Releases: ketoo/NoahGameFrame
Releases · ketoo/NoahGameFrame
5.0.5
5.0.4: restructure for broadcast module
restructure for broadcast module
fixed group id and scene id arg
fixed for broadcast twice when enter a new scene
fixed for actor module--can not reset message's id when return message
fixed bugs for redis module
release callback handler when exit application
fixed path of unity-client
fixed for broadcast to all clients[proxy server]
5.0.3
5.0.1: Merge branch 'develop'
Version update details:
Optimized the interface for event module and time module
Fixed configure for VS
Fixed tutorial's runner script files
Fixed for build_dep.sh
Fixed for compile and adjust web monitor
Adjust the process for created logic class object
Remove sdl check for VS
Fixed memory leak
V5.0.0
Version update details:
- Optimized the interface for event module and time module
- Add AOI module for scene management
- Add schedule module for on time event
- Add documentation with doxygen
- Overload interface for char*, and added new interface for std::string.
- Changed folder for log's files
- Changed NFNet library to shared library
- Restructure for memory counter(to monitor memory leak and resources leak)
- Add cmakefile for compile source code(now supports one key compile in Windows/Linux)
- Add web monitor to watch/show the situation when running NF
- Add distribution fundamental for nosql/mysql
- Add math library for NF(vector2, vector3) and used them as the basic data type in NF
- Add Calendar module for NF
- Add upload module for NF(client can upload property by event driver)
- Also fixed some bugs from users feedback.
V4.0.1
Version update details:
- Optimized the registration mechanism, reducing the number of parameters which accessing each module, now can get the module according to its template parameters.
- remove some database plugin which let the deployment become more easier.
- Refactored networking's callback interface, added observer mechanism for networking message, removed switch message and ID.
- Fixed some defect on nosql(redis) module.
- Overload interface for char*, and added new interface for std::string.
- Also fixed some bugs from users feedback.