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KattisQuest_RBT.java
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KattisQuest_RBT.java
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import java.util.*;
import java.util.Scanner;
class QuestObj {
int k;
PriorityQueue<Integer> v = new PriorityQueue<Integer>();
public QuestObj(int k, PriorityQueue<Integer> v) {
this.k = k;
this.v = v;
}
}
public class KattisQuest_RBT {
private static final boolean RED = true;
private static final boolean BLACK = false;
private Node root;
private class Node {
private int key;
private PriorityQueue<Integer> val;
private Node left, right;
private boolean color; // color of parent link
private int size; // subtree count
public Node(int key, PriorityQueue<Integer> val, boolean color, int size) {
this.key = key;
this.val = val;
this.color = color;
this.size = size;
}
}
public KattisQuest_RBT() {
}
/***************************************************************************
* Node helper methods.
***************************************************************************/
// is node x red; false if x is null ?
private boolean isRed(Node x) {
if (x == null)
return false;
return x.color == RED;
}
// number of node in subtree rooted at x; 0 if x is null
private int size(Node x) {
if (x == null)
return 0;
return x.size;
}
public int size() {
return size(root);
}
public boolean isEmpty() {
return root == null;
}
/***************************************************************************
* Standard BST search.
***************************************************************************/
public PriorityQueue<Integer> get(int key) {
return get(root, key);
}
// value associated with the given key in subtree rooted at x; null if no such
// key
private PriorityQueue<Integer> get(Node x, int key) {
while (x != null) {
int cmp = key - x.key;
if (cmp < 0)
x = x.left;
else if (cmp > 0)
x = x.right;
else
return x.val;
}
return null;
}
public boolean contains(int key) {
return get(key) != null;
}
/***************************************************************************
* Red-black tree insertion.
***************************************************************************/
public void put(int key, PriorityQueue<Integer> val) {
if (val == null) {
delete(key);
return;
}
root = put(root, key, val);
root.color = BLACK;
}
// insert the key-value pair in the subtree rooted at h
private Node put(Node h, int key, PriorityQueue<Integer> val) {
if (h == null)
return new Node(key, val, RED, 1);
int cmp = key - h.key;
if (cmp < 0)
h.left = put(h.left, key, val);
else if (cmp > 0)
h.right = put(h.right, key, val);
else
h.val = val;
// fix-up any right-leaning links
if (isRed(h.right) && !isRed(h.left))
h = rotateLeft(h);
if (isRed(h.left) && isRed(h.left.left))
h = rotateRight(h);
if (isRed(h.left) && isRed(h.right))
flipColors(h);
h.size = size(h.left) + size(h.right) + 1;
return h;
}
/***************************************************************************
* Red-black tree deletion.
***************************************************************************/
public void delete(int key) {
if (!contains(key))
return;
if (!isRed(root.left) && !isRed(root.right))
root.color = RED;
root = delete(root, key);
if (!isEmpty())
root.color = BLACK;
}
// delete the key-value pair with the given key rooted at h
private Node delete(Node h, int key) {
if (key - h.key < 0) {
if (!isRed(h.left) && !isRed(h.left.left))
h = moveRedLeft(h);
h.left = delete(h.left, key);
} else {
if (isRed(h.left))
h = rotateRight(h);
if (key - h.key == 0 && (h.right == null))
return null;
if (!isRed(h.right) && !isRed(h.right.left))
h = moveRedRight(h);
if (key - h.key == 0) {
Node x = min(h.right);
h.key = x.key;
h.val = x.val;
h.right = deleteMin(h.right);
} else
h.right = delete(h.right, key);
}
return balance(h);
}
// the smallest key in subtree rooted at x; null if no such key
private Node min(Node x) {
if (x.left == null)
return x;
else
return min(x.left);
}
// delete the key-value pair with the minimum key rooted at h
private Node deleteMin(Node h) {
if (h.left == null)
return null;
if (!isRed(h.left) && !isRed(h.left.left))
h = moveRedLeft(h);
h.left = deleteMin(h.left);
return balance(h);
}
/***************************************************************************
* Red-black tree helper functions.
***************************************************************************/
// make a left-leaning link lean to the right
private Node rotateRight(Node h) {
Node x = h.left;
h.left = x.right;
x.right = h;
x.color = x.right.color;
x.right.color = RED;
x.size = h.size;
h.size = size(h.left) + size(h.right) + 1;
return x;
}
// make a right-leaning link lean to the left
private Node rotateLeft(Node h) {
Node x = h.right;
h.right = x.left;
x.left = h;
x.color = x.left.color;
x.left.color = RED;
x.size = h.size;
h.size = size(h.left) + size(h.right) + 1;
return x;
}
// flip the colors of a node and its two children
private void flipColors(Node h) {
h.color = !h.color;
h.left.color = !h.left.color;
h.right.color = !h.right.color;
}
// Assuming that h is red and both h.left and h.left.left
// are black, make h.left or one of its children red.
private Node moveRedLeft(Node h) {
flipColors(h);
if (isRed(h.right.left)) {
h.right = rotateRight(h.right);
h = rotateLeft(h);
flipColors(h);
}
return h;
}
// Assuming that h is red and both h.right and h.right.left
// are black, make h.right or one of its children red.
private Node moveRedRight(Node h) {
flipColors(h);
if (isRed(h.left.left)) {
h = rotateRight(h);
flipColors(h);
}
return h;
}
// restore red-black tree invariant
private Node balance(Node h) {
if (isRed(h.right))
h = rotateLeft(h);
if (isRed(h.left) && isRed(h.left.left))
h = rotateRight(h);
if (isRed(h.left) && isRed(h.right))
flipColors(h);
h.size = size(h.left) + size(h.right) + 1;
return h;
}
/***************************************************************************
* Ordered symbol table methods.
***************************************************************************/
public QuestObj floor(int key) {
Node x = floor(root, key);
if (x == null)
return null;
return new QuestObj(x.key, x.val);
}
// the largest key in the subtree rooted at x less than or equal to the given
// key
private Node floor(Node x, int key) {
if (x == null)
return null;
int cmp = key - x.key;
if (cmp == 0)
return x;
if (cmp < 0)
return floor(x.left, key);
Node t = floor(x.right, key);
if (t != null)
return t;
else
return x;
}
public static void main(String[] args) {
Scanner scanner = new Scanner(System.in);
String inputString = scanner.nextLine();
int numLine = Integer.parseInt(inputString);
HashSet<Integer> hashset = new HashSet<Integer>();
KattisQuest_RBT st = new KattisQuest_RBT();
for (int i = 0; i < numLine; i++) {
String line = scanner.nextLine();
String[] s = line.split(" ");
// add
if (s[0].equals("add")) {
int e = Integer.parseInt(s[1]);
int g = Integer.parseInt(s[2]);
if (hashset.contains(e)) {
PriorityQueue<Integer> pq = st.get(e);
pq.add(-g); // max queue
st.put(e, pq);
} else {
PriorityQueue<Integer> pq = new PriorityQueue<Integer>();
pq.add(-g);
st.put(e, pq);
hashset.add(e);
}
}
// find and remove
else {
int x = Integer.parseInt(s[1]);
long total = 0;
while ((x > 0) && st.size() > 0) {
QuestObj n = st.floor(x);
if (n == null)
break;
int e = n.k;
PriorityQueue<Integer> q = n.v;
while ((x >= e) && (!q.isEmpty())) {
total -= q.poll();
x -= e;
}
if (q.isEmpty()) {
st.delete(e);
hashset.remove(e);
}
}
System.out.println(total);
}
}
scanner.close();
}
}