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Delete_node.cpp
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Delete_node.cpp
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#include <iostream>
using namespace std;
class Node{
public:
int data;
Node *left,*right;
Node(int val){
data=val;
left=right=NULL;
}
};
Node *inorderSucc(Node *root){
Node* curr=root;
while(curr && curr->left !=NULL){
curr=curr->left;
}
return curr;
}
Node *DeleteNode(Node *root,int key){
if(root==NULL){
return NULL;
}
if(key<root->data){
root->left=DeleteNode(root->left,key);
}
else if(root->data<key){
root->left=DeleteNode(root->right,key);
}
else{
if(root->left==NULL){
Node *temp=root->right;
free(root);
return temp;
}
else if(root->right==NULL){
Node *temp=root->left;
free(root);
return temp;
}
Node *temp=inorderSucc(root->right);
root->data=temp->data;
root->right=DeleteNode(root->right,temp->data);
}
return root;
}
void inorderPrint(Node *root){
if(root==NULL){
return;
}
inorderPrint(root->left);
cout<<root->data<<" ";
inorderPrint(root->right);
}
int main(){
Node *root=new Node(4);
root->left=new Node(2);
root->right=new Node(5);
root->left->left=new Node(1);
root->left->right=new Node(3);
root->right->right=new Node(6);
inorderPrint(root);
cout<<endl;
DeleteNode(root,2);
inorderPrint(root);
cout<<endl;
return 0;
}