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I don't really understand what your proposing here |
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If I understand correctly, the proposal is to affect key input in the way depicted in the following screenshot: In other words, circles wouldn't respond to key down events, but keypress state change events (in signal processing terms, a click wouldn't be a rising edge, but any edge). |
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I see. Would need a name that describes this better. |
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Got the idea from #7125.
About the mod: it changes the way the keypresses get registered. How?
Pushing it in counts as a hit, holding it down counts as an hold. Releasing also counts as a hit and keeping your key untouched also counts as a hold. So any change in the key's state counts as a quick press. This would mean that in theory, you can play anything, including stream-maps, with just 1 key.
No idea if this is possible, but still an idea I felt like suggesting.
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