Circle and Cylinder sinks into Plane #431
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Hi all, not sure if this is normal for this library or it's my code, but I am trying to make a coin-flipping website and I am not sure why the coin is "sunk" or "dug" into the plane. I have read this issue but it doesn't seem to address it #58 |
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It's hard to provide help with what you've shared. Could you create a codesandbox so we can see what you're doing? Also, have you tried using the Debug component to see the physics colliders? |
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Thanks for the prompt reply! After playing around for a bit, I realised I used useBox instead of useCylinder 😞
Apologies, new to this library