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This is a throwaway project I'm doing to get familiar with OpenGL.

basic-lighting

Dependencies

rust nightly

This project requires rust nightly.

git lfs

Binary files are stored with git lfs to keep the repository size small.

Tools

gpick

If you have a shader output values per pixel in the r, g, b and/or a components for debugging, a color picker can be helpful when determining the values for each component from the color.

lldb/gdb

Install and then run rust-gdb or rust-lldb.

file target/debug/opengl-experiment
break rust_panic
run

rustfmt

Format rust code. Recommended way to install for nightly as of jan 2018 is through rustup.

rustup component add rustfmt-preview

Changelog

You can find the changelog here.