Looking for a solution to the mouse capture not being released on MacCatalyst #2682
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DanTravison
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I have a possible solution to the associated issue #2367 but could use some Mac/IOS expertise to determine if it is the right approach. See the associated issues for details. Thanks, |
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I'm currently blocked by the issue #2367 and can find no workaround.
If I subscribe to the Touch event or override OnTouch in SkCanvasView I see the problem with the following sequence of events:
Pressed, one or more Moved, and a final Released event.
I hit this consistently when all events remain within the SKCanvasView.
On the other hand, if the Released or any Moved event occurs outside the desktop window, the problem doesn't occur.
I've tried explicitly setting e.Handled to false for the Released event to see if that solves the problem but with no success.
I have three different use cases for SkCanvasView that handle pressed/moved/released and all have the same problem.
I don't see this on Windows and I can't verify it on iPad due to unrelated deployment issues.
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