Skip to content

Latest commit

 

History

History
60 lines (44 loc) · 1.82 KB

CHANGELOG.md

File metadata and controls

60 lines (44 loc) · 1.82 KB

1.13.0 on 20.10.2022

  • Added new feature - collecting resource deposit

1.12.1 on 22.05.2022

  • Added "maxAllowedAvailableResourcesInPercentage" for farming feature

1.12.0 on 22.05.2022

  • Added scheduler for automatic resources transfer between villages

1.11.0 on 22.05.2022

  • Added automatic resources transfer between villages, with predefined resource availability both for source and for target villages
  • Currently, only "BALANCED" priority order is available

1.10.0 on 22.05.2022

  • Added global auth point for every executor
  • Removed closing of socket connection upon action termination
  • Implemented in-memory session by auth
  • Implemented session reusing between multiple different config executions, which in turn reduces the number of login requests and restarts while using browser/mobile app

1.9.0 on 17.05.2022

  • Fixed bug with units relocation
  • Added provision amount per unit type into units relocation calculation
  • Fixed a bug with failed units recruitment
  • Added maximum upgrade level per building name

1.8.0 on 01.05.2022

  • Added new feature - automatic units relocation

1.7.1 on 23.04.2022

  • Added some default schema values

1.7.0 on 23.04.2022

  • Documentation updated, endpoints refactored, missing endpoints added

1.6.1 on 22.04.2022

  • Patched farming API: added new param for maximum attacks per farming village

1.6.0 on 19.04.2022

  • Updated (almost) all dependencies
  • Added background color for google sheets

1.5.0 on 18.04.2022

  • Added setup documentation

1.4.1 on 17.04.2022

  • Automatic mechanism for recruit and building upgrades improved

1.4.0 on 17.04.2022

  • GraphQL schema updated, documentation added

1.3.1 on 16.04.2022

  • Init update of schema

1.3.0 on 16.04.2022

  • Migration to "type: module" done

1.2.0 on 16.04.2022

  • Transformed all exports