From f5e25377057f2b0177fb96e981fde461a996079a Mon Sep 17 00:00:00 2001 From: Tinkerer_Red <48543299+tinkerer-red@users.noreply.github.com> Date: Sat, 12 Oct 2024 12:51:59 -0500 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 77b33da..ecc7a98 100644 --- a/README.md +++ b/README.md @@ -11,7 +11,7 @@ If you need any assistance, feel free to raise issues directly on this GitHub re This library mimics the JavaScript Promise model, making it possible to manage asynchronous operations like HTTP requests, file loading/saving, and more, directly within GameMaker Studio using a familiar promise-based approach. ## Features -- Asynchronous operations return promises that can be chained with `.then`, `.catch`, and `.finally`. +- Asynchronous operations return promises that can be chained with `.Then`, `.Catch`, and `.Finally`. - Supports handling multiple asynchronous types like HTTP requests, file operations, and audio management. - Promises in this library can be resolved or rejected manually, and handlers can be attached even after the promise has settled.