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I have few rigid boxes in a scene and so I just made a rigid box component and mapping over array of data containing position, rotation and size of these boxes but my player seems to pass through them for few secs after initial render, almost like 30secs or something
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I have few rigid boxes in a scene and so I just made a rigid box component and mapping over array of data containing position, rotation and size of these boxes but my player seems to pass through them for few secs after initial render, almost like 30secs or something
this is the box component
this is parent component of box component
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