diff --git a/src/game/Maps/MapPersistentStateMgr.cpp b/src/game/Maps/MapPersistentStateMgr.cpp index a66e9fd5628..ba8b4db7b59 100644 --- a/src/game/Maps/MapPersistentStateMgr.cpp +++ b/src/game/Maps/MapPersistentStateMgr.cpp @@ -854,7 +854,7 @@ void MapPersistentStateManager::PackInstances() const BarGoLink bar(InstanceSet.size() + 1); bar.step(); - uint32 InstanceNumber = 1; + uint32 InstanceNumber = 2; //Reserve instance id 1 for ebonhold GetTeam() == ALLIANCE. // we do assume std::set is sorted properly on integer value for (uint32 i : InstanceSet) {