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ldrmodules is crashing when attempting to access a LDR_DATA_TABLE_ENTRY that isn't paged in:
raceback (most recent call last):
File "/home/ub/volatility3/volatility3/cli/__init__.py", line 501, in run
renderer.render(grid)
File "/home/ub/volatility3/volatility3/cli/text_renderer.py", line 232, in render
grid.populate(visitor, outfd)
File "/home/ub/volatility3/volatility3/framework/renderers/__init__.py", line 241, in populate
for level, item in self._generator:
File "/home/ub/volatility3/volatility3/framework/plugins/windows/ldrmodules.py", line 54, in _generator
load_order_mod = dict(
^^^^^
File "/home/ub/volatility3/volatility3/framework/plugins/windows/ldrmodules.py", line 55, in <genexpr>
(mod.DllBase, mod) for mod in proc.load_order_modules()
^^^^^^^^^^^
Which is really a bug in load_order_modules. Hannah has a big PR coming to add support for 32bit/wow64 DLLs, so after that is merged I will write a fix for this one.
The text was updated successfully, but these errors were encountered:
ldrmodules is crashing when attempting to access a LDR_DATA_TABLE_ENTRY that isn't paged in:
Which is really a bug in load_order_modules. Hannah has a big PR coming to add support for 32bit/wow64 DLLs, so after that is merged I will write a fix for this one.
The text was updated successfully, but these errors were encountered: