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line.c
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line.c
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#include <stdio.h>
#include "estruct.h"
#include "etype.h"
#include "edef.h"
#include "english.h"
#define BSIZE(a) (a + NBLOCK - 1) & (~(NBLOCK - 1))
/*
* This routine allocates a block of memory large enough to hold a LINE
* containing "used" characters. Return a pointer to the new block, or NULL
* if there isn't any memory left. Print a message in the message line if no
* space.
*/
LINE *lalloc(int used)
{
register LINE *lp;
if ((lp = (LINE *) malloc(sizeof(LINE) + used)) == (LINE *) NULL)
{
mlwrite(TEXT99);
/* "[OUT OF MEMORY]" */
return ((LINE *) NULL);
}
lp->l_size = used;
lp->l_used = used;
return (lp);
}
/*
* Delete line "lp". Fix all of the links that might point at it (they are
* moved to offset 0 of the next line. Unlink the line from whatever buffer
* it might be in. Release the memory. The buffers are updated too; the magic
* conditions described in the above comments don't hold here.
*/
lfree(LINE *lp)
{
register BUFFER *bp;
register WINDOW *wp;
register int cmark; /* current mark */
wp = wheadp;
while (wp != (WINDOW *) NULL)
{
if (wp->w_linep == lp)
wp->w_linep = lp->l_fp;
if (wp->w_dotp == lp)
{
wp->w_dotp = lp->l_fp;
wp->w_doto = 0;
}
for (cmark = 0; cmark < NMARKS; cmark++)
{
if (wp->w_markp[cmark] == lp)
{
wp->w_markp[cmark] = lp->l_fp;
wp->w_marko[cmark] = 0;
}
}
wp = wp->w_wndp;
}
bp = bheadp;
while (bp != (BUFFER *) NULL)
{
if (bp->b_nwnd == 0)
{
if (bp->b_dotp == lp)
{
bp->b_dotp = lp->l_fp;
bp->b_doto = 0;
}
for (cmark = 0; cmark < NMARKS; cmark++)
{
if (bp->b_markp[cmark] == lp)
{
bp->b_markp[cmark] = lp->l_fp;
bp->b_marko[cmark] = 0;
}
}
}
bp = bp->b_bufp;
}
lp->l_bp->l_fp = lp->l_fp;
lp->l_fp->l_bp = lp->l_bp;
free((char *) lp);
}
/*
* This routine gets called when a character is changed in place in the
* current buffer. It updates all of the required flags in the buffer and
* window system. The flag used is passed as an argument; if the buffer is
* being displayed in more than 1 window we change EDIT t HARD. Set MODE if
* the mode line needs to be updated (the "*" has to be set).
*/
lchange(int flag)
{
register WINDOW *wp;
if (curbp->b_nwnd != 1) /* Ensure hard. */
flag = WFHARD;
if ((curbp->b_flag & BFCHG) == 0)
{ /* First change, so */
flag |= WFMODE; /* update mode lines. */
curbp->b_flag |= BFCHG;
}
/* make sure all the needed windows get this flag */
wp = wheadp;
while (wp != (WINDOW *) NULL)
{
if (wp->w_bufp == curbp)
wp->w_flag |= flag;
wp = wp->w_wndp;
}
}
/*
* Insert "n" copies of the character "c" at the current location of dot. In
* the easy case all that happens is the text is stored in the line. In the
* hard case, the line has to be reallocated. When the window list is
* updated, take special care; I screwed it up once. You always update dot in
* the current window. You update mark, and a dot in another window, if it is
* greater than the place where you did the insert. Return TRUE if all is
* well, and FALSE on errors.
