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Using XROrigin on VisionOS2 causes camera render bugs.
When I move the XROrigin position to (2)[x, y, z] instead of (1)[0,0,0], the state of XROrigin [0,0,0,] is rendered together. With my hand.
Also, on the right display, both (1) and (2) are rendered, while on the left, (1) only renders the top 50% of the display.
Has anyone else encountered issues like this?
22.mp4
The text was updated successfully, but these errors were encountered:
VisionOS2
"@react-three/xr": "^6.4.10",
"@react-three/drei": "^9.105.6",
"@react-three/fiber": "^8.17.10",
Using XROrigin on VisionOS2 causes camera render bugs.
When I move the XROrigin position to (2)[x, y, z] instead of (1)[0,0,0], the state of XROrigin [0,0,0,] is rendered together. With my hand.
Also, on the right display, both (1) and (2) are rendered, while on the left, (1) only renders the top 50% of the display.
Has anyone else encountered issues like this?
22.mp4
The text was updated successfully, but these errors were encountered: