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cursesmovie.h
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cursesmovie.h
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//////////////////////////////////////////////////////////////////////////////////////////
// //
//Copyright (c) 2002,2003,2004 by Tarn Adams //
// //
//////////////////////////////////////////////////////////////////////////////////////////
//This file is part of Liberal Crime Squad. //
// //
// Liberal Crime Squad is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation; either version 2 of the License, or //
// (at your option) any later version. //
// //
// Liberal Crime Squad is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with Liberal Crime Squad; if not, write to the Free Software //
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //
//////////////////////////////////////////////////////////////////////////////////////////
#define PICMAX 1000
struct filelistst
{
vector<char *> list;
~filelistst()
{
for(int l=0;l<list.size();l++)
{
delete list[l];
}
list.clear();
}
void clean(void)
{
for(int l=0;l<list.size();l++)
{
delete list[l];
}
list.clear();
}
void open_diskload(HANDLE &h);
void open_disksave(HANDLE &h);
void smartappend(filelistst &list2);
};
#define CM_FRAMEFLAG_OVERLAY BIT1
struct CursesMovie_framest
{
short frame;
long start,stop;
short sound;
short song;
short effect;
unsigned short flag;
CursesMovie_framest()
{
frame=0;
start=0;
stop=0;
sound=-1;
song=-1;
effect=-1;
flag=0;
}
};
struct CursesMoviest
{
unsigned char picture[PICMAX][80][25][4];
unsigned long picnum;
unsigned long dimx,dimy;
filelistst songlist;
filelistst soundlist;
vector<CursesMovie_framest *> frame;
CursesMoviest()
{
picnum=1;dimx=80;dimy=25;
}
~CursesMoviest()
{
clean();
}
void savemovie(char *filename);
void loadmovie(char *filename);
void clean(void);
void convertindices_song(filelistst &master);
void convertindices_sound(filelistst &master);
void playmovie(int x,int y);
};