*/
int linsert(int n, char c)
{
register char *cp1;
register char *cp2;
register LINE *lp1;
register LINE *lp2;
register LINE *lp3;
register int doto;
register int i;
register WINDOW *wp;
int cmark; /* current mark */
if (curbp->b_mode & MDVIEW) /* don't allow this command if */
return (rdonly()); /* we are in read only mode */
lchange(WFEDIT);
lp1 = curwp->w_dotp; /* Current line */
if (lp1 == curbp->b_linep)
{ /* At the end: special */
if (curwp->w_doto != 0)
{
mlwrite(TEXT170);
/* "bug: linsert" */
return (FALSE);
}
if ((lp2 = lalloc(BSIZE(n))) == (LINE *) NULL) /* Allocate new line */
return (FALSE);
lp2->l_used = n;
lp3 = lp1->l_bp; /* Previous line */
lp3->l_fp = lp2; /* Link in */
lp2->l_fp = lp1;
lp1->l_bp = lp2;
lp2->l_bp = lp3;
for (i = 0; i < n; ++i)
lp2->l_text[i] = c;
curwp->w_dotp = lp2;
curwp->w_doto = n;
return (TRUE);
}
doto = curwp->w_doto; /* Save for later. */
if (lp1->l_used + n > lp1->l_size)
{ /* Hard: reallocate */
if ((lp2 = lalloc(BSIZE(lp1->l_used + n))) == (LINE *) NULL)
return (FALSE);
lp2->l_used = lp1->l_used + n;
cp1 = &lp1->l_text[0];
cp2 = &lp2->l_text[0];
while (cp1 != &lp1->l_text[doto])
*cp2++ = *cp1++;
cp2 += n;
while (cp1 != &lp1->l_text[lp1->l_used])
*cp2++ = *cp1++;
lp1->l_bp->l_fp = lp2;
lp2->l_fp = lp1->l_fp;
lp1->l_fp->l_bp = lp2;
lp2->l_bp = lp1->l_bp;
free((char *) lp1);
}
else
{ /* Easy: in place */
lp2 = lp1; /* Pretend new line */
lp2->l_used += n;
cp2 = &lp1->l_text[lp1->l_used];
cp1 = cp2 - n;
while (cp1 != &lp1->l_text[doto])
*--cp2 = *--cp1;
}
for (i = 0; i < n; ++i) /* Add the characters */
lp2->l_text[doto + i] = c;
wp = wheadp; /* Update windows */
while (wp != (WINDOW *) NULL)
{
if (wp->w_linep == lp1)
wp->w_linep = lp2;
if (wp->w_dotp == lp1)
{
wp->w_dotp = lp2;
if (wp == curwp || wp->w_doto > doto)
wp->w_doto += n;
}
for (cmark = 0; cmark < NMARKS; cmark++)
{
if (wp->w_markp[cmark] == lp1)
{
wp->w_markp[cmark] = lp2;
if (wp->w_marko[cmark] > doto)
wp->w_marko[cmark] += n;
}
}
wp = wp->w_wndp;
}
return (TRUE);
}
/*
* Insert a newline into the buffer at the current location of dot in the
* current window. The funny ass-backwards way it does things is not a botch;
* it just makes the last line in the file not a special case. Return TRUE if
* everything works out and FALSE on error (memory allocation failure). The
* update of dot and mark is a bit easier then in the above case, because the
* split forces more updating.
*/
lnewline()
{
register char *cp1;
register char *cp2;
register LINE *lp1;
register LINE *lp2;
register int doto;
register WINDOW *wp;
int cmark; /* current mark */
if (curbp->b_mode & MDVIEW) /* don't allow this command if */
return (rdonly()); /* we are in read only mode */
lchange(WFHARD);
lp1 = curwp->w_dotp; /* Get the address and */
doto = curwp->w_doto; /* offset of "." */
if ((lp2 = lalloc(doto)) == (LINE *) NULL) /* New first half line */
return (FALSE);
cp1 = &lp1->l_text[0]; /* Shuffle text around */
cp2 = &lp2->l_text[0];
while (cp1 != &lp1->l_text[doto])
*cp2++ = *cp1++;
cp2 = &lp1->l_text[0];
while (cp1 != &lp1->l_text[lp1->l_used])
*cp2++ = *cp1++;
lp1->l_used -= doto;
lp2->l_bp = lp1->l_bp;
lp1->l_bp = lp2;
lp2->l_bp->l_fp = lp2;
lp2->l_fp = lp1;
wp = wheadp; /* Windows */
while (wp != (WINDOW *) NULL)
{
if (wp->w_linep == lp1)
wp->w_linep = lp2;
if (wp->w_dotp == lp1)
{
if (wp->w_doto < doto)
wp->w_dotp = lp2;
else
wp->w_doto -= doto;
}
for (cmark = 0; cmark < NMARKS; cmark++)
{
if (wp->w_markp[cmark] == lp1)
{
if (wp->w_marko[cmark] < doto)
wp->w_markp[cmark] = lp2;
else
wp->w_marko[cmark] -= doto;
}
}
wp = wp->w_wndp;
}
return (TRUE);
}
/*
* This function deletes "n" bytes, starting at dot.
