diff --git a/GameData/AJE/Plugins/AJE.dll b/GameData/AJE/Plugins/AJE.dll index f52386e..507deb1 100644 Binary files a/GameData/AJE/Plugins/AJE.dll and b/GameData/AJE/Plugins/AJE.dll differ diff --git a/Source/AJEModule.cs b/Source/AJEModule.cs index a5bc220..62c8f67 100644 --- a/Source/AJEModule.cs +++ b/Source/AJEModule.cs @@ -132,7 +132,7 @@ public void FixedUpdate() } else { - engine.SetThrust((float)aje.GetThrust() / 1000f / Arearatio); + engine.SetThrust((float)aje.GetThrust() / 1000f * Arearatio); engine.SetIsp((float)aje.GetIsp()); } float fireflag = (float)aje.GetT3()/maxT3;