigate","Fortified","Fortress","Sentry","Unused Railroad","Pillage","Goto","Explore","Transform","Unused","Unused Airbase","Fortifying","Fallout","Unused Patrol","Base","Road","Convert"
specialists_size=3
specialists_vector="elvis","scientist","taxman"
trait_size=3
trait_vector="Expansionist","Trader","Aggressive"
extras_size=34
extras_vector="Irrigation","Mine","Oil Well","Pollution","Hut","Farmland","Fallout","Fortress","Airbase","Buoy","Ruins","Road","Railroad","River","Gold","Iron","Game","Furs","Coal","Fish","Fruit","Gems","Buffalo","Wheat","Oasis","Peat","Pheasant","Resources","Ivory","Silk","Spice","Whales","Wine","Oil"
multipliers_size=0
diplstate_type_size=7
diplstate_type_vector="Armistice","War","Cease-fire","Peace","Alliance","Never met","Team"
city_options_size=3
city_options_vector="Disband","Sci_Specialists","Tax_Specialists"
action_size=38
action_vector="Establish Embassy","Establish Embassy Stay","Investigate City","Investigate City Spend Unit","Poison City","Steal Gold","Steal Gold Escape","Sabotage City","Targeted Sabotage City","Steal Tech","Targeted Steal Tech","Incite City","Incite City Escape","Establish Trade Route","Enter Marketplace","Help Wonder","Bribe Unit","Sabotage Unit","Capture Units","Found City","Join City","Steal Maps","Steal Maps Escape","Bombard","Suitcase Nuke","Suitcase Nuke Escape","Explode Nuclear","Destroy City","Expel Unit","Recycle Unit","Disband Unit","Home City","Upgrade Unit","Paradrop Unit","Airlift Unit","Attack","Conquer City","Heal Unit"
action_decision_size=3
action_decision_vector="nothing","passive","active"
terrident={"name","identifier"
"Inaccessible","i"
"Lake","+"
"Ocean"," "
"Deep Ocean",":"
"Glacier","a"
"Desert","d"
"Forest","f"
"Grassland","g"
"Hills","h"
"Jungle","j"
"Mountains","m"
"Plains","p"
"Swamp","s"
"Tundra","t"
}
[game]
server_state="S_S_INITIAL"
meta_patches="none"
meta_server="http://meta.freeciv.org/metaserver.php"
id=""
serverid=""
level="Normal"
phase_mode="Concurrent"
phase_mode_stored="Concurrent"
phase=0
scoreturn=20
timeoutint=0
timeoutintinc=0
timeoutinc=0
timeoutincmult=1
timeoutcounter=1
turn=0
year=-4000
year_0_hack=FALSE
globalwarming=0
heating=0
warminglevel=8
nuclearwinter=0
cooling=0
coolinglevel=8
random_seed=1499032437
global_advances="1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000"
save_players=FALSE
save_known=FALSE
[random]
saved=FALSE
[script]
code=$$
vars=$$
[settings]
set={"name","value","gamestart"
"aifill",8,8
"alltemperate",FALSE,FALSE
"flatpoles",100,100
"generator","SCENARIO","SCENARIO"
"landmass",30,30
"mapseed",0,0
"mapsize","XYSIZE","XYSIZE"
"maxplayers",32,32
"metamessage","Scenario: Earth(Large)",""
"naturalcitynames",FALSE,FALSE
"revolentype","RANDOM","RANDOM"
"separatepoles",TRUE,TRUE
"singlepole",FALSE,FALSE
"size",4,4
"startcity",TRUE,TRUE
"startpos","DEFAULT","DEFAULT"
"steepness",30,30
"teamplacement","CLOSEST","CLOSEST"
"temperature",50,50
"tilesperplayer",100,100
"tinyisles",FALSE,FALSE
"topology","WRAPX","WRAPX"
"victories","",""
"wetness",50,50
"xsize",{xsize},{xsize}
"ysize",{ysize},{ysize}
}
set_count=26
gamestart_valid=TRUE
[ruledata]
government={"name","changes"
"Anarchy",0
"Despotism",0
"Monarchy",0
"Communism",0
"Republic",0
"Democracy",0
}
[map]
have_huts=TRUE
have_resources=FALSE