*/
ldelete(long n)
{
register char *cp1;
register char *cp2;
register LINE *dotp;
register int doto;
register int chunk;
register WINDOW *wp;
int cmark; /* current mark */
if (curbp->b_mode & MDVIEW) /* don't allow this command if */
return (rdonly()); /* we are in read only mode */
while (n != 0)
{
dotp = curwp->w_dotp;
doto = curwp->w_doto;
if (dotp == curbp->b_linep) /* Hit end of buffer. */
return (FALSE);
chunk = dotp->l_used - doto; /* Size of chunk. */
if (chunk > n)
chunk = n;
if (chunk == 0)
{ /* End of line, merge. */
lchange(WFHARD);
if (ldelnewline() == FALSE)
return (FALSE);
--n;
continue;
}
lchange(WFEDIT);
cp1 = &dotp->l_text[doto]; /* Scrunch text. */
cp2 = cp1 + chunk;
while (cp2 != &dotp->l_text[dotp->l_used])
*cp1++ = *cp2++;
dotp->l_used -= chunk;
wp = wheadp; /* Fix windows */
while (wp != (WINDOW *) NULL)
{
if (wp->w_dotp == dotp && wp->w_doto >= doto)
{
wp->w_doto -= chunk;
if (wp->w_doto < doto)
wp->w_doto = doto;
}
for (cmark = 0; cmark < NMARKS; cmark++)
{
if (wp->w_markp[cmark] == dotp && wp->w_marko[cmark] >= doto)
{
wp->w_marko[cmark] -= chunk;
if (wp->w_marko[cmark] < doto)
wp->w_marko[cmark] = doto;
}
}
wp = wp->w_wndp;
}
n -= chunk;
}
return (TRUE);
}
/*
* Delete a newline. Join the current line with the next line. If the next
* line is the magic header line always return TRUE; merging the last line
* with the header line can be thought of as always being a successful
* operation, even if nothing is done, and this makes the kill buffer work
* "right". Easy cases can be done by shuffling data around. Hard cases
* require that lines be moved about in memory. Return FALSE on error and
* TRUE if all looks ok. Called by "ldelete" only.
*/
ldelnewline()
{
register char *cp1;
register char *cp2;
register LINE *lp1;
register LINE *lp2;
register LINE *lp3;
register WINDOW *wp;
int cmark; /* current mark */
if (curbp->b_mode & MDVIEW) /* don't allow this command if */
return (rdonly()); /* we are in read only mode */
lp1 = curwp->w_dotp;
lp2 = lp1->l_fp;
if (lp2 == curbp->b_linep)
{ /* At the buffer end. */
if (lp1->l_used == 0) /* Blank line. */
lfree(lp1);
return (TRUE);
}
if (lp2->l_used <= lp1->l_size - lp1->l_used)
{
cp1 = &lp1->l_text[lp1->l_used];
cp2 = &lp2->l_text[0];
while (cp2 != &lp2->l_text[lp2->l_used])
*cp1++ = *cp2++;
wp = wheadp;
while (wp != (WINDOW *) NULL)
{
if (wp->w_linep == lp2)
wp->w_linep = lp1;
if (wp->w_dotp == lp2)
{
wp->w_dotp = lp1;
wp->w_doto += lp1->l_used;
}
for (cmark = 0; cmark < NMARKS; cmark++)
{
if (wp->w_markp[cmark] == lp2)
{
wp->w_markp[cmark] = lp1;
wp->w_marko[cmark] += lp1->l_used;
}
}
wp = wp->w_wndp;
}
lp1->l_used += lp2->l_used;
lp1->l_fp = lp2->l_fp;
lp2->l_fp->l_bp = lp1;
free((char *) lp2);
return (TRUE);
}
if ((lp3 = lalloc(lp1->l_used + lp2->l_used)) == (LINE *) NULL)
return (FALSE);
cp1 = &lp1->l_text[0];
cp2 = &lp3->l_text[0];
while (cp1 != &lp1->l_text[lp1->l_used])
*cp2++ = *cp1++;
cp1 = &lp2->l_text[0];
while (cp1 != &lp2->l_text[lp2->l_used])
*cp2++ = *cp1++;
lp1->l_bp->l_fp = lp3;
lp3->l_fp = lp2->l_fp;
lp2->l_fp->l_bp = lp3;
lp3->l_bp = lp1->l_bp;
wp = wheadp;
while (wp != (WINDOW *) NULL)
{
if (wp->w_linep == lp1 || wp->w_linep == lp2)
wp->w_linep = lp3;
if (wp->w_dotp == lp1)
wp->w_dotp = lp3;
else if (wp->w_dotp == lp2)
{
wp->w_dotp = lp3;
wp->w_doto += lp1->l_used;
}
for (cmark = 0; cmark < NMARKS; cmark++)
{
if (wp->w_markp[cmark] == lp1)
wp->w_markp[cmark] = lp3;
else if (wp->w_markp[cmark] == lp2)
{
wp->w_markp[cmark] = lp3;
wp->w_marko[cmark] += lp1->l_used;
}
}
wp = wp->w_wndp;
}
free((char *) lp1);
free((char *) lp2);
return (TRUE);
}