This repository contains type declarations for OpenOS and GUI (and also some of it dependencies).
It is assumed that you will use TypeScriptToLua as a transpiler.
Some examples can be found in the examples
folder. Also look at VSCode extension, which integrates TypeScript with OpenComputers.
# Typings for OpenOS
yarn add @opct/openos # or npm install @opct/openos -S
# Typings for MineOS
yarn add @opct/mineos
# Typings for GUI
yarn add @opct/gui
# TSTL
yarn add typescript-to-lua
// tsconfig.json
{
"compilerOptions": {
"target": "esnext",
"outDir": "dist",
"module": "commonjs",
"lib": ["esnext"],
"strict": true,
"moduleResolution": "node",
"rootDir": "src",
"types": [
"lua-types/jit",
"@opct/openos",
"@opct/gui",
"@opct/mineos"
]
},
"tstl": {
"luaTarget": "JIT"
}
}
-
You can use Visual Studio Code or any other editor with TypeScript support.
-
Instead of a real mod, you can use an emulator. Otherwise, it is necessary to set
filesystem.bufferChanges
tofalse
in order to have external access to the disk. -
Create a link to the disk to keep the source code separate from it:
# linux / macos ln -s /path/to/disk/home/app dist
# windows (cmd) mklink /j dist C:\path\to\disk\home
-
Use
tstl --watch