diff --git a/Assets/GoogleARCore/Editor/ARCoreiOSDependencies.template b/Assets/GoogleARCore/Editor/ARCoreiOSDependencies.template
index b5b32e5..3f53217 100644
--- a/Assets/GoogleARCore/Editor/ARCoreiOSDependencies.template
+++ b/Assets/GoogleARCore/Editor/ARCoreiOSDependencies.template
@@ -1,6 +1,6 @@
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+
diff --git a/Assets/GoogleARCore/Examples/AugmentedFaces/Scenes/AugmentedFaces.unity b/Assets/GoogleARCore/Examples/AugmentedFaces/Scenes/AugmentedFaces.unity
index 5fbdf2d..2ddb836 100644
--- a/Assets/GoogleARCore/Examples/AugmentedFaces/Scenes/AugmentedFaces.unity
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diff --git a/Assets/GoogleARCore/Examples/HelloAR/Scripts/HelloARController.cs b/Assets/GoogleARCore/Examples/HelloAR/Scripts/HelloARController.cs
index 8df8457..b30b145 100644
--- a/Assets/GoogleARCore/Examples/HelloAR/Scripts/HelloARController.cs
+++ b/Assets/GoogleARCore/Examples/HelloAR/Scripts/HelloARController.cs
@@ -73,6 +73,11 @@ public class HelloARController : MonoBehaviour
///
public GameObject GameObjectPointPrefab;
+ ///
+ /// A prefab to place when a raycast from a user touch hits a depth point.
+ ///
+ public GameObject GameObjectDepthPointPrefab;
+
///
/// The rotation in degrees need to apply to prefab when it is placed.
///
@@ -133,18 +138,16 @@ public void Update()
// Raycast against the location the player touched to search for planes.
TrackableHit hit;
bool foundHit = false;
- if (InstantPlacementMenu.IsInstantPlacementEnabled())
+ TrackableHitFlags raycastFilter = TrackableHitFlags.PlaneWithinPolygon |
+ TrackableHitFlags.FeaturePointWithSurfaceNormal;
+ // Allows the depth image to be queried for hit tests.
+ raycastFilter |= TrackableHitFlags.Depth;
+ foundHit = Frame.Raycast(touch.position.x, touch.position.y, raycastFilter, out hit);
+ if (!foundHit && InstantPlacementMenu.IsInstantPlacementEnabled())
{
foundHit = Frame.RaycastInstantPlacement(
touch.position.x, touch.position.y, 1.0f, out hit);
}
- else
- {
- TrackableHitFlags raycastFilter = TrackableHitFlags.PlaneWithinPolygon |
- TrackableHitFlags.FeaturePointWithSurfaceNormal;
- foundHit = Frame.Raycast(
- touch.position.x, touch.position.y, raycastFilter, out hit);
- }
if (foundHit)
{
@@ -174,6 +177,10 @@ public void Update()
{
prefab = GameObjectPointPrefab;
}
+ else if (hit.Trackable is DepthPoint)
+ {
+ prefab = GameObjectDepthPointPrefab;
+ }
else if (hit.Trackable is DetectedPlane)
{
DetectedPlane detectedPlane = hit.Trackable as DetectedPlane;
diff --git a/Assets/GoogleARCore/Examples/HelloAR/Scripts/SettingsMenu.cs b/Assets/GoogleARCore/Examples/HelloAR/Scripts/SettingsMenu.cs
index 1273a84..ecd9d3d 100644
--- a/Assets/GoogleARCore/Examples/HelloAR/Scripts/SettingsMenu.cs
+++ b/Assets/GoogleARCore/Examples/HelloAR/Scripts/SettingsMenu.cs
@@ -133,7 +133,7 @@ public void OnMenuClosed()
private void OnMenuButtonClick()
{
_menuWindow.SetActive(true);
-#if ARCORE_FEATURE_INSTANT_PLACEMENT // Both Dpeth and IP are enabled.
+#if ARCORE_FEATURE_INSTANT_PLACEMENT // Both Depth and IP are enabled.
_settingMenuUi.SetActive(true);
#else // Only Depth is enabled.
_depthMenuUi.SetActive(true);
diff --git a/Assets/GoogleARCore/Examples/ObjectManipulation/Scenes/ObjectManipulation.unity b/Assets/GoogleARCore/Examples/ObjectManipulation/Scenes/ObjectManipulation.unity
index f8b11ab..c2e12e7 100644
--- a/Assets/GoogleARCore/Examples/ObjectManipulation/Scenes/ObjectManipulation.unity
+++ b/Assets/GoogleARCore/Examples/ObjectManipulation/Scenes/ObjectManipulation.unity
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diff --git a/Assets/GoogleARCore/SDK/Plugins/unitygar.aar b/Assets/GoogleARCore/SDK/Plugins/unitygar.aar
index 45b4c34..c58b27f 100644
Binary files a/Assets/GoogleARCore/SDK/Plugins/unitygar.aar and b/Assets/GoogleARCore/SDK/Plugins/unitygar.aar differ
diff --git a/Assets/GoogleARCore/SDK/Scripts/ARCoreRecordingConfig.cs b/Assets/GoogleARCore/SDK/Scripts/ARCoreRecordingConfig.cs
index 84be173..305cdfd 100644
--- a/Assets/GoogleARCore/SDK/Scripts/ARCoreRecordingConfig.cs
+++ b/Assets/GoogleARCore/SDK/Scripts/ARCoreRecordingConfig.cs
@@ -20,6 +20,8 @@
namespace GoogleARCore
{
+ using System;
+ using System.Collections.Generic;
using GoogleARCoreInternal;
using UnityEngine;
using UnityEngine.Serialization;
@@ -27,7 +29,11 @@ namespace GoogleARCore
///
/// Configuration to record camera and sensor data from an ARCore session.
///
- public class ARCoreRecordingConfig
+ [CreateAssetMenu(
+ fileName = "ARCoreRecordingConfig",
+ menuName = "Google ARCore/ARCore Recording Config",
+ order = 3)]
+ public class ARCoreRecordingConfig : ScriptableObject
{
///
/// A full path and filename on the device where the MP4 recording will be
@@ -46,5 +52,11 @@ public class ARCoreRecordingConfig
/// destroyed, or the recording is stopped manually.
///
public bool AutoStopOnPause = true;
+
+ ///
+ /// The list of to add to the recording config.
+ ///
+ [HideInInspector]
+ public List