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SEP v1.4 pre-release 1
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Test for the 1.1 update of Surface Experiment Pack
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CobaltWolf committed Apr 25, 2016
1 parent f3830f2 commit be59001
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Binary file modified GameData/DMagicScienceAnimate/DMModuleScienceAnimateGeneric.dll
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4 changes: 2 additions & 2 deletions GameData/DMagicScienceAnimate/Installation ReadMe.txt
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Version 0.11
KSP V 1.0.5
Version 0.13
KSP V 1.1

Installation:

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2 changes: 1 addition & 1 deletion GameData/DMagicScienceAnimate/License.txt
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BSD License

Copyright (c) 2014, David Grandy
Copyright (c) 2014-2016, David Grandy
All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
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2 changes: 1 addition & 1 deletion GameData/SurfaceExperimentPackage/Parts/SEP_MAG.cfg
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Expand Up @@ -18,7 +18,7 @@ MODEL
subcategory = 0
title = SEP-MT3 Surface Magnetometer
manufacturer = Albert Kermin Labs and BDB
description =
description = After Jeb noticed that his compass didn't work properly in high Kerbin orbit - almost resulting in a navigational disaster - we began researching how compasses work, and why they work differently on different planets. This experiment is guaranteed to tell you whether you can trust your compass on a planet.
attachRules = 0,1,1,1,0
mass = 0.05
dragModelType = default
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Expand Up @@ -17,7 +17,7 @@ MODEL
subcategory = 0
title = AKI-L Storage Locker
manufacturer = Albert Kermin Labs and BDB
description =
description = A larger locker, for storing more stuff in a larger craft. It has nothing to do with any of the engineer's hall lockers going missing.
attachRules = 0,1,1,1,1
mass = 0.1
dragModelType = default
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3 changes: 2 additions & 1 deletion GameData/SurfaceExperimentPackage/Parts/SEP_StorageShort.cfg
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Expand Up @@ -17,7 +17,8 @@ MODEL
subcategory = 0
title = AKI-S Storage Locker
manufacturer = Albert Kermin Labs and BDB
description =
description = Noticing that there was a problem with storing Surface Experiment Package parts on small landers, we ordered the engineers to find a solution. They came back with this steel box, which works quite nicely. No, it has nothing to do with the recent theft of Valentina's locker.
attachRules = 0,1,1,1,1
mass = 0.1
dragModelType = default
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6 changes: 3 additions & 3 deletions GameData/SurfaceExperimentPackage/Parts/SEP_grav.cfg
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Expand Up @@ -18,7 +18,7 @@ MODEL
subcategory = 0
title = SEP-GM7 Surface Gravimeter
manufacturer = Albert Kermin Labs and BDB
description =
description = A rather novel design from the AKI-BDB designers, this device is designed to measure exactly how "down" the "down" on planets are.
attachRules = 0,1,1,1,0
mass = 0.05
dragModelType = default
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collectActionName = Collect Data
dataIsCollectable = True
experimentActionName = Make Interior Heat Flow Readings
experimentID = SEP_InteriorHeatScan
experimentActionName = Make Surface Gravity Measurements
experimentID = SEP_GravityScan
hideUIwhenUnavailable = false
interactionRange = 1.2
rerunnable = true
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185 changes: 185 additions & 0 deletions GameData/SurfaceExperimentPackage/Resources/ScienceDefs.cfg
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Expand Up @@ -905,3 +905,188 @@ EXPERIMENT_DEFINITION
}
}
EXPERIMENT_DEFINITION
{
id = SEP_MagnetScan
title = Surface Magnetometer Data
baseValue = 10
scienceCap = 12
dataScale = 2.5
requireAtmosphere = False
situationMask = 1
biomeMask = 1
RESULTS
{
default = You collect some data about the local magnetic field.
KerbinSrfLandedGrasslands = The magnetic field is quite average here.
KerbinSrfLandedHighlands = The scrubby bushes make it hard to find a place to set up the experiment.
KerbinSrfLandedMountains = The elevation makes the readings decrease slightly.
KerbinSrfLandedDeserts = You measure the magnetic field.
KerbinSrfLandedTundra = The poles aren't too far from here.
KerbinSrfLandedIceCaps = Magnetic North! We found magnetic North! or is it south? ...
KerbinSrfLandedShores = A wave comes by, and shorts all the equipment out. Oh, dear.
KerbinSrfLandedBadlands = The field is slightly stronger here. Perhaps sub-surface iron deposits are affecting it?
