Implementing audio effect in raudio module #1944
adct-the-experimenter
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I think it would be an interesting idea to implement audio effects into raudio module such as low-pass filter, high-pass filter, echo, reverb, etc.
This feature would be useful for making a special dynamic environment in a video game such as applying reverb to sounds in a cave level.
Also it would be useful for a synth or other sound applications requiring effects.
I was wondering if others would be interested in working on this.
I am doing some work on it in my fork.
https://github.com/adct-the-experimenter/raylib
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