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Design-wise, resizing the right hand side bar should have no problems. It will scale very nicely. The left hand bar needs some design work, e.g. issue #20, but this is a separate problem.
For the implementation, I think the state (that is, the sizes of the bars) should be stored in Model/Editor. For consistency, please use the DragManager mechanism for handling the drag operation. Here is an example of it being used.
Current these panels take a fixed amount of space which limits the available real estate for the canvas.
If there is a way to resize these panels (by drag and drop a vertical bar?), it would make app much more fun in "play" mode.
I should be able to contribute a patch if the feature is approved.
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