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DoomLauncher's IWAD management is severely limited by the fact that it tracks IWADs based on file name, because of this, you can only keep 1 version of a particular IWAD saved onto DoomLauncher at a time. As a consequence, users can't launch different versions of an IWAD on a whim. There are many IWADs that share the same filename, whether they are from older Doom patches, ripped out of a console port or taken from a newer rerelease, but they are not identical. Please implement deeper IWAD management.
The text was updated successfully, but these errors were encountered:
You can simply just rename the file. Just name the file DOOM_v1.666.WAD or whatever naming convention you want. Doom Launcher will give a warning that it doesn't recognize it as an IWAD but you can override it.
The best option might be to leave the IWAD as DOOM.WAD but add it a zip called DOOM_v1.666.zip and add that to Doom Launcher in case a source port cares what the actual filename of the wad is.
DoomLauncher's IWAD management is severely limited by the fact that it tracks IWADs based on file name, because of this, you can only keep 1 version of a particular IWAD saved onto DoomLauncher at a time. As a consequence, users can't launch different versions of an IWAD on a whim. There are many IWADs that share the same filename, whether they are from older Doom patches, ripped out of a console port or taken from a newer rerelease, but they are not identical. Please implement deeper IWAD management.
The text was updated successfully, but these errors were encountered: