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3H_BaiArtsEnums.bt
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3H_BaiArtsEnums.bt
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enum<ubyte> ArtID
{
None_Art,
Sunder,
Wrath_Strike,
Grounder,
Hexblade,
Windsweep,
Haze_Slice,
Subdue,
Bane_of_Monsters,
Finesse_Blade,
Soulblade,
Tempest_Lance,
Shatter_Slash,
Knightkneeler,
Hit_and_Run,
Monster_Piercer,
Lance_Jab,
Vengeance,
Glowing_Ember,
Swift_Strikes,
Frozen_Lance,
Smash,
Spike,
Helm_Splitter,
Monster_Breaker,
Diamond_Axe,
Exhaustive_Strike,
Armored_Strike,
Wild_Abandon,
Focused_Strike,
Lightning_Axe,
Curved_Shot,
Deadeye,
Heavy_Draw,
Encloser,
Ward_Arrow,
PointBlank_Volley,
Monster_Blast,
Waning_Shot,
Break_Shot,
Schism_Shot,
Healing_Focus,
Draining_Blow,
Mighty_Blow,
Bombard,
Rushing_Blow,
Fading_Blow,
Mystic_Blow,
Nimble_Combo,
OneTwo_Punch,
Monster_Crusher,
Swap,
Shove,
Reposition,
Draw_Back,
Smite,
Foudroyant_Strike,
Beast_Fang,
Ruptured_Heaven,
Ruined_Sky,
Atrocity,
Burning_Quake,
Apocalyptic_Flame,
Dust,
Fallen_Star,
Raging_Storm,
Fallen_Heaven,
Triangle_Attack,
Hunter_Volley,
Assassinate,
Fierce_Iron_Fist,
Astra,
Paraselene,
Wind_God,
Flickering_Flower,
War_Master_Strike,
Sublime_Heaven,
Sword_Dance,
Spare_7,
Spare_8,
Spare_9,
No_Art = 255,
};