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Apparent memory leakage when updating background image over and over #33
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howdy! also is there a way to replace/change the font? I found a font awesome folder, is that the correct spot? thanks. |
Hello, at the moment, it only uses the default font, but the possibility of choosing the font could be implemented in the future. The font awesome folder is just a special font that is used by the editor interface to represent icons; it's not used by the game engine. |
got it! Itried having after 15 images it go to another label, but still got the "memory leakage" issue. One workaround would be divide the game into many parts /d64 but with 15 images each. this would work but my idea has TONS of images soooo ill see if it can be fixed (un less there is way to load each one seperately "goto d64 ":) thanks again |
They are already loaded separately, but it seems they aren't being unloaded afterwards. |
Ahh ok it's bit too technical for me to understand I'll just wait till it's resolved. Thank you. |
Hello;
Thanks for the clarification; I shall take a look at the issue later on.
Weird; maybe it failed to load the program?
Originally posted by @haroldo-ok in #28 (comment)
Originally posted by @zartan9 in #28 (comment)
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