KerbinSrfLandedLaunchPad = The magnetic field from the underground power wires is quite strong.
KerbinSrfLandedRunway = The magnetometer is properly calibrated.
KerbinSrfLandedKSC = There is an intense magnetic field in the area, but it vanishes. Must just be the MRI machine.
MunSrfLanded = No magnetic field is detected. It's possible there used to be one, but not anymore.
MunSrfLanded = The Mun doesn't have a magnetic field, but one of the nearby craters does.
MunSrfLanded = One of your fellow Kerbonauts is about to eat the last fresh banana. In your haste to stop him, you trip over the sensor, fouling up the readings.
MohoSrfLanded = There is a significant magnetic field present, in spite of how close to Kebol you are.
MohoSrfLanded = You wonder if the sun shield shouldn't be heavier.
EveSrfLanded = There's definitely a field here!
EveSrfLanded = The magnetism is strong with Eve.
GillySrfLanded = There is a strong magnetic field at periapsis, and almost none at apoapsis. You guess the source to be Eve.
GillySrfLanded = Gilly has no magnetic field of its own.
MinmusSrfLanded = The readings are higher than they should be this far from Kerbin.
MinmusSrfLanded = There is a faint magnetic field here.
DunaSrfLanded = there is a residual magnetic field in some of the rocks here, but Duna hasn't had a proper magnetic field for a very long time.
DunaSrfLanded = There is no magnetic field here.
DresSrfLanded = Nothing. Zilch. Nada.
DresSrfLanded = There is no magnetic field to speak of.
LaytheSrfLanded = The magnetic field is quite strong here.
LaytheSrfLanded = You wonder if the manometer arms could be linked together to make a decent fishing pole. Mission control is upset.
VallSrfLanded = Jool dominates the local magnetic field, but Vall distorts it somewhat.
VallSrfLanded = The sensor detects a fairly strong magnetic field.
TyloSrfLanded = The magnetic field is strong here.
TyloSrfLanded = Jool's magnetic field is strong with this one.
BopSrfLanded = Bop has no magnetic field.
BopSrfLanded = the only magnetism detected is due to the experiment pack itself.
PolSrfLanded = The only field detectable is Jool's, and it's getting kind of weak out here.
PolSrfLanded = The magnetic field reveals nothing interesting.
EelooSrfLanded = Somewhere on the long trip here, the sensor broke. Mission control throws a fit.
EelooSrfLanded = The magnetic field is- funny.
PlockSrfLanded = The Kraken is slightly magnetic. You worry.
PlockSrfLanded = There is little to no magnetic field here.
HaleSrfLanded = Sarnus's magnetic field is so intense that it begins to pull the experiment cables away from the surface.
HaleSrfLanded = There is no magnetic field being generated by Hale, as far as you can tell, but Sarnus's field is intense this close to the planet.
OvokSrfLanded = This moon is apparently made up of fluff. Non-magnetic fluff.
OvokSrfLanded = The sensor only detects Sarnus's magnetic field.
SlateSrfLanded = As you set up the experiment, you begin to wonder if there was ever a civilization living here, and if the missing atmosphere was their fault. Then you realize exactly how hard it would be to do that, and conclude it was probably not their fault.
SlateSrfLanded = The magnetic field is still convoluted, perhaps a remnant of whatever catastrophe stripped away the atmosphere.
TektoSrfLanded = there's define tilt a field here.
TektoSrfLanded = Sarnus's magnetic field makes Tecto's into a minor disturbance.
PoltaSrfLanded = The planet apparently deflects Nedon's magnetic field slightly, possibly because it is a large chunk of ice.
PoltaSrfLanded = The sensor measures magnets! Lots of magnets! Mission control instructs you to remove the refrigerator magnets from the sensor heads- NOW.
PriaxSrfLanded = Once again, you try playing "hop on the sun-shield", and mission control docks your pay for a month. You don't mind.
PriaxSrfLanded = There's a strong magnetic field here- Nendon's.
WalSrfLandedEquatorialRidge = The fact that the nearest solid rock is almost a mile straight down worries you.
WalSrfLanded = The sensor picks up a small magnetic field from Wal, and a moderately strong one from Nedon.
TalSrfLandedSurface = The magnetic field oscillates strangely based on Tal's relative position to Wal.
TalSrfLandedImpactBasin = Setting up the equipment on this hard ground is remarkably easy.
ThatmoSrfLanded = Thatmo appears to have a slight magnetic field, which only serves to distort Nedon's magnetic field.
ThatmoSrfLanded = Mission control says the sensor is getting cold, so you wrap a spare sweater around it.
NisseeSrfLanded= You are too far from Nedon to detect it's magnetic field, and Nissee does not have a magnetic field of it's own.
NisseeSrfLanded = The sensor reads out "No magnetism except on party business."
}
}
EXPERIMENT_DEFINITION
{   
    id = SEP_GravityScan
    title = Gravity Scan
    baseValue = 20
    scienceCap = 22
    dataScale = 3
   
requireAtmosphere = False
situationMask = 1
biomeMask = 1
   
    RESULTS
    {
       
        MohoSrfLanded = Moho's gravity is remarkably stable.
        EveSrfLanded = The gravity is very strong.
        GillySrfLanded = There are barely any readings to detect!
        KerbinSrfLanded = The sensor seems to think it's being calibrated.
        KerbinSrfLanded = After reading the manual a few times, the command team is able to take an accurate reading of the local gravity.
        MunSrfLanded = The sensor conducts a detailed survey of the local gravity.  Strange mass concentrations are found.
        MunSrfLanded = The interplay of Kerbin's gravity with the Mun's is gradually slowing Kerbin's rotation, while lifting the Mun's orbit.
        MinmusSrfLanded = The sensor takes detailed readings of the local gravity. It's wonky.
        MinmusSrfLanded = The Mun actually effects Minimus' orbit.
        DunaSrfLanded = The tides caused by Ike are remarkably weak.
        DunaSrfLanded = The sensor is is strongly affected by the wind, and doesn't work.
        DresSrfLanded = The sensor measures the local gravity. Passing asteroids affect it.
        LaytheSrfLanded = Laythe's proximity to Jool means that the entire surface undergoes tidal movement on a large scale.
        VallSrfLanded = Scanning on the surface allows you to make a rough map of the sub-surface water currents.
        TyloSrfLanded = Detailed scans have hinted to hollow spaces in the interior of the planet. You wonder what's down there.
        BopSrfLanded = There are some odd readings coming from the northwest crater.
        PolSrfLanded = Landing on the planet has allowed for highly detailed scans of the interior gravity on Pol. There are weird mass concentrations all over the place.
        EelooSrfLanded = Gravity scans are very clear here. There appears to be little influence from other bodies.   
               
        HaleSrfLandedLightRock = The sensor is unsure if it's on a surface.
        HaleSrfLandedDarkRock = The gravity is higher here.
       
        OvokSrfLanded = Either the gravity wobbled, or the sensor did. You can't tell which.
        SlateSrfLanded = the gravity is almost TOO high.
        TektoSrfLandedMudflats = The experiment almost sinks.
        PoltaSrfLanded = The gravimeter seems show a higher value than what you expected. Then you factor out Urlum's gravity, and it goes right back.
        PriaxSrfLanded = The gravity here is so unspectacular, you don't bother to send the data. Six hours later, you get a very rude e-mail from mission control.
        WalSrfLanded = Graphing the data over time reveals many interesting things. Unfortunately, low bandwidth means it'll take forever to get the data home.
       
        TalSrfLanded = Tal barely shows up in the readings.
        TalSrfLanded = Are we on a moon?
        If there's a secret workshop down there, it's hidden from gravity scans.
        ThatmoSrfLandedHills = The gravity here is stable, if boring. You wonder who started that "reversing" myth.
        ThatmoSrfLandedHighlands = Due to the thin atmosphere, the gravity seems stronger- there's no atmosphere above you pulling "up".
        ThatmoSrfLandedCantaloupeTerrain = The detector just reads 'Food first, results later'.
        ThatmoSrfLandedMidlands = The gravity here increases and decreases very steadily by a slight amount over time. Probably wind currents.
        ThatmoSrfLandedCanyons = The sensor confirms that the gravity here is "funny"- probably from being too close a subsurface ocean.
        NisseeSrfLandedMaximusCrater = Nissee's gravity is slightly stronger here. Parts of whatever crashed here must be still under the surface. Kind of like a splinter!
        NisseeSrfLandedCompanionCraters= For some reason, the gravity meter now turns bright red when ever someone says "serenity" near it.
        NisseeSrfLandedAncientCraters  The age of the crater apparently has no effect on it's gravitational influence.
        NisseeSrfLandedYoungCraters    Age of a crater does not impact it's effect on the Higgs-Boson Field.
        NisseeSrfLandedPoles = You get mixed readings. The planet's rock and ice are probably mixed in interesting ways.
    }
}

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