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cg_fovMin controls the minimum field of view, which is most obviously used when aiming down sight. I like to have cg_fovMin equal to cg_fov, so when I aim down sight there is no zoom effect. Some other people might like to increase the number slightly so the ADS zoom isn't so jarring when playing at higher FOVs.
The text was updated successfully, but these errors were encountered:
cg_fovMin controls the minimum field of view, which is most obviously used when aiming down sight. I like to have cg_fovMin equal to cg_fov, so when I aim down sight there is no zoom effect. Some other people might like to increase the number slightly so the ADS zoom isn't so jarring when playing at higher FOVs.
The text was updated successfully, but these errors were encountered: