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currently, garbage in panel attack spawns falling garbage as close as 1 row apart from each other. I think in the snes games, one garbage block must land before the next can spawn.
The text was updated successfully, but these errors were encountered:
currently, garbage in panel attack spawns falling garbage as close as 1 row apart from each other. I think in the snes games, one garbage block must land before the next can spawn.
The text was updated successfully, but these errors were encountered: