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Check / fix / polish shadow DOM behavior in different scenarios #103

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vatro opened this issue Jun 20, 2022 · 0 comments
Open

Check / fix / polish shadow DOM behavior in different scenarios #103

vatro opened this issue Jun 20, 2022 · 0 comments

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@vatro
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vatro commented Jun 20, 2022

  • components destroyed / removed
  • three.js object instances removed from scene
  • three.js object instances added to different object / scene
  • components recreated (e.g. apply new mesh via mesh = new_prebuilt_mesh)
  • also changing shadow DOM bound attributes / props like name, aria etc.

etc.

@vatro vatro self-assigned this Jun 20, 2022
@vatro vatro added this to the 1.0.0-next.X milestone Jun 20, 2022
@vatro vatro changed the title Check / implement shadow DOM behavior when three,js instances are being removin / moving object Check / fix / polish shadow DOM behavior in different scenarios Jun 20, 2022
@vatro vatro removed their assignment Jun 20, 2022
@vatro vatro added the good first issue Good for newcomers label Jun 20, 2022
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